Run: 2026-02-19-01KHT0021A49VG2FC1XCARQ51K

Run Details

Duration:
1m 8s
Cost:
$0.002002
Provider:
Novita

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The knife hung between two crates of what smelled like spoiled dates and arcane incense, its tip precisely three inches from the dripping ceiling pipe. Harlow Quinn knew it was a knife the moment her torch beam caught the hilt. She just didn't understand why it was there. “See?” Davies’ voice boomed from the archway, bouncing off damp brickwork. “Symbolic. Ritualistic. Textbook stuff, this.” The abandoned Tube station beneath Camden was a pocket of silence in the city’s guts. The air tasted of rust and wet clay. Quinn’s worn leather watch felt tight against her wrist as she crouched, her shadow stretching long and distorted across the uneven flagstones. She ignored Davies and studied the placement. Not dropped. Not thrown. Positioned. “Got your Greek, your reversed pentagrams.” Davies’ boots crunched closer, his torch beam sweeping over spray-painted sigils on the adjacent wall. “Looks like they tried to summon something. Botched it. Scuffle. Killer grabs the sacrificial knife, stabs the vic, panics, chucks it.” “He didn’t chuck it,” Quinn said, her voice flat. She didn’t look up. “A chuck goes somewhere. It doesn’t get balanced.” The body lay seven feet away, a man in his late twenties. Pale. Well-dressed in a suit that cost more than Quinn’s monthly rent. No visible defensive wounds. A single, clean incision below the sternum. No blood spray. Just a dark, perfect circle on his white shirt, like a spilled glass of port. “Clean entry,” Davies continued, warming to his theory. “Professional. Or lucky. Ritual goes wrong, maybe he was the sacrifice, maybe he objected. Knife comes out, gets ditched. Could’ve bounced off the crate, got wedged. Physics.” “Physics.” Quinn finally stood, her knees clicking. She shone her light at the ceiling pipe. A steady, fat drip of condensation landed on the knife’s tip with a soft *plink*. Then rolled down the blade. “That pipe’s been leaking for years. Look at the mineral build-up. The blade’s dry.” Davies’ beam joined hers. He frowned. “So?” “So if the knife was here during the scuffle, or even just after, it would be wet. The drip’s constant.” She moved her light to the ground beneath the suspended blade. The flagstones were dusty, marked with their own footprints and the coroner’s later. No splash pattern. No disturbed dust where a thrown blade might have skittered. “It was placed here after the pipe started dripping again. After the initial disturbance settled.” “Placed? By who? The killer comes back to stage the scene? Why?” “Not stage. Communicate.” Quinn walked to the body. She didn’t touch it. She looked at the hands. Clean nails. A silver signet ring on the right pinky. Expensive watch. The left hand lay palm-up, fingers slightly curled. Empty. She turned to the wall of sigils. Davies was right about one thing; it was a mess. Inconsistent styles. Some symbols were painted with shaky, hurried strokes. Others were neat, precise. One in the centre—a triangle bisected by a wavy line—was carved into the brick, not painted. “Occult researcher?” Davies offered, reading her silence. “Wannabe warlock? This is Camden. The place is crawling with them on market days.” “Market days,” Quinn echoed. Her eyes scanned the periphery of the chamber. The space was littered with detritus: empty vials with cork stoppers, scraps of velvet cloth, a shattered clay bowl. It wasn’t a random dumping ground. It was a stall. An abandoned one. The crates were stock. Her torch beam caught a glint of brass near the victim’s feet, half-hidden by a fold of his suit jacket. She nudged the fabric aside with her pen. A small compass. Tarnished. The face was etched with intricate, swirling marks that made her eyes ache if she looked too long. Protective sigils, Eva’s voice whispered in her memory, from one of their late-night talks. *They’re not decorations, Harlow. They’re cages.* “Evidence bag,” she said, her voice tight. Davies handed her one. She used her pen to lift the compass. It was cold. Colder than the surrounding air. The needle inside didn’t point north. It quivered, spinning lazily before settling, pointing unerringly towards the bricked-up eastern arch of the old station. “Broken,” Davies said. “No.” Quinn dropped it into the bag, sealing it. She knew what this was. A Veil Compass. Eva had sketched one in her notebook last month, her voice hushed with academic reverence. *Points to the nearest rift. For those who know how to shop off the grid.