Run: 2026-02-19-01KHSWEX6GKV3T292RBP5XHAZP

Run Details

Duration:
1m 52s
Cost:
$0.012369
Provider:
Z.AI

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The corpse was missing its shadow. Harlow Quinn crouched beside the body, her worn leather watch catching the faint light as she tilted her head. The abandoned Tube platform stretched into darkness on both sides, rusted tracks vanishing into tunnels that hadn't seen a scheduled train in decades. The victim lay crumpled near the platform's edge, a man in his mid-thirties with expensive taste in suits and what appeared to be a clean exit wound through his chest. "Run it by me again." She didn't look up. DC Marcus Wells shifted his weight from foot to foot. Young. Eager. Still believed in straightforward narratives. "Victim's Marcus Chen, thirty-four. Works in finance. Wife reported him missing two days ago. Uniforms found him an hour ago when they were sweeping for rough sleepers." "And the wound?" "Small calibre. Entry through the back, exit through the sternum. Professional job, if you ask me. Probably lured down here, executed, dumped." Quinn pressed two fingers to the side of Chen's neck. Cold. Stiff. Dead at least twelve hours, judging by the rigidity. She moved her hand lower, lifted the crisp white collar of his shirt. No defensive wounds. No signs of struggle. But something was wrong with the picture, and it scratched at the back of her skull like a half-remembered dream. "Who found the body?" "Patrol officers. DS Patterson's upstairs coordinating." "The CSU team?" "On their way. Traffic's murder with the Camden Market crowds." Quinn stood, her joints protesting the movement. Eighteen years on the force had given her a map of aches that predicted rain better than any meteorologist. She surveyed the platform, the peeling tile walls covered in graffiti that ranged from crude tags to elaborate murals, the flickering emergency lights that someone had wired into the mains. "His shoes." Wells blinked. "Sorry?" "Look at his shoes." The DC leaned forward, squinting in the dim light. Brown leather Oxfords, polished to a mirror shine. Not a scuff on them. "So? Nice kicks. Bloke had money." "Look at the soles, Marcus." He knelt, angling his torch. The beam caught the pristine leather, the clean stitching, the factory-fresh treads without a speck of dirt or a single scratch. "Okay. Weird. But maybe he was carried?" "Through an abandoned Tube station? Down a flight of stairs, along a platform covered in broken glass and syringes?" Quinn pointed to the grimy tiles surrounding the body. "Not a single footprint in the dust except for the uniforms who found him. No drag marks. No signs anyone else was here." "Maybe he walked in himself. Met someone, got shot." "In hand-stitched Italian leather? He'd have left marks. He'd have slipped on the wet tiles by the tunnel mouth." She turned slowly, scanning the platform. "He was placed here. But not by someone carrying him." "Ma'am, I don't follow." Neither did she. Not yet. Quinn walked the perimeter of the scene, her sharp jaw set as she processed details. The platform had been used for storage at some point, old advertising boards stacked against one wall, a rusted ticket booth with shattered glass. The air tasted metallic, thick with the smell of copper and something else, something she couldn't name. Three years ago, she'd have called this a gangland execution and moved on. Three years ago, she'd have had Morris at her side, pointing out the obvious she'd missed while she chased the obscure. Morris. The name still ached. She shook it off and focused on the victim. Chen's face was slack, frozen in an expression of surprise rather than terror. His hands were clean. His pockets... "Was his wallet recovered?" Wells consulted his notebook. "No wallet, no phone. Robbery, maybe?" "His watch is still here." Quinn pointed to the Patek Philippe on Chen's wrist. "Worth more than most cars. Whatever happened to him, it wasn't about money." She moved closer to the body again, studying the wound. The entry point was too clean. No powder burns, but also no tattooing from a close-range shot. The edges of the hole were wrong somehow, the skin around it discoloured in a pattern she couldn't quite parse. "Detective Quinn." Wells had moved to the platform's edge, shining his torch into the darkness below. "You're going to want to see this." She joined him, looking down at the track bed. The beam illuminated a scatter of small objects between the rails. White. Curved. Dozens of them. "Bones?" Wells' voice cracked slightly. "Animal, by the look of it. Sorted by type. This is deliberate." "Part of the murder? Some kind of message?" Quinn didn't answer. Her mind had snagged on something Wells had said earlier, something that seemed increasingly irrelevant to the scene before them. A thought surfaced, unbidden, about cases that didn't fit, patterns that defied explanation. She withdrew a small brass compass from her pocket. The casing had a patina of verdigris, the face etched with symbols she'd never found in any police database. She'd taken it from evidence three years ago, after Morris, after the case that had broken something inside her that still hadn't healed. The needle pointed directly at the tunnel mouth to their