Run: 2026-02-19-01KHT00217N8WSKBQW8R46RDWY

Run Details

Duration:
15.7s
Cost:
$0.001053
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The air shimmered with a faint hum, so delicate it felt like a whisper carried on the wind itself. Aurora Carter’s breath hitched as she stepped through the gnarled arch of ancient oak stones, leaves rustling behind her with a soft, unsettling susurrus. Shadows clung unevenly to her skin, flickering in and out like they were alive, feeding off the flickering glow of her Heartstone Pendant. The air twisted around her, rich with a scent she had no words for—spicy, metallic, impossibly fragrant—something both sweet and bitter, woven into the fabric of this place. Nyx’s form slipped silently to her side, the faint violet glow of their eyes pulsing gently in the dense darkness. Their voice was a murmur, barely more than a whisper on the wind. "The veil here is thin. Careful where you step. Seems like it’s been waiting for us." Aurora nodded faintly, her fingers instinctively curling around the Fae-Forged Blade tucked at her side. The blade felt oddly cold, even through her thick leather coat, and yet it hummed softly, as if alive. The glow from the moon-shaped dagger shimmered in the shadows, casting darting light across swirling textures of iridescent moss that draped from unseen branches above. They moved into a silent chamber, the walls spiralling inward in impossible spirals, each surface shimmering with iridescent patterns that undulated like liquid mercury. It was as if flesh and stone blended into something in-between—an alien architecture that defied any logic from Earth’s mundane realm. Aurora’s skin prickled; something unnatural twined within the shimmering walls like veins of a colossal, slumbering beast. Ahead, faint flickers of colour blossomed—bright veins of violet, turquoise, and emerald spiralled across the cavernous ceiling like a cosmic bloodstream. She reached out, fingertips grazing the surface, and that warmth from the Heartstone thrummed stronger. It pulsed in her palm, casting a faint scarlet glow that contrasted with the eye-watering hues—and suddenly she saw it: the pattern of ancient symbols etched subtly into the walls, glowing faintly in reply to her touch. “Their magic’s old,” Nyx whispered, voice hollow but steady. “Older than Hel, older than the Fae. And it’s still alive.” The chamber’s soundscape was strange—more than just silence or echoes. It was a symphony of subtle vibrations: the steady drip of some unseen liquid, the faint crackle of a distant energy, a chorus of whispers that caught Aurora’s attention without a clear source. She slowed her steps, sensing something nearby, something watching. A shift in the air made her freeze. The shadows flickered, then stretched out, forming shapes that seemed to breathe, pulsate. Thinner than the fabric of shadows should be, Nyx’s form shifted, blending into the darkness, his faint violet eyes steady. “Stay alert,” they warned. Her eyes darted to a patch of moss that shimmered with liquid light. It looked bioluminescent but instead of emitting a single hue, it flickered through a spectrum—each burst a fleeting glimpse of a world beyond. She reached out again, her fingertips hovering over the tendrils, feeling the tension in the air tighten. Suddenly, a low rumble vibrated through the ground, rattling her bones. The walls quivered, and a wave of iridescence burst outward, flooding the chamber with shimmering light. The symbols glowed an intense, pulsating crimson. Aurora grabbed her blade, instinctively, feeling a strange energy surge within it. The glow was a warning—and the place was awakening. Nyx’s whisper came from the darkness, soft but urgent. “We’re not alone.” A flicker—just a flicker—spun out of the shadows, revealing a figure standing at the far edge of the chamber. Tall, gaunt, with elongated features and skin that shimmered like the walls—an alien presence, neither fully material nor purely shadow. The figure’s eyes were glowing silver, ancient and knowing. It tilted its head, revealing no mouth, only a silent, flickering smile. Aurora’s pulse hammered faster. Her voice sounded strained, even to herself. “Who... or what are you?” The figure raised a hand, long fingers curling in a slow, deliberate gesture. The whispering ceased; an oppressive silence filled the space, filled with a tension so dense it seemed to choke. Every instinct screamed at her to run, to strike, to do anything but stand still. But she remained rooted, blood pounding in her ears. The figure’s lips parted, words flowing like ripples in a still pond, layered with meaning and riddles. “This place remembers the old ways. You seek what lies beneath, yet understand little of its true cost.” It paused, gaze flickering between each of them. “The Ancients—those who built these walls—delivered blessings and curses alike.” Distant, a faint chuckle echoed in the chamber, not quite human. Aurora’s grip tightened on her blade, sensing another presence lurking. The shadows behind the figure seemed to deepen, coiling, waiting. A flash of cold steel and desperate thought pushed her forward. “We’re not here for curses. Only answers. Tell us what’s buried beneath, what the symbols mean—” The figure’s smile widened, eyes glittering with starlight. “You want answers, child. But some truths are deadlier than the dark you carry inside. Beware the temptation to look further.” As the words faded, the chamber’s walls shimmered once more, revealing a fractured section. Cracks spiderwebbed across the iridescent surface, uncovering an opening leading downward, into absolute darkness. An unearthly breeze whispered through the crack, carrying a scent of burnt ozone and distant, echoing bells. Aurora’s hand froze on her sword. Her gaze flicked to Nyx, who simply nodded when their shadows flickered with increased intensity, their form poised, waiting. “Further down,” Nyx said quietly, voice carrying that hint of warning. “That’s where the real danger lies. And perhaps the truth too.” The chamber shivered again, and colours danced around the opening—flashes of emerald fury, violet dread, and gold hope. She knew then that they had touched something ancient—and unknowable. Something that had waited centuries to reveal itself. Her heart hammered louder, blood roaring as her senses sharpened. Whatever secrets lay beneath those fractured walls, they weren’t ready for her. Not yet. But she was already stepping into the darkness, blade at the ready. The whispers curled around her, promising riddles, threats, and truths too old to comprehend. This was no longer exploration—it was something far more dangerous: awakening an ancient force eager to wake with her inside.
