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Run: 2026-02-17-01KHMR4NAVM3N8BAP4EX9N8SXV
Run Details
Model:
Z.AI GLM 5
Test:
Bad Writing Habits
Scenario:
Fantasy: entering an ancient ruin
Duration:
29.7s
Cost:
$0.010026
Provider:
Venice
Model input
System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary.
Model response
Messages
Meta
AI
The standing stones rose from the earth like the ribs of some ancient leviathan, their surfaces carved with spirals that
seemed to
shift when Aurora
look
ed at them too directly. She paused at the edge of the clearing, her breath catching in her throat. Richmond Park stretched behind her—familiar, mundane, with its joggers and dog-walkers and the distant hum of London traffic—but ahead lay something else entirely. "You
feel
it, don't you?" Nyx's voice curled through the air beside her, barely louder than rustling leaves. They had solidified enough to be visible, a silhouette of deeper darkness against the growing twilight, those faint violet eyes the only distinct feature in their shadowed form. Aurora nodded. The air here tasted different—sweeter, heavier, like the memory of summer even as autumn chill nipped at her exposed skin. She touched the Heartstone pendant at her collarbone,
feel
ing its familiar warmth, the deep crimson gem pulse a steady rhythm against her fingers. Not warning. Something else. Anticipation, maybe. "The boundary is thin here." Nyx drifted toward the nearest stone, their form flickering as they passed between shadows cast by the ancient oaks. "Thinner than I expected. Your pendant recognizes it." "How do we—" Aurora started, but the words died in her throat as she stepped forward. The world folded. Not violently—nothing so dramatic as a fall or a shove. It was more like walking through a curtain of water without getting wet, like slipping between one heartbeat and the next. The sounds of the park vanished. The traffic, the distant laughter of children, the crunch of gravel underfoot—all of it replaced by a
profound
, heavy silence that pressed against her eardrums. Then sound returned, but wrong. Birdsong that spiraled in harmonies too complex for any earthly thrush. Wind chimes from nowhere and everywhere. The groan of old wood that sounded almost like speech. Aurora opened her eyes—she hadn't realized she'd closed them—and forgot how to breathe. The clearing blazed with color. Wildflowers carpeted the ground in riots of purple and gold and impossible blue, their blooms undiminished by the season that should have left them bare and brown. Oak trees ringed the perimeter, but these were nothing like the gnarled specimens she'd seen in the park. Their trunks twisted in patterns that hurt to follow, bark scored with the same spiral carvings as the standing stones, and their leaves
shimmered
with an internal luminescence that cast the entire grove in a soft, eternal twilight. "Rory." Nyx's voice came from everywhere at once, and she turned to find them dispersed across the shadows of half a dozen trees, a presence rather than a figure. "This place—be careful. The magic here is old. Wild. It doesn't follow rules we understand." She believed it. The light itself behaved strangely, pooling in some places and avoiding others, creating pathways of brightness and shadow that seemed almost intentional. As she watched, a butterfly drifted past—not orange and black like the ones she remembered from childhood, but translucent, its wings carrying patterns that shifted like oil on water. It landed on a flower, and the bloom turned toward it like a cat leaning into a caress. "The pendant," Aurora said, her voice hushed. She
look
ed down to find the Heartstone blazing, its crimson glow bright enough to cast shadows of its own. "It's never done that before." "A convergence point." Nyx materialized at her shoulder, more solid than she'd seen them outside of combat. Their violet eyes swept the grove with something that might have been unease. "This place exists between. Not quite Earth, not quite Fae. A pocket where the rules of both apply and neither." They paused. "I have not walked here since—since before. The grove remembers differently than I do." Aurora
filed that admission
away for later. There was pain in Nyx's whisper of a voice, something ancient and aching, but now wasn't the time to probe. She stepped deeper into the clearing, and the wildflowers bent away from her boots without a breath of wind, creating a path where none had been. The ground felt spongy, alive, and she tried not to think too hard about what that meant. Every sense strained to take in details that slipped away even as she perceived them—the smell of flowers she had no names for, the sound of water running somewhere that didn't
seem to
have a stream, the taste of magic on her tongue like copper and honey. "Someone's here," she said. Not a question. She could
feel
it—a presence watching, patient and old. Nyx went still. Even their shadows stopped moving. "You're certain?" "The pendant." She held it up, and the gem's glow pointed like a compass needle toward the far end of the clearing, where the oaks grew dense and the light grew dim. "It's
