Run: 2026-02-17-01KHMQFSPGP71VT0JH2EHJAJHW

Run Details

Duration:
1m 19s
Cost:
$0.004504
Provider:
OpenAI

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary.

Model response

AI
Aurora Carter steps through the last arch of hedgerow and into a space that doesn’t resemble a park so much as a memory of a memory. The air is different here, denser, like a violin string pressed to a hush that insists on being heard. Her breath skims the edge of her teeth, and for a heartbeat the world narrows to the sound of her own pulse, loud as a drum inside her skull. Nyx glides beside her, a living smear of shadow with violet light in their eyes, and Isolde Varga follows a step behind, silver hair catching the amber light as though the grove itself feeds on starlight and old secrets. The boundary is marked by ancient oak standing stones, each trunk carved with weathered sigils that map neither language nor town but something older, deeper, breathing at a pace that doesn’t match the tempo of the city beyond the park gates. The stones hum faintly when touched, a chill that travels up Rory’s wrist—she feels it most in the crescent-shaped scar there, a childhood souvenir of a fall and a dare to stand back up again. Her Heartstone Pendant sits against her sternum, rough and warm though the day is unseasonably cool; it thuds a shy, heartbeat-like rhythm as if it recognizes the air around the grove before she does. The grove feels alive in a way Cardiff never did. The light has a color all its own—a warm amber that seems to seep into the skin, not burn it. The trees bend closer, not to guard them but to listen. Moss clings to every surface like velvet, and the scent of damp earth and distant rain travels with a sour sweetness that makes Rory’s tongue press dryly to the roof of her mouth. The chords of sound are denser here, too: a minute’s distance can carry you the acoustics of a whole evening. Somewhere nearby, a bird calls in a way that sounds almost like a stringed instrument being tuned, and then forgets to finish its song, as if the grove itself has decided to hold its breath. “Time,” Nyx whispers, their voice a rustle, a whisper carried on the wind even when there is no wind. “Time wears differently here.” Rory glances at Nyx and sees the faintest shimmer along their silhouette, as if the shadow they comprise has started to breathe in a way a person’s lungs never do. Nyx’s eyes glow faintly violet, a beacon that doesn’t belong in daylight. They are not quite solid, not entirely incorporeal—an in-between that makes Rory think of ink spilled across a page and then drawn back into air. It gives her a memory of a storm that never actually happened, the kind of sensation you only understand when you’re certain you’re not imagining it. Isolde steps forward, and for a half-second her footprints don’t leave a trace—an effect Rory recognizes from the Seer’s own tales. The half-Fae woman walks as if she’s always listening for the other side of a sentence no one else can hear. Her voice comes in a soft lilt, and the words arrive as riddles that feel like they’re hovering just beyond the edge of understanding. “The Grove takes and gives in equal measure,” Isolde says, gliding to a stop before a circle of standing stones set into the earth like teeth in a locked jaw. Her lavender gaze lingers on a ring of runes etched into the stones’ rims, faint as frost but with a warmth that tugs at Rory’s attention. “Circle the living, tell the listening what you seek, and be prepared to hear a truth you did not mean to ask for.” Rory’s fingers brush the chain of her pendant and the edges of the blade at her belt—she keeps the Fae-Forged Blade within reach, a slender leaf of moonsilver that Eagle-quietly hums with a pulse that could be warmth or cold, depending on what it nears. It’s colder than expected to the touch, always, but it glows faintly under the moonlit radiance of the grove as if it has caught a breath of this place and does not wish to exhale. Isolde entrusted it to Rory as a gift, a guarantee that even in a place like this she would have a weapon that can cut through wards and, more importantly, wards she cannot see with her own eyes. The grove reveals itself in layers. The outer ring of stones sits like a fence around an anxious field; beyond it, the path opens into a wider chamber where the ground softens into moss. Here the air changes again, the scent turning sweeter, the way a bakery shifts when the ovens warm to life. And at the center, a pool glimmers—a dark, still mirror that seems to drink the amber light rather than reflect it. Rory steps closer, careful not to step on moss that might swallow a boot whole; around the pool the air gains a gravity that makes her heart stutter and then settle. When Rory looks into the pool, it does not reflect her face. It shows something else—an unmoored memory perhaps, or a vision of a place she has never stood but recognizes in a way that makes her ache with something like longing. A childhood moment she can’t quite place—the smell of rain on pavement after a long heat, a grandmother’s kitchen window