Run: 2026-02-17-01KHMMWVNXWRTV8BH17GZ26YAG

Run Details

Duration:
30.5s
Cost:
$0.012798

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary.

Model response

AI
The standing stones loomed like the ribs of some long-dead giant, their gnarled oak trunks twisted with age. Rory adjusted the strap of her messenger bag, the Heartstone Pendant tucked safely inside, its faint warmth pulsing against her sternum like a second heartbeat. The air smelled of damp earth and something sweeter—honeysuckle, maybe, though it was late November and the wildflowers beyond the stones shouldn’t have been in bloom. Nyx materialized beside her, their violet eyes flickering like candle flames in the dim light. "The grove remembers her," they murmured, voice like wind through dry leaves. "It’s been waiting." Rory exhaled, watching her breath curl into mist. "Or it’s just really good at setting the mood." She stepped forward, boots sinking into the thick carpet of moss. The moment she crossed the threshold between the stones, the world seemed to exhale with her. The sounds of Richmond Park—the distant hum of traffic, the caw of crows—fell away, replaced by the soft rustle of leaves and the distant chime of something like silver bells. Isolde stood at the center of the clearing, her silver hair catching the light like spun moonlight. She turned, her lavender eyes unreadable. "You’re late," she said, though Rory’s watch insisted only three minutes had passed since they’d entered the park. Nyx tilted their head. "Time is a fickle thing here." Rory ignored them, scanning the grove. The trees here weren’t just ancient—they were *alive* in a way that made her skin prickle. Their bark shimmered with an iridescent sheen, and the leaves shifted colors as she watched, cycling through emerald, gold, and a deep, bruise-purple that reminded her uncomfortably of Nyx’s eyes. At the far end of the clearing, a pool of water reflected nothing, its surface black as polished obsidian. "Is that—" Rory started. "The Well of Echoes," Isolde said. "It shows not what is, but what could be. If you’re brave enough to look." Rory swallowed. She’d come for answers, not existential dread. "I need to know about the pendant. And the rifts." Isolde’s lips curved, but it wasn’t quite a smile. "The Veil thins, little mortal. And you are the thread that might unravel it." She extended a hand, and in her palm lay the Fae-forged blade, its leaf-shaped edge glinting. "Take it. The moonsilver will serve you better than iron." Rory hesitated, then reached out. The moment her fingers closed around the hilt, a jolt ran up her arm—not pain, exactly, but something sharper, like the sting of frostbite. The blade hummed faintly, as if recognizing her. Nyx stepped closer to the well, their shadowy form rippling. "The water’s singing," they said. Rory joined them, peering into the obsidian depths. At first, she saw only her own reflection—dark hair, bright blue eyes, the crescent scar on her wrist. Then the surface rippled, and the image shifted. A city, but not London. Towers of black glass clawed at a sky the color of old bruises, and in the streets below, figures moved—some human, some decidedly not. A man with too many teeth grinned up at her, his fingers elongating into talons. The vision tilted, and then she was falling, the air rushing past her ears— She stumbled back, heart hammering. "What the hell was that?" Isolde’s voice was soft. "Dymas. Or a version of it." Nyx’s eyes glowed brighter. "The Veil is weakest there. The rifts… they’re not just tears. They’re *hungry*." A gust of wind swept through the grove, carrying the scent of something rich and cloying—roasting meat, honeyed wine, the sickly-sweet tang of overripe fruit. Rory’s stomach twisted. "That’s not coming from the park." Isolde’s expression darkened. "No. It’s seeping through. The solstice is coming, and with it, the feasts of Hel." Rory touched the pendant through her shirt. It pulsed hotter now, as if in warning. "We need to close the rifts before—" "Before what?" Nyx’s voice was a whisper. "Before they invite you to dinner?" A sound cut through the grove—a low, rhythmic *thump*, like a drumbeat. Rory turned. Between the trees, the shadows had deepened, pooling unnaturally. And in the darkness, something moved. Isolde’s hand tightened around Rory’s wrist. "We’re not alone." The drumming grew louder. Then, from the trees, figures emerged—tall, too tall, their limbs elongated, their mouths stretched into grins too wide for human faces. Their skin shimmered with the same iridescence as the grove’s trees, but where the bark had been beautiful, their flesh was *wrong*, shifting and melting like wax. Nyx’s form solidified, their shadowy edges sharpening into something almost human. "Helbound," they hissed. "They’ve found the rift." The first of the creatures lunged. Rory barely had time to raise the Fae blade before it was on her, its fingers—too many fingers—scrabbling at her throat. The dagger met flesh, and the creature shrieked, its skin sizzling where the moonsilver touched. It recoiled, but more were coming, their laughter high and brittle as breaking glass. Isolde’s voice rang out, sharp and commanding. "To the stones! Now!" Rory didn’t need to be told twice. She turned and ran, the grove blurring around her. The drumming was everywhere now, shaking the ground beneath her feet. Behind her, Nyx moved like smoke, their form flickering between solid and shadow as they lashed out at the pursuing creatures. The standing stones loomed ahead, but between Rory and safety, the ground split open. A fissure yawned wide, belching the same cloying scent from before—roasting meat, honey, decay. The Heartstone Pendant burned against her skin, searing hot. Isolde grabbed her arm. "Jump!" They leapt together, clearing the fissure by inches. Rory’s boots hit the moss on the other side, and she didn’t stop running until she’d crashed through the boundary of the standing stones. The moment she crossed back into the park, the drumming cut off like a severed thread. The air turned cold and ordinary, the scent of damp leaves and exhaust fumes replacing the stench of Hel. She doubled over, gasping. Nyx materialized beside her, their form flickering like a guttering candle. Isolde emerged last, her silver hair tangled, her breath coming fast. Rory straightened, clutching the Fae blade. The moonsilver was cold again, its hum silenced. "What the hell was that?" Isolde’s lavender eyes were grim. "A taste of what’s coming." She looked at Rory, then at the pendant still glowing faintly beneath her shirt. "The Veil is breaking. And you, little mortal, are the only one who can stitch it back together." Nyx’s voice was a whisper. "Or tear it open completely."

