Run: 2026-02-17-01KHMPADW1QERR4N5F7VF8QDWW

Run Details

Duration:
29.0s
Cost:
$0.002938
Provider:
DeepInfra

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary.

Model response

AI
As they stepped across the threshold, the warm amber sky of Dymas enveloped them, a stark contrast to the muted tones of London they'd left behind. Aurora's gaze wandered, drinking in the vibrant landscape. She'd never seen anything like it. The air was alive with the sweet scent of ripening fruits and the distant thrum of laughter. "Welcome to Gluttony's playground," Nyx whispered, their voice like a gentle breeze on a summer's day. The Shade's solid form undulated, as if adjusting to the realm's unique energies. "Stay alert; excess has a way of addling the senses." Isolde, resplendent in her ethereal beauty, glided ahead, her silver tresses fluttering behind her like a river of moonlight. Her pale lavender eyes sparkled as she wove between the lush, towering trees, leaving no footprints on the soft earth. "The feasts of Dymas are legendary, but beware the cost of indulgence. Gluttony's hunger is never sated." As they ventured deeper, the group encountered sprawling vineyards, with grapes clustering like rubies on the vines. Aurora's fingers itched to touch the succulent fruit, but Nyx's warning glance stayed her hand. The sound of clinking glasses and lively chatter drew them toward a grand, crystal-encrusted pavilion. Chefs in crisp, white attire hurried about, preparing for the evening's culinary spectacle. Inside the pavilion, a stunning array of delicacies laid before them: dishes that shimmered, steamed, and wafted aromas both familiar and unknown. Isolde's gaze danced across the offerings, her expression an enigmatic blend of fascination and trepidation. "Prince Belphegor's chefs have outdone themselves. Taste, but remember: every delight here comes with a price, hidden or otherwise." Aurora's eyes widened as a server presented her with a delicate, gemstone-rimmed glass filled with a glittering, iridescent liquid. "A taste of the notorious Starlight Mead," the server announced, "crafted from the nectar of rare, lunar-petaled flowers." As she lifted the glass, the Heartstone Pendant around her neck pulsed with a soft, warning warmth, but Nyx's subtle nod encouraged her to take a sip. The mead dissolved on her tongue, releasing a cascade of flavors: honeyed sunshine, rose petal whispers, and the faintest hint of smoldering embers. Time itself seemed to slow, and for an instant, the world was in perfect harmony. Then, the warmth of the pendant spiked, and the taste turned cloying, leaving a faintly bitter aftertaste. Nyx's whisper carried on the breeze, "Enough, Rory. The Veil's thinning here; we don't want you bound to Prince Belphegor's whims by debt or enchantment." As they explored further, the wonders of Dymas multiplied: shimmering fountains, delicate sugar sculptures, and performers whose talents defied mortal explanation. Yet, beneath the splendor, unease crept over Aurora. In the laughter and music, she detected the faintest whispers of despair, echoes of souls trapped in this realm of excess. Isolde's hand, cool to the touch, closed around her wrist, the crescent-shaped scar on her left wrist tingling in response. "The shadows here are long, Rory, and not all are content to remain in the light. We must find what we seek before the night's true hunger is revealed." As dusk deepened, casting a warm, golden light across Dymas, the group pressed onward, their senses heightened, ready to face whatever lay hidden beneath the realm's dazzling facade. Nyx's living shadow form blurred, merging with the deepening darkness, ever vigilant, as they delved into the heart of Gluttony's domain. Ahead, a pathway of glittering silver stones unwound, inviting them toward the Prince's palace, a towering masterpiece of crystal and gold, its peaks lost in the warm, amber haze. The sound of silverware on fine china, the soft chime of crystal glasses, and the muted, desperate laughter of the damned, all blended into a haunting serenade, drawing them, irresistibly, deeper into the very essence of Dymas.
created_at"2026-02-17T02:19:56.427728+00:00" 2/17/2026, 2:19:56 AM
model"nvidia/llama-3.1-nemotron-70b-instruct"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency313
moderation_latency(null)
generation_time28248
tokens_prompt1635
tokens_completion1011
native_tokens_prompt1547
native_tokens_completion901
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0029376
router(null)
provider_responses
0
id"cmpl-f971c2ecc41d44859ed913c26ef58a19"
status200
is_byokfalse
latency73
endpoint_id"d2a33d30-5d41-47d3-a816-1cc067b5a7dd"
provider_name"DeepInfra"
model_permaslug"nvidia/llama-3.1-nemotron-70b-instruct"
api_type"completions"
id"gen-1771294767-zNrZBkJiaq0Z4izhgKYM"
upstream_id"cmpl-f971c2ecc41d44859ed913c26ef58a19"
total_cost0.0029376
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.0000% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
84.1270% AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount630
totalAiIsmAdverbs1
found
0
adverb"very"
count1
highlights
0"very"
100.0000% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.0000% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.0000% AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount630
totalAiIsms9
found
0
word"ethereal"
count1
1
word"enigmatic"
count1
2
word"facade"
count1
3
word"shimmered"
count1
4
word"glided"
count1
5
word"stark"
count1
6
word"trepidation"
count1
7
word"delved"
count1
8
word"echoes"
count1
highlights
0"ethereal"
1"enigmatic"
2"facade"
3"shimmered"
4"glided"
5"stark"
6"trepidation"
7"delved"
8"echoes"
100.0000% Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"eyes widened"
100.0000% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences28
matches(empty)
100.0000% Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences28
filterMatches(empty)
hedgeMatches
0"seemed to"
100.0000% Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount0
totalSentences32
matches(empty)
16.0820% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs12
mean52.17
std10.76
cv0.206
sampleLengths
057
139
256
360
456
564
655
725
850
949
1049
1166
100.0000% Passive voice overuse
Target: ≤5% passive sentences
passiveCount0
totalSentences28
matches(empty)
100.0000% Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount0
totalVerbs79
matches(empty)
88.0000% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount516
adjectiveStacks2
stackExamples
0"grand, crystal-encrusted pavilion."
1"delicate, gemstone-rimmed glass"
adverbCount9
adverbRatio0.01744186046511628
lyAdverbCount3
lyAdverbRatio0.005813953488372093
100.0000% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences32
echoCount0
echoWords(empty)
100.0000% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences32
mean19.56
std8
cv0.409
sampleLengths
026
18
26
317
416
513
610
719
820
917
1017
1115
1215
1313
1422
1515
1619
1719
1845
1923
2015
2117
2225
2321
248
2521
2620
2729
2828
2921
3029
3137
93.7500% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats0
diversityRatio0.5625
totalSentences32
uniqueOpeners18
0.0000% Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags3
fancyCount3
fancyTags
0"Nyx whispered, their voice like a gentle breeze on a summer's day (whisper, like)"
1"the server announced, As she lifted the glass, the Heartstone Pendant around her neck pulsed with a soft, warning warmth, but Nyx's subtle nod encouraged her to take a sip (announce, lift encourage take)"
2"Nyx's whisper carried on the breeze, (carry on)"
81.2917%