NC Bench
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Run: 2026-02-17-01KHMMMV26AS707Z12FEM5CDME
Run Details
Model:
Mistral Large 2
Test:
Bad Writing Habits
Scenario:
Fantasy: entering an ancient ruin
Duration:
27.7s
Cost:
$0.012138
Model input
System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary.
Model response
Messages
Meta
AI
The standing stones
loomed
like silent
sentinels
, their gnarled oak trunks twisted with age and something older—something that hummed beneath the bark. Aurora Carter adjusted the strap of her messenger bag, the Heartstone Pendant tucked safely inside, its faint warmth seeping through the fabric. The air here smelled different, thick with the scent of wildflowers that shouldn’t have been blooming in late November. It clung to the back of her throat, sweet and cloying, like honey left too long in the sun. Nyx materialized beside her, their form flickering between solid and shadow. "The boundary is thin here," they murmured, their voice a whisper carried on a breeze that didn’t exist. "Can you feel it?" Rory exhaled, watching her breath curl in the cold air. "I feel like I’m about to step into a dream I can’t wake up from." Isolde smiled, her silver hair catching the pale light filtering through the trees. She left no footprints as she moved forward, her bare feet barely disturbing the moss. "Then you are already learning." She turned, her lavender eyes
gleaming
. "The Grove does not welcome the unprepared. But you are not unprepared, are you, Aurora?" Rory didn’t answer. She stepped past the stones, and the world tilted. The forest beyond was not the same. The trees here were taller, their leaves shimmering in hues of emerald and gold, as if woven from
silk
. The air thrummed with a low, resonant note, like the plucked string of some vast, invisible instrument. She reached out, brushing her fingers against the bark of the nearest tree. It pulsed beneath her touch, warm and alive. Nyx solidified beside her, their violet eyes wide. "This isn’t just a place," they said. "It’s *alive*." Isolde laughed, the sound like wind chimes. "Everything is alive, child of shadow. You simply forget." Rory’s boots sank into the soft earth as they moved deeper into the grove. The wildflowers here were stranger—petals that shifted color when she looked at them, stamens that curled away from her touch. A butterfly with wings like stained glass
fluttered
past, its path erratic, as if drunk on the air. She reached for it, but it dissolved into mist before her fingers could close. "Time moves differently here," Isolde said, as if reading her thoughts. "An hour in the Grove could be a minute outside. Or a day." Rory swallowed. "That’s… unsettling." Nyx tilted their head. "It’s *magic*." The path ahead split, winding between two massive oaks whose roots twisted together like lovers’ hands. Isolde took the left fork without hesitation, her steps sure. Rory followed, her pulse quickening as the trees grew denser, their branches weaving together overhead to form a living canopy. The light beneath them was dim, but not dark—it was as if the air itself glowed, a soft luminescence that cast no shadows. Then the clearing opened before them. Rory stopped. A pool of water lay at the center, its surface so still it might have been glass. But it wasn’t water—it was something else. Liquid silver, shifting and swirling with currents she couldn’t see. Around it, the wildflowers grew in perfect circles, their petals forming
intricate
patterns that made her eyes ache if she looked too long. Isolde knelt at the pool’s edge, her reflection rippling in the silver surface. "The Seeing Pool," she said. "It shows not what is, but what could be." Rory crouched beside her, careful not to touch the water. Her own reflection stared back, but it wasn’t quite *her*. This version of Aurora was older, her black hair streaked with silver, her bright blue eyes sharp with something like sorrow. She wore a cloak she didn’t recognize, and in her hand was a dagger—the Fae blade, its moonsilver edge
gleaming
. "Is this the future?" Rory whispered. Isolde’s smile
was sad
. "It is a future. One of many." Nyx drifted closer, their form flickering. "It’s beautiful," they said. "And terrible." Rory reached into her bag, her fingers brushing the Heartstone Pendant. The moment she touched it, the pool’s surface rippled violently, the vision shattering like broken glass. The silver liquid darkened, swirling into shapes—shadows with glowing eyes, a city of spires wreathed in smoke, a figure with horns standing over a throne of bones. Belphegor. The name slithered into her mind, unbidden. Isolde stood abruptly, her expression
unreadable
