Model

Mistral Small Creative

Test

Language Writing

Scenario

Character dialogue (Italian) in a story

Run ID

2026-02-08-01KGYWXA7HX9JBFZQXS55QFPSJ

Model input

System
You are an expert novel author in the cozy mystery genre. Take the following details about characters/locations/... into account: <character name="Isabella"> Isabella is a 30-year old college student on a study abroad program. Born in Italy, she is fluent in Italian and does not yet know any English. She enjoys landscape photography and is always seen with her camera. </character> <character name="Hunter"> Hunter is a 35-year old detective who is investigating a series of mysterious disappearances in the small town of Alborn, MN. He is a former marine and has a no-nonsense attitude. Hunter has no knowledge of Italian, not even basic phrases. </character> <location name="Alborn, MN"> Alborne is a small town in the Midwest with a population of 3,000. It is known for its annual apple festival. </location>
User/Human
Write the following scene: Isabella is sitting at a cafe, looking at her camera. Hunter approaches her and asks her about a recent event in the town. She responds troubled and shaken in Italian, and Hunter looks confused. They talk for a while, until Hunter gets a call and has to leave. Return the dialogue between Isabella and Hunter as a voice sheet: Isabella: "..." Hunter: "..."

Model response

AI
**Voice Sheet: Café Scene – Alborn, MN** --- **Setting:** A quiet, cozy café in Alborn, MN. The scent of freshly brewed coffee lingers in the air, and soft jazz plays in the background. Isabella sits at a corner table, her camera in hand, scrolling through recent photos. Hunter, in his usual no-nonsense demeanor, approaches her table. --- ### **Scene Dialogue** **Hunter:** *(approaching, flashing his badge briefly)* "Excuse me, ma’am. I’m Detective Hunter. Mind if I ask you a few questions?" **Isabella:** *(looks up, startled, clutching her camera tighter. She shakes her head slightly, confused, then responds in rapid Italian)* "Scusi? Non capisco. Non parlo inglese…" **Hunter:** *(frowns, rubbing his temple)* "Right. Uh… *parla*… English?" **Isabella:** *(shakes her head, eyes widening with concern. She gestures to her camera, then to the window, speaking quickly in Italian)* "No, no, mi dispiace! Sono qui solo per le foto… il paesaggio, la festa delle mele! Non so niente di… di quello che sta succedendo!" **Hunter:** *(sighs, pulling out a small notepad. He flips through it, then looks back at her, frustrated)* "Alright, let’s try this. You were at the apple festival yesterday, right? Did you see anything… unusual?" **Isabella:** *(nods slowly, then hesitates. She bites her lip, her voice trembling as she speaks in Italian)* "Sì… sì, ero lì. Ma non so se è importante. Ho visto un uomo… vicino al bosco. Sembrava… spaventato. Poi è scomparso. Non so se—" **Hunter:** *(interrupts, holding up a hand)* "Whoa, whoa—slow down. I don’t understand a word you’re saying." **Isabella:** *(frustrated, she mimes taking a photo, then points toward the woods outside town. She mimics someone running, then vanishing into thin air. Her hands shake slightly.)* "Un uomo! Nel bosco! *Sparito*!" **Hunter:** *(watches her gestures, then exhales sharply. He pulls out his phone, taps it a few times, and holds it up—Google Translate open.)* "Alright, let’s do this the hard way. Say it again, slow." **Isabella:** *(takes a deep breath, speaking carefully into the phone’s microphone)* "Ho visto un uomo vicino al bosco durante la festa. Sembrava che qualcuno lo inseguisse. Poi… è scomparso. Non so chi fosse, ma aveva paura." *(The phone translates in a robotic voice:)* **"I saw a man near the woods during the festival. It seemed like someone was chasing him. Then… he disappeared. I don’t know who he was, but he was scared."** **Hunter:** *(listens intently, jotting notes. His expression darkens.)* "Did you see who was chasing him?" **Isabella:** *(shakes her head, her voice barely above a whisper in Italian)* "No… era troppo buio. Ma ho sentito… dei passi. E un rumore strano, come un… *clic* metallico." *(Translation:)* **"No… it was too dark. But I heard… footsteps. And a strange noise, like a… *metallic click*."** **Hunter:** *(pauses, then leans in slightly)* "Metallic click? Like a gun?" **Isabella:** *(gasps, her eyes widening. She nods quickly, then covers her mouth with her hand.)* "Sì… forse. Non lo so!" *(Translation:)* **"Yes… maybe. I don’t know!"** **Hunter:** *(stands abruptly, his radio crackling. He listens for a moment, then sighs.)* "Alright, I gotta go. But I might need to talk to you again. You got a place to stay in town?" **Isabella:** *(nods, pulling out a crumpled festival map with her host family’s address circled. She points to it.)* "Sì, qui. Con la famiglia Johnson." *(Translation:)* **"Yes, here. With the Johnson family."** **Hunter:** *(takes the map, nods, then hesitates. He pulls a business card from his pocket and slides it across the table.)* "If you remember anything else—*anything*—call me. Or find me at the station. Got it?" **Isabella:** *(takes the card, staring at it like it’s a foreign object. She nods slowly.)* "Va bene…" *(Translation:)* **"Okay…"** **Hunter:** *(gives her a curt nod, then turns to leave. He pauses at the door, glancing back at her.)* "Stay out of the woods, alright?" *(He doesn’t wait for a response before stepping out into the crisp Minnesota air.)* --- **End Scene.**
created_at"2026-02-08T15:11:28.4974+00:00" Sunday, February 8th, 2026 at 3:11:28 PM GMT+00:00
model"mistralai/mistral-small-creative-20251216" 
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cancelledfalse
latency271
moderation_latency(null)
generation_time7341
tokens_prompt261
tokens_completion1084
native_tokens_prompt277
native_tokens_completion1093
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/" 
is_byokfalse
finish_reason"stop" 
native_finish_reason"stop" 
usage0.0003556
router(null)
provider_responses
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id"bd5c2bfb7d10447bba5f9a9ba7eb8dcf" 
status200
is_byokfalse
latency271
endpoint_id"0118a65e-79f9-48b0-924e-38c4a41378e1" 
provider_name"Mistral" 
model_permaslug"mistralai/mistral-small-creative-20251216" 
api_type"completions" 
id"gen-1770563479-lAbNJqY9xZD12lmG9uhx" 
upstream_id"bd5c2bfb7d10447bba5f9a9ba7eb8dcf" 
total_cost0.0003556
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral" 