thrown open to catch a breeze she wasn’t meant to taste. The memory lingers on the surface, and then it slides away like a fish seeing the light and turning toward darker water. Nyx moves as if the pool’s pull is a melody and they are simply following the rhythm, their presence almost unnecessary yet inevitable. The shade bends closer, and Rory feels a brush of cold air as Nyx’s silhouette seems to swallow and spit out a sliver of shadow that isn’t there until it is. The pool shivers, not with wind but with something coiled inside—like a creature deciding whether to surface. “The Veil’s edge is near,” whisper-says Nyx, errant as a thought that knows the right word but chooses the wrong moment to speak it aloud. “Not a wall here, but a seam. A seam you could step through if you dared to listen long enough.” Isolde’s silver hand lifts, not to point, but to measure. Her breath fogs once, and then clears. She looks at Rory with that mischief-borne gravity she always wears when she’s playing at prophecy—like someone handing you a blade and telling you to trust it because it’s already decided your fate. “The Grove’s breath shifts with the intention you bring,” Isolde says, voice lowered to a purl of sound, a riddle wrapped in a hush. “Ask not for power if your purpose is not clean. Ask what your fear wants you to forget, and you’ll learn what remembers you.” Rory’s mind returns to her wrist where the scar tightens every once in a while, a reminder that she’s learned to live with the risk of breaking again and again. She is not here to play at heroics; she’s here because necessity rather than desire hauled her out into the amber air of a place where time could fold like a map into someone’s back pocket. She’s here with Nyx, who may drift between worlds and who also carries a weight of something ancient and hungry, and with Isolde, who can tell truths without lying but can easily steer you toward a truth you don’t want to hear. The pool’s surface flickers, stirs, and steadies, as if something beneath the water—something patient—has decided to reveal itself in increments. The ring of stones around the clearing glows faintly, not from fire or torchlight, but from a resonance in the runes themselves, as though they’re listening for a voice they recognize and have learned to trust. Rory’s pendant grows warmer against her chest, a soft, approving throb that travels through her collarbone and settles in her ribs. The warmth is a language she understands; it tells her that Hel ports are close—though she does not say the words aloud, not yet, not where the others can hear. “Careful,” Isolde murmurs, though Rory cannot tell whether the warning is for the others or for herself. “There are doors here that want to forget their own old names.” Rory sets her boot down on the moss and feels a cushion of green absorb the weight as if the grove itself were a creature with a preference for quiet tread. She takes a breath, steadying the wobble that begins to surface in her chest—the rounded ache that means she’s stepping into something that could overwhelm her if she lets it. Her eyes go to the Heartstone Pendant again; the crimson gem within seems to pulse once, twice, as if it is listening to a rhythm it already knows by heart but won’t tell her. Nyx steps closer to Rory, their presence a draft of cold that is somehow comforting, like the memory of a winter night when everything feels possible because you’ve already survived the cold. They speak without speaking, their lips a line of shadow that moves in a whisper only Rory seems to hear. The shade’s voice is the kind of thing that would sound like rain on a quiet night if you could hear it without fear: soft, patient, and something older than the park, older than the city, older than the rumor of a war between worlds that Rory has learned to pretend she isn’t hearing. “What do you want to know?” Nyx asks, not to Rory exactly, but to the space itself, as if the grove should respond to a question asked by the one who can move through both light and dark. Rory’s breath catches. She steadies the blade at her side, the Fae-Forged Blade, its moonsilver blade cool to the touch even here, even with the aura of the grove pressing in. The blade’s luminescence is faint, enough to trace the lines of wind in the air, enough to remind her that she is carrying something both beautiful and dangerous, something Isolde had warned would cut through more than mere wards. “We came seeking a sign,” Rory says softly, allowing the words to rattle into the quiet. “A sign that we’re on the right side of whatever this is, that we’re not walking into a trap set by something hungry for us.” Isolde tilts her head, her silver hair catching the amber light as if the grove itself had braided a strand of starlight into her hair to keep her steady. “A sign is not a map,” she says, her voice a chorus of soft bells. “A sign is a question you must answer with your own truth, not with a plan you think will survive a night in a storm. Ask your fear for its name, and you’ll hear the answer spoken back in your own voice.” Rory feels