Run: 2026-02-17-01KHMN9FDCSC3JQSZE3G72FRKG

Run Details

Duration:
30.6s
Cost:
$0.012540

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary.

Model response

AI
The standing stones loomed like the ribs of some long-dead titan, their gnarled oak trunks blackened with age and veined with silver moss. Aurora Carter hesitated at the threshold, her breath curling in the crisp November air. The Heartstone Pendant at her throat pulsed once, warm against her skin, as if sensing the shift in the world beyond the stones. "Well," she said, turning to Nyx, "you first. You’re the one who can slip through shadows if this goes sideways." Nyx’s form rippled, their violet eyes flickering like embers in the dim light. "Coward," they murmured, though their voice carried no malice—just the dry amusement of someone who had seen centuries of mortals flinch at the unknown. They stepped forward, their shadowy silhouette stretching unnaturally as they passed between the stones. For a heartbeat, they vanished entirely. Aurora exhaled sharply. "Or we could both just—" Nyx reappeared on the other side, solidifying into a humanoid shape. "Come on, then. It’s safe. For now." She followed, her boots crunching over frost-kissed grass. The moment she crossed the threshold, the air thickened, sweet with the scent of night-blooming jasmine and something older—petrichor and ozone, like the world itself was breathing. The sky above the grove was a deep, impossible twilight, streaked with ribbons of aurora borealis that shimmered in hues of violet and silver. The trees here were taller, their leaves a luminous emerald that glowed faintly in the dim light, casting shifting patterns on the mossy ground. Isolde stood waiting, her silver hair cascading over her shoulders like liquid moonlight. She smiled, but her pale lavender eyes held no warmth—only the quiet knowing of someone who had watched empires rise and fall. "You’re late," she said, though Aurora was certain only minutes had passed outside the grove. Nyx tilted their head. "Time moves differently here. How long has it been for you?" Isolde’s lips curved. "Long enough to grow weary of waiting." She turned, her bare feet making no sound against the soft earth. "Follow. The path is not always kind to those who stray." The grove unfolded before them like a living tapestry. Wildflowers bloomed in impossible profusion—bluebells and foxgloves and something with petals like spun glass, their centers pulsing with a soft, bioluminescent glow. Aurora reached out, brushing her fingers against one. It chimed faintly, like a wind chime, and the petals curled inward, as if shy. Nyx crouched beside a cluster of mushrooms with caps like polished obsidian. "These aren’t natural," they said, their voice barely above a whisper. "They’re listening." Aurora frowned. "Listening to what?" "Everything." Isolde’s voice was soft, but it carried. "The grove remembers. It *watches*." A shiver ran down Aurora’s spine. She flexed her fingers around the hilt of the Fae-forged blade at her belt. The metal was cold, even through her gloves, and the faint luminescence of the moonsilver seemed to pulse in time with her heartbeat. They walked deeper, the path winding between ancient oaks whose roots twisted like serpents beneath the earth. The air hummed with a low, resonant thrum, like the distant tolling of a bell only half-heard. Aurora’s skin prickled. "Do you feel that?" Nyx nodded. "Magic. Old magic." Isolde said nothing, but her fingers trailed along the bark of a tree as she passed. Where she touched, the wood shimmered, revealing faint, glowing runes that faded as quickly as they appeared. Then, the path opened into a clearing, and Aurora stopped dead. At its center stood a pool of water so still it might have been glass. The surface reflected not the sky above, but something else—swirling clouds of silver and gold, shifting like smoke. Around the pool, standing stones rose in a perfect circle, their surfaces carved with spirals and knots that seemed to writhe when stared at too long. Nyx stepped forward, their shadow stretching long and thin across the water. "A scrying pool?" Isolde knelt at the edge, her reflection rippling as she dipped her fingers into the liquid. "A window," she corrected. "But not always a kind one." She beckoned Aurora closer. "Look. But do not touch the water. Not yet." Aurora crouched beside her, peering into the depths. At first, she saw only her own face—pale, wide-eyed, the crescent scar on her wrist stark against her skin. Then the image shifted. The grove dissolved into a sprawling city of gold and crimson, its streets lined with towering spires that clawed at a sky the color of molten amber. The air smelled of roasting meat and spices, thick and cloying, and the sound of laughter and clinking glasses filled her ears. Dymas. The name slithered into her mind like a serpent. She recoiled, but Isolde’s hand shot out, gripping her wrist. "Steady," the seer murmured. "It shows what it wills. Not always what you wish to see." Nyx’s voice was tight. "That’s Hel." Aurora swallowed. "Gluttony." Isolde released her, the water’s surface smoothing once more. "A realm of excess. Of hunger without end." She stood, her silver hair catching the light as she turned away from the pool. "And it is reaching for you, Aurora Carter." Aurora’s fingers went to the Heartstone Pendant. It burned now, searing against her skin. "Why?" Isolde’s gaze was heavy, ancient. "Because you carry a piece of it already." She gestured to the pendant. "That stone was not given to you by chance. It is a key. And keys open doors." Nyx’s form flickered, their edges blurring like smoke in the wind. "Or cages." A gust of wind swept through the clearing, carrying with it the distant sound of laughter—high, tinkling, and utterly inhuman. The standing stones hummed, the runes upon them flaring to life in a sudden, blinding glow. Isolde’s voice cut through the noise, sharp as a blade. "We are not alone." Aurora drew the Fae-forged dagger. The moonsilver gleamed, cold and hungry. "Show yourself!" The shadows at the edge of the clearing deepened, pooling like ink. Then, from the darkness, a figure stepped forward—a man, or something like one, his skin the color of polished mahogany, his eyes golden and slitted like a cat’s. He wore a coat of embroidered silk, the patterns shifting and writhing as if alive. "Prince Belphegor sends his regards," the man said, his voice smooth as honeyed poison. "And his invitation." The Heartstone Pendant flared white-hot. Aurora gasped, clutching at it as pain lanced through her chest. The world tilted, the grove dissolving into swirling darkness— And then, silence.

