Run: 2026-02-17-01KHMPFQABR07TF93A2JTN2N4A

Run Details

Duration:
21.8s
Cost:
$0.000065
Provider:
DeepInfra

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary.

Model response

AI
Detective Harlow Quinn stepped out of the cramped Tube carriage and onto the dusty platform of the abandoned station, the worn leather strap of her watch digging into her skin as she adjusted it. The flickering fluorescent lights above cast eerie shadows on the walls, illuminating the sterile smell of disinfectant and the sweet tang of decay. The sign above the platform read "Camden Town" in faded letters, but Quinn knew she wasn't in Camden. Not anymore. The officers from the original team stood huddled near the edge of the platform, their faces pale and drawn. Quinn recognized them as the first responders, the ones who'd arrived before her, and made a mental note to question them separately. The last thing she needed was anyone contaminating the scene with preconceptions. As she approached, Eva Kowalski emerged from the group, her curly red hair a vibrant splash in the drab atmosphere. "Harlow, thank God you're here," Eva said, her voice tight with concern. "We've got a real mess on our hands." Quinn's eyes scanned the area, taking in the scene. A small table stood at the far end of the platform, its surface littered with the remnants of a makeshift market stall. Fruit and vegetables, once plump and colorful, now withered and brown, lay scattered amidst the debris. The air was heavy with the scent of rotting food and something else... something metallic. "What's the story?" Quinn asked, her gaze sweeping the area, taking in every detail. "We found the body about an hour ago," Eva said, her words spilling out in a rush. "Looks like a robbery gone wrong. The killer must have taken off in a hurry, left everything behind." Quinn's eyes narrowed as she took in the stall's contents. Something didn't add up. "This looks more like a deliberate dumping ground than a robbery. The killer wasn't after valuables; they wanted to make a statement." Eva's expression faltered, her green eyes clouding over. "You think it's related to the Veil Market?" Quinn's eyes flicked to the young researcher. "I think it's more than that, Eva. I think it's a message. One that's been carefully crafted to look like a robbery, but really... it's something more." The officer standing nearby, a young constable named Wilson, spoke up, "We've found some strange symbols on the walls, Detective. Looks like some sort of sigil. Maybe our killer was into some sort of cult?" Quinn turned to Wilson, her sharp jawline set in a firm line. "No, Constable. That's not what we're dealing with here. This is something much more subtle. More... deliberate." As she walked over to the table, Quinn noticed a small, brass compass lying amidst the debris. It was an old-fashioned thing, with a needle that seemed to quiver in the air, as if attuned to some hidden frequency. A protective sigil etched into the face seemed to shimmer, casting a faint glow across the surrounding area. "Where did you find this?" Quinn asked, her voice low and controlled. Eva's eyes widened as she took in the compass. "I didn't see it before, Harlow. But... I think I know what it is. It's a Veil Compass. A tool for navigating supernatural energy." Quinn's gaze snapped back to the compass, her mind racing with possibilities. "I think you're right, Eva. And I think this is more than just a crime scene. This is a doorway." As the implications sank in, Quinn's eyes narrowed, her gaze sweeping the area once more. The symbols on the walls, the debris, the very atmosphere itself – everything seemed to point to one thing: this was no ordinary crime scene. It was a message, one that only a select few could decipher. Quinn's sharp jawline set in a firm line as she turned to Eva. "We need to get forensics here, Eva. And we need to talk to the other officers who arrived first. I want to know everything they saw, everything they felt." Eva nodded, her freckled complexion a testament to her nervous habit of tucking her hair behind her left ear. "I'll get to it, Harlow. But... be careful. Whatever is behind this, it's not going to be pleasant." Quinn's eyes flashed with a fierce determination as she turned back to the crime scene. She had a case to crack, and she would not rest until she uncovered the truth behind this mysterious and sinister message. The game was afoot, and Quinn was ready to play.
created_at"2026-02-17T02:22:42.993799+00:00" 2/17/2026, 2:22:42 AM
model"meta-llama/llama-3.1-8b-instruct"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency388
moderation_latency(null)
generation_time21500
tokens_prompt968
tokens_completion1103
native_tokens_prompt848
native_tokens_completion967
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00006531
router(null)
provider_responses
0
id"cmpl-606901904ca442d0891cd03a3a0c2b29"
status200
is_byokfalse
latency61
endpoint_id"858e9b98-fa86-433e-8299-17c3c4d6c24f"
provider_name"DeepInfra"
model_permaslug"meta-llama/llama-3.1-8b-instruct"
api_type"completions"
id"gen-1771294940-PGc50D6kSI1uJpcY2uqV"
upstream_id"cmpl-606901904ca442d0891cd03a3a0c2b29"
total_cost0.00006531
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.0000% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
59.6231% AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount743
totalAiIsmAdverbs3
found
0
adverb"carefully"
count1
1
adverb"really"
count1
2
adverb"very"
count1
highlights
0"carefully"
1"really"
2"very"
100.0000% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.0000% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
5.7873% AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount743
totalAiIsms7
found
0
word"testament"
count1
1
word"flicked"
count1
2
word"sinister"
count1
3
word"amidst"
count2
4
word"etched"
count1
5
word"navigating"
count1
highlights
0"testament"
1"flicked"
2"sinister"
3"amidst"
4"etched"
5"navigating"
0.0000% Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches4
maxInWindow4
found
0
label"eyes widened/narrowed"
count3
1
label"air was thick with"
count1
highlights
0"eyes narrowed"
1"eyes widened"
2"The air was heavy with"
100.0000% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences36
matches(empty)
100.0000% Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount1
hedgeCount3
narrationSentences36
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.0000% Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount0
totalSentences46
matches(empty)
74.1610% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs19
mean39.11
std16.02
cv0.41
sampleLengths
077
153
240
362
414
535
636
716
834
935
1029
1157
1212
1333
1432
1552
1642
1737
1847
100.0000% Passive voice overuse
Target: ≤5% passive sentences
passiveCount0
totalSentences36
matches(empty)
100.0000% Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount0
totalVerbs85
matches(empty)
100.0000% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount505
adjectiveStacks0
stackExamples(empty)
adverbCount9
adverbRatio0.01782178217821782
lyAdverbCount3
lyAdverbRatio0.005940594059405941
100.0000% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences46
echoCount0
echoWords(empty)
100.0000% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences46
mean16.15
std7.4
cv0.458
sampleLengths
034
123
218
32
419
522
612
720
812
98
109
1122
1216
1313
142
1514
1617
1718
1810
194
2022
218
228
237
2427
2535
2612
2717
2817
2922
3018
3112
329
3324
3412
3520
3615
3725
3812
3913
4029
4119
4218
4315
4422
4510
70.2899% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats1
diversityRatio0.43478260869565216
totalSentences46
uniqueOpeners20
75.0000% Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags5
fancyCount2
fancyTags
0"Eva said, her words spilling out in a rush (say, spill out)"
1"The officer standing nearby, a young constable named Wilson, spoke up, (stand name speak up)"
81.4624%