* The Veil Market. It moved every full moon. An abandoned Tube station fit the bill perfectly. This wasn’t a crime scene. It was a transaction point. “Run his prints. Quickly,” she said, straightening up. “Focus on databases for artefact dealers, private collectors, acquisition specialists. Not occultists.” “You’re ignoring the whole wall of spooky graffiti,” Davies protested. “The graffiti’s a distraction. A bad one. Look at the carving.” She pointed her light at the neat, central symbol. “Different tool. Different hand. Steady. The paint is slapdash, theatrical. This,” she tapped the air towards the carving, “is a maker’s mark. Or a buyer’s sigil.” She walked back to the hovering knife. Reaching out, she gently pressed a gloved finger against the flat of the blade. It didn’t move. It was wedged with deliberate care. She followed an imaginary line from the knife’s tip, past the victim, to the carved symbol on the wall. A straight shot. “He wasn’t killed in a ritual,” Quinn said, the pieces locking together in her mind with a cold, military click. “He was killed for what was in his pocket. This was the meeting place. He brought the compass to sell. The deal went bad. The killer takes it. But then…” She looked at the knife. “Then they leave this. Not as a clue. As a receipt.” “A receipt?” Davies scoffed. “For a stabbing?” “For a debt.” Quinn’s mind raced. Morris’s face flashed before her eyes—not as he was in life, but as she’d last seen him in the morgue, a similar, inexplicable calm to his features. No signs of a struggle. Just a single, impossible wound. “The knife isn’t the murder weapon. It’s the *price*. The killer is stating their terms. This was the down payment.” The silence that followed was deeper than before. The *plink* of the water drop on steel was a metronome in the dark. Davies shifted his weight. “That’s… a hell of a leap, Detective.” “Check his pockets again. Properly.” Davies knelt, grumbling. He went through the suit jacket, the trousers. He patted them down. From an inside breast pocket, he pulled out not a wallet, but a single, oblong token. It was bone, yellowed with age, polished smooth. A single rune was scratched into its surface. Quinn’s breath caught. A bone token. Entry requirement to the Market. “No wallet. No phone. Just this,” Davies said, holding it up. His earlier certainty was gone, replaced by a confused unease. “Who goes to a meeting with no ID?” “Someone who doesn’t plan on needing it,” Quinn said softly. She stared at the token, then at the compass in the evidence bag, its needle still pointing insistently at the sealed arch. A buyer and a seller met. The seller had the goods. The buyer had the price. The seller reneged. The buyer collected. And then left a calling card. “We need a list,” she said, turning her back on the suspended blade. Her voice was all business, a dam against the cold dread rising in her chest. “Every cold case in the last five years with a single, clean wound. No defensive marks. No obvious murder weapon at the scene. And any report, no matter how buried, mentioning odd artefacts found nearby. Symbols. Tokens. Compasses.” “You think this is part of something bigger?” Quinn looked at the carved sigil on the wall. It wasn’t just a mark. It was a brand. “I think we’ve been filing things under ‘ritualistic’ and ‘unexplained’ because we didn’t have the lexicon. This,” she gestured around the chamber, “isn’t magic. It’s logistics.” Her radio crackled to life on her belt. Control. “Detective Quinn? We’ve got a situation topside. A civilian. Insists on speaking to the officer in charge of the Camden scene. Says she has relevant information. Name of Eva Kowalski.” Quinn’s blood went still. Eva. Here. Now. Davies raised an eyebrow. “Friend of yours?” “Get that list started,” Quinn said, already striding towards the exit, her boots echoing in the cavernous dark. The beam of her torch cut a path through the gloom, illuminating the debris of a hidden economy. The knife, the compass, the token—they weren’t just evidence. They were pieces of a ledger. And Eva, with her books and her freckles and her terrifying knowledge, had just walked into the middle of it. She took the rusted stairs two at a time, the *plink-plink-plink* of the water on steel fading behind her, replaced by the distant rumble of a passing Northern Line train. Above, in the drizzle of a London afternoon, her best friend was waiting. And Quinn had a terrible, gut-churning feeling that Eva wasn’t here to help. She was here to settle a debt of her own.
