Run: 2026-02-17-01KHMMYKD99HVJ3XFD52FEXGVN

Run Details

Duration:
27.2s
Cost:
$0.010062

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary.

Model response

AI
The rain came down in sheets, turning the London streets into a slick, reflective maze. Detective Harlow Quinn’s boots splashed through puddles as she sprinted after the fleeing figure, her breath coming in sharp, controlled bursts. The suspect—some wiry kid with a hood pulled low—darted around a corner, his sneakers slapping against wet pavement. Quinn’s jaw tightened. She wasn’t losing him. Not tonight. Her leather watch creaked against her wrist as she pumped her arms, her military precision keeping her strides measured, efficient. The kid was fast, but she was relentless. Three years of chasing ghosts had honed her instincts. She wasn’t about to let another lead slip away. The suspect cut down a narrow alley, his silhouette flickering under the dim glow of a streetlamp. Quinn followed, her shoulder brushing against a graffitied brick wall. The alley opened into a wider street, neon signs buzzing and flickering in the downpour. The Raven’s Nest’s distinctive green sign glowed ahead, its light bleeding into the rain. The kid hesitated for a fraction of a second—just long enough for Quinn to close the distance—before veering left, toward the mouth of an old Tube station. Quinn skidded to a stop at the top of the stairs, her pulse hammering in her throat. The station was dark, the entrance yawning like a gaping wound. A rusted sign dangled from one bolt, swaying in the wind. *Camden Town.* Abandoned. Perfect for a trap. She pulled her torch from her belt, the beam cutting through the gloom. The stairs descended into blackness, the air thick with the scent of damp concrete and something older, something metallic. Her fingers twitched toward her sidearm, but she didn’t draw. Not yet. A sound echoed up from below—a scuffle, a curse. The kid was still down there. Quinn exhaled sharply, her breath fogging in the cold air. She knew the risks. The rumors. The whispers about what lurked beneath the city. But she also knew she couldn’t turn back. Not when she was this close. She took the first step down. The stairs groaned under her weight, the sound swallowed by the dark. The torchlight revealed peeling posters, their edges curled with age, and graffiti scrawled in jagged letters. The deeper she went, the more the air pressed in, thick and heavy. Her skin prickled. At the bottom, the tunnel split in two. Left, toward the old platforms. Right, toward a service door hanging off its hinges. Quinn paused, listening. A faint murmur of voices came from the right. She adjusted her grip on the torch and moved forward. The door led to a narrow corridor, the walls lined with rusted pipes. The voices grew louder, the cadence strange, almost musical. Her boots splashed through shallow water, the beam of her torch catching the glint of something wet on the floor. Blood? Or just rainwater seeping in? She rounded a corner and froze. The corridor opened into a vast underground chamber, its ceiling lost in shadow. Stalls lined the space, draped in flickering lanterns and strings of bare bulbs. The air hummed with activity—figures moving between the booths, their forms shifting in the dim light. Some were human. Others… weren’t. Quinn’s breath hitched. The Veil Market. She’d heard the stories, of course. The underground bazaar that moved with the moon, where the city’s hidden things traded in secrets and curses. She’d never believed them. Not until now. The kid was here. She could see him weaving through the crowd, his hood still pulled low. He paused at a stall, exchanging something with the vendor—a hunched figure with too many fingers. Quinn’s stomach twisted. She should turn back. Call for backup. But backup wouldn’t get here in time. And if she lost him now, she might never find him again. She stepped forward, her torchlight flickering over the wares. Jars of glowing liquid. Bundles of dried herbs that smelled like ozone and decay. A rack of knives, their blades etched with symbols that made her eyes ache. The crowd parted around her, their gazes lingering a second too long. She kept her chin up, her expression neutral. She wasn’t afraid. She wasn’t. A hand clamped down on her shoulder. Quinn spun, her free hand flying to her sidearm. Tomás Herrera stood there, his warm brown eyes wide, his Saint Christopher medallion glinting in the torchlight. The scar on his forearm stood out against his olive skin, a pale line in the dimness. “Detective,” he said, his voice low. “You shouldn’t be here.” Quinn yanked her arm free. “I’m not here for you, Herrera. I’m following a suspect.” Tomás didn’t flinch. “That kid you’re chasing? He’s not your guy. Not the way you think.” “And how do I think?” “Like a cop.” He stepped closer, his voice dropping to a whisper. “This place doesn’t work like that. You can’t just arrest someone here. Not without consequences.” Quinn’s fingers twitched near her holster. “I don’t care about the rules of your little black market. I care about finding out who killed my partner.” Tomás’s expression darkened. “Morris? That what this is about?” “You knew him?” “Everyone knew Morris.” Tomás exhaled sharply. “Look, Quinn, I get it. You’re grieving. You’re angry. But this isn’t the way.” “Then what is?” Her voice cracked. “Tell me, Herrera. Because I’ve been chasing shadows for three years, and I’m *tired*.” Tomás hesitated, then reached into his pocket. He pressed a small, smooth stone into her palm. It was warm, almost pulsing. “Take this. It’ll get you out. But you have to go *now*.” Quinn stared at the stone, then at him. “Why are you helping me?” “Because I’ve seen what happens when people like you stay too long.” His gaze flicked over her shoulder. “And because you’re about to have bigger problems.” A shadow loomed behind her. Quinn turned. The figure was tall, its limbs too long, its face a shifting mass of angles and hollows. It tilted its head, its mouth stretching into a grin that showed too many teeth. “Detective,” it said, its voice like gravel and honey. “We’ve been expecting you.”

Evaluation details

Result Evaluator Details Meta Data
100.0000% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
80.4497% AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount1023
totalAiIsmAdverbs2
found
0
adverb"sharply"
count2
highlights
0"sharply"
100.0000% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.0000% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
31.5738% AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount1023
totalAiIsms7
found
0
word"flicked"
count1
1
word"glint"
count1
2
word"glinting"
count1
3
word"loomed"
count1
4
word"weight"
count1
5
word"echoed"
count1
6
word"etched"
count1
highlights
0"flicked"
1"glint"
2"glinting"
3"loomed"
4"weight"
5"echoed"
6"etched"
100.0000% Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.0000% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences99
matches(empty)
100.0000% Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences99
filterMatches
0"watch"
hedgeMatches(empty)
100.0000% Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount0
totalSentences113
matches(empty)
100.0000% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs35
mean29.03
std20.23
cv0.697
sampleLengths
063
146
283
346
444
515
638
76
844
944
1048
116
1247
136
1431
1562
1662
177
1843
1910
2015
2116
225
2327
2426
259
263
2720
2820
2933
3013
3126
327
3332
3413
100.0000% Passive voice overuse
Target: ≤5% passive sentences
passiveCount0
totalSentences99
matches(empty)
100.0000% Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount1
totalVerbs150
matches
0"wasn’t losing"
100.0000% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount867
adjectiveStacks0
stackExamples(empty)
adverbCount24
adverbRatio0.02768166089965398
lyAdverbCount2
lyAdverbRatio0.002306805074971165
100.0000% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences113
echoCount0
echoWords(empty)
100.0000% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences113
mean8.99
std5.52
cv0.614
sampleLengths
015
121
218
33
44
52
620
78
89
99
1017
1110
1215
1314
1427
1517
1611
1711
183
194
2013
2119
2210
232
249
256
2610
274
282
298
308
316
326
3312
3416
3513
363
378
385
399
403
419
4210
4313
449
4520
461
475
486
4913
53.3923% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.36283185840707965
totalSentences113
uniqueOpeners41
100.0000% Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags2
fancyCount0
fancyTags(empty)
92.0833%