Run: 2026-02-19-01KHSYZJNEPF4KKMP16YYA39QC

Run Details

Duration:
37.2s
Cost:
$0.029458
Provider:
Cohere

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora hesitated, her hand on the threshold, a jumble of emotions flashing across her bright blue eyes. The fading light of the setting sun cast an orange glow across the ancient oak-stone circle, but Isolde's eyes, pale as lavender blossoms, shimmered with an inner luminescence. The half-fae's gravelly voice, aged by centuries, broke the silence. "Enter, Aurora." Nyx's tall, shadowy figure stepped forward, their faintly glowing violet eyes scanning the stone boundary. "A rare invitation indeed, Rory. Are you certain this is wise?" Aurora swallowed, a small crescent-shaped scar on her wrist gleaming in the fading light. "I need to know. I have to see what this place can offer." The words were scarcely out of her mouth when Isolde's slender, gnarled hand pointed inwards. "Step within. See for yourself." As Aurora crossed the threshold, a gentle warmth seemed to envelop her, soothing the tension that had seized her. The world beyond the stones seemed to recede. The vibrant world of ancient oak trees enveloped her, alive with whispering leaves and delicate wildflowers. She felt a presence beside her and turned to see a small group of figures, moving with quiet reverence amidst the towering trees. Their footsteps made no sound as they walked upon the soft, verdant grass, moving closer to her. "Welcome," Isolde said, her voice echoing with an unearthly resonance. "You have entered the heart of the Fae Grove, a sanctuary between worlds." The Half-fae's silvery hair shimmered in the filtered light, making her appear ethereal and otherworldly. Aurora was captivated, a sense of awe settling over her as she took in the beauty of this hidden place. But beneath the wonder, she sensed a deep and ancient power, and her heart began to pound with trepidation. "We are the guardians," a deep male voice intoned, and Aurora turned to see a tall figure step forward, his face hidden in the shade of a broad-brimmed hat. "We have walked the realms for centuries, keeping the peace among our kind." "And amongst mortals?" Aurora asked. The figure tilted his head, his features still hidden in shadow. "We observe, but we cannot intervene." "Intervene? In what?" Aurora pressed. "That is for you to discover," the deep voice answered cryptically. "But know this: a dark force looms. One that seeks to tear the Veil, to unleash chaos upon your realm. We have foreseen your arrival here, and we believe you hold a key to this mystery." "A key?" Aurora's mind raced as she grappled with the gravity of these implications. "But I've done nothing. I'm just—" "Just in the right place at the right time," Nyx interrupted. The shadow figure stepped closer, their whispered voice carried on a gentle breeze. "It's not by chance that you bear the Heartstone Pendant. Its warmth pulses in the presence of a Hel portal, and here, in the Fae Grove, it beats with singular fervour." Aurora's hand instinctively went to her chest, her fingers closing around the deep crimson gem on the silver chain. "I—I didn't know. I was given this by an anonymous benefactor." "Your connection to this realm goes deeper than you realise," Isolde said, her voice soft but carrying a weight that made the ground beneath Aurora's feet feel tenuous. "A gift was bestowed upon you—a Fae-forged blade, cold to the touch and lethal against demons." "I'm a delivery driver, not a demon hunter," Aurora protested, her voice wavering as the reality of these ancient beings' words began to sink in. "Our roles are not always as they seem," the tall guardian said, his eyes glinting under his hat's shadow. "Yours may yet be more mysterious than you can imagine." Aurora's mind swam with the weight of these revelations. "What do you want from me? Why am I here?" "To witness and understand," Isolde answered, her eyes piercing through the veil of time as if seeing the web of fate itself. "To prepare. You hold a pivotal role in what is to come. Whether guardian or destroyer, that choice is yet to be decided." Aurora swallowed back the lump in her throat, her eyes darting from figure to figure as the weight of their gaze bore down upon her. Just beyond the circle of ancient oaks, the world seemed to shimmer, as if the boundaries between realms were blurred, and she could almost see a landscape of warm amber sky, a place of exotic indulgence and culinary wonder. "Dymas," she whispered, her voice dry with disbelief. Was this the heart of Hel itself? The realm of demons, of Gluttony? "Yes," the deep, male voice said, confirming her suspicion. "A place of pleasure and excess, but more importantly, a place where the boundaries of reality bend and warp. A place where one must be careful not to get lost forever." "What