Run: 2026-02-19-01KHSZ0KMSZ6HBD7PZCCJB2DTP

Run Details

Duration:
2m 5s
Cost:
$0.003972
Provider:
Novita

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Detective Harlow Quinn snapped the blue and white tape behind her and ducked beneath it. The air in the old Tube station tasted of iron and damp plaster, with an underlying sweetness that made her teeth ache. Not cordial. Not decomposition. Something else. The scene was two levels down Camden, in the disused branch line tunnels that local legends claimed were the arteries of the Veil Market when the moon was right. Quinn didn't believe in legends. She believed in footprints, fibres, and inconsistencies that bled through lies like cheap ink. Her boots echoed on the tiled floor, scuffing through a fine layer of grey dust. Ahead, the crime scene techs had set up portable arc lights that made the curved brick walls look surgical white. A man was sprawled in the archway that led to what was once a ticket hall. White male, mid-forties, wearing a decent but not bespoke suit. His chest was a dark, glistening mess. Two entry wounds, close together. Professional. "DS Chambers," Quinn called to the stocky man kneeling by the body, taking photos with a digital camera. He glanced over his shoulder. "Guv. Nasty business." "Talk to me." "Victim is Anthony Shaw. Accountant from Finchley. Reported missing by his wife three days ago after he went out for 'a business meeting'. Found twenty minutes ago by a maintenance crew checking flood barriers." Quinn moved closer, careful to stay on the plastic stepping plates laid out by Forensics. Shaw's face was turned away from her, one arm flung out as if reaching for something. She squatted down, her knees protesting, and studied his open hand. "No defensive wounds on the palms," she noted. "Caught by surprise." "Or knew his killer. Took a second to realise he wasn't getting a handshake." She looked at Chambers. "What's he doing here? This isn't a business meeting sort of location." Chambers shrugged. "Secret life? Underground club? London's full of weirdos." Quinn stood and walked a slow circle around the body, ignoring the arcs of dried blood. Her gaze travelled up the walls. They were scrawled with graffiti, but not the usual spray-painted tags. These were symbols, etched into the brickwork with something sharp and deliberate. They formed a rough border around the archway. She recognized some from Eva Kowalski's research files she'd... borrowed. Protective sigils. Boundary markers. The sort of thing you'd find at the entrance to certain markets that required bone tokens for admission. "Brought an expert," Chambers said, gesturing with his chin towards the far side of the hall. A woman sat on an upturned crate, head bowed over a notebook. Curly red hair tucked behind one ear, round glasses perched on her nose. Her freckled complexion looked translucent under the harsh lights. Eva Kowalski. Aurora's friend. The occult researcher. "She was here when we arrived," Chambers said quietly. "Claims she was doing historical research on disused stations." "Convenient." "That's what I said." Quinn approached slowly. The sound of her footsteps changed as she crossed from tile to wooden platform board. Eva looked up, her green eyes sharp behind the lenses. "Detective Quinn." "Ms Kowalski. Small world." "Smaller than you think." Eva closed her notebook. "You're going to ask me what an accountant is doing in a place like this." "I'm going to ask you what you're doing in a place like this first." Eva smiled, though it didn’t reach her eyes. "Research. These tunnels hold traces of London's hidden history. Literally, in some cases." She gestured to the etched symbols on the wall. Quinn followed her gaze. "You recognise them." "I've seen variations." "What do they mean?" "Depends on who you ask." Eva stood, smoothing down her jacket. "To the Metropolitan Police Forensics Unit, they mean nothing. Random vandalism." "But to you?" "To me, they're a 'Keep Out' sign. In a very specific dialect." Quinn studied the nearest symbol. It was intricate, looping lines intersecting at strange angles. Her eyes traced the pattern, and for a moment, the lines seemed to shift, like static on a screen. She blinked, and they settled. "He was killed here," Chambers called from the body. "Blood pool's consistent with location." "Time of death?" Quinn asked without turning away from the wall. "ME says between forty-eight and seventy-two hours ago." She turned back to Eva. "A man is murdered in a secret tunnel, surrounded by occult symbols, and my best researcher happens to be on site. What are the odds?" "Statistical unlikelihood isn't evidence of collusion, Detective." "Collusion? Interesting word choice." Eva’s jaw tightened. "I'm here because at Oxford, I wrote my master's thesis on the architectural echoes of ritual space in post-war infrastructure. These disused stations are