pulling that direction
." They moved together, Aurora's boots crunching
softly
on grass that sprang back up behind her untouched, Nyx flowing between shadows so smoothly they
seemed to
teleport rather than walk. The grove grew darker as they progressed—not the darkness of night, but something more deliberate. Watchful. And then the trees parted, and Aurora understood why Isolde had chosen this place. A pool of impossible clarity occupied the center of the inner clearing, its surface reflecting not the trees above but something else entirely—stars, perhaps, or the spiraling patterns carved into the standing stones. Steam rose from its surface despite no visible heat source, and the air around it
shimmered
like a mirage. Beside the pool, impossibly still, stood a figure. Aurora's hand moved to her hip, where the Fae-forged blade hung cold against her side. The moonsilver dagger had been Isolde's gift, given with cryptic words she still didn't fully understand. Seeing the woman herself—or what she assumed was Isolde—made the
weight
of that gift
feel
heavier. The Half-Fae turned, and Aurora caught her breath. Isolde was beautiful in the way that sharp things were beautiful—elegant, dangerous, untouchable. Her silver hair fell to her waist like poured moonlight, and her pale lavender eyes held the
weight
of centuries. She
look
ed young, ageless, a girl in her early twenties and an old woman and something in between that had never been human at all. "Aurora Carter." Isolde's voice carried music beneath the words, harmonics that
resonated
in Aurora's chest. "You walked the path faster than I foresaw. The stones whispered of your coming, but the timing—" She tilted her head, frowning. "The timing is wrong." "Wrong how?" Aurora asked. "Time moves strangely here." Isolde gestured toward the pool, and Aurora realized the reflections weren't static—they showed images, scenes, fragments of what might be or might have been. "An hour in the grove can be minutes in the world beyond, or days, or seasons. You've been here—" She paused, considering. "Three breaths, by my count. But the flowers have bloomed and died twice since you crossed the threshold." Aurora's
stomach dropped
. She
look
ed back at the path they'd walked, and sure enough, the wildflowers that had been bright and blooming were now withered, replaced by new growth that hadn't been there moments before. "Eva will kill me," she muttered. "I was supposed to be back for dinner." Isolde smiled—a rare expression that made her
look
both younger and infinitely older. "Your friend will wait. Time is the least of your concerns, child. You came here seeking something." She didn't phrase it as a question. "The pendant." Aurora lifted the Heartstone, its glow undimmed. "It's been getting warmer. And I've been dreaming of—of places that don't exist. Vineyards under an amber sky. Feasts where everyone's smiling but no one's eating." Something shifted in Isolde's lavender eyes. Recognition. Concern. "Dymas," she said quietly. "You've been dreaming of Dymas." "The Gluttony realm." Nyx materialized fully beside Aurora, their shadowy form rippling with tension. "I felt the pull too, through her. The pendant connects to something there." Isolde nodded
slowly
. "The Heartstone was forged in Dymas, in the furnaces beneath Prince Belphegor's palace. It should not have found its way to Earth—and yet it did, and it chose you." Her gaze locked onto Aurora's with an intensity that made her want to step back. "The dreams are not dreams, child. They are summons. And if you do not answer them willingly, they will grow stronger. More insistent. Until answering is no longer a choice." Aurora's fingers tightened around the pendant. The warmth had spread from the gem to her hand, her wrist, her arm—a sensation like
being held
by something that wanted to pull her close. "How do I stop them?" "You don't." Isolde's voice carried
the weight of absolute truth
—the Fae compulsion that prevented her from lying, even when the truth was cruel. "You answer them. But not alone, and not unprepared." She glanced at Nyx, and something
unspoken
passed between them—acknowledgment of a history Aurora didn't know. "The path to Dymas will open soon. The Veil thins as the solstice approaches. When it does, you must be ready." "Ready for what?" But Isolde was already turning away, her bare feet leaving no impression in the soft earth, her silver hair catching light that had no source. "Ready for what waits on the other side. Ready to face the one who forged your pendant—and the one who wants it back." The grove
seemed to
darken around them, the flowers curling inward, the trees leaning close. Aurora felt the
weight
of centuries pressing down on her shoulders, the burden of prophecies she hadn't asked for and paths she hadn't chosen. And beneath it all, warm and insistent against her chest, the Heartstone pulsed like a second heartbeat—counting down to something she wasn't sure she'd survive.
