Run: 2026-02-17-01KHMPADVTJJ85YQY761Z0JXEH

Run Details

Duration:
32.6s
Cost:
$0.000980
Provider:
DeepInfra

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary.

Model response

AI
As they stepped across the threshold, the warm amber sky of Dymas enveloped them, a stark contrast to the dull gray of the mortal realm they had left behind. Aurora's eyes adjusted slowly, drinking in the vibrant hues of the sprawling vineyards and orchards that stretched out before them. The air was alive with the sweet scent of ripening fruit and the distant thrum of music. Nyx, ever the enigma, moved with an uncanny silence, their living shadow form seeming to absorb the light around them. They drifted ahead, a dark specter guiding the group through the winding paths that crisscrossed the landscape. Isolde, her silver hair shining like a beacon in the golden light, followed closely behind, her pale lavender eyes fixed intently on the surroundings. Rory's hand instinctively went to the Fae-Forged Blade at her belt, a reassuring presence in the unfamiliar environment. She felt a thrill of excitement mixed with trepidation as she gazed out at the wonders of Dymas. The very ground beneath her feet seemed to vibrate with an otherworldly energy. As they walked, the sound of laughter and music grew louder, mingling with the clinking of glasses and the savory aromas of roasting meats. They passed by grand estates, their facades a riot of colorful tiles and glittering crystal, each one more opulent than the last. The group's footsteps were swallowed by the soft earth, leaving behind no sign of their passage. "Look," Nyx whispered, their voice carried on the breeze, "a garden of scents." Before them lay a lush expanse of herbs and flowers, each one emitting a distinct fragrance that wafted up to greet them. Rory's nose twitched as she identified the heady aroma of blooming jasmine, the pungency of rosemary, and the sweet, honeyed scent of chamomile. She breathed deeply, feeling the fragrances transport her to a place of serenity. Isolde wandered into the garden, her footsteps quiet on the soft earth. She reached out a hand, her fingers trailing over the delicate petals of a nearby flower. "In this place, the senses are heightened," she murmured, her voice barely audible over the hum of the garden. "One must be mindful of the impressions that linger." Rory watched, fascinated, as Isolde's eyes seemed to glaze over, her gaze turning inward. Nyx, too, appeared entranced, their shadowy form wavering as if they were being drawn into the depths of the garden. "Aurora, come," Nyx whispered, their voice low and husky. "Let us see what other wonders Dymas holds." As they delved deeper into the heart of the realm, the air grew thick with an almost palpable sense of excess. Rory's stomach growled in response to the tantalizing aromas that wafted from the grand estates, each one more decadent than the last. She felt a growing sense of unease, her mind recoiling from the sheer scale of the indulgence that surrounded her. They approached a grand, crystal palace, its facets glinting like a thousand tiny diamonds in the fading light. The sound of music and laughter spilled out into the evening air, mingling with the clinking of glasses and the soft rustle of silken fabrics. "This is the palace of Prince Belphegor," Isolde said, her voice low and mysterious. "A place of feasts and revelry, where the boundaries between pleasure and pain are often blurred." Rory's hand instinctively went to the pendant at her throat, the deep crimson gemstone pulsing faintly with warmth as they drew closer to the palace. She felt a shiver run down her spine as Nyx's shadowy form seemed to grow more substantial, as if they were being drawn into the very heart of the palace. "Shall we enter?" Nyx asked, their voice low and husky, their eyes glinting with a mischievous light. Rory hesitated, unsure of what lay ahead. But with Isolde's enigmatic smile and Nyx's persuasive presence, she found herself nodding in agreement. Together, the small group stepped forward, into the unknown wonders of the palace, leaving behind the fading light of day and the familiar comforts of the mortal realm.
created_at"2026-02-17T02:20:00.147219+00:00" 2/17/2026, 2:20:00 AM
model"meta-llama/llama-3.1-70b-instruct"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1089
moderation_latency(null)
generation_time32182
tokens_prompt1635
tokens_completion1028
native_tokens_prompt1547
native_tokens_completion903
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00098
router(null)
provider_responses
0
id"cmpl-19c6a3ea4cc042bdbd37f2e17f2d416c"
status200
is_byokfalse
latency65
endpoint_id"59c87462-40b6-4231-91cf-6d0f8f25e8b9"
provider_name"DeepInfra"
model_permaslug"meta-llama/llama-3.1-70b-instruct"
api_type"completions"
id"gen-1771294767-SKPhkW0ocfstxVLdXwRV"
upstream_id"cmpl-19c6a3ea4cc042bdbd37f2e17f2d416c"
total_cost0.00098
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
66.6667% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount1
adverbTags
0"she murmured, her voice barely audible over the hum of the garden [barely]"
55.5556% AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount675
totalAiIsmAdverbs3
found
0
adverb"slowly"
count1
1
adverb"very"
count2
highlights
0"slowly"
1"very"
100.0000% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.0000% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.0000% AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount675
totalAiIsms15
found
0
word"palpable"
count1
1
word"beacon"
count1
2
word"enigmatic"
count1
3
word"enigma"
count1
4
word"glinting"
count2
5
word"wavering"
count1
6
word"otherworldly"
count1
7
word"uncanny"
count1
8
word"tantalizing"
count1
9
word"stark"
count1
10
word"trepidation"
count1
11
word"footsteps"
count2
12
word"delved"
count1
highlights
0"palpable"
1"beacon"
2"enigmatic"
3"enigma"
4"glinting"
5"wavering"
6"otherworldly"
7"uncanny"
8"tantalizing"
9"stark"
10"trepidation"
11"footsteps"
12"delved"
100.0000% Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.0000% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences34
matches(empty)
100.0000% Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences34
filterMatches(empty)
hedgeMatches
0"seemed to"
100.0000% Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount0
totalSentences37
matches(empty)
69.4938% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs15
mean44.93
std17.67
cv0.393
sampleLengths
066
161
249
362
413
558
656
734
817
963
1043
1130
1255
1317
1450
74.5098% Passive voice overuse
Target: ≤5% passive sentences
passiveCount3
totalSentences34
matches
0"were swallowed"
1"being drawn"
2"being drawn"
100.0000% Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount0
totalVerbs83
matches(empty)
100.0000% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount618
adjectiveStacks0
stackExamples(empty)
adverbCount20
adverbRatio0.032362459546925564
lyAdverbCount9
lyAdverbRatio0.014563106796116505
100.0000% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences37
echoCount0
echoWords(empty)
64.1250% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences37
mean18.22
std5.65
cv0.31
sampleLengths
029
120
217
320
417
524
618
718
813
924
1022
1116
1213
1322
1423
1513
1612
1716
1819
199
2014
2120
229
238
2421
2522
2620
2718
2825
2914
3016
3125
3230
3317
347
3515
3628
81.0811% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats0
diversityRatio0.4864864864864865
totalSentences37
uniqueOpeners18
25.0000% Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags5
fancyCount3
fancyTags
0"Nyx whispered, their voice carried on the breeze (whisper, carry on)"
1"she murmured, her voice barely audible over the hum of the garden (murmur)"
2"Nyx whispered, their voice low and husky (whisper)"
78.6136%