Run: 2026-02-17-01KHMR19N8ETYQ3HKGPAAA8FSW

Run Details

Duration:
37.4s
Cost:
$0.035051
Provider:
Google AI Studio

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary.

Model response

AI
The air hit Rory first—thick and warm, heavy with the scent of roasted honey and some unknown, overripe fruit. It coated her tongue, a cloying sweetness that made the back of her throat ache. She took a step forward, her boot sinking into turf that was less like grass and more like plush, emerald velvet. Above them, the sky was a deep, unending amber. There was no sun, no moon, just a high, uniform glow that cast everything in the warm, syrupy light of a perpetual sunset. The Heartstone Pendant, tucked beneath her shirt, pressed a steady, insistent heat against her skin, a frantic pulse that matched the thrumming in her own veins. “The eye is easily fooled where the palate is king,” Isolde murmured. Rory looked over at the seer. Isolde stood serene amidst the alien splendor, her silver hair a stark cascade against the golden light. As she moved, her bare feet made no impression on the velvet ground. She left no footprints, a ghost gliding over a world that shouldn't exist. To Rory’s other side, shadow coalesced. Nyx’s form wavered, a humanoid silhouette stitched from darkness, their faintly glowing violet eyes the only fixed point in their shifting shape. They seemed to drink the amber light, their edges sharpening for a moment before softening again. *This place is hungry,* Nyx’s voice whispered, not in her ear, but inside her head, a rustle of dry leaves. *It starves for sensation.* Rory’s hand strayed to her hip, her fingers brushing the cool, familiar grip of the Fae-forged blade Isolde had given her. The moonsilver was cold, a sliver of ice in the oppressive warmth of this place—Dymas. A corner of Hel itself. The thought should have made her knees weak, but instead, a cold resolve settled in her stomach. They moved deeper, following a path paved with smooth, milky stones that seemed to hum with a low energy. To their left, an orchard spread out, trees with bark like polished silver and leaves of deep indigo. The fruit hanging from their branches was a marvel: clusters of small, crystalline globes that chimed faintly when a breeze stirred them, and heavy, pear-shaped fruits that glowed with a soft, internal luminescence. The smell was intoxicating, a dozen different perfumes rolled into one. Rory saw a low-hanging branch, one of the glowing pears just within reach. Her mouth watered, an involuntary, primal urge to pluck it, to taste it. “All that glitters is not food,” Isolde said, her pale lavender eyes fixed on Rory’s hand. The Fae compulsion meant she couldn’t lie, but her warnings were always wrapped in silk. Rory pulled her hand back as if burned. “Right.” Nyx drifted closer to the trees, their form becoming less solid, more smoke-like. They passed a hand—a suggestion of fingers made from shadow—through one of the glowing fruits. It didn’t disturb the pear, but the light within it flickered and dimmed. *Memory,* Nyx whispered in her mind. *The fruit grows from the memory of a taste, a perfect meal, a moment of satisfaction. To eat it is to consume an echo. It will not nourish. It will only make you want more.* A shiver traced its way down Rory’s spine, cutting through the heat. The whole realm was an illusion of plenty, a feast for a ghost. She tore her gaze away from the tempting orchard and focused on the path ahead. It began to widen, curving around a terraced hill. On the terraces grew grapevines, not the gnarled green and brown things she knew from home, but thick, pulsing vines of crimson and gold, coiled around trellises of what looked like carved bone. The grapes were the size of plums, so swollen with juice they looked ready to burst. From somewhere beyond the vineyards, music drifted towards them. It was a chaotic symphony of stringed instruments and manic percussion, a tune that snagged at the rhythm of her heart and tried to speed it up. With the music came the sound of laughter—high and unrestrained, teetering on the edge of hysteria. The path crested the hill, and Rory stopped, her breath catching in her chest. Below them lay a sprawling city of brass and marble, built in a wide, sweeping valley. Ornate towers scraped at the amber sky, connected by impossible bridges of hanging gardens. Rivers of what looked like dark, bubbling wine flowed through canals, crossed by delicate, arching footbridges. And everywhere, there was movement. Throngs of beings—some vaguely human, others monstrously not—crowded the plazas and balconies. It was a carnival, a city-sized bacchanal that pulsed with a feverish, desperate energy. At the city’s heart was a vast, open-air coliseum. From its center, plumes of fragrant smoke billowed into the sky. Even from this distance, Rory could see the grand feast laid out within: tables groaning under the weight of roasted beasts, mountains of glittering pastries, and fountains spouting luminous liquids. But it was the workers who drew her eye. Beings in simple tunics hurried along the periphery, their movements jerky and frantic. They stoked fires, carried immense platters, and poured wine, their faces slack, their eyes hollowed out with a profound exhaustion that the endless celebration around them only seemed to mock. Helbound souls, she realized. Contracted to serve the insatiable appetites of Dymas for eternity. “So much life,” Rory said, her voice quiet. *Look closer,* Nyx whispered. The Shade pointed with a shadowy arm. *It is not life. It is consumption. They are devouring themselves.* Rory followed their gesture and saw it. The feasting figures weren’t just eating the food. They were biting at their own hands, clawing at the rich fabrics of their clothes to get at the flesh beneath, their faces smeared with gold dust and blood, their laughter never ceasing. They felt no pain, only the drive to consume. A prince in silks tore a jeweled ring from his own finger and swallowed it whole. A creature with skin like cracked porcelain drank straight from a wine canal, not stopping even as the liquid spilled down its front and stained its robes. It was a place of infinite indulgence that had collapsed into infinite self-destruction. The pendant at her chest burned hotter. Unease curdled into a cold dread in her gut. She glanced at Isolde, whose ethereal face was, for the first time, impassive, a mask of ageless sorrow. “Where we must go is not for the revellers,” the seer said, her gaze fixed on a slender spire on the far side of the city, one that seemed to be made of spun sugar and gilded bone. “It is for the one who watches the feast.” Rory nodded, swallowing against the cloying air. Her own hunger had vanished, replaced by a metallic taste of fear. She drew the Fae-forged blade. The moonsilver dagger felt impossibly, blessedly cold in her grip, the clean, sharp chill of it a small anchor in this world of overwhelming heat and desperate excess. The crescent-shaped scar on her left wrist seemed to stand out, a pale white line against her skin. She had fled one kind of ravenous man once. It seemed she was destined to face another. Nyx solidified beside her, their form more defined now, taut with a predator’s stillness. Their violet eyes scanned the grotesque panorama of the city. Isolde began to walk again, her silver hair catching the amber light as she started down the path toward the madness below, leaving no trace of her passage. Rory took a steadying breath, the scent of honey and rot filling her lungs, and followed.
created_at"2026-02-17T02:50:02.776877+00:00" 2/17/2026, 2:50:02 AM
model"google/gemini-2.5-pro"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2366
moderation_latency(null)
generation_time37362
tokens_prompt1590
tokens_completion3007
native_tokens_prompt1593
native_tokens_completion3306
native_tokens_completion_images0
native_tokens_reasoning1643
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
usage0.03505125
router(null)
provider_responses
0
status200
is_byokfalse
latency2366
endpoint_id"b261d15b-95ce-4c8c-8bce-00eb0dc1ff77"
provider_name"Google AI Studio"
model_permaslug"google/gemini-2.5-pro"
api_type"completions"
id"gen-1771296564-A4iceiwoDdDY8keXMqC5"
upstream_id(null)
total_cost0.03505125
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"