the weight of that, the sense that she has spent a lifetime studying the language of other people’s fears and never quite asking her own. The thought lands in her chest like a stone dropped into a still pool, sending ripples that do not end as quickly as she expects. She looks down at the water and sees not her reflection but a version of herself she does not recognize—the hair a shade darker, the eyes almost too bright, the scar on her wrist not present but another wound there, one she cannot name. The pool’s surface shivers again, and for a moment Rory wonders if it is listening to her, or if it is listening to something beyond her. Nyx’s glowing violet eyes shift toward the ring of stones and the weathered sigils. “Strange places have a way of choosing you,” the shade says, though Rory suspects the phrase is more Nyx’s idiom for “you’ve chosen this place as much as it has chosen you.” Rory’s mouth feels dry, but her voice nonetheless finds its way out. “If a door opens, I’ll walk through it. If I need to walk back, I’ll walk back. But I will not pretend this isn’t real.” The words feel brave as she says them, though she senses a tremor behind the bravado—the kind of tremor that tells you you’re standing at a threshold rather than on ordinary ground. The central pool suddenly shows a different thing: a vision of a corridor of trees, their trunks arched as if formed from the same branch of a single giant tree, all leaning toward a pale, shimmering doorway that has the look of a seam in air rather than a solid gate. The doorway’s air glitters in a way that suggests there is something beyond wanting to be heard. The image holds for a breath, then dissolves into the amber glare of the grove as if someone pressed the pause button and forgot to release it. Isolde smiles a little, a ripple of mischief and warning. “The world beyond the seam is not something to rush toward. It is a question that asks to be considered with care, for the answer shapes you in turn.” She glances at Rory, a slow, measuring look, as if the Seer is weighing whether Rory is ready to walk through a door that will change the way she sees herself. Rory feels a sudden heat at her chest, not from the pendant but from something else—the sense of an old power waking somewhere behind the ribs, perhaps from the same place the scar comes from, a memory of a past that never fully slept. The Fae blade quivers at her hip, a faint, careful shiver that seems to respond to some hidden heartbeat in the grove, the rhythm of an old, patient magic waking up to the presence of someone who might actually know how to use it. The three of them move deeper, following a path that the stones dictate with their patient, stubborn gravity. The ground beneath grows softer still, and Rory finds herself stepping into a world that feels almost suspended in light, as if the amber glow is not a light but a substance—like honey thickening the air, making every breath taste sweet and impossible to swallow whole. A small choir of what sounds like insect voices passes overhead, at once delicate and insistent, and the grove’s living air carries the sound in a way that feels personal, as if each note has a memory attached to it that only Rory can hear. The voices drift away, and the hush returns with the intimacy of a whispered confession. “Listen,” Nyx says again, their voice a caress on the ear. “The grove breathes through you as much as you breathe through it.” The phrase lands with a pressure of its own. Rory looks at the Heartstone Pendant, which rests at the hollow of her chest, and feels the warmth inside her chest tighten, then soften, then rise again as if listening to something far outside this place and returning with an answer that has nothing to do with her questions but everything to do with her destiny. Then comes a moment of discovery that sharpens the mood from wonder to awe with a blade’s edge. In a shallow hollow between two ancient oaks, something is etched into the ground—a circle of symbols that glow faintly with that same honey-gold light as the grove’s surroundings. It’s not a rune or a pattern she would have learned in any law lecture; it’s more like a language carved into soil—the language of memory and time and hunger. The sigils seem to pulse in a rhythm that matches the Heartstone’s pulse, or perhaps the other way around—the pendant answering the circle with its own gentle warmth. Rory steps closer, careful not to disturb whatever energy animates the sigils. Isolde moves as well, her midnight steps almost silent, a thing that would be noticeable to the grove only as a small, important ripple in the quiet rather than as a disturbance. Nyx remains at Rory’s shoulder, their presence a soft, cooling draft at her right side. “This is a rift-seal,” Rory murmurs, more to herself than to the others. The phrase feels like a tool she can fit into a bigger mechanism, but she has to be careful how she says it aloud. “Not a portal, exactly, but a point where the Veil is thinner—where Hel or Fae influence could leak through if you press the wrong question at the wrong