fascinating case studies." "Right." Quinn walked back to the body and crouched again. She pulled a pair of nitrile gloves from her pocket and snapped them on. She didn't touch Shaw, but she leaned close, studying the angle of his head, the twist of his torso. The suit jacket was unbuttoned. She could see the edge of his shirt pocket. Something metallic glinted inside. "Chambers, did you check his pockets?" "Not yet. Scene was still being secured." Quinn reached in with two careful fingers and pulled out a small brass compass. It was old, the casing patinated with verdigris. The face was etched with delicate, swirling designs that matched, in part, the symbols on the walls. "Well," she said softly. Eva had moved closer. Quinn could feel her presence at her shoulder. "That doesn't belong to him," Eva said. "You know him?" "I know accountants don't carry Victorian navigational instruments." Quinn turned the compass over in her gloved palm. The needle was spinning lazily, not settling on north. It quivered, then twitched towards the dark archway that led deeper into the tunnel system. "He was holding it when he was shot," Quinn observed. "Look." She pointed to Shaw's right hand, which Chambers had carefully positioned in a clear evidence bag. The fingers were curved slightly, as if they'd been grasping something cylindrical. The compass would fit. "So he drops it, it falls into his pocket?" Chambers sounded sceptical. "Or someone put it there after." Quinn stood. "Why?" "A plant," Chambers said. "Frame someone." "A message," Eva corrected quietly. Her eyes were fixed on the compass. "That's not..." "Not what?" Eva shook her head. "Nothing. Just an artefact." Quinn held the compass up. The needle gave another violent shudder and pointed straight at Eva. Then it whipped around, aiming at the dark tunnel mouth again. "You know what this is," she said to Eva, not a question. Eva's hand went to her left ear, tucking a curly red strand behind it. A nervous habit. "I know what it looks like." "And what does it look like?" "A compass that doesn't point north. In a tunnel system that doesn't appear on any public map. Next to a body that shouldn't be here." Quinn studied her. The researcher's posture was rigid, her gaze darting between the compass and the archway. She was holding something back. Something that prickled the back of Quinn's neck, the same way it had three years ago when DS Morris had stared at a crime scene that made no sense and said, "This isn't right, Harlow. This is something else." "What aren't you telling me, Ms Kowalski?" Eva met her eyes. "This wasn't a murder." Chambers barked out a laugh. "Two bullets in the chest says otherwise." "No." Eva took a step towards the archway, peering into the darkness beyond the arc lights. "It was an execution. And a warning." "For who?" "For anyone who comes looking for the Veil Market without an invitation." She turned back. "Anthony Shaw wasn't here for a business meeting. He was here to buy something. Something that requires a compass that points to magic instead of magnetic north." Quinn felt the pieces click into place with cold, military precision. The symbols weren't random graffiti. They were sigils, genuine ones. The compass wasn't a Victorian curiosity; it was a tool for navigating supernatural geography. The location was no abandoned Tube station—it was the threshold to a black market that sold things the Met didn't even have categories for. "Chambers," she said, her voice low. "Guv?" "Secure this whole area. No one in or out without my authorisation. And get me the traffic camera feeds for every entrance within a half-mile radius, going back seventy-two hours." "But—" "Now." Chambers hesitated, then nodded and hurried off towards the surface. Eva watched him go. "He thinks you're chasing ghosts." "And you?" Eva looked at the compass in Quinn's hand. "I think you found a map to a place that doesn't exist. And I think Anthony Shaw died because he tried to follow it." She moved closer, lowering her voice. "Detective Quinn, you need to walk away from this." "Is that advice or a threat?" "It's... context. Some doors are better left closed." Quinn remembered Morris. The way he'd looked at that last crime scene, his face pale and drawn. He'd closed a door that day, too. And a week later, he was dead in a way the reports called "unexplained but not suspicious." Quinn slipped the compass into an evidence bag. "I don't walk away from executions, Ms Kowalski. And I don't take warnings from people who happen to be at crime scenes." "You should." Eva's expression was unreadable. "Because whatever killed Anthony Shaw wasn't human. And it's still down here." The lights flickered. Once, twice. The shadows in the tunnel archway seemed to deepen, pooling like spilled ink. Quinn's worn leather watch ticked loudly in the sudden quiet. In the darkness beyond the arch, something shifted.
