NC Bench
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Run: 2026-02-17-01KHMN15FM6A6Q59S9H2P495MD
Run Details
Model:
Ministral 8B
Test:
Bad Writing Habits
Scenario:
Fantasy: entering an ancient ruin
Duration:
12.0s
Cost:
$0.000344
Model input
System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary.
Model response
Messages
Meta
AI
The air smelled like honeyed wine and something older—something that had been fermenting for centuries. Aurora Carter stepped forward, her boots sinking
slightly
into the rich, golden earth, which gave way beneath her like dampened sponge. The sky above was a warm amber, streaked with veins of gold that pulsed faintly, as if the
very
atmosphere were alive. She adjusted the silver chain of the Heartstone Pendant around her neck, feeling its warmth against her skin. It pulsed once, slow and steady, as if answering her presence. Beside her, Nyx moved like a living shadow, their form flickering between substance and mist. Their violet eyes gleamed with an eerie light, scanning the landscape with an intensity that made Aurora’s skin prickle. "This is Dymas," Nyx murmured, their voice a whisper carried on the wind. "Prince Belphegor’s domain." Aurora exhaled
slowly
. She had expected something monstrous, something grotesque—hellfire and screaming souls—but this was worse. This was *beautiful*. And that made it dangerous. Ahead, the vineyards stretched endlessly, rows of grapevines heavy with fruit so ripe it
seemed to
hum. The grapes
shimmered
with an inner light, their skins iridescent, as if they’d
been dusted
with stardust. A breeze carried the scent of spiced meats and roasted nuts, though no fire or smoke was visible.
The air was thick with
the promise of feasts that had never ended. Isolde Varga lingered at the edge of the path, her silver hair catching the golden light like spun moonlight. She didn’t move, didn’t speak, but her pale lavender eyes
were fixed
on something beyond Aurora’s sight. "The Veil is thin here," Isolde said at last, her voice like the rustling of leaves in an unseen wind. "But so is the prince’s patience." Aurora glanced back at the group—Silas, her landlord, who had insisted on coming despite his usual skepticism, and two of his bartenders, Jake and Mara, who had
been drawn
in by the promise of adventure and the promise of free drinks in the afterlife. They all looked as uneasy as she felt, their faces pale beneath the amber glow. Silas cleared his throat. "Right. So, uh. We’re in hell. And it smells like a Michelin-starred restaurant." Mara smirked, but her grip on the dagger at her hip tightened. "I was expecting more *hellscape* vibes." Jake, ever the optimist, squinted at the vineyards. "I call dibs on the wine." A distant chime
echoed
through the air, deep and resonant, like a gong struck in a cathedral. The ground
trembled
ever so slightly
beneath their feet, and the grapes on the nearest vines rippled, as if in response. Nyx’s form darkened, their silhouette sharpening into something more solid. "That’s the prince’s signal," they said. "He knows we’re here." Aurora’s pulse quickened. "We should move. Now." They turned and began walking, their
footsteps
muffled by the soft earth. The path widened as they went, revealing more of Dymas’s opulence. Towering fruit trees laden with fruit so large it looked unreal—peaches the size of melons, figs that glowed faintly, grapes that dripped a sap like liquid gold—lined the way. A fountain in the distance bubbled with a liquid that wasn’t water, shimmering with colors that shifted like oil on rain. Then, the first taste. Aurora’s mouth watered before she could stop it. The scent of roasted chestnuts filled her nose, and
suddenly
, she was *starving*. Her stomach growled, loud enough that Silas shot her a look. "You okay?" She swallowed. "Fine." But it wasn’t fine. It was *wrong*. Her body
was betraying
her, her hunger twisting into something primal, something that didn’t belong to her. She
clenched her fists
, forcing herself to focus. The pendant pulsed again, warm against her chest, as if it sensed her unease. Nyx’s voice cut through her thoughts. "Stay close to the path. The deeper you go, the harder it is to leave." They pressed on, the group sticking together. The trees grew taller, their branches heavy with fruit that
seemed to
*call* to them, their colors shifting in the amber light. Ahead, a bridge arched over a river of liquid gold, its surface rippling like molten metal. On the other side, a feast
was laid
out—plates of food so elaborate they looked like sculptures, steam rising from dishes that shouldn’t have been hot, shouldn’t have been *real*. Isolde stepped forward, her bare feet leaving no impression in the earth. "The prince’s hospitality is… generous," she said, though her voice held no warmth. "But generosity has its price." Aurora didn’t need to see the Veil to know it was thinner here. The air hummed with something unseen, something *hungry*. The pendant burned against her skin, its warmth now a
searing
heat. She reached up, gripping it
tightly
. Then, a sound. A laugh—deep, rich, and
utterly
*wrong*. It slithered through the air, winding around them like smoke. The group froze. From between the trees emerged a figure—a man, tall and broad-shouldered, his skin the color of polished mahogany, his eyes glowing like embers. He wore a robe of woven gold and silver, embroidered with vines that
seemed to
shift and grow. Prince Belphegor. His smile was slow, knowing. "Ah. New guests." Aurora’s breath caught. The man was *perfect*—in the way a predator is perfect. In the way a storm is perfect. In the way hell itself should look. Belphegor tilted his head. "You’ve come for the food, I think. Or perhaps the wine." His gaze