happens there?" Aurora asked, a sense of foreboding settling in her stomach. "A grand feast, a culinary celebration," the tall guardian began, his voice grave. "An event where the veil is weakest, where a few, rare mortals are invited, as much a prize as a guest. An opportunity for Hel's ruler, Prince Belphegor, to show off his realm and its delights." "And what is the danger?" "The feast is also a hunt," the figure continued. "A competition where the hunter and the hunted can become indistinguishable. A ritual of entertainment and bloodshed, where the grand prize often proves to be the undoing of its winner." Aurora's mind raced, her heart pounding in her chest. "You're saying I'm being invited to a dinner party in Hel?" "Perhaps," the guardian said, a subtle smile playing at the corners of his shadowed mouth. "Or perhaps you are the bait for a much grander game. I'm here as a guide, to assist you in navigating the perils ahead, as the balance of your soul is still undecided." "My soul?" Aurora's voice quivered, a fear she did not understand rising up within her. "Yes." The deep voice seemed to carry echoes of otherworldly knowledge and wisdom. "All souls are touched by both light and dark, but many are caught in the ebb and flow of the in-between. Balance is the dance of life and death, and both loom closely for you. Your choices will shape not just your fate, but that of worlds beyond." Aurora stood, her feet rooted in the soft grass, her mind reeling from the weight of these revelations. Beyond the oak circle, the sky deepened to indigo, and the setting sun cast elongated shadows among the trees. Isolde's silver hair shimmered like stars in the dusk, and Nyx's silhouette seemed to become one with the deepening night. "The most perilous journeys begin with a single step," the Half-fae said, her eyes reflecting the dance of fireflies now waking from their slumber. "You will need courage, wisdom, and allies, for the dangers ahead are both known and unknown." With these words, the figures began to disperse, melting into the shadows of the ancient grove, their voices and forms blending with the whispering leaves and rushing wind. Aurora felt Nyx's presence at her side, a silent comfort in the growing darkness. "The Veiled Banquet awaits, Rory," the shade whispered. "A journey of strange alliances and untold threats. But remember—a star may serve as a guide in the darkest of skies." With this enigmatic revelation, the shade was gone, leaving Aurora alone with her thoughts, standing at the threshold of the Fae Grove, caught between realms, and grappling with the dawning realisation of her place in the spinning of worlds.
created_at"2026-02-19T03:27:00.796Z" 2/19/2026, 3:27:00 AM
model"cohere/command-r-plus-08-2024"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency866
moderation_latency240
generation_time36887
tokens_prompt5338
tokens_completion1907
native_tokens_prompt4939
native_tokens_completion1711
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0294575
router(null)
provider_responses
0
endpoint_id"cd63714a-d459-4806-bdf2-0dfea4f6614c"
id"8217fe54-1b79-4fd2-8131-9215e4b13900"
is_byokfalse
latency866
model_permaslug"cohere/command-r-plus-08-2024"
provider_name"Cohere"
status200
api_type"completions"
id"gen-1771471620-JYV5xvld9nqKYXUhRA0b"
upstream_id"8217fe54-1b79-4fd2-8131-9215e4b13900"
total_cost0.0294575
cache_discount(null)
upstream_inference_cost0
provider_name"Cohere"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags21
adverbTagCount1
adverbTags
0"the deep voice answered cryptically [cryptically]"
dialogueSentences45
tagDensity0.467
leniency0.933
rawRatio0.048
effectiveRatio0.044
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1266
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1266
totalAiIsms39
found
0
word"shimmered"
count3
1
word"silence"
count1
2
word"scanning"
count1
3
word"gleaming"
count1
4
word"warmth"
count2
5
word"tension"
count1
6
word"amidst"
count1
7
word"footsteps"
count1
8
word"echoing"
count1
9
word"resonance"
count1
10
word"sanctuary"
count1
11
word"otherworldly"
count2
12
word"sense of"
count2
13
word"trepidation"
count1
14
word"looms"
count1
15
word"raced"
count2
16
word"weight"
count4
17
word"wavering"
count1
18
word"glinting"
count1
19
word"foreboding"
count1
20
word"stomach"
count1
21
word"grave"
count1
22
word"pounding"
count1
23
word"navigating"
count1
24
word"quivered"
count1
25
word"echoes"
count1
26
word"dance"
count2
27
word"enigmatic"
count1
28
word"grappling"
count1
highlights
0"shimmered"
1"silence"
2"scanning"
3"gleaming"
4"warmth"
5"tension"
6"amidst"
7"footsteps"
8"echoing"
9"resonance"
10"sanctuary"
11"otherworldly"
12"sense of"
13"trepidation"
14"looms"
15"raced"
16"weight"
17"wavering"
18"glinting"
19"foreboding"
20"stomach"
21"grave"
22"pounding"
23"navigating"
24"quivered"
25"echoes"