created_at
"2026-02-17T02:51:45.375792+00:00"
2/17/2026, 2:51:45 AM
model
"z-ai/glm-5-20260211"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
1274
moderation_latency
(null)
generation_time
29607
tokens_prompt
1590
tokens_completion
3110
native_tokens_prompt
1495
native_tokens_completion
2666
native_tokens_completion_images
(null)
native_tokens_reasoning
567
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.0100262
router
(null)
provider_responses
0
id
"chatcmpl-RDCFEcDJwyTbaVitT82PfFxc"
status
200
is_byok
false
latency
1274
endpoint_id
"4a90ead5-f1e2-4648-8dcd-673ff9003b15"
provider_name
"Venice"
model_permaslug
"z-ai/glm-5-20260211"
api_type
"completions"
id
"gen-1771296675-D08Cxjn0HovXrG7mONEb"
upstream_id
"chatcmpl-RDCFEcDJwyTbaVitT82PfFxc"
total_cost
0.0100262
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Venice"
Evaluation details
Result
Evaluator
Details
Meta Data
77.7778%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
6
adverbTagCount
1
adverbTags
0
"she said quietly [quietly]"
87.7974%
AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount
1639
totalAiIsmAdverbs
2
found
0
adverb
"slowly"
count
1
1
adverb
"softly"
count
1
highlights
0
"slowly"
1
"softly"
100.0000%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.0000%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
38.9872%
AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount
1639
totalAiIsms
10
found
0
word
"resonated"
count
1
1
word
"shimmered"
count
2
2
word
"unspoken"
count
1
3
word
"profound"
count
1
4
word
"anticipation"
count
1
5
word
"weight"
count
4
highlights
0
"resonated"
1
"shimmered"
2
"unspoken"
3
"profound"
4
"anticipation"
5
"weight"
66.6667%
Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches
2
maxInWindow
2
found
0
label
"stomach dropped/sank"
count
1
1
label
"weight of words/silence"
count
1
highlights
0
"stomach dropped"
1
"the weight of absolute truth"
100.0000%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
88
matches
(empty)
100.0000%
Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount
2
hedgeCount
4
narrationSentences
88
filterMatches
0
"feel"
1
"look"
hedgeMatches
0
"seemed to"
1
"seem to"
100.0000%
Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount
2
totalSentences
105
matches
0
"filed that admission"
1
"pulling that direction"
100.0000%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
44
mean
36.59
std
23.06
cv
0.63
sampleLengths
0
67
1
46
2
51
3
32
4
16
5
3
6
62
7
32
8
13
9
88
10
44
11
72
12
31
13
66
14
53
15
64
16
16
17
10
18
36
19
45
20
14
21
52
22
8
23
47
24
8
25
58
26
41
27
4
28
68
29
35
30
14
31
37
32
35
33
8
34
9
35
27
36
77
37
32
38
5
39
69
40
3
41
48
42
39
43
25
100.0000%
Passive voice overuse
Target: ≤5% passive sentences
passiveCount
1
totalSentences
88
matches
0
"being held"
100.0000%
Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount
0
totalVerbs
217
matches
(empty)
89.9130%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1276
adjectiveStacks
1
stackExamples
0
"different—sweeter, heavier, like"
adverbCount
57
adverbRatio
0.04467084639498432
lyAdverbCount
18
lyAdverbRatio
0.014106583072100314
100.0000%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
105
echoCount
0
echoWords
(empty)
100.0000%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
105
mean
15.33
std
10.29
cv
0.671
sampleLengths
0
30
1
14
2
23
3
18
4
28
5
2
6
20
7
23
8
2
9
2
10
2
11
24
12
8
13
16
14
3
15
10
16
21
17
6
18
25
19
5
20
11
21
6
22
10
23
13
24
5
25
27
26
18
27
38
28
29
29
15
30
3
31
22
32
29
33
18
34
7
35
19
36
5
37
17
38
13
39
22
40
14
41
7
42
20
43
26
44
17
45
47
46
4
47
3
48
9
49
3
70.1587%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
3
diversityRatio
0.4380952380952381
totalSentences
105
uniqueOpeners
46
8.3333%
Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags
6
fancyCount
4
fancyTags
0
"started (start)"
1
"Aurora said, her voice hushed (say, hush)"
2
"she muttered (mutter)"
3
"she said quietly (say quietly)"
84.6844%