created_at"2026-02-19T03:27:34.593Z" 2/19/2026, 3:27:34 AM
model"microsoft/wizardlm-2-8x22b"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency908
moderation_latency(null)
generation_time124717
tokens_prompt4674
tokens_completion2578
native_tokens_prompt4251
native_tokens_completion2156
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached4224
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00397234
router(null)
provider_responses
0
endpoint_id"92d0658f-b48a-4746-96e7-75ea71d5e060"
id"f38c48de-66e1-480c-b6b2-a9702f558a30"
is_byokfalse
latency908
model_permaslug"microsoft/wizardlm-2-8x22b"
provider_name"Novita"
status200
api_type"completions"
id"gen-1771471654-LwXhY2uGkUjSOEvhzl7s"
upstream_id"f38c48de-66e1-480c-b6b2-a9702f558a30"
total_cost0.00397234
cache_discount(null)
upstream_inference_cost0
provider_name"Novita"

Evaluation details

Result Evaluator Details Meta Data
76.54% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags23
adverbTagCount5
adverbTags
0"Chambers said quietly [quietly]"
1"Quinn walked back [back]"
2"she said softly [softly]"
3"Eva corrected quietly [quietly]"
4"She turned back [back]"
dialogueSentences81
tagDensity0.284
leniency0.568
rawRatio0.217
effectiveRatio0.123
81.42% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1615
totalAiIsmAdverbs6
found
0
adverb"slowly"
count1
1
adverb"very"
count1
2
adverb"softly"
count1
3
adverb"lazily"
count1
4
adverb"carefully"
count1
5
adverb"slightly"
count1
highlights
0"slowly"
1"very"
2"softly"
3"lazily"
4"carefully"
5"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
50.46% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1615
totalAiIsms16
found
0
word"echoed"
count1
1
word"glistening"
count1
2
word"etched"
count3
3
word"footsteps"
count1
4
word"intricate"
count1
5
word"traced"
count1
6
word"echoes"
count1
7
word"fascinating"
count1
8
word"could feel"
count1
9
word"quivered"
count1
10
word"magnetic"
count1
11
word"navigating"
count1
12
word"unreadable"
count1
13
word"flickered"
count1
highlights
0"echoed"
1"glistening"
2"etched"
3"footsteps"
4"intricate"
5"traced"
6"echoes"
7"fascinating"
8"could feel"
9"quivered"
10"magnetic"
11"navigating"
12"unreadable"
13"flickered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences118
matches(empty)
94.43% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount2
narrationSentences118
filterMatches
0"look"
1"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences175
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen39
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1607
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions23
unquotedAttributions0
matches(empty)
35.91% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions69
wordCount1008
uniqueNames14
maxNameDensity2.28
worstName"Quinn"
maxWindowNameDensity3.5
worstWindowName"Quinn"
discoveredNames
Harlow1
Quinn23
Tube2
Camden1
Veil1
Market1
Forensics1
Chambers10
Eva20
Kowalski2
Shaw3
Morris2
Victorian1
Met1
persons
0"Harlow"
1"Quinn"
2"Chambers"
3"Eva"
4"Kowalski"
5"Shaw"
6"Morris"
7"Met"
places(empty)
globalScore0.359
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences66
glossingSentenceCount1
matches
0"as if reaching for something"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1607
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences175
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs91
mean17.66
std14.83
cv0.84
sampleLengths
043
148
235
339
418
58
63
734
842
98
103
1130
1210
1353
1432
1516
1641
1718
181
194
2028
212
224
2323
2414
2521
2613
273
283
294
3022
313
3212
3338
3414
3511
368
3730
387
394
4030
4143
4218
436
447
4539
464
4712
487
493
84.45% Passive voice overuse
Target: ≤2% passive sentences
passiveCount7
totalSentences118
matches
0"was sprawled"
1"was turned"
2"were scrawled"
3"was unbuttoned"
4"was etched"
5"were curved"
6"were fixed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs192
matches
0"was spinning"
1"was holding"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount1
semicolonCount1
flaggedSentences2
totalSentences175
ratio0.011
matches
0"The compass wasn't a Victorian curiosity; it was a tool for navigating supernatural geography."
