Run: 2026-02-17-01KHMMD70G43A05DBXN8TJ81AS

Run Details

Duration:
36.3s
Cost:
$0.014082

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary.

Model response

AI
The standing stones loomed like the ribs of some long-dead titan, their gnarled oak bark silvered by centuries of wind and rain. Rory adjusted the strap of her messenger bag, the Heartstone Pendant tucked safely beneath her shirt, its faint warmth a steady pulse against her sternum. The air smelled of damp earth and something sweeter—honeysuckle, maybe, or the ghost of wildflowers that shouldn’t bloom this late in the year. "Right," she muttered, squinting at the gap between two of the stones. "Through there, then." Nyx materialized beside her, their form solidifying from the dusk shadows like ink bleeding into water. Their violet eyes glowed faintly in the dim light, casting long, shifting reflections on the moss-slick stones. "You’re certain this is the place?" Their voice was a whisper, like wind through dry leaves. Rory exhaled, fog curling from her lips. "Isolde said the grove reveals itself to those who need it. And we *need* it." She didn’t add the rest—that the pendant had grown warmer with every step, that the air between the stones shimmered like heat haze over pavement, that her skin prickled with the sense of something watching. She didn’t need to. Nyx would feel it too. She stepped forward. The world blurred at the edges. For a heartbeat, Rory thought she’d misjudged, that she’d walk straight into the stone and crack her skull open like an egg. But then the blur resolved, and she was standing in a clearing bathed in golden light, though the sky above was still the bruised purple of early evening. Wildflowers carpeted the ground, their petals unfurling even as she watched, as if time itself had stuttered. The air hummed, thick with the scent of growing things and something older, something wild. Nyx let out a low, breathless sound. "The Veil is thin here." Rory didn’t answer. She was too busy staring at the woman who stood in the center of the clearing, her silver hair spilling over her shoulders like liquid moonlight. Isolde. The Seer. She was exactly as Rory had imagined—ageless, ethereal, her pale lavender eyes holding the weight of centuries. And yet, there was something *wrong* about her. Rory’s gaze dropped to the ground, searching for footprints, but the grass beneath Isolde’s bare feet was unbroken, as if she hadn’t walked there at all. Isolde smiled, slow and knowing. "Aurora Carter. You’ve come at last." Rory’s fingers twitched toward the pendant, but she forced her hand still. "You knew I would." "Of course." Isolde tilted her head, her gaze flicking to Nyx. "And you’ve brought a shadow. How… unexpected." Nyx stiffened, their form rippling like disturbed water. "I go where I please." Isolde’s laugh was the sound of wind chimes in a storm. "Do you? Even the spaces between realms have rules, little shadow. You’d do well to remember that." Rory stepped between them before Nyx could retort. "We’re not here for riddles. We need answers." Isolde’s smile didn’t waver. "Answers are never free, child. But come." She turned, her bare feet making no sound as she glided toward the far side of the clearing. "Walk with me." The grove shifted around them as they moved, paths twisting and branching like the veins of a leaf. The trees here were ancient, their trunks wide enough that Rory couldn’t have wrapped her arms around them, their bark etched with symbols that made her eyes ache if she looked at them too long. The air grew thicker, heavier, until Rory felt like she was breathing through wet silk. Distantly, she heard the sound of running water, but when she turned her head, there was nothing but more trees, their branches tangled overhead like clasped hands. Nyx drifted closer, their voice barely audible. "This place isn’t right. Time doesn’t move the same here." Rory swallowed. "I know." Isolde led them to a pool of water so still it might have been glass. The surface reflected not the trees or the sky, but a swirling vortex of colors—deep crimson, bruised purple, the sickly yellow of old bruises. Rory’s stomach twisted. The Heartstone Pendant burned against her skin, as if it recognized the hues. "The Veil," Isolde said, gesturing to the pool. "Thinner here than anywhere else in your world. A wound in the fabric of things." Rory crouched, her knees pressing into the damp earth. The water was black, depthless. "Can we cross?" Isolde’s laughter echoed, though her lips didn’t move. "Cross? No. But you can *see*." Before Rory could ask what that meant, the water rippled. The vortex of colors sharpened, resolving into an image—a sprawling city of golden spires and crumbling stone, its streets lined with stalls overflowing with food. The scent of roasting meat and spices hit Rory like a physical blow, so rich it made her mouth water and her stomach clench in equal measure. Figures moved through the streets, their forms distorted by the water’s surface, but Rory could make out the glint of horns, the flash of too-sharp teeth. Demons. And among them, humans—pale, hollow-eyed, their movements sluggish, as if they were sleepwalking. "Dymas," Nyx breathed. "The realm of Gluttony." Rory’s fingers dug into the earth. "They’re not just feasting. They’re *consuming*." Isolde’s voice was soft, almost sorrowful. "Yes. And they are always hungry." The image shifted. Now Rory saw a grand hall, its ceiling lost in shadow, its tables groaning under the weight of food—whole roasted beasts, towers of fruit, rivers of wine. At the head of the table sat a figure draped in velvet, his face obscured by the flickering light of a thousand candles. But Rory didn’t need to see his face to know who he was. Prince Belphegor. The air around him shimmered with heat, like the space above a flame. And then the image changed again. Rory saw herself. She was standing in the middle of the hall, the Heartstone Pendant glowing like a coal in her palm. Belphegor was watching her, his lips curled in a smile that made her blood turn to ice. Behind him, the shadows writhed, and for a heartbeat, Rory thought she saw Evan’s face in the darkness—her ex, his eyes black with hunger, his fingers reaching for her. She recoiled, her breath coming in sharp gasps. "What the hell was that?" Isolde’s gaze was heavy. "A warning. Or a promise. The Fae do not deal in certainties." Nyx’s voice was tight. "You said the Veil was thin here. Does that mean *he* can cross over?" Isolde didn’t answer. Instead, she reached into the folds of her dress and withdrew something slender and silver. The Fae-forged blade. Its surface was dull in the dim light, but Rory could feel the cold radiating from it, like holding a shard of winter in her hand. "Take it," Isolde said, pressing the hilt into Rory’s palm. "You’ll need it before the end." Rory’s fingers closed around the weapon. The moment she touched it, a jolt of cold shot up her arm, sharp and electric. The blade hummed, a low, keening sound that made her teeth ache. "Why me?" Isolde’s smile was sad. "Because the threads of fate have chosen you, Aurora Carter. And fate is a hungry thing." The grove seemed to hold its breath. The wildflowers at Rory’s feet trembled, their petals curling inward. The air grew heavier, thicker, until Rory felt like she was drowning in it. Nyx’s form flickered, their edges blurring like a candle guttering in the wind. Isolde’s voice was a whisper. "The solstice approaches. The Veil weakens. And the Prince of Gluttony is coming." Rory’s grip tightened on the blade. The cold of it seeped into her bones, but she didn’t let go. "Then we’ll be ready."