26"dance"
27"enigmatic"
28"grappling"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"sense of foreboding"
count1
highlights
0"a sense of foreboding"
58.33% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells4
narrationSentences50
matches
0"a sense of awe"
1"d with trepidation"
2"y with disbelief"
3"a sense of foreboding"
0.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount7
narrationSentences50
filterMatches
0"feel"
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences74
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen49
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1255
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions12
unquotedAttributions0
matches(empty)
0.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions36
wordCount719
uniqueNames9
maxNameDensity2.64
worstName"Aurora"
maxWindowNameDensity5
worstWindowName"Aurora"
discoveredNames
Isolde6
Aurora19
Half-fae2
Nyx4
Was1
Hel1
Gluttony1
Fae1
Grove1
persons
0"Isolde"
1"Aurora"
2"Half-fae"
3"Nyx"
4"Was"
places
0"Fae"
1"Grove"
globalScore0.179
windowScore0
93.18% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences44
glossingSentenceCount1
matches
0"as if seeing the web of fate itself"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.797
wordCount1255
matches
0"not just your fate, but"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences74
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs37
mean33.92
std18.67
cv0.551
sampleLengths
055
12
226
327
420
583
623
754
842
95
1017
115
1247
1320
1455
1530
1644
1725
1829
1919
2045
2164
2221
2340
2413
2549
265
2739
2820
2948
3015
3161
3257
3340
3442
3529
3639
84.21% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences50
matches
0"was captivated"
1"were blurred"
2"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs118
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences74
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount649
adjectiveStacks1
stackExamples
0"small crescent-shaped scar"
adverbCount22
adverbRatio0.03389830508474576
lyAdverbCount9
lyAdverbRatio0.01386748844375963
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences74
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences74
mean16.96
std9.47
cv0.559
sampleLengths
017
128
210
32
415
511
614
713
815
95
1019
118
1216
1323
1417
1510
1613
1715
1820
1919
2029
2113
225
2311
246
255
2611
2736
2814
296
3011
3113
3231
3319
3411
3528
3616
3725
3819
3910
409
4110
4222
4323
4425
4539
468
477
486
499
73.42% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.47297297297297297
totalSentences74
uniqueOpeners35
70.92% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences47
matches
0"Just beyond the circle of"
ratio0.021
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount3
totalSentences47
matches
0"She felt a presence beside"
1"Their footsteps made no sound"
2"she whispered, her voice dry"
ratio0.064
34.47% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount40
totalSentences47
matches
0"Aurora hesitated, her hand on"
1"The fading light of the"
2"The half-fae's gravelly voice, aged"
3"Nyx's tall, shadowy figure stepped"
4"Aurora swallowed, a small crescent-shaped"
5"The words were scarcely out"
6"The world beyond the stones"
7"The vibrant world of ancient"
8"She felt a presence beside"
9"Their footsteps made no sound"
10"Isolde said, her voice echoing"
11"The Half-fae's silvery hair shimmered"
12"Aurora was captivated, a sense"
13"a deep male voice intoned,"
14"The figure tilted his head,"
15"the deep voice answered cryptically"
16"Aurora's mind raced as she"
17"The shadow figure stepped closer,"
18"Aurora's hand instinctively went to"
19"Isolde said, her voice soft"
ratio0.851
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences47
matches(empty)
ratio0
83.33% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences24
technicalSentenceCount2
matches
0"Just beyond the circle of ancient oaks, the world seemed to shimmer, as if the boundaries between realms were blurred, and she could almost see a landscape of w…"
1"With this enigmatic revelation, the shade was gone, leaving Aurora alone with her thoughts, standing at the threshold of the Fae Grove, caught between realms, a…"
53.57% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags21
uselessAdditionCount3
matches
0"Isolde said, her voice echoing with an unearthly resonance"
1"the tall guardian said, his eyes glinting under his hat's shadow"
2"Aurora asked, a sense of foreboding settling in her stomach"
16.67% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags16
fancyCount6
fancyTags
0"Aurora pressed (press)"
1"Nyx interrupted (interrupt)"
2"Aurora protested (protest)"
3"she whispered (whisper)"
4"the figure continued (continue)"
5"the shade whispered (whisper)"
dialogueSentences45
tagDensity0.356
leniency0.711
rawRatio0.375
effectiveRatio0.267
75.4037%