created_at"2026-02-19T03:44:45.63Z" 2/19/2026, 3:44:45 AM
model"deepseek/deepseek-v3.2-20251201"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1397
moderation_latency(null)
generation_time67023
tokens_prompt4671
tokens_completion2437
native_tokens_prompt4249
native_tokens_completion2148
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.002002181
router(null)
provider_responses
0
endpoint_id"8a5fb6d3-ef71-4958-af54-269ffa3a3c6e"
id"2c730c6c0f18cac6978a34b5785cfc6b"
is_byokfalse
latency1397
model_permaslug"deepseek/deepseek-v3.2-20251201"
provider_name"Novita"
status200
api_type"completions"
id"gen-1771472685-960pW9ZEp5Ks6quOUWZg"
upstream_id"2c730c6c0f18cac6978a34b5785cfc6b"
total_cost0.002002181
cache_discount(null)
upstream_inference_cost0
provider_name"Novita"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags23
adverbTagCount2
adverbTags
0"Quinn said softly [softly]"
1"she gestured around [around]"
dialogueSentences45
tagDensity0.511
leniency1
rawRatio0.087
effectiveRatio0.087
77.14% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1531
totalAiIsmAdverbs7
found
0
adverb"precisely"
count1
1
adverb"slightly"
count1
2
adverb"lazily"
count1
3
adverb"perfectly"
count1
4
adverb"quickly"
count1
5
adverb"gently"
count1
6
adverb"softly"
count1
highlights
0"precisely"
1"slightly"
2"lazily"
3"perfectly"
4"quickly"
5"gently"
6"softly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
41.21% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1531
totalAiIsms18
found
0
word"silence"
count3
1
word"perfect"
count1
2
word"echoed"
count1
3
word"scanned"
count1
4
word"velvet"
count1
5
word"shattered"
count1
6
word"glint"
count1
7
word"etched"
count1
8
word"intricate"
count1
9
word"quivered"
count1
10
word"raced"
count1
11
word"weight"
count1
12
word"eyebrow"
count1
13
word"echoing"
count1
14
word"gloom"
count1
15
word"churning"
count1
highlights
0"silence"
1"perfect"
2"echoed"
3"scanned"
4"velvet"
5"shattered"
6"glint"
7"etched"
8"intricate"
9"quivered"
10"raced"
11"weight"
12"eyebrow"
13"echoing"
14"gloom"
15"churning"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences138
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences138
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences161
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen38
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans6
markdownWords25
totalWords1519
ratio0.016
matches
0"plink"
1"They’re not decorations, Harlow. They’re cages."
2"Points to the nearest rift. For those who know how to shop off the grid."
