Run: 2026-02-17-01KHMMW2X2BE3A5XH0JKGMXZK9

Run Details

Duration:
36.2s
Cost:
$0.014544

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary.

Model response

AI
The standing stones loomed like the ribs of some long-dead titan, their gnarled surfaces slick with dew under the pale London dawn. Rory adjusted the strap of her messenger bag, the Heartstone Pendant tucked safely beneath her shirt, its warmth a steady pulse against her sternum. The air smelled of damp earth and something older—something electric, like the moment before a storm breaks. Nyx materialized beside her, their form solidifying from the shadows cast by the oaks. The faint violet glow of their eyes flickered like candlelight in a draft. *"The boundary hums,"* they murmured, their voice a whisper carried on the wind. *"The Veil is thin here."* Rory exhaled, watching her breath curl into the cold air. "Isolde said the grove would let us in if it wanted to." She stepped forward, boots sinking into the moss between the stones. The moment her fingers brushed the nearest monolith, the world *shifted*. One heartbeat, she was in Richmond Park, the distant call of a crow cutting through the mist. The next— The trees stretched impossibly tall, their trunks silver-barked and luminous, leaves shimmering like stained glass in hues of emerald and gold. Wildflowers carpeted the ground, their petals unfurling in impossible colors—indigo, violet, a deep, bruised crimson that seemed to drink in the light. The air was warmer here, thick with the scent of honey and something sharper, like ozone after a lightning strike. Rory’s breath hitched. "Okay. That’s new." Nyx flowed forward, their shadowy form rippling as they moved deeper into the grove. *"The rules are different here,"* they said, crouching to trail their fingers through a patch of glowing blue blossoms. The petals curled inward at their touch, as if recoiling. *"Fae magic. It remembers."* A path wound ahead, paved with smooth river stones that glowed faintly underfoot. Rory followed, her pulse quickening. The Heartstone Pendant grew warmer, almost uncomfortably so, as if reacting to the magic saturating the air. She resisted the urge to pull it out and look at it—something about this place made her want to keep it hidden. The trees thinned, opening into a clearing where a single, massive oak stood at the center, its branches twisting toward the sky like grasping fingers. Beneath it, a figure sat cross-legged on a bed of moss, her silver hair spilling over her shoulders like liquid moonlight. Isolde. The Half-Fae seer didn’t turn as they approached, but her voice carried clearly, threaded with amusement. *"Took you long enough, little mortal. I was beginning to think you’d lost your nerve."* Rory bristled. "Traffic was hell." Isolde laughed, the sound like wind chimes in a breeze. She finally turned, her pale lavender eyes gleaming. *"And yet, here you are. The grove has judged you worthy."* Her gaze flicked to Nyx, lingering for a moment before she rose gracefully to her feet. *"Though I see you’ve brought a shadow with you. How… unexpected."* Nyx tilted their head, their form flickering at the edges. *"The Veil is thinning everywhere, Seer. Even in the places between."* Isolde’s smile faded, just for a second. Then she turned, beckoning them forward. *"Come. There’s something you should see."* The path beyond the clearing sloped downward, winding through a tunnel of flowering vines that swayed without wind. The deeper they went, the more the air hummed, a low, resonant vibration that Rory felt in her teeth. The Heartstone Pendant burned now, its heat seeping through her shirt. Nyx noticed. *"It reacts to the magic here."* Rory nodded, fingers brushing the fabric over the pendant. "It’s never done this before." Isolde glanced back, her expression unreadable. *"Perhaps it recognizes its kin."* The tunnel opened into a cavern—no, not a cavern. A *hollow*. The walls pulsed with bioluminescent veins of light, casting the space in an eerie, shifting glow. At the center of the hollow stood a pool of water so still it looked like glass. But it wasn’t the pool that made Rory’s breath catch. It was the *door*. Carved into the far wall, its edges wreathed in crackling violet energy, was an archway of black stone. Runes glowed along its surface, pulsing in time with the heartbeat of the grove. The air around it shimmered, warping like heat rising from pavement. Rory’s stomach twisted. "That’s a Hel portal." Isolde nodded. *"And it’s weakening. The Veil is fraying."* Nyx stepped forward, their form solidifying as they reached out. The moment their fingers brushed the shimmering air, the runes flared brighter, and a low, resonant *chime* echoed through the hollow. *"It’s old,"* they murmured. *"Older than the Wardens. Older than the Fae Courts."* Rory’s fingers curled into fists. "Can we close it?" Isolde’s laughter was soft, sad. *"Oh, little mortal. You don’t close a wound like this. You *tend* to it."* She turned, her silver hair catching the light. *"But first, you must understand what it is you’re tending."* She gestured to the pool. The water’s surface rippled, then stilled, and then— Images formed. A sprawling city of golden spires and winding canals, where the sky burned amber and the air smelled of spices and something sickly-sweet, like rotting fruit. Feasts stretched across endless tables, platters piled high with meats and pastries, wine flowing like rivers. But the people—no, not people. *Demons*—were hollow-eyed, their laughter too loud, their movements jerky, like marionettes on fraying strings. *"Dymas,"* Nyx breathed. *"The realm of Gluttony."* Rory’s throat tightened. "They’re trapped." Isolde’s voice was quiet. *"All of Hel is a prison, little mortal. But some chains are heavier than others."* The vision shifted. The portal flickered, its edges fraying, and through the gaps, Rory saw something *moving*. Shadows slithering, coalescing into shapes that didn’t quite hold form—hands reaching, mouths whispering. Nyx’s voice was a growl. *"They’re testing the boundaries."* Rory’s hand went to her bag, fingers brushing the cold metal of the Fae-forged blade Isolde had given her. "We can’t just leave it like this." Isolde turned to her, her lavender eyes unreadable. *"No. But you cannot fix it alone."* She reached into the folds of her dress and pulled out a small, woven pouch. Inside, something glinted—another pendant, this one carved from bone. *"Take this. It will guide you when the time comes."* Rory hesitated, then took it. The moment her fingers closed around the pouch, the Heartstone Pendant flared hot against her skin, and the runes on the portal *screamed*. The hollow trembled. Isolde’s voice cut through the chaos. *"Go. Now. The grove will not hold them back for long."* Nyx grabbed Rory’s arm, their grip solid and cold. *"We need to move."* They ran. The path back through the grove twisted unnaturally, branches snapping into place behind them like a living maze. The air grew thick, cloying, the scent of magic turning sour. Rory’s lungs burned, her legs aching, but she didn’t stop. Not when the trees groaned behind them. Not when the shadows at their feet *moved*. They burst back into the clearing, the standing stones looming ahead. Rory didn’t look back. She lunged for the boundary, fingers scraping against the monolith— —and then they were back in Richmond Park, the cold morning air slamming into her like a physical force. Rory gasped, doubling over, hands on her knees. Nyx materialized beside her, their form flickering in the weak sunlight. For a long moment, neither of them spoke. Then Rory straightened, pulling the Heartstone Pendant from beneath her shirt. It glowed faintly, its crimson light pulsing in time with her heartbeat. Nyx’s violet eyes locked onto it. *"It’s not just a guide,"* they said slowly. *"It’s a key."* Rory’s fingers tightened around the pendant. "And we just walked into a door it fits." The wind rustled through the trees, carrying the distant sound of a crow’s call. Somewhere beyond the Veil, something was waiting. And it was hungry.