. "We should go." Rory didn’t argue. She stood, her legs unsteady, and followed as Isolde led them away from the pool, deeper into the grove. The trees here were different—older, their bark blackened as if scorched by some long-ago fire. The air smelled of ozone and something metallic, like blood. Then she saw it. A door. Not a literal door—it was more like a *tear* in the world, a jagged rent in the fabric of the grove, through which she could see something else. Something wrong. The sky beyond was amber, the color of old bruises, and the ground
was covered
in vines heavy with fruit that pulsed like living things. Dymas. Rory’s breath hitched. The Heartstone Pendant burned against her skin. Nyx hissed, their form dissolving into mist. "That’s a Hel rift." Isolde’s voice was tight. "And it should not be here." Rory stepped closer, her pulse roaring in her ears. The air from the rift was warm, thick with the scent of spices and something sickly sweet, like rotting meat beneath honey. She could hear it now—the distant clink of glasses, the murmur of voices, the low, rhythmic thud of something
being chopped
on a wooden block. A feast. She reached out, her fingers trembling. The moment they crossed the threshold of the rift, the world *shifted*. The grove vanished. She
was standing
in a vast kitchen, the walls lined with copper pots and knives that gleamed like teeth. A man—no, not a man, something *else*—turned from a stove, his skin the color of polished obsidian, his eyes glowing like embers. "You’re not supposed to be here," he said, his voice a growl. Rory yanked her hand back. The rift snapped shut like a mouth. She stumbled away, her heart hammering. Isolde grabbed her arm, her grip iron. "You must not touch it again." Nyx solidified beside them, their expression grim. "The Veil is thinning. And if Dymas is bleeding into the Grove…" Rory didn’t need them to finish. She already knew. Something
was coming
. And it was hungry.
Evaluation details
Result
Evaluator
Details
Meta Data
100.0000%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
7
adverbTagCount
0
adverbTags
(empty)
100.0000%
AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount
1074
totalAiIsmAdverbs
0
found
(empty)
highlights
(empty)
100.0000%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.0000%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
25.5121%
AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount
1074
totalAiIsms
8
found
0
word
"sentinels"
count
1
1
word
"gleaming"
count
2
2
word
"fluttered"
count
1
3
word
"loomed"
count
1
4
word
"silk"
count
1
5
word
"unreadable"
count
1
6
word
"intricate"
count
1
highlights
0
"sentinels"
1
"gleaming"
2
"fluttered"
3
"loomed"
4
"silk"
5
"unreadable"
6
"intricate"
100.0000%
Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.0000%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
1
narrationSentences
86
matches
0
"was sad"
100.0000%
Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount
0
hedgeCount
0
narrationSentences
86
filterMatches
(empty)
hedgeMatches
(empty)
100.0000%
Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount
0
totalSentences
102
matches
(empty)
100.0000%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
42
mean
25.31
std
23.79
cv
0.94
sampleLengths
0
82
1
33
2
25
3
54
4
12
5
64
6
17
7
16
8
66
9
24
10
4
11
6
12
69
13
6
14
2
15
57
16
27
17
61
18
6
19
11
20
12
21
54
22
1
23
7
24
9
25
47
26
4
27
2
28
55
29
1
30
10
31
11
32
10
33
56
34
2
35
62
36
12
37
12
38
19
39
19
40
9
41
7
100.0000%
Passive voice overuse
Target: ≤5% passive sentences
passiveCount
2
totalSentences
86
matches
0
"was covered"
1
"being chopped"
100.0000%
Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount
2
totalVerbs
161
matches
0
"was standing"
1
"was coming"
100.0000%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
929
adjectiveStacks
0
stackExamples
(empty)
adverbCount
24
adverbRatio
0.02583423035522067
lyAdverbCount
6
lyAdverbRatio
0.006458557588805167
100.0000%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
102
echoCount
0
echoWords
(empty)
100.0000%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
102
mean
10.42
std
6.96
cv
0.668
sampleLengths
0
22
1
22
2
19
3
19
4
11
5
18
6
4
7
10
8
15
9
13
10
15
11
11
12
15
13
3
14
9
15
7
16
19
17
17
18
13
19
8
20
8
21
7
22
2
23
7
24
9
25
14
26
20
27
18
28
14
29
11
30
13
31
2
32
2
33
4
34
2
35
16
36
10
37
20
38
23
39
6
40
2
41
17
42
7
43
10
44
23
45
13
46
5
47
9
48
10
49
10
45.0980%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
5
diversityRatio
0.27450980392156865
totalSentences
102
uniqueOpeners
28
67.8571%
Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags
7
fancyCount
3
fancyTags
0
"they murmured, their voice a whisper carried on a breeze that didn’t exist (murmur, carry on does not exist)"
1
"Isolde said, as if reading her thoughts (say, read)"
2
"whispered (whisper)"
90.4981%