Model

Llama 3 Euryale 70B v2.1

Test

Language Writing

Scenario

Character dialogue (French) in a story

Run ID

2024-08-09-01J4W294FKGXZ16J5D1Q0RA08R

Model input

System
You are an expert novel author in the cozy mystery genre. Take the following details about characters/locations/... into account: <character name="Marie"> Marie is a 30-year old college student on a study abroad program. Born in France, she is fluent in French and does not yet know any English. She enjoys landscape photography and is always seen with her camera. </character> <character name="Hunter"> Hunter is a 35-year old detective who is investigating a series of mysterious disappearances in the small town of Alborn, MN. He is a former marine and has a no-nonsense attitude. Hunter has no knowledge of French, not even basic phrases. </character> <location name="Alborn, MN"> Alborne is a small town in the Midwest with a population of 3,000. It is known for its annual apple festival. </location>
User/Human
Write the following scene: Marie is sitting at a cafe, looking at her camera. Hunter approaches her and asks her about a recent event in the town. She responds troubled and shaken in French, and Hunter looks confused. They talk for a while, until Hunter gets a call and has to leave. Return the dialogue between Marie and Hunter as a voice sheet: Marie: "..." Hunter: "..."

Model response

AI
There is a blank character sheet.
id"gen-aVFd92PdFDZOjYqRQndiUmMh8y8l" 
total_cost0.0004218
upstream_id"cmpl-0284a3fc910b400c8793379a04b7c004" 
created_at"2024-08-09T17:16:47.676081+00:00" Friday, August 9th, 2024 at 5:16:47 PM GMT+00:00
model"sao10k/l3-euryale-70b" 
app_id182717
streamedfalse
cancelledfalse
provider_name"Novita" 
latency785
moderation_latency(null)
generation_time0
finish_reason"stop" 
tokens_prompt323
tokens_completion7
native_tokens_prompt277
native_tokens_completion8
num_media_prompt(null)
num_media_completion(null)
origin"https://ncbench.com/" 
usage0.0004218

Evaluation details

Result Evaluator Details Meta Data
0.0000% Parse dialogue n/a
dialogue(empty)