Evaluation details

Result Evaluator Details Meta Data
66.6667% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount1
adverbTags
0"they said slowly [slowly]"
92.3896% AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount1314
totalAiIsmAdverbs1
found
0
adverb"slowly"
count1
highlights
0"slowly"
100.0000% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.0000% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
8.6758% AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount1314
totalAiIsms12
found
0
word"luminous"
count1
1
word"flickered"
count2
2
word"flicked"
count1
3
word"shimmered"
count1
4
word"gleaming"
count1
5
word"trembled"
count1
6
word"loomed"
count1
7
word"looming"
count1
8
word"unreadable"
count2
9
word"echoed"
count1
highlights
0"luminous"
1"flickered"
2"flicked"
3"shimmered"
4"gleaming"
5"trembled"
6"loomed"
7"looming"
8"unreadable"
9"echoed"
100.0000% Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.0000% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences118
matches(empty)
100.0000% Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences118
filterMatches(empty)
hedgeMatches
0"seemed to"
100.0000% Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount0
totalSentences126
matches(empty)
100.0000% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs51
mean25.49
std19.22
cv0.754
sampleLengths
063
145
244
319
463
56
647
757
846
91
1031
115
1256
1321
1419
1548
168
1714
1811
1954
204
2143
227
239
2444
259
2637
2713
282
2961
307
315
3219
3330
349
3526
3649
3728
383
3917
4013
412
4254
4325
4438
458
4623
4717
4815
4921
100.0000% Passive voice overuse
Target: ≤5% passive sentences
passiveCount0
totalSentences118
matches(empty)
100.0000% Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount1
totalVerbs195
matches
0"was waiting"
100.0000% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1103
adjectiveStacks0
stackExamples(empty)
adverbCount33
adverbRatio0.029918404351767906
lyAdverbCount11
lyAdverbRatio0.009972801450589302
100.0000% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences126
echoCount0
echoWords(empty)
100.0000% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences126
mean10.32
std6.52
cv0.632
sampleLengths
022
124
217
314
413
513
65
710
823
911
1017
112
1221
1322
1420
153
163
1714
1819
1910
204
2113
225
2317
2422
2525
2621
271
2816
2915
302
313
3210
338
3427
3511
3610
3711
387
396
406
4118
4219
4311
442
456
469
475
486
495
46.8254% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats11
diversityRatio0.3333333333333333
totalSentences126
uniqueOpeners42
0.0000% Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags5
fancyCount5
fancyTags
0"they murmured, their voice a whisper carried on the wind (murmur, carry on)"
1"they said, crouching to trail their fingers through a patch of glowing blue blossoms (say, crouch glow)"
2"they murmured (murmur)"
3"Nyx breathed (breathe)"
4"they said slowly (say slowly)"
83.2093%