3"price"
4"plink"
5"plink-plink-plink"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions16
unquotedAttributions0
matches(empty)
74.39% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions47
wordCount1058
uniqueNames13
maxNameDensity1.51
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Quinn16
Tube2
Camden1
Davies12
Eva5
Harlow2
Veil2
Compass1
Market2
Morris1
Northern1
Line1
London1
persons
0"Quinn"
1"Davies"
2"Eva"
3"Harlow"
4"Morris"
places
0"Compass"
1"Market"
2"London"
globalScore0.744
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences69
glossingSentenceCount1
matches
0"smelled like spoiled dates and arcane ince"
68.33% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.317
wordCount1519
matches
0"not as he was in life, but as she’d last seen him in the morgue, a similar, inexplicabl"
1"not a wallet, but a single, oblong token"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences161
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs45
mean33.76
std21.82
cv0.647
sampleLengths
048
116
257
342
421
553
635
749
87
972
1012
1138
1247
1321
1448
1528
1642
177
1843
193
2073
2120
2210
2346
2452
2566
267
2763
2822
2911
305
3147
3211
3329
3454
356
3666
378
3844
3939
407
417
4271
4356
4410
90.01% Passive voice overuse
Target: ≤2% passive sentences
passiveCount6
totalSentences138
matches
0"was carved"
1"was littered"
2"was etched"
3"was wedged"
4"was scratched"
5"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs173
matches
0"was waiting"
71.87% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount4
semicolonCount1
flaggedSentences4
totalSentences161
ratio0.025
matches
0"Davies was right about one thing; it was a mess."
1"One in the centre—a triangle bisected by a wavy line—was carved into the brick, not painted."
2"Morris’s face flashed before her eyes—not as he was in life, but as she’d last seen him in the morgue, a similar, inexplicable calm to his features."
3"The knife, the compass, the token—they weren’t just evidence."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount511
adjectiveStacks0
stackExamples(empty)
adverbCount15
adverbRatio0.029354207436399216
lyAdverbCount1
lyAdverbRatio0.0019569471624266144
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences161
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences161
mean9.43
std7.45
cv0.79
sampleLengths
025
115
28
311
45
515
68
722
87
92
102
111
1221
1321
149
154
168
1712
181
1911
204
217
223
2315
248
2527
267
278
2815
295
3014
314
322
331
3431
3513
363
3710
3815
3912
408
414
425
432
448
452
468
471
487
4910
60.25% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats18
diversityRatio0.42857142857142855
totalSentences161
uniqueOpeners69
84.03% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences119
matches
0"Just a dark, perfect circle"
1"Then rolled down the blade."
2"Just a single, impossible wound."
ratio0.025
75.46% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount43
totalSentences119
matches
0"She just didn't understand why"
1"She ignored Davies and studied"
2"She didn’t look up."
3"She shone her light at"
4"She moved her light to"
5"She didn’t touch it."
6"She looked at the hands."
7"She turned to the wall"
8"Her eyes scanned the periphery"
9"It wasn’t a random dumping"
10"It was a stall."
11"Her torch beam caught a"
12"She nudged the fabric aside"
13"*They’re not decorations, Harlow."
14"she said, her voice tight"
15"She used her pen to"
16"It was cold."
17"It quivered, spinning lazily before"
18"She knew what this was."
19"It moved every full moon."
ratio0.361
39.83% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount100
totalSentences119
matches
0"The knife hung between two"
1"Harlow Quinn knew it was"
2"She just didn't understand why"
3"The abandoned Tube station beneath"
4"The air tasted of rust"
5"Quinn’s worn leather watch felt"
6"She ignored Davies and studied"
7"Quinn said, her voice flat"
8"She didn’t look up."
9"The body lay seven feet"
10"A single, clean incision below"
11"Davies continued, warming to his"
12"Quinn finally stood, her knees"
13"She shone her light at"
14"A steady, fat drip of"
15"She moved her light to"
16"The flagstones were dusty, marked"
17"Quinn walked to the body"
18"She didn’t touch it."
19"She looked at the hands."
ratio0.84
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences119
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences34
technicalSentenceCount1
matches
0"Well-dressed in a suit that cost more than Quinn’s monthly rent."
81.52% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags23
uselessAdditionCount2
matches
0"Quinn said, her voice flat"
1"she said, her voice tight"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags11
fancyCount2
fancyTags
0"Davies continued (continue)"
1"Davies protested (protest)"
dialogueSentences45
tagDensity0.244
leniency0.489
rawRatio0.182
effectiveRatio0.089
85.4684%