flicked
to the pendant at Aurora’s neck. "Or maybe you’ve come for *this*." The pendant flared, its warmth now a pulse of fire against her skin. Aurora gasped, stumbling back. The group scattered, instinct taking over. Nyx moved first, their shadowy form dissolving into mist before reforming at Belphegor’s side. "You shouldn’t have summoned us," Nyx said, their voice a blade of ice. The prince chuckled. "Summoned? No, no. I merely *welcomed*." His fingers twitched, and the air around him rippled. "You see, my dear Shade, I’ve been waiting for someone with your… *taste*." Aurora’s mind raced. The pendant. It was a
beacon
. A *lure*. She had to get away from it. She lunged for the river of gold, her boots splashing through the surface. The liquid was warm, almost *alive*, and it clung to her skin as she waded deeper. The pendant burned against her, its heat
searing
through her shirt. She had to lose it. Had to *throw* it away. But the river was deeper than it looked. The water rose to her waist, then her chest, pulling her under. She fought, her lungs burning, her vision swimming. The pendant—*gone*. She kicked, surfacing with a gasp, her lungs screaming for air. She was on the other side now, standing on solid ground. The river behind her was just a trickle, the gold now dust in the wind. She turned, panting, to see the others. Silas was already running toward her, Mara close behind. Jake clutched his stomach, his face pale. "What the hell was that?" Aurora didn’t answer. She was too busy staring at the pendant in Silas’s hand. It wasn’t there anymore. The pendant had *moved*. It was now around Silas’s neck, its chain
glinting
in the amber light. His
eyes widened
. "What—?" The pendant pulsed, then *flared*, its crimson glow casting eerie shadows across Silas’s face. He staggered, his breath hitching. His body
seemed to
*change*—his skin darkening, his veins glowing faintly, his hunger twisting into something primal. Nyx was on him in an instant, their shadowy form wrapping around Silas like a noose. "No," Nyx whispered. "Please." Silas’s eyes locked onto Aurora’s. His lips peeled back in a snarl. "Rory…" Aurora’s blood turned to ice. The pendant had chosen. And it had chosen *him*.
Evaluation details
Result
Evaluator
Details
Meta Data
100.0000%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
6
adverbTagCount
0
adverbTags
(empty)
38.0805%
AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount
1292
totalAiIsmAdverbs
8
found
0
adverb
"slightly"
count
2
1
adverb
"slowly"
count
1
2
adverb
"suddenly"
count
1
3
adverb
"tightly"
count
1
4
adverb
"utterly"
count
1
5
adverb
"ever so slightly"
count
1
6
adverb
"very"
count
1
highlights
0
"slightly"
1
"slowly"
2
"suddenly"
3
"tightly"
4
"utterly"
5
"ever so slightly"
6
"very"
100.0000%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.0000%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
30.3406%
AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount
1292
totalAiIsms
9
found
0
word
"beacon"
count
1
1
word
"searing"
count
2
2
word
"flicked"
count
1
3
word
"shimmered"
count
1
4
word
"glinting"
count
1
5
word
"trembled"
count
1
6
word
"footsteps"
count
1
7
word
"echoed"
count
1
highlights
0
"beacon"
1
"searing"
2
"flicked"
3
"shimmered"
4
"glinting"
5
"trembled"
6
"footsteps"
7
"echoed"
66.6667%
Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches
3
maxInWindow
2
found
0
label
"eyes widened/narrowed"
count
1
1
label
"clenched jaw/fists"
count
1
2
label
"air was thick with"
count
1
highlights
0
"eyes widened"
1
"clenched her fists"
2
"The air was thick with"
100.0000%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
111
matches
(empty)
100.0000%
Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount
0
hedgeCount
4
narrationSentences
111
filterMatches
(empty)
hedgeMatches
0
"seemed to"
100.0000%
Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount
0
totalSentences
129
matches
(empty)
100.0000%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
43
mean
29.81
std
21.6
cv
0.724
sampleLengths
0
87
1
50
2
24
3
65
4
62
5
59
6
17
7
18
8
14
9
58
10
7
11
73
12
4
13
34
14
3
15
46
16
21
17
75
18
30
19
39
20
3
21
19
22
43
23
8
24
27
25
30
26
23
27
27
28
31
29
18
30
50
31
41
32
33
33
21
34
14
35
4
36
21
37
36
38
20
39
13
40
5
41
4
42
5
100.0000%
Passive voice overuse
Target: ≤5% passive sentences
passiveCount
4
totalSentences
111
matches
0
"been dusted"
1
"were fixed"
2
"been drawn"
3
"was laid"
100.0000%
Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount
1
totalVerbs
200
matches
0
"was betraying"
100.0000%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1156
adjectiveStacks
0
stackExamples
(empty)
adverbCount
44
adverbRatio
0.03806228373702422
lyAdverbCount
10
lyAdverbRatio
0.00865051903114187
100.0000%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
129
echoCount
0
echoWords
(empty)
100.0000%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
129
mean
9.94
std
6.99
cv
0.703
sampleLengths
0
15
1
21
2
22
3
18
4
11
5
15
6
19
7
13
8
3
9
3
10
13
11
3
12
5
13
17
14
17
15
18
16
13
17
19
18
17
19
20
20
6
21
44
22
15
23
4
24
13
25
12
26
6
27
8
28
6
29
17
30
21
31
10
32
6
33
4
34
3
35
4
36
12
37
11
38
29
39
21
40
4
41
8
42
13
43
11
44
2
45
2
46
1
47
4
48
3
49
17
50.3876%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
5
diversityRatio
0.32558139534883723
totalSentences
129
uniqueOpeners
42
8.3333%
Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags
6
fancyCount
4
fancyTags
0
"Nyx murmured, their voice a whisper carried on the wind (murmur, carry on)"
1
"Isolde said at last, her voice like the rustling of leaves in an unseen wind (say like leave)"
2
"she said, though her voice held no warmth (say, hold)"
3
"Nyx whispered (whisper)"
81.9887%