Evaluation details

Result Evaluator Details Meta Data
100.0000% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount0
adverbTags(empty)
100.0000% AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount1297
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.0000% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.0000% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.0000% AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount1297
totalAiIsms14
found
0
word"ethereal"
count1
1
word"flickered"
count1
2
word"shimmered"
count2
3
word"glint"
count1
4
word"glided"
count1
5
word"trembled"
count1
6
word"loomed"
count1
7
word"velvet"
count1
8
word"silk"
count1
9
word"weight"
count2
10
word"echoed"
count1
11
word"etched"
count1
highlights
0"ethereal"
1"flickered"
2"shimmered"
3"glint"
4"glided"
5"trembled"
6"loomed"
7"velvet"
8"silk"
9"weight"
10"echoed"
11"etched"
100.0000% Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.0000% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences86
matches
0"was sad"
100.0000% Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences86
filterMatches(empty)
hedgeMatches
0"seemed to"
100.0000% Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount1
totalSentences111
matches
0"misjudged, that she’d"
100.0000% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs39
mean32.92
std27.74
cv0.842
sampleLengths
070
115
249
366
43
588
612
783
811
916
1018
1113
1228
1316
1432
1595
1617
174
1855
1923
2017
2114
22102
237
2412
2512
2681
279
2865
2913
3016
3118
3247
3316
3436
3520
3644
3718
3823
100.0000% Passive voice overuse
Target: ≤5% passive sentences
passiveCount1
totalSentences86
matches
0"was unbroken"
100.0000% Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount6
totalVerbs177
matches
0"was standing"
1"was breathing"
2"were sleepwalking"
3"was standing"
4"was watching"
5"was drowning"
100.0000% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1079
adjectiveStacks0
stackExamples(empty)
adverbCount31
adverbRatio0.028730305838739572
lyAdverbCount7
lyAdverbRatio0.006487488415199258
100.0000% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences111
echoCount0
echoWords(empty)
100.0000% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences111
mean11.57
std8.77
cv0.758
sampleLengths
022
125
223
312
43
516
617
716
87
950
104
115
123
136
1422
1528
1617
1715
187
195
203
2126
221
232
2417
258
2626
275
286
2912
304
3111
327
338
345
3511
3617
378
388
394
4025
413
4218
4335
4415
4527
467
4710
482
492
59.7598% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.3963963963963964
totalSentences111
uniqueOpeners44
0.0000% Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags4
fancyCount4
fancyTags
0"she muttered, squinting at the gap between two of the stones (mutter, squint)"
1"Isolde said, gesturing to the pool (say, gesture)"
2"Nyx breathed (breathe)"
3"Isolde said, pressing the hilt into Rory’s palm (say, press)"
85.8682%