Run: 2026-02-19-01KHSYZFAHQK3X3MD8D011Y7Z7

Run Details

Duration:
30.1s
Cost:
$0.024188
Provider:
Cohere

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The abandoned Tube station in Camden felt like the inside of a dormant beast. Its concrete entrails, once pulsating with life, now echoed with each step. Detective Harlow Quinn's leather-clad steps announced her entrance as she navigated through the deserted platform. A crime scene, but not your everyday thuggery. Something far from mundane. The fluorescent torchlight bounced off the tracks and fell upon the items scattered around. Writing implements, bits of parchment, books… It smelled of fresh ink and soot. And something else. Something underlying. Coppers were notorious for their lack of finesse, but there was a limit to their clumsiness. Not this much commotion for a calligraphy class gone wrong. "Investigating a social club gathering, Sarge?" She smirked, surveying the chaotic scene. "Harlow. Over here." A familiar voice called from the shadows beyond the platform's edge. She approached, the ground crunching under her soles. DS Davis, a stout, freckled officer, stood amidst a makeshift circle of candles. White chalk markings on the walls enclosed the area. Guards stood at attention, their batons at rest against their backs. "Fascinating, isn't it?" DS Davis said, gazing at the blackened circular symbol in the centre of the circle. "Like an oil spill." Quinn stooped, her keen eyes scrutinising the scorch marks. "Black magic… Hard to believe it's this close to the surface." Quinn's eyes narrowed. "Don't leap to conclusions, Davies. There's more going on here." "Says the lady who cracks a smile at black magic." He chuckled, removing his cap momentarily to wipe sweat from his brow, revealing his shiny scalp. "Does a pattern emerge?" Quinn brushed away dust, revealing a charred symbol obscured by the main design. "Not one I recognise… You could bring in an expert, but-" "No." She cut him off, reaching for her phone. "No amateurs. Not yet." "Right… Sorry, Sarge." "Harlow," she corrected, dialling a number with her other hand. "Evie, it's Harlow. Can you come to the Camden station? We need your eye on something... Yes, now." Hanging up, Quinn pocketed her phone and turned to a waiting Davies. "In the meantime, get the team on reverse prints from the off-the-shelf blood rituals 101 kit. See if anything turns up with a more interesting history. If all we find are a bunch of bored teenagers, I'll have your head on a platter." "What? No, not bored teens, Sarge. Bored thirties, maybe.” Davies chuckled. “But, yeah, no boring kids." As Quinn began sketching the patterns in her notepad, she glanced up at the guards, who faced inward, standing like statues. As if protecting some inner sanctum. But from what? The riddle nestled in her mind, stoking the fire of her curiosity—a flame that drove her, again and again, to brave the murkiest depths of London’s underbelly and uncover what lurked beneath its surface. Quinn's thoughts were suddenly interrupted by a slight stirring, accompanied by the sound of a hesitant voice. "Detective Quinn?" The tone beckoned, hinting at an urgency that didn't quite match the tender age of the owner. "Yes?" Quinn rose to her