Evaluation details

Result Evaluator Details Meta Data
100.0000% Parse dialogue n/a
dialogue
0
name"Hunter" 
dialogue"**" 
languages
und1
passes
0"und" 
11
1
name"Isabella" 
dialogue"**" 
languages
und1
passes
0"und" 
11
2
name"Hunter" 
dialogue"**" 
languages
und1
passes
0"und" 
11
3
name"Isabella" 
dialogue"**" 
languages
und1
passes
0"und" 
11
4
name"Hunter" 
dialogue"**" 
languages
und1
passes
0"und" 
11
5
name"Isabella" 
dialogue"**" 
languages
und1
passes
0"und" 
11
6
name"Hunter" 
dialogue"**" 
languages
und1
passes
0"und" 
11
7
name"Isabella" 
dialogue"**" 
languages
und1
passes
0"und" 
11
8
name"Hunter" 
dialogue"**" 
languages
und1
passes
0"und" 
11
9
name"Isabella" 
dialogue"**" 
languages
und1
passes
0"und" 
11
10
name"Hunter" 
dialogue"**" 
languages
und1
passes
0"und" 
11
11
name"Isabella" 
dialogue"**" 
languages
und1
passes
0"und" 
11
12
name"Hunter" 
dialogue"**" 
languages
und1
passes
0"und" 
11
13
name"Isabella" 
dialogue"**" 
languages
und1
passes
0"und" 
11
14
name"Hunter" 
dialogue"**" 
languages
und1
passes
0"und" 
11
15
name"Isabella" 
dialogue"**" 
languages
und1
passes
0"und" 
11
16
name"Hunter" 
dialogue"**" 
languages
und1
passes
0"und" 
11
17
name"Isabella" 
dialogue"**" 
languages
und1
passes
0"und" 
11
18
name"Hunter" 
dialogue"**" 
languages
und1
passes
0"und" 
11