Run: 2026-02-19-01KHSYZR42CQHKFMK3BNDSX3RB

Run Details

Duration:
27.1s
Cost:
$0.021968
Provider:
Cohere

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Detective Harlow Quinn stepped into the abandoned tube station, the stale air clinging to her skin like a ghostly reminder of the bustling commuters that once thronged here. The click of her boot heels echoed through the empty space, adding to the eerie atmosphere. She carried a worn leather satchel, filled with the tools of her trade, as her sharp gaze surveyed the scene. "Quinn, over here!" DS Davies waved her over, his tall figure hunching towards the floor, bare knuckles lying next to freshly broken finger bones under the dim lights of the station. The crime scene's photographer was nowhere to be seen, though. "News just reached me, so I assumed this'd be off my case and headed off to Camden Market," explained Quinn, grabbing a pair of gloves from her satchel and snapping them on. "What's the situation so far?" "Local lad walked by this location and heard a scream. Called the station, and we got here in seven minutes." His voice echoed through the vast chamber, its concrete walls now littered with evidence markers. "Found the body splayed out on the tracks, nearly trampled by an oncoming train. Locals formed a human chain and pulled the train to a full stop just inches away from her, otherwise this'd be a different case." His eyes studied the scattered remains as he continued. "My hypothesis is a struggle occurred here before she fell to the platform floor below, as there's a fresh trail of blood leading towards the edge of the platform over here." He pointed towards a sizable bloodstain. Quinn squatted and examined the dark stain, its shape indicating a violent struggle, with blood spatter forming a trail leading to the edge of the platform. "Any info on her identity?" "That's where it gets messy." He cleared his throat, a clear sign of discomfort. "The hospital was running a DNA test, and it spat out... well, something quite different from what one'd expect." "I take it you brought me here to explain?" "Quite. It's likely we're dealing with a supernatural here." Quinn's gaze sharpened, and she pulled out a small brass compass from her satchel, its face etched with intricate sigils. The needle spun rapidly, pointing towards a spot on the platform's edge. "A supernatural... near the train tracks?" she uttered in disbelief. "Right." At a cursory glance, Quinn's fellow detective's usually straight posture reflected the uncertainty of a common twenty-something. Perhaps it was her seasoned prowess as a detective that added such tension on an otherwise straightforward exterior. "Perhaps Davies is onto something here, this doesn't make an inch of sense-" A startled pair of eyes looked up at her as Quinn's nimble fingers completed her analysis in good time. "Then again, there's nothing in her ocular/dental/digital galleries matching the cadaver's. This either belonged to someone not from this reality, or they left very few traces behind." "And you wonder why I insisted you take a look?" he said, his voice raw with relief as Quinn explained. "If it is a supernatural, we'll need to visit the Veil Market to trace this." Quinn's eyes narrowed. "I'm not sure if they'd be too helpful in this situation. But I'll speak to Eva, see what she suggests." "Bingo. I've a meeting with Professor Lawrence from the Occult Studies Department shortly. He could offer an expert's opinion." There was no pain in his expression, just a blend of relief and discomfort that he was hiding something. An unusual reaction he usually conceiled through his genetic affinity for British stoicism. "She took off from northern estates. I don't think she's from either inside or outside the Pink Zone, but it's the best bet we've got so far." The seasoned detective's voice echoed off the concrete and pierced the uncertainty with her trademark assertive tone as she stood up from the platform and finally turned towards the drop to the train tracks, a three-foot jump away. Eyes closed, Quinn jumped down, rolling with the fall and pulling into a perfectly executed combat roll a few feet away from a mutilated and mangled body lying splayed out on the cold floor of the abandoned tube station. Absent was the usual blood pool usually found in such cases, but the body had been thoroughly trampled on by a train. Quinn, following no discernable logical pattern, rushed from one corner of the underground station to another, occasionally pausing to examine something, before rushing through again towards the opposite direction. A long minute later, Detective Quinn returned to her fellow officer, her face ashen. In a voice barely louder than a whisper, she spoke: "You need to get the Met's elite unit down here, and fast." "Oh?" He enquired, before she elaborated, nearly inaudibly: "That's no cadaver from this world that we've got here. I'd bet one of my kidneys on that. We've got a banshee on our hands." She never stuttered or repeated herself, instead disclosing details the first time and hoping they'd stick in her fellow investigator's mind. "We've got a body double here, well, half a copy from a nightmarish source of evil you hopefully don't ever imagine, and if I'm right, the real one's still on the loose out there."
created_at"2026-02-19T03:27:06.384Z" 2/19/2026, 3:27:06 AM
model"cohere/command-r-plus-08-2024"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1066
moderation_latency118
generation_time26913
tokens_prompt4671
tokens_completion1323