time.” Isolde nods, slow and considering. “The Veil,” she says, almost to herself, the word heavy with history. “The Veil is not a wall. It is a listening skin. When you ask a question with your whole body, it answers in its own voice.” Nyx tilts their head, the glow in their eyes brightening a touch. “Then ask in a way the grove cannot misinterpret,” they say. “Ask with your feet, your breath, your heartbeat. Ask with what you seek to protect, not what you hope to gain.” Rory feels the weight of that, the responsibility of a question that might open a seam you cannot close again. She lifts her chin, trying to project a steadiness she knows she does not always feel. The blade at her hip seems to pulse with a cooler breath, as if it’s listening to the rhythm of the sigils and ready to respond to any ward that tries to stand against them. “What does your heart fear,” Isolde asks softly, provoking Rory into something more direct than she’s comfortable with. “What truth do you most wish to avert?” The pause is long enough to hear the grove breathe around them—the leaves drawing a sigh, the light dappling through the branches like someone turning a golden page. Rory’s scar aches again, a familiar sting that makes her realize she’s not merely in a place of wonder but in a place where her own past could come charging back at her with its old questions. “I fear losing myself to fear again,” Rory says at last, the words heavy with a confession she rarely speaks aloud. “I fear becoming someone who chooses safety over truth and calls it mercy. I fear that if I step through the seam, I’ll wake up on the other side and find I’ve left something critical behind—the part of me that takes risks, that defies the rules when the rules are only there to keep someone else safe.” The grove remains still for a heartbeat, then the sigils flare with a pale fire that seems to curl outward like breath from a sleeping beast. The pool’s surface ripples, a windless disturbance that makes Rory’s breath catch in her throat. The Heartstone Pendant warms more intently, a heartbeat in her chest that insists she listen, that insists she move toward something rather than retreat. Nyx smiles in a way that is not a smile but a quiet understanding. “That is the right question,” they say. “Not the one you think will grant you power, but the one that asks you to decide who you are when what you’ve known ceases to be enough.” Rory does not answer with bravado this time. She steps forward and reaches for the sigils with the careful, patient touch of someone who has learned that some answers do not arrive by force but by listening until the place itself yields a sound. Her fingertips brush a rune that glows with the same pale amber, and the circle’s center dimly shines, revealing a shallow doorway of air, a seam in the grove’s floor where light halos and then recedes—like stepping into a shallow pool that echoes with a different gravity. “Open,” Rory whispers, almost to the air, as if calling a door rather than crossing a threshold. The word is not a prayer but an invitation, and the grove answers by brightening, the amber light intensifying into a coronet over their heads, as if the grove itself crowns them for a moment as travelers who have earned the right to see what lies beyond. In that moment Rory feels the world tilt, not violently but perceptibly, as if gravity itself has softened its grip so that the three of them can cross into another layer of reality without breaking their stride. The trees rearrange in slightly unfamiliar geometry, the colors shift in degrees that give her a sense of stepping into a painting where the brushstrokes are still wet. The air smells more metallic, then sweeter, then something she cannot name, and then there is no scent at all, only the pure texture of weather in a place not measured by clocks but by breath and heartbeat. Isolde steps through first, her presence another pulse in the air, and Nyx follows, a living shadow passing through the seam with the ease of a whispered thought. Rory commits to the moment with gravity and a calm she always uses in a courtroom or on a delivery route where stakes are real and consequences are immediate. She steps after them, and the edge of the grove yields to a corridor of trees that gleam with dew that isn’t dew and light that isn’t light, a world where distance folds and the horizon seems to tilt away in a direction that makes sense only if you do not trust your eyes. The new place is no park at all, though its oddity has the same gentle cruelty as a well-lit trap. The flora grows into impossible shapes—flowers with star-shaped petals that glimmer as if they’re made of tiny lanterns; vines that curl into letters Rory cannot decipher; a grasslike carpet that glows faintly underfoot and leaves a cool tingle in the soles. The ground feels soft yet elastic, as if it remembers every weight that has ever pressed into it and stores the memory in its soil. A bend of the path reveals a new scene: a glade with a pool that isn’t water but a mirror of the sky—an aetheric pane that shows the realm above the