feet, turning to find the speaker, curious. Standing by the entrance stood a girl, the newly arrived Eva Kowalski, accompanied by a tumbling wave of vibrant red hair and a full satchel of books that hung heavy at her side. "Evie." Quinn recognised the young woman immediately. "Got here quickly. Good." "I was in the area. Heard the call." Eva smiled softly, brown eyes glimmering in the flickering candlelight. "Seems like things are getting interesting?" "More like one big question. Come, take a look." Quinn ushered Eva forward, guiding her toward the candles and the morbid design they encircled. The young woman's eyes widened almost imperceptibly, but Quinn caught the glimmer of recognition in them, something only a keen observer like herself would notice. "You've seen this before. Tell me where," Quinn pressed, intuition piquing her interest further. "I…" Eva stumbled, searching for words. "Did you see it in a book?" Quinn continued, flipping through pages in her notepad, seeking a clue in Eva's expression. Eva shook her head, her eyes moving slowly across the chalk symbols. Quinn, sensing the hesitation as Eva struggled with the puzzle, shifted her focus to the young woman. "Do you remember Eva… Could it have been in a dream?" The words pressed deep, and Eva's eyes widened, fighting off the darkness they held within. "I… Yes." Eva nodded, her voice soft as a whisper. Quinn paused, giving Eva a moment to gather her thoughts, watching as the young woman's fingers found the satchel's strap, clutching it as if for protection. "I don't usually remember… I mean, I do dream. Of course, who doesn't?" Eva's voice trembled, as she tried to laugh it off. "But it's always muddled, incoherent. I would never recall a ritual circle like this, but… It came from somewhere. I'm certain." The words trailed off, uncertain. Eva's eyes stared at nothing in particular, searching for the memory in the depths of her mind. "It's all right. Take your time, Eva," Quinn soothed, a subtle smile curling her lips. "We've got time." Eva managed a feeble, grateful smile. Quinn stood, taking a step back, observing Eva as she straightened, taking a deep breath and letting it out slowly. "It wasn't a dream." Eva spoke again, her eyes closed, voice steady. "Not entirely. It was a vision, or a memory… A relic of my subconscious. It's the Veil Market." The words hung heavy, reverberating through the dark, empty station. Forcing their way through the silence, breaking it asunder.
created_at"2026-02-19T03:26:57.374Z" 2/19/2026, 3:26:57 AM
model"cohere/command-r-plus-08-2024"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency750
moderation_latency212
generation_time29766
tokens_prompt4671
tokens_completion1482
native_tokens_prompt4235
native_tokens_completion1360
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0241875
router(null)
provider_responses
0
endpoint_id"cd63714a-d459-4806-bdf2-0dfea4f6614c"
id"856c24e2-39d2-4242-a553-e59b5e81857e"
is_byokfalse
latency750
model_permaslug"cohere/command-r-plus-08-2024"
provider_name"Cohere"
status200
api_type"completions"
id"gen-1771471617-mvhouUzHpbgPT8yHpvwC"
upstream_id"856c24e2-39d2-4242-a553-e59b5e81857e"
total_cost0.0241875
cache_discount(null)
upstream_inference_cost0
provider_name"Cohere"