left. "Ma'am?" Wells stared at the device in her hand. "What is that?" "Something I'm still figuring out." She tucked it away. "Tell me about the wife again. The missing persons report." "Right. Elena Chen, thirty-one. Said her husband didn't come home from work two days ago. No history of wandering, no financial troubles, no known enemies." "And she didn't mention him coming to Camden?" "She said he worked late, usually caught the Tube from Bank. No reason to be anywhere near here." Quinn walked toward the tunnel mouth, careful to avoid disturbing any evidence. The compass needle had swung, she realised. It had moved when she'd approached the dark opening. Now it pointed over her shoulder, back toward the platform. Back toward the body. "The CSU team can process the scene," she said. "I want to know who owns this station. I want to know if there have been any other bodies found in abandoned Underground stations in the last six months. And I want to know if anyone's reported strange activity in the Camden area. People in odd clothing, unexplained lights, crowds where there shouldn't be crowds." "That's a bit broad, isn't it?" Humour flickered across her face, there and gone. "Welcome to my world, Marcus." She stopped at the tunnel entrance, her instincts screaming that something waited in the darkness ahead. The air was colder here, and that nameless smell was stronger, copper and spices and something that made her teeth ache. "Ma'am, you really shouldn't go down there alone. Protocol says we wait for backup." "Protocol also says this is a straightforward homicide." She turned to face him. "You've been a detective for what, eight months?" "Nine." "In nine months, have you ever seen a body placed at a crime scene without leaving a single trace of how it got there?" Wells' jaw tightened. "No." "Then trust me when I say we're missing something. Something big." Quinn stepped into the tunnel, her torch beam cutting through the darkness. Water dripped somewhere ahead, a steady rhythm like a heartbeat. The compass needle in her pocket hummed against her thigh, a vibration she'd learned to recognise. The floor was slick with moisture, the walls closing in as the tunnel curved. She counted her steps, a habit from her military days that had served her well in the police. Twenty. Thirty. Fifty. The passage opened into a wider space, a junction where multiple tunnels converged. And there, scratched into the tile wall, was a symbol she'd seen before. Three years ago. On another case. Before Morris died screaming about shadows that walked and eyes in the darkness. The same symbol. Her radio crackled. "Detective Quinn, come in. CSU's arrived. They're asking where you want them to start." She pressed the button, her eyes never leaving the scratched marking. "Start with the body. Document everything. The bones on the track, the lack of footprints, all of it. And Wells?" "Go, ma'am." "Check the victim's pockets again. Specifically, look for anything made of bone. Small. Token-sized." She released the radio and approached the wall, running her fingers along the edges of the symbol. Fresh. Cut into the tile within the last few days. Someone had been here, had marked this place as significant. The compass needle spun wildly, then stopped, pointing down the leftmost tunnel. Quinn drew her weapon. "Detective Harlow Quinn," she announced to the darkness. "I don't know what you are, or what you're doing in my city. But I'm going to find out." A sound answered her. Not footsteps. Not breathing. Something between a whisper and a laugh, echoing from deeper in the tunnel, from whatever lay beyond the reach of her torch beam. Then silence.
created_at"2026-02-19T02:42:57.165Z" 2/19/2026, 2:42:57 AM
model"z-ai/glm-5-20260211"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency5461
moderation_latency(null)
generation_time111800
tokens_prompt4671
tokens_completion3059
native_tokens_prompt4222
native_tokens_completion2546
native_tokens_completion_images(null)
native_tokens_reasoning731
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0123692
router(null)
provider_responses
0
endpoint_id"85146950-32c1-410b-9b81-4467d938fd16"
id"2026021910425814465fb9d986406f"
is_byokfalse
latency5461
model_permaslug"z-ai/glm-5-20260211"
provider_name"Z.AI"
status200
api_type"completions"
id"gen-1771468977-0mVNOZrRudXZI2RsLo2s"
upstream_id"2026021910425814465fb9d986406f"
total_cost0.0123692
cache_discount(null)
upstream_inference_cost0
provider_name"Z.AI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags10
adverbTagCount1
adverbTags
0"She turned slowly [slowly]"
dialogueSentences53
tagDensity0.189
leniency0.377
rawRatio0.1
effectiveRatio0.038
89.88% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1482
totalAiIsmAdverbs3
found
0
adverb"slowly"
count1
1
adverb"slightly"
count1
2
adverb"really"
count1
highlights
0"slowly"
1"slightly"
2"really"
40.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found
0"Chen"
1"Elena"
2"Marcus"
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
59.51% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1482
totalAiIsms12
found
0
word"weight"
count1
1
word"pristine"
count1
2
word"scanning"
count1
3
word"processed"
count1
4
word"shattered"
count1
5
word"etched"
count1
6
word"database"
count1
7