grove rather than in front of them. The pool’s surface is still, but the reflection moves—a borrowed wind distorting the image of trees and the amber canopy so that it looks as if the world above is breathing. Rory’s own reflection in this second pool is faint, as though she exists only as a hint of a shape rather than a solid figure. She knows this is not an illusion so much as a second layer of reality that she’s meant to glance at and not stay to study. Nyx drifts a pace ahead, their outline a shape that touches the edge of perception, a subtle nudge at the corners of Rory’s sight. The shade’s whisper comes again, almost lost in the new world’s strange acoustics: “Be mindful, the seam is not a line but a hinge. It opens and closes with intent.” Isolde steps forward with that enigmatic grace that makes Rory think of a sighted oracle who speaks in riddles because the truth’s edges are too sharp for the unprepared. “We are not here to pry open doors for the sake of peering through them,” she says, voice soft, as if she’s speaking to herself as much as to them. “We are here to learn how to walk beneath the threshold without losing our feet.” Rory nods, though she’s not sure what she’s nodded to. The ring of runes glows brighter and a warmth blooms in the center of the sigils, syncing with the pendant’s pulse, a third heartbeat joining their little party. The sigils seem to respond to some unspoken question that Rory can feel vibrating inside her chest, a question she has not yet formed into words. The blade’s edge hums a quiet note of agreement, not against the grove but against whatever fractal logic the place uses to determine who enters and who never returns quite the same. Then, in a moment that feels like a single breath drawn too long, a vision appears not in the pool’s reflection or in the runes’ glow, but in their own minds when they tilt their heads toward the canopy where the amber light leaks through as though the sun were a knot in the air. Rory sees a city she has never lived in but recognizes—streets she has never walked, faces she will come to know by name, a sense of danger that becomes clearer with every heartbeat. It is not a warning, exactly, but a map of consequences, a sequence of choices she could make that would lead her down a road she did not intend to travel. Isolde whispers, a soft tremor of gold in her voice: “The future’s door swings on truth and fear and the weight of the choice you will not see coming.” Rory returns to the present with an effort that makes her jaw tighten in resolve. She steps toward the seam again, not to cross yet, but to touch the edge of the air as if it were a fabric she could pull aside and reveal the other side’s truth more fully. The Heartsstone pendant warms again, a tangible reassurance in a world where warmth is not guaranteed and danger wears the face of beauty. “Do we cross?” Rory asks, her voice a touch rough from the tension in her chest. She studies Nyx’s face for a moment, looking for some hint of what the shade fears or desires, but Nyx’s expression remains a quiet mask of interest rather than fear or bravado. Nyx gives a slow, approving nod. “Not yet,” they say. “Not until the door speaks your name and you answer in your own voice. Doors listen for the truth you carry, Rory—the truth you have learned to defend with your life.” The grove quiets again, and the three stand at the seam, at the hinge where time and space tremble. Rory feels the weight of the moment—an entire life’s worth of decisions pressing to be weighed in this single breath. The pendant’s warmth grows to a steady, bright pulse, and she allows herself to believe that warmth means the grove approves of her question, or at least of her willingness to ask without flinching. She looks to Isolde, who eyes the seam with a mixture of curiosity and caution. “What do you see in your visions, Isolde? What would your prophecies say about stepping through this hinge?” Isolde’s gaze lands on Rory, and the Seer speaks in her riddle-voice, a cadence that would be almost musical if it weren’t so precise. “Visions are not maps; they are whispers about the weather of your own heart. If you know how to listen, you will hear the wind tell you what you must carry, what you must abandon, and what you must become.” Rory’s breath finds a line again, the scar in her wrist tingling as if in response to the memory of an old injury. The grove’s amber light seems to lean closer, as if the place itself is listening for the answer she fears to confess. She does not want to reveal the deepest fear that gnaws at her, the fear of becoming someone who chooses safety over truth again and again, the fear that she would hand someone else a future in order to spare herself one more moment of loneliness and guilt. But here, with Nyx and Isolde and the world that breathes around them, she senses that truth is not something to be feared but something to be learned, a skill to be honed—like the edge of the blade she wears or the careful way she balances caution with courage in every delivery she makes and every argument she wins or