created_at"2026-02-19T03:44:45.619Z" 2/19/2026, 3:44:45 AM
model"openai/gpt-4.1-nano-2025-04-14"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency317
moderation_latency(null)
generation_time14868
tokens_prompt5338
tokens_completion1739
native_tokens_prompt4855
native_tokens_completion1419
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.0010531
router(null)
provider_responses
0
endpoint_id"9251cee5-5503-4be9-9439-7ae21ff062a3"
id"resp_07752ebdc5f96b94016996872dd6a48190a11c8aacbfdfeb6c"
is_byokfalse
latency115
model_permaslug"openai/gpt-4.1-nano-2025-04-14"
provider_name"OpenAI"
status200
api_type"completions"
id"gen-1771472685-kxHe14YN7bZiGqQnhH4B"
upstream_id"resp_07752ebdc5f96b94016996872dd6a48190a11c8aacbfdfeb6c"
total_cost0.0010531
cache_discount(null)
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
33.33% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount1
adverbTags
0"Nyx said quietly [quietly]"
dialogueSentences12
tagDensity0.333
leniency0.667
rawRatio0.25
effectiveRatio0.167
81.20% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1064
totalAiIsmAdverbs4
found
0
adverb"gently"
count1
1
adverb"softly"
count1
2
adverb"suddenly"
count2
highlights
0"gently"
1"softly"
2"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1064
totalAiIsms35
found
0
word"shimmered"
count5
1
word"whisper"
count3
2
word"warmth"
count1
3
word"pulsed"
count1
4
word"etched"
count1
5
word"silence"
count2
6
word"echoes"
count1
7
word"symphony"
count1
8
word"flickered"
count3
9
word"fleeting"
count1
10
word"tension"
count2
11
word"vibrated"
count1
12
word"quivered"
count1
13
word"flicker"
count2
14
word"pulse"
count1
15
word"oppressive"
count1
16
word"pounding"
count1
17
word"echoed"
count1
18
word"fractured"
count2
19
word"echoing"
count1
20
word"flicked"
count1
21
word"intensity"
count1
22
word"roaring"
count1
highlights
0"shimmered"
1"whisper"
2"warmth"
3"pulsed"
4"etched"
5"silence"
6"echoes"
7"symphony"
8"flickered"
9"fleeting"
10"tension"
11"vibrated"
12"quivered"
13"flicker"
14"pulse"
15"oppressive"
16"pounding"
17"echoed"
18"fractured"
19"echoing"
20"flicked"
21"intensity"
22"roaring"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences64
matches(empty)
75.89% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences64
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences72
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen39
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1044
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions22
wordCount926
uniqueNames9
maxNameDensity0.86
worstName"Aurora"
maxWindowNameDensity1.5
worstWindowName"Aurora"
discoveredNames
Carter1
Heartstone2
Pendant1
Fae-Forged1
Blade1
Earth1
Aurora8
Nyx6
Distant1
persons
0"Carter"
1"Blade"
2"Aurora"
3"Nyx"
places
0"Earth"
globalScore1
windowScore1
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences61
glossingSentenceCount4
matches
0"felt like a whisper carried on the wind"
1"It was as if flesh and stone blended into something in-between-an alien architecture that defied any logic from Earth’s mundane realm"
2"shapes that seemed to breathe, pulsate"
3"not quite human"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.958
wordCount1044
matches
0"neither fully material nor"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences72
matches
0"carrying that hint"
97.54% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs25
mean41.76
std20.52
cv0.491
sampleLengths
094
149
259
362
473
520
652
741
84
953
1055
1112
1260
1316
1456
1553
1631
1727
1829
1945
2025
2122
2236
2324
2446
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences64
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs164
matches
0"was awakening"
1"were glowing"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount13
semicolonCount2
flaggedSentences13
totalSentences72
ratio0.181
matches
0"The air twisted around her, rich with a scent she had no words for—spicy, metallic, impossibly fragrant—something both sweet and bitter, woven into the fabric of this place."
