Run: 2026-02-19-01KHSZ8904SHBRSGQCVPECXC53

Run Details

Duration:
24.2s
Cost:
$0.016216

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The air smelled of damp stone and something older, something that clung to the back of the throat like copper. Detective Harlow Quinn stepped over the police tape, her boots sinking into the uneven ground. The abandoned Tube tunnel stretched ahead, its curved walls slick with condensation, the flicker of arc lights casting long, wavering shadows. A uniformed officer stood near the mouth of the tunnel, his face pale under the harsh glow. "Detective Quinn," he said, straightening. "DS Davies is already inside." Quinn nodded, her sharp jaw tightening. She adjusted the worn leather watch on her left wrist, its strap creaking with the movement. The tunnel swallowed the sound of her footsteps, the silence pressing in like a physical weight. Davies was crouched near the far wall, his torchlight picking out strange symbols scrawled in what looked like dried blood. He glanced up as she approached, his expression grim. "Greek," he muttered. "Or something like it." Quinn knelt beside him, her military precision evident in the controlled way she moved. The symbols were jagged, uneven, as if whoever had written them had been in a hurry—or lacked the skill. "Reverse Greek," she corrected, tracing a finger just above the markings. "Sigma instead of an S. This isn’t a summoning. It’s a child’s idea of one." Davies exhaled sharply. "You’re saying this is a prank?" "Not a prank." Quinn stood, her gaze sweeping over the scene. The body lay near the centre of the tunnel, sprawled on its back, limbs arranged in an unnatural symmetry. A young woman, early twenties, her dark hair fanned out around her head like a halo. No visible wounds. No blood. Just... stillness. "But not what it seems, either." "Then what is it?" Quinn didn’t answer. Instead, she walked a slow circle around the body, her eyes missing nothing. The victim’s clothes were clean, no signs of a struggle. Her hands were pristine, nails unbroken. No defensive wounds. No dirt under the fingernails. Just a single, small detail that didn’t fit: a thin line of dirt along the hem of her jeans, as if she’d knelt in something damp. "She wasn’t killed here," Quinn said finally. Davies frowned. "How can you tell?" "Look at the ground." She pointed to the packed earth around the body. No scuff marks. No disturbed soil. Nothing to suggest a struggle—or even a body being dragged. "No drag marks. No footprints leading in or out. Just hers." She crouched again, this time near the victim’s feet. "And these." Davies leaned in. The victim’s trainers were spotless. Too spotless. As if they’d been wiped down. "Someone cleaned her up," Quinn said. "Then brought her here." "Why?" "To make a point." Quinn stood, her gaze lifting to the symbols on the wall. "This isn’t about the victim. It’s about the location." Davies followed her line of sight. "The Veil Market." Quinn nodded. The Veil Market—a hidden black market beneath Camden, selling everything from enchanted trinkets to banned alchemical substances. She’d heard whispers of it for years, but it was always just out of reach, shifting locations with the phases of the moon. A place for those who dabbled in things best left alone. And now, a body had been left at its doorstep. "Someone’s sending a message," Quinn said. "But to who?" Davies shifted, his torchlight flickering. "Could be a warning. Or a challenge." "Or a distraction." Quinn’s fingers twitched at her side. She’d seen this before. Three years ago, when her partner, DS Morris, had vanished during a case that had reeked of the supernatural. The file had been closed, the official report citing a botched drug bust. But Quinn knew better. She’d seen the way Morris had looked at her the night before he disappeared, the way his hands had shaken when he’d mentioned the case. The way the air had smelled of ozone and something darker, something that had no place in the world she knew. And now, here it was again. She turned back to the body, her eyes narrowing. The victim’s left hand was curled slightly, as if she’d been holding something. Quinn pried the fingers open gently. A small, brass compass lay in the palm, its face etched with strange sigils. The needle trembled, then swung wildly before settling on a direction that made no sense—pointing deeper into the tunnel, toward a wall of solid brick. Quinn’s breath caught. A Veil Compass. She’d heard of them, of course. Tools attuned to supernatural energy, capable of pointing toward the nearest rift or portal. But she’d never seen one. Never believed in them. Until now. Davies leaned in, his brow furrowing. "What the hell is that?" Quinn didn’t answer. She was too busy staring at the compass, at the way the needle seemed to pulse with a faint, unnatural light. The air around it shimmered, just for a second, like heat rising from pavement. Something was wrong. She stood abruptly, the compass heavy in her hand. "We need to get forensics down here. Now." Davies blinked. "We already called them." "Not the usual team." Quinn’s voice was sharp. "I want Dr. Lyle. And tell them to bring a full spectrum camera." Davies hesitated. "Quinn, what’s going on?" She didn’t look at him. Her eyes were fixed on the compass, on the way the needle had begun to spin again, faster this time, as if caught in an invisible current. "This isn’t just a murder," she said quietly. "It’s a door." And someone had just opened it.
total_cost0.016216