loses. “Then tell me this,” Rory says at last, forcing her voice to stay even, to keep the tremor from betraying her. “If I step through the seam and nothing bad happens, if I cross into that other side and come back whole, does that absolve me of the fear? Or will I only discover that fear travels with me, wearing a new face?” The three of them stand still as the wind that does not come stirs the amber light above the seam. For a moment the grove holds its breath, the light blooming brighter at Rory’s core, a glow that travels outward until it burns in the corners of her vision with a low, steady flame. She can hear the soft whisper of the sigils urging her onward, their glow becoming a chorus that sings of old magic, patient and precise. The Heartstone pendant glows with a warmth that is almost a whisper’s warmth—the safe warmth of someone who has fought a long night and won, someone who knows there is still a dawn to face. She steps closer to the seam, not yet crossing, but pressing her palm to the very edge of the air where it feels thinner, almost like fabric that has turned sheer enough to feel through your skin. When her fingers touch the seam, the air is not cold but a soft, mineral sting, as if she’s brushing against the edge of a world that’s not quite solid. The seam responds to her touch with a ripple that travels through the air as if a stone has skipped across a pool of honey. The runes glow brighter in a chorus of small, ancient lights. The Heartstone in her chest flares once in a bright, ruby-orange flare and settles to a wrist-thick glow in time with the pulse of the sigils. And then, something chooses to happen: not a demand, not a threat, but a quiet option offered like a door easing shut on your knuckles simply because you asked permission to open it. The seam doesn’t push or pull; it simply sits there, a doorway waiting for someone who has learned to listen, someone with courage to ask for what matters, not what’s easy. The grove does not intrude; it only becomes a witness to the moment where a person chooses who she wants to be. Rory lets out a breath she didn’t realize she held. She looks at Nyx and Isolde, sees the same careful, patient angle in their expressions—the knowledge that this is not a game or a test but a choice that will remap their paths. Her scar pinches with a sting she recognizes as both pain and memory. She draws the blade a fraction, enough to remind herself of danger and of power, not as a weapon of conquest but as a tool she can call upon when she has earned it and not a thing she should rely upon to escape fear. “Not yet,” Rory says, with a steadiness that surprises her more than it surprises the others. “We will not rush into the seam. But we will not walk away from it, either. If we stay, we stay with eyes open and hearts ready to give an honest answer to the grove’s questions.” Nyx nods, their form slipping a touch more into the shadowed half-light of the grove as if appreciating Rory’s balance between caution and risk. “We learn by listening,” Nyx says, and the whisper is almost friendly this time, not a threat, not a dare, but a promise that the next moment will come with its own lesson. Isolde gives a small, almost amused tilt to her mouth, the rim of her lips catching the amber glow and turning it into a tiny flame of soft light. “Then listen we shall,” she says, her voice a thread of sound in the midst of the grove’s breath. “The future’s sentence ends—if it ends—with your choosing to remember why you crossed the threshold in the first place.” And so they stand, three figures half-lost in a place that is more a question than a map, a sanctuary that asks of them not to bleed secrets but to bleed doubt away until they recognize a single, undeniable truth: the choice to walk through the seam is the choice to alter their own narrative, to secure something they have not yet named, to face a danger that might arrive with the dawn, or perhaps with a night that lasts longer than any memory. The grove listens, the sigils pulse, and the Heartstone’s warmth persists as if it knows the moment has not yet chosen to close. Rory does not move toward the seam again, but she does not retreat either. She steps a measured pace away from the door, back toward Nyx and Isolde, toward the amber light that bathes their shoulders and highlights the quiet determination in their faces. “Let us see what we can learn without surrendering ourselves to something we aren’t ready to understand,” Rory says, voice even, a touch of steel beneath the warmth of wonder. “We came here seeking a sign that we belong to the truth we claim. If the grove will not give us that sign in one breath, perhaps it will take a handful of breaths and a series of careful questions.” Nyx answers by drifting closer to Rory’s left side, their shadow stretching forward as if it wants to reach out to the world beyond the seam without ever crossing it. Isolde steps in from Rory’s right, her presence a steady, lucid compass pointing toward the center of the circle of stones. They do not hurry the moment, for the grove does not