Run: 2026-02-17-01KHMQJ2PB227MQ5ZGJXBWMMPB

Run Details

Duration:
24.4s
Cost:
$0.011433
Provider:
Amazon Bedrock

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary.

Model response

AI
The forest fell away behind them like a stage curtain pulled shut. One moment, the three of them stood beneath the ancient oaks of Richmond Park, breath pluming in the late autumn air. The next, the trees seemed to bow inward, their trunks twisting into spirals of bark that pulsed faintly with veins of silver light. Rory stepped forward, her boot sinking slightly into moss that exhaled a breath of something warm and floral — not earth, not exactly a scent, more like the memory of one. “This is it,” Isolde murmured, her silver hair drifting as if underwater despite the stillness. She had not crossed the threshold yet, only watched with her pale lavender eyes, unblinking. "The Grove breathes today." Nyx slid forward like smoke coiling from a guttered candle, their shadow-form rippling at the edges. The air around them dimmed. “The Veil is thinner here,” they whispered, their voice a rustle beneath leaves. “I can taste the in-between.” Rory tightened her grip on the strap of her courier bag — a nervous habit. The Heartstone pendant beneath her jacket thrummed faintly, a pulse like a distant heartbeat. She hadn’t told them it had started doing that three days ago, right before the dreams began: visions of endless feasts beneath amber skies, of tables groaning under fruits that wept crimson juice, and a figure in a crown of thorns made of bone, laughing as he carved into something that screamed. "Does it always feel like this?" she asked, her voice low. Her breath didn’t fog here. The air was warm. Lush. Isolde stepped across. Her bare feet left no print in the moss. “It does not *feel* the same twice. The Grove remembers those who enter. It dreams with them.” They moved deeper. Trees rose on either side, but they weren’t trees — not quite. Their bark gleamed like polished obsidian, yet when Rory brushed a hand against one, it felt warm, yielding. Leaves overhead shimmered between green and gold, then violet, as if painted by a hand that didn’t believe in fixed colors. Flowers bloomed in spirals along the trunks, petals unfolding and folding again in silent repetition. One pulsed with a soft rhythm, and she swore it matched the beat of her own pulse. A sound — not quite a bird, not quite a child — trilled from above. Nyx flinched, their form flickering translucent for a moment. “You feel it too,” Rory said. “The air… it resists,” Nyx answered. “Not hostile. But watchful.” Isolde walked ahead, her silver hair catching light that didn’t seem to originate from any sun. “The Grove is not afraid of shadows. But it knows you are not of this world. Nor fully of any.” Nyx exhaled — a sound like wind through a keyhole — and reshaped, drawing themselves taller, more defined. Their violet eyes glimmered in the shifting light. “I was once of this world.” A clearing opened before them, ringed by standing stones — not carved, but *grown*, fused from roots and stone. At its center stood a pool, its surface still as glass, yet deep as a sky. It reflected nothing — not the trees, not the sky. Only a swirl of opal and smoke beneath its surface. Rory approached slowly. Her shadow didn’t fall on the water. “What is it?” she asked. “A mirror that does not show faces,” Isolde said, crouching beside it. “It shows what *wants* to be seen.” She dipped a fingertip into the pool. The surface rippled, then flared. Images flickered beneath — Rory as a child, laughing on a beach in Cardiff, her father lifting her onto his shoulders. Then a man’s hand slamming a door, a ring glinting — Evan. Then flames. A kitchen in Dymas, vast and golden, where a figure with antlers made of blackened bread turned to look at her. Rory stepped back, heart racing. The pendant beneath her clothes burned now, not painfully, but insistently. “That place,” she said. “I’ve seen it.” “In dreams,” Isolde said softly. “Yes.” Nyx hovered at the edge of the clearing. “Dymas,” they whispered. “Gluttony. That realm hungers for more than food.” Rory touched the pendant. “How do I know that name?” “It found you,” Isolde said. “Or you found it. The Grove does not concern itself with why. Only that it *is*.” A breeze stirred — too sudden, too deliberate. The flowers closed. Above, the leaves darkened to deep indigo. The air thickened, pressing against Rory’s ears. Then a whisper — not from Nyx, not from Isolde — but from the standing stones. A chorus of soft voices speaking in a language that slithered around meaning. Nyx stiffened. “Something’s wrong with the boundary.” Isolde stood slowly. “The solstice nears. The Veil thins. It is not only mortals who notice.” The pool rippled again, harder this time. The image changed — not a memory, not a vision, but a *place*: a cavern of roots beneath the Grove. In its depths, something glowed — a cluster of crystals, pulsing with crimson light. One shard lay cracked on the ground. Rory recognized it instantly. “The Heartstone,” she breathed. “It’s… part of one.” “The first fracture,” Isolde said. “Long ago, a sliver was torn from the root-heart of the Grove. Taken through the Veil. Bound to a mortal hand.” Rory looked down at her chest, where the pendant lay hidden. “Me.” Isolde nodded. “You carry what was stolen. Now the Grove calls it home. Or perhaps,” she added, her voice lowering, “it calls *you*.” The pendant flared once, hot and bright beneath her skin. Nyx moved closer, their voice urgent. “If it’s part of a deeper lattice — a living tether — and the Veil weakens…” “Then the rift could widen,” Rory finished. Her mind raced, cool and sharp even as her pulse hammered. “Not just here. Other points. Gateways to Hel. To the Fae Courts.” “To Dymas,” Nyx said. A silence settled, thick with unspoken dread. Isolde turned and reached into the moss beside the pool. Her fingers curled around something cold. She drew it out slowly. A dagger. Slender, leaf-shaped, carved from a metal that drank the light. Moonsilver. It hummed under the air. “When last the Grove opened to one bound to another realm,” Isolde said, offering it to Rory, “it gave not only warning, but weapon.” Rory hesitated only a second before taking it. The blade was icy in her grip, but the chill didn’t burn — it *cleansed*, like winter air in the lungs. The Fae-Forged Blade. She had no training with it. Yet when she held it, the fractured visions in the pool steadied. The whispering stones fell silent. Nyx drifted closer. “She’s not ready for what comes.” “No,” Isolde agreed. “But she is chosen.” Rory looked at the blade, then at the pool, where the image of Dymas flickered like a dying flame. She thought of Yu-Fei’s kitchen, of the smell of ginger and soy, of Silas’ gruff laugh from below her flat. Of Eva, safe in London, unaware of any of this. “I don’t want to be chosen,” she said. “But I’ll be ready.” Above, the sky inside the Grove rippled. For a moment, the canopy parted, revealing not stars, but a slow, drifting ocean of shadow — the spaces between realms, where Nyx had wandered for centuries. And beneath it all, the Grove breathed. Waiting. Watching. The journey back would not be the same. The world outside had aged minutes — the Grove, she knew, had given her hours. But time, too, was bending. And the first true crack in the Veil was already forming.
created_at"2026-02-17T02:41:31.436227+00:00" 2/17/2026, 2:41:31 AM
model"writer/palmyra-x5-20250428"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency448
moderation_latency182
generation_time24074
tokens_prompt1590
tokens_completion1987
native_tokens_prompt1565
native_tokens_completion1749
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.011433
router(null)
provider_responses
0
status200
is_byokfalse
latency448
endpoint_id"c684c4e7-1b77-4ca5-9516-7ecc66e2c455"
provider_name"Amazon Bedrock"
model_permaslug"writer/palmyra-x5-20250428"
api_type"completions"
id"gen-1771296066-kyCTgQ6HL1IaQaTLP4sZ"
upstream_id(null)
total_cost0.011433
cache_discount(null)
upstream_inference_cost0
provider_name"Amazon Bedrock"

