Run: 2026-02-19-01KHSZ9R3NJMB5BS1G0QCWRH1B

Run Details

Duration:
4.8s
Cost:
$0.000261

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Grove’s edge swallowed them whole. Rory’s boots sank into damp earth that didn’t resist—more like yielding, as if the ground itself exhaled beneath her weight. She glanced back at the standing stones, their gnarled oaks twisting into the sky like skeletal fingers, but the boundary had already dissolved. The air hummed, thick with the scent of crushed violets and something older, something like wet stone and rusted iron. Nyx moved ahead, their shadow stretching unnaturally long before they’d taken a step. The wind carried their voice—not a sound, but a vibration against Rory’s ribs, a whisper that slithered through her bones. *"This is the wrong way."* Isolde didn’t turn. Her silver hair shifted as if caught in an unseen breeze, though the trees around them stood still. *"Wrong paths lead to wrong doors,"* she murmured, her voice layered with something that wasn’t quite human. *"But wrong doors open to right answers."* Rory’s fingers twitched toward the pendant at her throat. The Heartstone pulsed once, warm against her skin, as if it had felt the shift too. The first tree they passed wasn’t a tree at all. Its bark split open like petals, revealing layers of pale, veined wood that glowed faintly blue. Wildflowers sprouted from its cracks, their petals shimmering like oil on water. Rory reached out, brushing her knuckles against the surface. The wood was cool, almost damp, and when she pulled her hand away, her fingertips left no mark. *"It drinks,"* Nyx’s voice slithered into her mind. *"Not blood. Not light. Time."* Isolde’s laughter was a chime of wind chimes. *"Oh, child, you’ve only just begun."* The path narrowed, the trees pressing closer, their branches weaving together overhead. The light filtering through them wasn’t sunlight—it was something softer, warmer, like candlelight through stained glass. Rory shielded her eyes, but the glow didn’t fade. It *shifted*, colors bleeding into one another in impossible ways. Then she saw it. A pool. Not a pond. Not a lake. The water was black as polished obsidian, but when she leaned closer, she could see movement beneath the surface—ripples, not waves, like something vast and slow was stirring just below. The air above it shimmered, distorting the trees into jagged reflections. Isolde knelt without hesitation, her fingers hovering just above the water. *"The Veil is thin here,"* she said. *"Thinner than you know."* Rory’s breath hitched. *"What’s down there?"* Isolde’s smile was sharp. *"A question for the water."* The moment her fingers touched the surface, the pool *answered*. A ripple expanded outward, not in circles but in spirals, each one deeper than the last. The water parted, and for a heartbeat, Rory saw something move beneath—long, pale limbs, too many joints, too many fingers. Then it was gone, swallowed by the dark again. Nyx’s shadow coiled around Rory’s ankle, sharp and sudden. *"We shouldn’t—"* *"Too late,"* Isolde cut in, already standing. *"The Grove doesn’t let go of those who’ve seen."* The path ahead split. One way led deeper into the trees, the air growing warmer, heavier, like standing at the edge of a fire. The other forked left, where the ground sloped downward, the trees thinning into something wild and untamed. A low, rhythmic thrum vibrated through the earth—like a heartbeat, or a drum. Rory’s pulse roared in her ears. *"Which way?"* Isolde’s eyes gleamed. *"The one that calls to you."* Rory looked at the pendant again. The Heartstone burned brighter, pulsing in time with the distant drum. She stepped forward.
total_cost0.00026120000000000006