hurry them; it simply offers the option to stay or to go, to listen or to bargain, to accept or to refuse what lies beyond the rune-lit air. And then, with a final exhale that seems to dispel some of the grove’s breath from her lungs and replace it with something lighter, Rory allows the weight on her chest to ease. The amber glow grows a notch brighter, as if the grove itself approves of their decision to hold their course rather than sprint into the unknown. The sigils dim a fraction, as if to say that the door remains open but will listen only to them, now, for the moment they choose to cross. The pool remains, the glade remains, the hedgerows and the oak stones remain. The three stand as a unit on the edge of a dream, listening to the world’s slow heartbeat alongside their own, ready for the next moment to arrive with a hush and a possibility. The Heartstone Pendant’s glow settles into a comfortable warmth against Rory’s chest, a soft reminder that danger can be met, and truth can be told, and fear can be faced without becoming the thing that defines a person. “Let us take a breath,” Rory says after a pause that feels measured, almost ceremonial. “If we’re to step through that seam, we do it as a pact: to learn, to guard, to tell the truth to those who deserve it, and to return with questions not of selfish appetite but of shared necessity.” Isolde’s eyes brighten with the faintest shimmer of starlight in the candle-amber of her gaze. “A pact,” she repeats, the word heavy with meaning, then lighter with relief. “Then we begin by listening to the grove a little longer, not with the mind’s desire to conquer but with the heart’s intention to understand.” Nyx breathes out a wordless sound that is more a rustle of night than speech. It might be laughter, or it might be the sound of a tree sighing at the weather of the planet above them. Rory cannot tell, and she does not press for the certainty. She just breathes, and the grove breathes back, the ancient place accepting and, in its own reticent way, approving. They stay, for a little while, listening to the lamplight of the grove, letting the moment spread around them like a soft cloak. The world beyond the seam remains a whisper on the edge of hearing, a whisper that becomes a promise when Rory’s mind returns to the scar on her wrist and the warmth in the pendant and the blade at her hip that feels, somehow, less like a weapon and more like a key. In the hush between heartbeats, the grove reveals one more truth: the Veil is not a barrier to break but a chorus to hear. The questions asked here, in this amber-lit place where time sways, carry consequences not measured by years but by the courage of few, steady breaths, and the willingness to face what lies just out of sight. And so they stand longer, not as conquerors stepping into a foreign world but as travelers who have learned the first, hardest rule of all: when a door opens, it does not demand you walk through in a single stride. It asks you to decide, again and again, who you want to be when the seam speaks your name.
created_at"2026-02-17T02:41:11.416089+00:00" 2/17/2026, 2:41:11 AM
model"openai/gpt-5-nano-2025-08-07"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency6229
moderation_latency(null)
generation_time79082
tokens_prompt1590
tokens_completion10168
native_tokens_prompt1532
native_tokens_completion11068
native_tokens_completion_images0
native_tokens_reasoning3648
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.0045038
router(null)
provider_responses
0
id"resp_0cc673f097272e79016993d4f7990c8195adc458867a2a92a1"
status200
is_byokfalse
latency162
endpoint_id"50329d77-04e1-4979-a184-c33030289476"
provider_name"OpenAI"
model_permaslug"openai/gpt-5-nano-2025-08-07"
api_type"completions"
id"gen-1771295991-q9a0tLgbEuPPtPRiauk4"
upstream_id"resp_0cc673f097272e79016993d4f7990c8195adc458867a2a92a1"
total_cost0.0045038
cache_discount(null)
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
6.8966% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags29
adverbTagCount11
adverbTags
0"Rory says softly, allowing the words to rattle into the quiet [softly]"
1"Nyx says again, their voice a caress on the ear [again]"
2"Rory murmurs, more to herself than to the others [more]"
3"she says, almost to herself, the word heavy with history [almost]"
4"Isolde asks softly, provoking Rory into something more direct than she’s comfortable with [softly, more]"
5"Rory says at last, the words heavy with a confession she rarely speaks aloud [rarely]"
6"Rory whispers, almost to the air, as if calling a door rather than crossing a threshold [almost rather]"
7"Rory says, with a steadiness that surprises her more than it surprises the others [more]"
8"Nyx says, and the whisper is almost friendly this time, not a threat, not a dare, but a promise that the next moment will come with its own lesson [almost]"
9"Rory says after a pause that feels measured, almost ceremonial [almost]"
10"she repeats, the word heavy with meaning, then lighter with relief [then]"
90.3319% AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount6206