word"flickered"
count1
8
word"footsteps"
count1
9
word"whisper"
count1
10
word"echoing"
count1
11
word"silence"
count1
highlights
0"weight"
1"pristine"
2"scanning"
3"processed"
4"shattered"
5"etched"
6"database"
7"flickered"
8"footsteps"
9"whisper"
10"echoing"
11"silence"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences100
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences100
filterMatches
0"watch"
hedgeMatches
0"appeared to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences144
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen55
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1474
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions16
unquotedAttributions0
matches(empty)
96.70% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions32
wordCount938
uniqueNames11
maxNameDensity1.07
worstName"Quinn"
maxWindowNameDensity2
worstWindowName"Quinn"
discoveredNames
Quinn10
Tube1
Marcus1
Wells6
Chen3
Oxfords1
Morris4
Patek1
Philippe1
Humour1
Three3
persons
0"Quinn"
1"Marcus"
2"Wells"
3"Chen"
4"Oxfords"
5"Morris"
6"Patek"
7"Philippe"
8"Humour"
places(empty)
globalScore0.967
windowScore1
25.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences60
glossingSentenceCount3
matches
0"quite parse"
1"seemed increasingly irrelevant to the scene before them"
2"Something between a whisper and a laugh, echoin"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1474
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences144
matches
0"lights that someone"
1"screaming that something"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs73
mean20.19
std17.17
cv0.85
sampleLengths
06
172
29
344
43
522
641
720
84
96
103
1110
1256
132
143
154
1622
176
185
1926
207
2151
229
2335
244
255
2656
2734
285
2928
304
3110
3227
3347
3423
3525
365
3712
388
3936
4051
4111
4212
4319
4425
458
4618
4738
484
4964
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences100
matches
0"been used"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs158
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences144
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount767
adjectiveStacks0
stackExamples(empty)
adverbCount21
adverbRatio0.027379400260756193
lyAdverbCount4
lyAdverbRatio0.005215123859191656
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences144
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences144
mean10.24
std8.19
cv0.8
sampleLengths
06
119
223
330
49
510
61
71
85
927
103
1122
1210
131
141
159
1613
173
184
1920
204
216
223
2310
247
2519
2630
272
282
291
304
319
328
335
346
355
365
3721
387
3928
4023
419
4225
4310
444
453
462
4715
4824
4917
81.94% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.5208333333333334
totalSentences144
uniqueOpeners75
40.65% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences82
matches
0"Still believed in straightforward narratives."
ratio0.012
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount21
totalSentences82
matches
0"She didn't look up"
1"She moved her hand lower,"
2"She surveyed the platform, the"
3"He knelt, angling his torch."
4"She turned slowly, scanning the"
5"She shook it off and"
6"His hands were clean."
7"She moved closer to the"
8"She joined him, looking down"
9"Her mind had snagged on"
10"She withdrew a small brass"
11"She'd taken it from evidence"
12"She tucked it away"
13"It had moved when she'd"
14"She stopped at the tunnel"
15"She turned to face him"
16"She counted her steps, a"
17"Her radio crackled."
18"She pressed the button, her"
19"She released the radio and"
ratio0.256
63.66% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount65
totalSentences82
matches
0"The corpse was missing its"
1"Harlow Quinn crouched beside the"
2"The abandoned Tube platform stretched"
3"The victim lay crumpled near"
4"She didn't look up"
5"DC Marcus Wells shifted his"
6"Quinn pressed two fingers to"
7"She moved her hand lower,"
8"Quinn stood, her joints protesting"
9"She surveyed the platform, the"
10"The DC leaned forward, squinting"
11"Brown leather Oxfords, polished to"
12"He knelt, angling his torch."
13"The beam caught the pristine"
14"Quinn pointed to the grimy"
15"She turned slowly, scanning the"
16"Neither did she."
17"Quinn walked the perimeter of"
18"The platform had been used"
19"The air tasted metallic, thick"
ratio0.793
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences82
matches
0"Now it pointed over her"
1"Before Morris died screaming about"
ratio0.024
74.83% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences42
technicalSentenceCount4
matches
0"She surveyed the platform, the peeling tile walls covered in graffiti that ranged from crude tags to elaborate murals, the flickering emergency lights that some…"
1"Her mind had snagged on something Wells had said earlier, something that seemed increasingly irrelevant to the scene before them."
2"The air was colder here, and that nameless smell was stronger, copper and spices and something that made her teeth ache."
3"She counted her steps, a habit from her military days that had served her well in the police."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags10
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount1
fancyTags
0"she announced (announce)"
dialogueSentences53
tagDensity0.038
leniency0.075
rawRatio0.5
effectiveRatio0.038
89.0724%