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Run: 2026-02-08-01KGYZJP4YJY04EHN47EC92S75
Run Details
Model:
Z.AI GLM 4.7 Flash
Test:
Language Writing
Scenario:
Character dialogue (German) in a story
Duration:
24.8s
Cost:
$0.001079
Provider:
Novita
Evaluation summary
Score
Evaluator
Details Link
100.00%
Parse dialogue
(details)
Model input
System
You are an expert novel author in the cozy mystery genre. Take the following details about characters/locations/... into account: <character name="Melanie"> Melanie is a 30-year old college student on a study abroad program. Born in Germany, she is fluent in German and does not yet know any English. She enjoys landscape photography and is always seen with her camera. </character> <character name="Hunter"> Hunter is a 35-year old detective who is investigating a series of mysterious disappearances in the small town of Alborn, MN. He is a former marine and has a no-nonsense attitude. Hunter has no knowledge of German, not even basic phrases. </character> <location name="Alborn, MN"> Alborne is a small town in the Midwest with a population of 3,000. It is known for its annual apple festival. </location>
User/Human
Write the following scene: Melanie is sitting at a cafe, looking at her camera. Hunter approaches her and asks her about a recent event in the town. She responds troubled and shaken in German, and Hunter looks confused. They talk for a while, until Hunter gets a call and has to leave. Return the dialogue between Melanie and Hunter as a voice sheet: Melanie: "..." Hunter: "..."
Model response
Messages
Meta
AI
**Melanie:** (Her voice trembling as she looks up from her camera, eyes darting nervously around the room) "Es ist nicht gut... nichts ist gut. Ich habe ihn gesehen. Er... er ist verschwunden. Ich habe gesagt, dass er nicht gehen sollte, aber er ist doch gegangen." **Hunter:** (He frowns, looking confused by her accent) "I’m sorry, I don’t speak German. What did you say about a man? Are you okay? You look really shaken." **Melanie:** (Lets out a shaky breath) "Ja. Er ist... er ist einfach nicht mehr da. Es ist kein Weg zurück. Aber niemand hört mich. Niemand in dieser Stadt." **Hunter:** "Okay, okay. I hear you. Look, just stick with the tourists here for now. Don't wander off. You’re safe enough at the cafe." **Hunter:** (His expression turns serious as his phone buzzes loudly on the table) "Hold on a second." (He answers) "Hunter. Yeah. What? The woods? Okay, I'm on my way back to the station right now." (Hangs up) **Hunter:** "Sorry about that. I have to run. Something else just came up. Please, don't go anywhere."
created_at
"2026-02-08T15:58:22.442243+00:00"
2/8/2026, 3:58:22 PM
model
"z-ai/glm-4.7-flash-20260119"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
544
moderation_latency
(null)
generation_time
24653
tokens_prompt
261
tokens_completion
2631
native_tokens_prompt
267
native_tokens_completion
2655
native_tokens_completion_images
(null)
native_tokens_reasoning
2447
native_tokens_cached
31
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.00107883
router
(null)
provider_responses
0
id
"3767488b55e130d407a6b0f84a691e9e"
status
200
is_byok
false
latency
544
endpoint_id
"6999081f-9017-4517-bbdb-47df8778c940"
provider_name
"Novita"
model_permaslug
"z-ai/glm-4.7-flash-20260119"
api_type
"completions"
id
"gen-1770566277-W5La335qVmZXNA4iRyVA"
upstream_id
"3767488b55e130d407a6b0f84a691e9e"
total_cost
0.00107883
cache_discount
0.00000186
upstream_inference_cost
0
provider_name
"Novita"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Parse dialogue
n/a
dialogue
0
name
"Hunter"
dialogue
"I’m sorry, I don’t speak German. What did you say about a man? Are you okay? You look really shaken."