native_tokens_prompt4235
native_tokens_completion1138
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0219675
router(null)
provider_responses
0
endpoint_id"cd63714a-d459-4806-bdf2-0dfea4f6614c"
id"4f16c3c4-81e1-4fd2-acc2-94b5332fad22"
is_byokfalse
latency1066
model_permaslug"cohere/command-r-plus-08-2024"
provider_name"Cohere"
status200
api_type"completions"
id"gen-1771471626-cYacN3WlG0CXuqrfq5Gi"
upstream_id"4f16c3c4-81e1-4fd2-acc2-94b5332fad22"
total_cost0.0219675
cache_discount(null)
upstream_inference_cost0
provider_name"Cohere"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags13
adverbTagCount0
adverbTags(empty)
dialogueSentences24
tagDensity0.542
leniency1
rawRatio0
effectiveRatio0
88.51% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount870
totalAiIsmAdverbs2
found
0
adverb"very"
count1
1
adverb"perfectly"
count1
highlights
0"very"
1"perfectly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
54.02% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount870
totalAiIsms8
found
0
word"reminder"
count1
1
word"echoed"
count3
2
word"etched"
count1
3
word"intricate"
count1
4
word"tension"
count1
5
word"whisper"
count1
highlights
0"reminder"
1"echoed"
2"etched"
3"intricate"
4"tension"
5"whisper"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"eyes narrowed"
67.53% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells2
narrationSentences29
matches
0"d in disbelief"
1"w with relief"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences29
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences39
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen66
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords868
ratio0
matches(empty)
97.22% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions1
matches
0"In a voice barely louder than a whisper, she spoke:"
39.11% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions17
wordCount496
uniqueNames6
maxNameDensity2.22
worstName"Quinn"
maxWindowNameDensity3.5
worstWindowName"Quinn"
discoveredNames
Harlow1
Quinn11
Davies1
British1
Eyes1
Detective2
persons
0"Harlow"
1"Quinn"
2"Davies"
3"Eyes"
4"Detective"
places(empty)
globalScore0.391
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences27
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount868
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences39
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs20
mean43.4
std32.13
cv0.74
sampleLengths
064
141
237
3119
431
533
69
79
842
936
1059
1135
1223
1351
14126
1529
1624
1712
188
1980
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences29
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs80
matches
0"was hiding"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences39
ratio0
matches(empty)
91.26% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount498
adjectiveStacks0
stackExamples(empty)
adverbCount22
adverbRatio0.04417670682730924
lyAdverbCount13
lyAdverbRatio0.02610441767068273
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences39
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences39
mean22.26
std13.39
cv0.602
sampleLengths
028
116
220
331
410
532
65
735
847
937
1026
115
1214
1319
149
159
1620
1712
1810
1918
2018
2132
2227
2320
2415
253
2620
2738
2813
2965
3039
3122
3229
3314
3410
3512
368
3746
3834
97.44% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats1
diversityRatio0.6923076923076923
totalSentences39
uniqueOpeners27
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences29
matches
0"Perhaps it was her seasoned"
ratio0.034
95.86% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount9
totalSentences29
matches
0"She carried a worn leather"
1"His voice echoed through the"
2"His eyes studied the scattered"
3"He pointed towards a sizable"
4"He cleared his throat, a"
5"she uttered in disbelief"
6"he said, his voice raw"
7"He enquired, before she elaborated,"
8"She never stuttered or repeated"
ratio0.31
63.45% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount23
totalSentences29
matches
0"Detective Harlow Quinn stepped into"
1"The click of her boot"
2"She carried a worn leather"
3"DS Davies waved her over,"
4"The crime scene's photographer was"
5"His voice echoed through the"
6"His eyes studied the scattered"
7"He pointed towards a sizable"
8"Quinn squatted and examined the"
9"He cleared his throat, a"
10"Quinn's gaze sharpened, and she"
11"The needle spun rapidly, pointing"
12"she uttered in disbelief"
13"A startled pair of eyes"
14"he said, his voice raw"
15"Quinn's eyes narrowed."
16"An unusual reaction he usually"
17"The seasoned detective's voice echoed"
18"Eyes closed, Quinn jumped down,"
19"Quinn, following no discernable logical"
ratio0.793
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences29
matches(empty)
ratio0
40.82% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences14
technicalSentenceCount2
matches
0"Quinn squatted and examined the dark stain, its shape indicating a violent struggle, with blood spatter forming a trail leading to the edge of the platform."
1"Perhaps it was her seasoned prowess as a detective that added such tension on an otherwise straightforward exterior."
86.54% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags13
uselessAdditionCount1
matches
0"he said, his voice raw with relief as Quinn explained"
25.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount3
fancyTags
0"explained Quinn (explain)"
1"He enquired (enquire)"
2"She never stuttered or repeated herself (stutter repeat)"
dialogueSentences24
tagDensity0.167
leniency0.333
rawRatio0.75
effectiveRatio0.25
84.8917%