totalAiIsmAdverbs6
found
0
adverb"quickly"
count1
1
adverb"slightly"
count1
2
adverb"softly"
count2
3
adverb"suddenly"
count1
4
adverb"very"
count1
highlights
0"quickly"
1"slightly"
2"softly"
3"suddenly"
4"very"
100.0000% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.0000% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
69.3845% AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount6206
totalAiIsms19
found
0
word"tangible"
count1
1
word"beacon"
count1
2
word"sanctuary"
count1
3
word"enigmatic"
count1
4
word"throb"
count1
5
word"resonance"
count1
6
word"velvet"
count1
7
word"unspoken"
count1
8
word"weight"
count8
9
word"echoes"
count1
10
word"etched"
count2
highlights
0"tangible"
1"beacon"
2"sanctuary"
3"enigmatic"
4"throb"
5"resonance"
6"velvet"
7"unspoken"
8"weight"
9"echoes"
10"etched"
100.0000% Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"weight of words/silence"
count1
highlights
0"the weight of the moment"
100.0000% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences206
matches(empty)
100.0000% Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount6
hedgeCount17
narrationSentences206
filterMatches
0"think"
1"feel"
2"look"
3"realize"
4"listen"
hedgeMatches
0"seems to"
1"started to"
2"begins to"
3"seem to"
4"tries to"
5"tend to"
100.0000% Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount6
totalSentences230
matches
0"is, that we’re"
1"learned that some"
2"believe that warmth"
3"senses that truth"
4"discover that fear"
5"say that the"
63.3047% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs82
mean75.05
std27.89
cv0.372
sampleLengths
0113
1110
2129
323
493
566
679
7118
8106
995
1071
1145
1250
1348
14108
15107
1629
1795
18106
1938
2070
2141
2286
23122
2446
2569
2695
2770
2888
2964
3060
3123
3265
33105
3459
3566
3643
3744
3871
3926
4065
4178
4265
4349
4491
4564
46103
47111
4886
49120
100.0000% Passive voice overuse
Target: ≤5% passive sentences
passiveCount5
totalSentences206
matches
0"being heard"
1"is marked"
2"being tuned"
3"is etched"
4"made"
100.0000% Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount0
totalVerbs808
matches(empty)
88.0000% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount5322
adjectiveStacks2
stackExamples
0"bright, ruby-orange flare"
1"same careful, patient angle"
adverbCount192
adverbRatio0.036076662908680945
lyAdverbCount44
lyAdverbRatio0.008267568583239383
100.0000% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences230
echoCount0
echoWords(empty)
100.0000% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences230
mean26.76
std12.28
cv0.459
sampleLengths
026
119
229
339
441
535
634
710
820
911
1033
1120
1235
1319
144
1530
1612
1725
1826
1921
2021
2124
2230
2326
2423
2545
2635
2738
286
2928
3020
3121
3231
3312
3430
3531
3622
3723
3831
3917
4025
4120
4210
437
4433
4524
4624
4730
4836
4942
35.2174% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats34
diversityRatio0.1608695652173913
totalSentences230
uniqueOpeners37
0.0000% Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags29
fancyCount21
fancyTags
0"Nyx whispers, their voice a rustle, a whisper carried on the wind even when there is no wind (whisper, carry on does not be no)"
1"Isolde says, gliding to a stop before a circle of standing stones set into the earth like teeth in a locked jaw (say, glide stand set)"
2"whisper-says Nyx, errant as a thought that knows the right word but chooses the wrong moment to speak it aloud (know choose speak aloud)"
3"Isolde says, voice lowered to a purl of sound, a riddle wrapped in a hush (say, lower wrap)"
4"Isolde murmurs, though Rory cannot tell whether the warning is for the others or for herself (does not tell be)"
5"Rory says softly, allowing the words to rattle into the quiet (say softly, allow rattle)"
6"she says, her voice a chorus of soft bells (say, voice)"
7"the shade says, though Rory suspects the phrase is more Nyx’s idiom for (say, suspect be)"
8"Nyx says again, their voice a caress on the ear (say again)"
9"Rory murmurs, more to herself than to the others (rory murmurs more to herself than to the others)"
10"Isolde asks softly, provoking Rory into something more direct than she’s comfortable with (ask softly, provoke more direct be)"
11"Rory says at last, the words heavy with a confession she rarely speaks aloud (say last, rarely speak)"
12"Rory whispers, almost to the air, as if calling a door rather than crossing a threshold (whisper, call)"
13"she says, voice soft, as if she’s speaking to herself as much as to them (say, voice speak)"
14"whispers (whisper)"
15"Rory says at last, forcing her voice to stay even, to keep the tremor from betraying her (say stay keep betray)"
16"Rory says, with a steadiness that surprises her more than it surprises the others (say, surprise surprise)"
17"Nyx says, and the whisper is almost friendly this time, not a threat, not a dare, but a promise that the next moment will come with its own lesson (say, be almost come)"
18"she says, her voice a thread of sound in the midst of the grove’s breath (say, voice)"
19"Rory says after a pause that feels measured, almost ceremonial (say feel)"
79.5962%