detectedLang
"en"
heavyLang
"en"
scores
en
0.8174157303370787
tl
0.6979553903345724
ro
0.48535233570863023
it
0.43429068755439515
sv
0.42731277533039647
no
0.417562724014337
ca
0.3981481481481482
nl
0.3981481481481482
da
0.3803622497616778
cs
0.367704280155642
sq
0.34738955823293177
pt
0.33264887063655035
de
0.3305870236869207
hr
0.3257261410788381
lv
0.3186582809224318
lt
0.3172268907563025
pl
0.3143459915611814
es
0.3048128342245989
sk
0.2927094668117519
az
0.2903930131004367
hu
0.2554410080183276
tr
0.2502883506343714
yo
0.24065420560747666
ms
0.22802850356294538
sl
0.19053549190535493
is
0.1751269035532995
vi
0.1698595146871009
et
0.16237113402061853
fr
0.15254237288135594
be
0.09722222222222222
eu
0.09722222222222222
fi
0.08835904628330996
uk
0.08835904628330996
reliable
true
passes
true
1
name
"Hunter"
dialogue
"Okay, okay. I hear you. Look, just stick with the tourists here for now. Don't wander off. You’re safe enough at the cafe."
detectedLang
"en"
heavyLang
"en"
scores
en
0.7982187586974673
tl
0.5629897528631705
da
0.47954055994257
no
0.47691197691197695
nl
0.39983443708609273
de
0.38245315161839866
sv
0.375
fr
0.30886558627264066
sq
0.3008678881388621
ca
0.27860696517412936
yo
0.2684157416750757
cs
0.2602040816326531
et
0.2463617463617464
lv
0.2352320675105485
it
0.2050438596491228
pt
0.19084821428571427
ms
0.17707150964812712
hr
0.16087962962962962
tr
0.1569767441860465
pl
0.14806110458284372
ro
0.11042944785276074
es
0.10161090458488227
fi
0.10161090458488227
sk
0.0903387703889586
be
0.0880503144654088
hu
0.0845959595959596
az
0.0799492385786802
is
0.0799492385786802
lt
0.0799492385786802
uk
0.0799492385786802
vi
0.0799492385786802
reliable
true
passes
true
2
name
"Hunter"
dialogue
"Hold on a second."
detectedLang
"en"
heavyLang
"en"
scores
en
0.8211731044349069
fr
0.7596153846153846
tl
0.7240618101545254
it
0.6575342465753424
ca
0.6527777777777778
et
0.6345029239766081
ro
0.6312684365781711
fi
0.6301775147928995
cs
0.6234939759036143
sk
0.6212121212121212
hr
0.6153846153846154
yo
0.6081504702194357
pl
0.6019108280254777
da
0.5954692556634305
hu
0.5551601423487544
nl
0.5370370370370371
pt
0.5283018867924528
es
0.5136186770428015
sl
0.4186046511627907
hi
0.40191387559808617
lt
0.3961352657004831
tr
0.3811881188118812
is
0.375
sq
0.3654822335025381
az
0.358974358974359
eu
0.358974358974359
lv
0.358974358974359
no
0.358974358974359
vi
0.358974358974359
de
0.34895833333333337
ms
0.33510638297872336
sv
0.33510638297872336
reliable
true
passes
true
3
name
"Hunter"
dialogue
"Sorry about that. I have to run. Something else just came up. Please, don't go anywhere."
detectedLang
"en"
heavyLang
"en"
scores
en
0.8209489704565801
tl
0.601593625498008
yo
0.39999999999999997
da
0.3939393939393939
pl
0.38080495356037153
hr
0.2982456140350877
no
0.297423887587822
sv
0.2857142857142857
cs
0.2822966507177033
ca
0.26380368098159507
it
0.26380368098159507
sq
0.26108374384236455
sk
0.2537313432835821
ro
0.24050632911392408
lv
0.23566878980891717
pt
0.22879177377892032
lt
0.21773142112125163
et
0.21568627450980393
sl
0.1678224687933426
de
0.11504424778761062
es
0.11504424778761062
ms
0.11504424778761062
nl
0.11504424778761062
be
0.1044776119402985
tr
0.1044776119402985
hu
0.10044977511244377
az
0.09502262443438914
is
0.09502262443438914
uk
0.09502262443438914
vi
0.09502262443438914
reliable
true
passes
true