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences15
tagDensity0.2
leniency0.4
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount584
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
40.07% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount584
totalAiIsms7
found
0
word"weight"
count1
1
word"whisper"
count1
2
word"pulsed"
count1
3
word"shimmered"
count1
4
word"rhythmic"
count1
5
word"vibrated"
count1
6
word"pulse"
count1
highlights
0"weight"
1"whisper"
2"pulsed"
3"shimmered"
4"rhythmic"
5"vibrated"
6"pulse"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences47
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences47
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences58
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen31
ratio0
matches(empty)
0.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans17
markdownWords71
totalWords579
ratio0.123
matches
0"\"This is the wrong way.\""
1"\"Wrong paths lead to wrong doors,\""
2"\"But wrong doors open to right answers.\""
3"\"It drinks,\""
4"\"Not blood. Not light. Time.\""
5"\"Oh, child, you’ve only just begun.\""
6"shifted"
7"\"The Veil is thin here,\""
8"\"Thinner than you know.\""
9"\"What’s down there?\""
10"\"A question for the water.\""
11"answered"
12"\"We shouldn’t—\""
13"\"Too late,\""
14"\"The Grove doesn’t let go of those who’ve seen.\""
15"\"Which way?\""
16"\"The one that calls to you.\""
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
51.96% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions22
wordCount510
uniqueNames5
maxNameDensity1.96
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Rory"
discoveredNames
Grove1
Rory10
Heartstone2
Isolde6
Nyx3
persons
0"Grove"
1"Rory"
2"Heartstone"
3"Isolde"
4"Nyx"
places(empty)
globalScore0.52
windowScore0.833
7.14% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences35
glossingSentenceCount2
matches
0"something like wet stone and rusted iron"
1"quite human"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords3.454
wordCount579
matches
0"not a sound, but a vibration against Rory’s ribs, a whisper"
1"not in circles but in spirals, each one deeper than the last"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences58
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs26
mean22.27
std18.81
cv0.844
sampleLengths
06
163
238
345
425
510
655
713
814
947
104
112
1247
1322
146
159
1610
1745
1811
1916
204
2150
228
239
2417
253
97.80% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences47
matches
0"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs84
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount6
semicolonCount0
flaggedSentences6
totalSentences58
ratio0.103
matches
0"Rory’s boots sank into damp earth that didn’t resist—more like yielding, as if the ground itself exhaled beneath her weight."
1"The wind carried their voice—not a sound, but a vibration against Rory’s ribs, a whisper that slithered through her bones."
2"The light filtering through them wasn’t sunlight—it was something softer, warmer, like candlelight through stained glass."
3"The water was black as polished obsidian, but when she leaned closer, she could see movement beneath the surface—ripples, not waves, like something vast and slow was stirring just below."
4"The water parted, and for a heartbeat, Rory saw something move beneath—long, pale limbs, too many joints, too many fingers."
5"A low, rhythmic thrum vibrated through the earth—like a heartbeat, or a drum."
89.92% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount515
adjectiveStacks1
stackExamples
0"beneath—long, pale limbs,"
adverbCount23
adverbRatio0.04466019417475728
lyAdverbCount2
lyAdverbRatio0.003883495145631068
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences58
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences58
mean9.98
std6.36
cv0.637
sampleLengths
06
120
223
320
413
520
65
73
818
917
107
119
1216
1310
1416
1512
169
1718
188
195
208
216
2212
2316
249
2510
264
272
283
293
3030
3111
3211
337
344
353
363
374
385
3910
4016
4120
429
439
442
457
469
474
4820
4917
54.60% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.3793103448275862
totalSentences58
uniqueOpeners22
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences45
matches
0"Then she saw it."
1"Then it was gone, swallowed"
ratio0.044
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount6
totalSentences45
matches
0"She glanced back at the"
1"Her silver hair shifted as"
2"she murmured, her voice layered"
3"Its bark split open like"
4"It *shifted*, colors bleeding into"
5"She stepped forward."
ratio0.133
15.56% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount40
totalSentences45
matches
0"The Grove’s edge swallowed them"
1"Rory’s boots sank into damp"
2"She glanced back at the"
3"The air hummed, thick with"
4"Nyx moved ahead, their shadow"
5"The wind carried their voice—not"
6"Isolde didn’t turn."
7"Her silver hair shifted as"
8"she murmured, her voice layered"
9"Rory’s fingers twitched toward the"
10"The Heartstone pulsed once, warm"
11"The first tree they passed"
12"Its bark split open like"
13"Wildflowers sprouted from its cracks,"
14"Rory reached out, brushing her"
15"The wood was cool, almost"
16"Nyx’s voice slithered into her"
17"Isolde’s laughter was a chime"
18"The path narrowed, the trees"
19"The light filtering through them"
ratio0.889
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences45
matches(empty)
ratio0
53.57% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences24
technicalSentenceCount3
matches
0"The wind carried their voice—not a sound, but a vibration against Rory’s ribs, a whisper that slithered through her bones."
1"Its bark split open like petals, revealing layers of pale, veined wood that glowed faintly blue."
2"The path narrowed, the trees pressing closer, their branches weaving together overhead."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount0
matches(empty)
83.33% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount1
fancyTags
0"she murmured (murmur)"
dialogueSentences15
tagDensity0.133
leniency0.267
rawRatio0.5
effectiveRatio0.133
73.1317%