1"Aurora’s skin prickled; something unnatural twined within the shimmering walls like veins of a colossal, slumbering beast."
2"Ahead, faint flickers of colour blossomed—bright veins of violet, turquoise, and emerald spiralled across the cavernous ceiling like a cosmic bloodstream."
3"It pulsed in her palm, casting a faint scarlet glow that contrasted with the eye-watering hues—and suddenly she saw it: the pattern of ancient symbols etched subtly into the walls, glowing faintly in reply to her touch."
4"The chamber’s soundscape was strange—more than just silence or echoes."
5"It looked bioluminescent but instead of emitting a single hue, it flickered through a spectrum—each burst a fleeting glimpse of a world beyond."
6"The glow was a warning—and the place was awakening."
7"A flicker—just a flicker—spun out of the shadows, revealing a figure standing at the far edge of the chamber."
8"Tall, gaunt, with elongated features and skin that shimmered like the walls—an alien presence, neither fully material nor purely shadow."
9"The whispering ceased; an oppressive silence filled the space, filled with a tension so dense it seemed to choke."
10"The chamber shivered again, and colours danced around the opening—flashes of emerald fury, violet dread, and gold hope."
11"She knew then that they had touched something ancient—and unknowable."
12"This was no longer exploration—it was something far more dangerous: awakening an ancient force eager to wake with her inside."
88.64% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount944
adjectiveStacks0
stackExamples(empty)
adverbCount48
adverbRatio0.05084745762711865
lyAdverbCount21
lyAdverbRatio0.022245762711864406
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences72
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences72
mean14.5
std6.78
cv0.468
sampleLengths
019
124
223
328
420
513
616
715
819
925
1024
1121
1217
1321
1415
1537
169
1711
1810
1933
209
218
2213
2320
244
2513
2623
2717
2811
2916
307
3112
329
339
343
3519
3620
379
3812
394
407
415
4213
4319
4415
459
4617
4726
4810
4911
67.59% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.4305555555555556
totalSentences72
uniqueOpeners31
53.76% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences62
matches
0"Suddenly, a low rumble vibrated"
ratio0.016
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount16
totalSentences62
matches
0"Their voice was a murmur,"
1"They moved into a silent"
2"It was as if flesh"
3"She reached out, fingertips grazing"
4"It pulsed in her palm,"
5"It was a symphony of"
6"She slowed her steps, sensing"
7"Her eyes darted to a"
8"It looked bioluminescent but instead"
9"She reached out again, her"
10"It tilted its head, revealing"
11"Her voice sounded strained, even"
12"It paused, gaze flickering between"
13"Her gaze flicked to Nyx,"
14"She knew then that they"
15"Her heart hammered louder, blood"
ratio0.258
24.52% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount54
totalSentences62
matches
0"The air shimmered with a"
1"Aurora Carter’s breath hitched as"
2"Shadows clung unevenly to her"
3"The air twisted around her,"
4"Nyx’s form slipped silently to"
5"Their voice was a murmur,"
6"Aurora nodded faintly, her fingers"
7"The blade felt oddly cold,"
8"The glow from the moon-shaped"
9"They moved into a silent"
10"It was as if flesh"
11"Aurora’s skin prickled; something unnatural"
12"She reached out, fingertips grazing"
13"It pulsed in her palm,"
14"Nyx whispered, voice hollow but"
15"The chamber’s soundscape was strange—more"
16"It was a symphony of"
17"She slowed her steps, sensing"
18"A shift in the air"
19"The shadows flickered, then stretched"
ratio0.871
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences62
matches(empty)
ratio0
38.69% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences48
technicalSentenceCount7
matches
0"The glow from the moon-shaped dagger shimmered in the shadows, casting darting light across swirling textures of iridescent moss that draped from unseen branche…"
1"They moved into a silent chamber, the walls spiralling inward in impossible spirals, each surface shimmering with iridescent patterns that undulated like liquid…"
2"It was as if flesh and stone blended into something in-between—an alien architecture that defied any logic from Earth’s mundane realm."
3"It pulsed in her palm, casting a faint scarlet glow that contrasted with the eye-watering hues—and suddenly she saw it: the pattern of ancient symbols etched su…"
4"It was a symphony of subtle vibrations: the steady drip of some unseen liquid, the faint crackle of a distant energy, a chorus of whispers that caught Aurora’s …"
5"She reached out again, her fingertips hovering over the tendrils, feeling the tension in the air tighten."
6"Aurora’s grip tightened on her blade, sensing another presence lurking."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount3
matches
0"Nyx whispered, voice hollow but steady"
1"It paused, gaze flickering between each of them"
2"Nyx said quietly, voice carrying that hint of warning"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount2
fancyTags
0"Nyx whispered (whisper)"
1"they warned (warn)"
dialogueSentences12
tagDensity0.25
leniency0.5
rawRatio0.667
effectiveRatio0.333
68.7055%