Evaluation details

Result Evaluator Details Meta Data
50.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags20
adverbTagCount3
adverbTags
0"Quinn brushed away [away]"
1"Eva smiled softly [softly]"
2"Eva spoke again [again]"
dialogueSentences35
tagDensity0.571
leniency1
rawRatio0.15
effectiveRatio0.15
73.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount926
totalAiIsmAdverbs5
found
0
adverb"suddenly"
count1
1
adverb"quickly"
count1
2
adverb"softly"
count1
3
adverb"slowly"
count2
highlights
0"suddenly"
1"quickly"
2"softly"
3"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
40.60% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount926
totalAiIsms11
found
0
word"echoed"
count1
1
word"navigated"
count1
2
word"chaotic"
count1
3
word"familiar"
count1
4
word"amidst"
count1
5
word"fascinating"
count1
6
word"depths"
count2
7
word"whisper"
count1
8
word"trembled"
count1
9
word"silence"
count1
highlights
0"echoed"
1"navigated"
2"chaotic"
3"familiar"
4"amidst"
5"fascinating"
6"depths"
7"whisper"
8"trembled"
9"silence"
33.33% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches3
maxInWindow3
found
0
label"eyes widened/narrowed"
count3
highlights
0"eyes narrowed"
1"eyes widened"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences56
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences56
filterMatches(empty)
hedgeMatches
0"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences71
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen45
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords922
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions14
unquotedAttributions0
matches(empty)
0.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions43
wordCount651
uniqueNames11
maxNameDensity2.61
worstName"Quinn"
maxWindowNameDensity6
worstWindowName"Eva"
discoveredNames
Tube1
Camden1
Harlow1
Quinn17
Davis2
Hanging1
Davies2
London1
Standing1
Eva15
Kowalski1
persons
0"Harlow"
1"Quinn"
2"Davis"
3"Hanging"
4"Davies"
5"Eva"
6"Kowalski"
places
0"London"
globalScore0.194
windowScore0
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences48
glossingSentenceCount3
matches
0"felt like the inside of a dormant beast"
1"As if protecting some inner sanctum"
2"quite match the tender age of the owner"
91.54% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords1.085
wordCount922
matches
0"Not one I recognise… You could bring in an expert, but-\""
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences71
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs44
mean20.95
std13
cv0.62
sampleLengths
053
158
212
314
441
518
613
711
813
926
1017
1111
1213
133
1410
1518
1655
1716
1830
1934
2017
212
2217
2312
2433
2511
2624
2724
2825
2914
306
3121
3212
3328
3415
3510
3626
3744
3822
3918
406
4120
4230
4319
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences56
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs123
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount1
semicolonCount0
flaggedSentences1
totalSentences71
ratio0.014
matches
0"The riddle nestled in her mind, stoking the fire of her curiosity—a flame that drove her, again and again, to brave the murkiest depths of London’s underbelly and uncover what lurked beneath its surface."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount653
adjectiveStacks0
stackExamples(empty)
adverbCount23
adverbRatio0.03522205206738132
lyAdverbCount10
lyAdverbRatio0.015313935681470138
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences71
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences71
mean12.99
std7.95
cv0.612
sampleLengths
014
112
215
38
44
514
66
77
83
92
1016
1110
1212
1314
148
1513
169
1711
1818
1913
2011
213
2210
2326
2417
2511
269
274
283
2910
3018
3112
3243
3311
345
3521
366
373
3834
3917
402
4117
4212
4333
447
454
4618
476
4824
4925
97.18% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats2
diversityRatio0.6056338028169014
totalSentences71
uniqueOpeners43
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences54
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount7
totalSentences54
matches
0"Its concrete entrails, once pulsating"
1"It smelled of fresh ink"
2"She smirked, surveying the chaotic"
3"She approached, the ground crunching"
4"He chuckled, removing his cap"
5"She cut him off, reaching"
6"she corrected, dialling a number"
ratio0.13
52.59% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount44
totalSentences54
matches
0"The abandoned Tube station in"
1"Its concrete entrails, once pulsating"
2"Detective Harlow Quinn's leather-clad steps"
3"A crime scene, but not"
4"Something far from mundane."
5"The fluorescent torchlight bounced off"
6"It smelled of fresh ink"
7"Coppers were notorious for their"
8"She smirked, surveying the chaotic"
9"A familiar voice called from"
10"She approached, the ground crunching"
11"DS Davis, a stout, freckled"
12"Guards stood at attention, their"
13"DS Davis said, gazing at"
14"Quinn stooped, her keen eyes"
15"Quinn's eyes narrowed."
16"He chuckled, removing his cap"
17"Quinn brushed away dust, revealing"
18"She cut him off, reaching"
19"she corrected, dialling a number"
ratio0.815
92.59% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences54
matches
0"As if protecting some inner"
ratio0.019
45.45% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences22
technicalSentenceCount3
matches
0"The riddle nestled in her mind, stoking the fire of her curiosity—a flame that drove her, again and again, to brave the murkiest depths of London’s underbelly a…"
1"Standing by the entrance stood a girl, the newly arrived Eva Kowalski, accompanied by a tumbling wave of vibrant red hair and a full satchel of books that hung …"
2"Quinn paused, giving Eva a moment to gather her thoughts, watching as the young woman's fingers found the satchel's strap, clutching it as if for protection."
25.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags20
uselessAdditionCount4
matches
0"Quinn stooped, her keen eyes scrutinising the scorch marks"
1"Quinn pressed, intuition piquing her interest further"
2"Eva nodded, her voice soft as a whisper"
3"Quinn soothed, a subtle smile curling her lips"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags8
fancyCount6
fancyTags
0"He chuckled (chuckle)"
1"she corrected (correct)"
2"Davies chuckled (chuckle)"
3"Quinn pressed (press)"
4"Quinn continued (continue)"
5"Eva spoke again (speak)"
dialogueSentences35
tagDensity0.229
leniency0.457
rawRatio0.75
effectiveRatio0.343
73.3768%