Evaluation details

Result Evaluator Details Meta Data
100.0000% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags19
adverbTagCount1
adverbTags
0"Isolde said softly [softly]"
60.1276% AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount1254
totalAiIsmAdverbs5
found
0
adverb"slightly"
count1
1
adverb"slowly"
count3
2
adverb"softly"
count1
highlights
0"slightly"
1"slowly"
2"softly"
100.0000% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.0000% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
52.1531% AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount1254
totalAiIsms6
found
0
word"flickered"
count2
1
word"shimmered"
count1
2
word"glinting"
count1
3
word"unspoken"
count1
4
word"fractured"
count1
highlights
0"flickered"
1"shimmered"
2"glinting"
3"unspoken"
4"fractured"
100.0000% Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.0000% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences106
matches(empty)
100.0000% Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences106
filterMatches(empty)
hedgeMatches
0"seemed to"
1"seem to"
100.0000% Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount1
totalSentences128
matches
0"know that name"
100.0000% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs50
mean25.38
std20.88
cv0.823
sampleLengths
087
134
239
381
421
529
686
724
86
910
1036
1132
1255
1310
145
1519
1668
1716
187
196
2019
2110
2221
2325
2429
257
2616
2748
284
298
3026
3112
3223
3310
3422
3530
364
377
3821
3918
4024
4155
429
437
4449
4512
4634
479
4823
4916
100.0000% Passive voice overuse
Target: ≤5% passive sentences
passiveCount0
totalSentences106
matches(empty)
100.0000% Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount1
totalVerbs165
matches
0"was bending"
98.3180% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount978
adjectiveStacks0
stackExamples(empty)
adverbCount41
adverbRatio0.041922290388548056
lyAdverbCount14
lyAdverbRatio0.014314928425357873
100.0000% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences128
echoCount0
echoWords(empty)
100.0000% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences128
mean9.91
std7.44
cv0.75
sampleLengths
012
121
223
331
415
515
64
716
85
913
105
1115
1214
1352
1411
155
164
171
183
199
2017
213
2212
2318
2421
2515
2617
2715
289
296
306
314
3216
3320
3418
358
366
3719
3816
3910
4010
413
427
435
4412
457
467
475
4821
4912
59.1146% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.3828125
totalSentences128
uniqueOpeners49
43.4211% Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags19
fancyCount10
fancyTags
0"Isolde murmured, her silver hair drifting as if underwater despite the stillness (murmur)"
1"they whispered, their voice a rustle beneath leaves (whisper)"
2"Isolde said, crouching beside it (say, crouch)"
3"Isolde said softly (say softly)"
4"they whispered (whisper)"
5"she breathed (breathe)"
6"she added, her voice lowering (add, lower)"
7"Rory finished (finish)"
8"Isolde said, offering it to Rory (say, offer)"
9"Isolde agreed (agree)"
89.0079%