Evaluation details

Result Evaluator Details Meta Data
100.0000% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount0
adverbTags(empty)
100.0000% AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount1280
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.0000% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.0000% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.0000% AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount1280
totalAiIsms17
found
0
word"ethereal"
count1
1
word"luminous"
count1
2
word"crystalline"
count1
3
word"symphony"
count1
4
word"flickered"
count1
5
word"wavered"
count1
6
word"oppressive"
count1
7
word"porcelain"
count1
8
word"velvet"
count2
9
word"silk"
count1
10
word"marble"
count1
11
word"profound"
count1
12
word"stark"
count1
13
word"weight"
count1
14
word"amidst"
count1
15
word"echo"
count1
highlights
0"ethereal"
1"luminous"
2"crystalline"
3"symphony"
4"flickered"
5"wavered"
6"oppressive"
7"porcelain"
8"velvet"
9"silk"
10"marble"
11"profound"
12"stark"
13"weight"
14"amidst"
15"echo"
100.0000% Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.0000% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences89
matches(empty)
100.0000% Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount0
hedgeCount8
narrationSentences89
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
2"tried to"
100.0000% Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount0
totalSentences91
matches(empty)
100.0000% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs26
mean48.65
std28.83
cv0.593
sampleLengths
055
158
212
349
444
524
658
7107
831
99
1041
1141
1298
1352
1414
1577
1650
1766
188
1922
20113
2134
2247
2387
2452
2516
100.0000% Passive voice overuse
Target: ≤5% passive sentences
passiveCount1
totalSentences89
matches
0"was destined"
100.0000% Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount2
totalVerbs198
matches
0"was intoxicating"
1"were biting"
94.0000% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1242
adjectiveStacks1
stackExamples
0"heavy, pear-shaped fruits"
adverbCount33
adverbRatio0.026570048309178744
lyAdverbCount10
lyAdverbRatio0.008051529790660225
100.0000% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences91
echoCount0
echoWords(empty)
100.0000% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences91
mean13.9
std7.8
cv0.561
sampleLengths
019
115
221
39
423
526
612
76
817
913
1013
116
1222
1316
1420
154
1621
1715
185
1917
2019
2118
2233
2311
2413
2513
2616
2715
288
291
3013
3115
3213
336
3416
358
364
377
3812
3913
4015
419
4233
4316
449
4527
4616
4714
4816
4914
58.2418% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.3956043956043956
totalSentences91
uniqueOpeners36
0.0000% Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags4
fancyCount3
fancyTags
0"Isolde murmured (murmur)"
1"Isolde said, her pale lavender eyes fixed on Rory’s hand (say, eyes fixed)"
2"the seer said, her gaze fixed on a slender spire on the far side of the city, one that seemed to be made of spun sugar and gilded bone (say, fix seem be made spin gild)"
85.4260%