1"The location was no abandoned Tube station—it was the threshold to a black market that sold things the Met didn't even have categories for."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1011
adjectiveStacks1
stackExamples
0"usual spray-painted tags."
adverbCount29
adverbRatio0.028684470820969338
lyAdverbCount10
lyAdverbRatio0.009891196834817012
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences175
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences175
mean9.18
std6.92
cv0.754
sampleLengths
015
122
22
32
42
529
65
714
815
920
1016
1110
127
135
141
1518
165
173
183
1934
2015
2116
2211
238
243
2518
2612
272
288
2916
306
3111
3212
338
349
351
362
372
3818
3916
4012
4113
429
432
442
453
469
479
481
494
62.86% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.3942857142857143
totalSentences175
uniqueOpeners69
32.68% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences102
matches
0"Then it whipped around, aiming"
ratio0.01
98.43% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount31
totalSentences102
matches
0"She believed in footprints, fibres,"
1"Her boots echoed on the"
2"His chest was a dark,"
3"He glanced over his shoulder."
4"She squatted down, her knees"
5"She looked at Chambers"
6"Her gaze travelled up the"
7"They were scrawled with graffiti,"
8"They formed a rough border"
9"She recognized some from Eva"
10"Her freckled complexion looked translucent"
11"She gestured to the etched"
12"It was intricate, looping lines"
13"Her eyes traced the pattern,"
14"She blinked, and they settled."
15"She turned back to Eva."
16"She pulled a pair of"
17"She didn't touch Shaw, but"
18"She could see the edge"
19"It was old, the casing"
ratio0.304
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount95
totalSentences102
matches
0"Detective Harlow Quinn snapped the"
1"The air in the old"
2"The scene was two levels"
3"Quinn didn't believe in legends."
4"She believed in footprints, fibres,"
5"Her boots echoed on the"
6"A man was sprawled in"
7"His chest was a dark,"
8"Quinn called to the stocky"
9"He glanced over his shoulder."
10"Quinn moved closer, careful to"
11"Shaw's face was turned away"
12"She squatted down, her knees"
13"She looked at Chambers"
14"Quinn stood and walked a"
15"Her gaze travelled up the"
16"They were scrawled with graffiti,"
17"These were symbols, etched into"
18"They formed a rough border"
19"She recognized some from Eva"
ratio0.931
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences102
matches(empty)
ratio0
69.60% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences39
technicalSentenceCount4
matches
0"The air in the old Tube station tasted of iron and damp plaster, with an underlying sweetness that made her teeth ache."
1"She believed in footprints, fibres, and inconsistencies that bled through lies like cheap ink."
2"The fingers were curved slightly, as if they'd been grasping something cylindrical."
3"The location was no abandoned Tube station—it was the threshold to a black market that sold things the Met didn't even have categories for."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags23
uselessAdditionCount1
matches
0"she said, her voice low"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags14
fancyCount3
fancyTags
0"she noted (note)"
1"Quinn observed (observe)"
2"Eva corrected quietly (correct)"
dialogueSentences81
tagDensity0.173
leniency0.346
rawRatio0.214
effectiveRatio0.074
82.6930%