Evaluation details

Result Evaluator Details Meta Data
77.7778% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags6
adverbTagCount1
adverbTags
0"she said, though Rory’s watch insisted only three minutes had passed since they’d entered the park [only]"
81.8676% AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount1103
totalAiIsmAdverbs2
found
0
adverb"completely"
count1
1
adverb"really"
count1
highlights
0"completely"
1"really"
100.0000% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.0000% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
18.4044% AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount1103
totalAiIsms9
found
0
word"searing"
count1
1
word"shimmered"
count2
2
word"glinting"
count1
3
word"loomed"
count2
4
word"unreadable"
count1
5
word"echoes"
count1
6
word"unravel"
count1
highlights
0"searing"
1"shimmered"
2"glinting"
3"loomed"
4"unreadable"
5"echoes"
6"unravel"
100.0000% Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.0000% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences79
matches(empty)
100.0000% Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences79
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.0000% Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount1
totalSentences98
matches
0"\"Is that—\" Rory"
100.0000% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs34
mean31.91
std22.71
cv0.712
sampleLengths
069
130
274
341
410
571
64
721
819
949
1037
1115
1292
1310
1410
1517
1634
1718
1822
1913
2029
219
2252
2318
2456
2511
2648
2737
285
2967
3026
3119
3242
3310
100.0000% Passive voice overuse
Target: ≤5% passive sentences
passiveCount0
totalSentences79
matches(empty)
100.0000% Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount2
totalVerbs160
matches
0"was falling"
1"were coming"
94.8361% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount915
adjectiveStacks0
stackExamples(empty)
adverbCount42
adverbRatio0.04590163934426229
lyAdverbCount11
lyAdverbRatio0.012021857923497269
100.0000% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences98
echoCount0
echoWords(empty)
100.0000% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences98
mean11.07
std7.33
cv0.662
sampleLengths
018
125
226
315
412
53
68
720
816
930
1017
116
1218
134
146
156
1616
1730
1819
194
206
2115
222
237
2410
259
2630
2710
285
2924
308
3110
325
338
3418
358
365
3724
3815
3914
405
415
424
436
444
4513
4625
473
486
493
46.9388% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.30612244897959184
totalSentences98
uniqueOpeners30
8.3333% Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags6
fancyCount4
fancyTags
0"they murmured, voice like wind through dry leaves (murmur)"
1"she said, though Rory’s watch insisted only three minutes had passed since they’d entered the park (say, insist only pass enter)"
2"started (start)"
3"they hissed (hiss)"
84.0093%