Evaluation details

Result Evaluator Details Meta Data
0.0000% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags7
adverbTagCount3
adverbTags
0"they murmured, though their voice carried no malice—just the dry amusement of someone who had seen centuries of mortals flinch at the unknown [just]"
1"she said, though Aurora was certain only minutes had passed outside the grove [only]"
2"they said, their voice barely above a whisper [barely]"
63.4369% AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount1094
totalAiIsmAdverbs4
found
0
adverb"quickly"
count1
1
adverb"sharply"
count1
2
adverb"utterly"
count1
3
adverb"barely above a whisper"
count1
highlights
0"quickly"
1"sharply"
2"utterly"
3"barely above a whisper"
100.0000% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.0000% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
8.5923% AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount1094
totalAiIsms10
found
0
word"luminous"
count1
1
word"tapestry"
count1
2
word"searing"
count1
3
word"flickered"
count1
4
word"shimmered"
count2
5
word"cascading"
count1
6
word"loomed"
count1
7
word"silk"
count1
8
word"stark"
count1
highlights
0"luminous"
1"tapestry"
2"searing"
3"flickered"
4"shimmered"
5"cascading"
6"loomed"
7"silk"
8"stark"
100.0000% Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.0000% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences76
matches(empty)
100.0000% Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences76
filterMatches(empty)
hedgeMatches
0"seemed to"
100.0000% Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount0
totalSentences97
matches(empty)
100.0000% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs37
mean29.14
std21.53
cv0.739
sampleLengths
060
120
257
38
418
583
650
715
833
954
1025
115
1213
1343
1441
155
1633
1711
1859
1915
2039
2180
221
2335
246
253
2640
2715
2835
2913
3036
3114
3213
3355
3417
3525
363
100.0000% Passive voice overuse
Target: ≤5% passive sentences
passiveCount0
totalSentences76
matches(empty)
100.0000% Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount1
totalVerbs158
matches
0"was breathing"
94.0000% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount920
adjectiveStacks1
stackExamples
0"over frost-kissed grass."
adverbCount30
adverbRatio0.03260869565217391
lyAdverbCount12
lyAdverbRatio0.013043478260869565
100.0000% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences97
echoCount0
echoWords(empty)
100.0000% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences97
mean11.11
std7.35
cv0.661
sampleLengths
023
114
223
320
413
524
614
76
83
95
1011
117
128
1327
1424
1524
1613
1722
1815
194
2011
213
2219
2311
249
2522
268
2715
2812
2911
302
312
323
338
345
356
3614
3723
3817
3917
403
414
422
433
4416
4517
4611
4715
4818
4926
65.6357% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.41237113402061853
totalSentences97
uniqueOpeners40
0.0000% Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags7
fancyCount6
fancyTags
0"she said, turning to Nyx (say, turn)"
1"they murmured, though their voice carried no malice—just the dry amusement of someone who had seen centuries of mortals flinch at the unknown (murmur, carry see)"
2"she said, though Aurora was certain only minutes had passed outside the grove (say, be pass)"
3"she corrected (correct)"
4"the seer murmured (murmur)"
5"the man said, his voice smooth as honeyed poison (say, honey)"
78.3332%