Evaluation details

Result Evaluator Details Meta Data
18.18% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags12
adverbTagCount3
adverbTags
0"Quinn said finally [finally]"
1"She crouched again [again]"
2"she said quietly [quietly]"
dialogueSentences33
tagDensity0.364
leniency0.727
rawRatio0.25
effectiveRatio0.182
83.73% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount922
totalAiIsmAdverbs3
found
0
adverb"sharply"
count1
1
adverb"slightly"
count1
2
adverb"gently"
count1
highlights
0"sharply"
1"slightly"
2"gently"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
34.92% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount922
totalAiIsms12
found
0
word"flicker"
count1
1
word"wavering"
count1
2
word"footsteps"
count1
3
word"silence"
count1
4
word"weight"
count1
5
word"tracing"
count1
6
word"pristine"
count1
7
word"etched"
count1
8
word"trembled"
count1
9
word"furrowing"
count1
10
word"pulse"
count1
11
word"shimmered"
count1
highlights
0"flicker"
1"wavering"
2"footsteps"
3"silence"
4"weight"
5"tracing"
6"pristine"
7"etched"
8"trembled"
9"furrowing"
10"pulse"
11"shimmered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences83
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences83
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences103
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen27
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords918
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions14
unquotedAttributions0
matches(empty)
44.32% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions34
wordCount757
uniqueNames9
maxNameDensity2.11
worstName"Quinn"
maxWindowNameDensity3.5
worstWindowName"Quinn"
discoveredNames
Harlow1
Quinn16
Tube1
Davies9
Veil2
Market1
Camden1
Morris2
Compass1
persons
0"Harlow"
1"Quinn"
2"Davies"
3"Camden"
4"Morris"
places(empty)
globalScore0.443
windowScore0.5
97.92% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences48
glossingSentenceCount1
matches
0"looked like dried blood"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount918
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences103
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs37
mean24.81
std24.56
cv0.99
sampleLengths
073
110
238
336
459
59
659
74
866
97
106
1151
1216
1310
141
1524
169
1753
1810
199
2012
2195
226
2367
243
253
2629
272
2811
2938
303
3117
326
3321
346
3543
366
75.67% Passive voice overuse
Target: ≤2% passive sentences
passiveCount7
totalSentences83
matches
0"was crouched"
1"being dragged"
2"been wiped"
3"been left"
4"been closed"
5"was curled"
6"were fixed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs128
matches(empty)
31.90% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount4
semicolonCount0
flaggedSentences4
totalSentences103
ratio0.039
matches
0"The symbols were jagged, uneven, as if whoever had written them had been in a hurry—or lacked the skill."
1"Nothing to suggest a struggle—or even a body being dragged."
2"The Veil Market—a hidden black market beneath Camden, selling everything from enchanted trinkets to banned alchemical substances."
3"The needle trembled, then swung wildly before settling on a direction that made no sense—pointing deeper into the tunnel, toward a wall of solid brick."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount761
adjectiveStacks0
stackExamples(empty)
adverbCount26
adverbRatio0.03416557161629435
lyAdverbCount8
lyAdverbRatio0.010512483574244415
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences103
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences103
mean8.91
std6.68
cv0.75
sampleLengths
020
115
221
317
45
55
66
716
816
920
109
113
124
1314
1419
1511
1615
173
186
1911
2019
2116
223
232
241
251
266
274
283
2913
3010
316
323
335
3426
357
362
374
3813
393
403
4110
4220
432
443
455
462
476
486
494
63.43% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.39805825242718446
totalSentences103
uniqueOpeners41
93.90% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences71
matches
0"Instead, she walked a slow"
1"Just a single, small detail"
ratio0.028
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount17
totalSentences71
matches
0"he said, straightening"
1"She adjusted the worn leather"
2"He glanced up as she"
3"she corrected, tracing a finger"
4"Her hands were pristine, nails"
5"She pointed to the packed"
6"She crouched again, this time"
7"She’d heard whispers of it"
8"She’d seen this before."
9"She’d seen the way Morris"
10"She turned back to the"
11"She’d heard of them, of"
12"She was too busy staring"
13"She stood abruptly, the compass"
14"She didn’t look at him."
15"Her eyes were fixed on"
16"she said quietly"
ratio0.239
65.63% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount56
totalSentences71
matches
0"The air smelled of damp"
1"Detective Harlow Quinn stepped over"
2"The abandoned Tube tunnel stretched"
3"A uniformed officer stood near"
4"he said, straightening"
5"Quinn nodded, her sharp jaw"
6"She adjusted the worn leather"
7"The tunnel swallowed the sound"
8"Davies was crouched near the"
9"He glanced up as she"
10"Quinn knelt beside him, her"
11"The symbols were jagged, uneven,"
12"she corrected, tracing a finger"
13"Davies exhaled sharply."
14"Quinn stood, her gaze sweeping"
15"The body lay near the"
16"A young woman, early twenties,"
17"Quinn didn’t answer."
18"The victim’s clothes were clean,"
19"Her hands were pristine, nails"
ratio0.789
70.42% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences71
matches
0"As if they’d been wiped"
ratio0.014
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences30
technicalSentenceCount6
matches
0"The air smelled of damp stone and something older, something that clung to the back of the throat like copper."
1"Just a single, small detail that didn’t fit: a thin line of dirt along the hem of her jeans, as if she’d knelt in something damp."
2"Three years ago, when her partner, DS Morris, had vanished during a case that had reeked of the supernatural."
3"The way the air had smelled of ozone and something darker, something that had no place in the world she knew."
4"The needle trembled, then swung wildly before settling on a direction that made no sense—pointing deeper into the tunnel, toward a wall of solid brick."
5"Her eyes were fixed on the compass, on the way the needle had begun to spin again, faster this time, as if caught in an invisible current."
83.33% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags12
uselessAdditionCount1
matches
0"Quinn stood, her gaze sweeping over the scene"
89.39% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags7
fancyCount2
fancyTags
0"he muttered (mutter)"
1"she corrected (correct)"
dialogueSentences33
tagDensity0.212
leniency0.424
rawRatio0.286
effectiveRatio0.121
81.7585%