Run: 2026-02-19-01KHT0021MYF939WGW1RVV6AQ9

Run Details

Duration:
11.8s
Cost:
$0.001063
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
--- The bone token burned cold against Quinn’s palm as she stepped through the rusted service door, the scent of damp concrete and something older—something *wrong*—hitting her like a physical blow. The abandoned Tube station yawned before her, its tiled walls slick with condensation, the flickering emergency lights casting long, wavering shadows that didn’t quite match the angles of the room. *Not a power surge. Not a trick of the eyes.* “You’re late.” Davies’ voice cut through the silence, sharp as the edge of a scalpel. He stood over the body, gloved hands braced on his hips, his forensic suit rustling like dry leaves. “Thought you’d bailed.” Quinn didn’t answer. Her boots crunched over broken glass—*not from the station’s decay, but fresh, scattered in a deliberate arc*—as she moved toward the corpse. The victim lay sprawled across the platform, limbs splayed at unnatural angles, his throat a jagged second smile. Blood pooled black under the dim light, but something was off. The edges of the wound weren’t ragged. They were *precise*. Like a surgeon’s cut. “Suicide?” Davies’ tone was flat, but his fingers twitched at his sides. He wanted her to say yes. Wanted this to be simple. Quinn crouched, the leather of her watch strap creaking as she adjusted her gloves. The victim’s face was frozen in an expression of sheer, unadulterated *terror*. Not the dull acceptance of someone who’d chosen to end it. Not the blank stare of a man who’d lost control. This was the look of someone who’d seen the devil himself and known, in that final second, that hell was real. “No.” She reached for the victim’s wrist, turned it over. The skin was cold, but not yet stiff. *Recent*. “He didn’t do this to himself.” Davies exhaled through his nose. “Quinn, come on. Look at the scene. No signs of struggle. No defensive wounds. The knife’s still in his hand.” She ignored him, her gaze sweeping the platform. The blood pattern was all wrong. Too neat. Too *contained*. Like someone had painted it there. And the knife—she leaned in, her breath fogging the air between them—wasn’t just *in* his hand. It was *held*. Fingers curled around the hilt with deliberate force, as if he’d been posed. “He was already dead when this happened.” She stood, her joints protesting. “Someone staged it.” Davies’ laugh was a dry, humorless thing. “You’re reaching. Again.” Quinn didn’t rise to the bait. She moved past him, her boots scuffing against the tiles as she followed the blood trail. It led to a service door, half-hidden behind a rusted maintenance cart. The door was ajar, the hinges groaning as she pushed it open. Beyond it, a narrow corridor stretched into darkness, the air thick with the scent of old stone and something metallic. *Not blood. Something else.* “Quinn.” Davies’ voice was a warning. “We don’t have jurisdiction down here. This isn’t our case.” She didn’t turn. “Then whose is it?” Silence. Then, reluctantly: “Uniform’s on their way. They’ll handle it.” Quinn stepped into the corridor. The darkness swallowed her, but not before she caught the flicker of something at the edge of her vision—a symbol, carved into the wall. Fresh. The edges still glistened with something wet. “Quinn, *damn it*—” She ignored him, pulling her torch from her belt. The beam cut through the black, illuminating the symbol in stark relief. A circle. A sigil. *Not Greek. Not Latin.* Something older. Something that made the hairs on the back of her neck stand on end. “You see this?” she called over her shoulder. Davies didn’t answer. She turned, the torchlight catching the set of his jaw, the way his eyes darted toward the exit. He was scared. *Good. He should be.* “This isn’t a suicide,” she said again, softer this time. “This is a message.” Davies swallowed. “For who?” Quinn didn’t have an answer. Not yet. But she knew one thing with absolute certainty: this wasn’t just a crime scene. It was a *warning*. She turned back to the symbol, her fingers hovering just above the carving. The air hummed, a low, discordant note that vibrated in her teeth. *Magic.* The word slithered into her mind, unwelcome. *Supernatural.* She shoved it down. There was no such thing. Not really. Not in the way Morris had believed, in the way he’d *died* believing. Her torch flickered. The beam dimmed, then brightened, as if something had passed in front of it. Quinn’s breath hitched. The symbol pulsed, once, twice—like a heartbeat. Then the lights went out. --- Davies’ torch clicked on, the beam trembling as he swept it over the corridor. “Quinn?” She didn’t answer. Her own torch was dead, the batteries drained in an instant. The darkness pressed in, thick and suffocating, but her eyes adjusted quickly. The symbol on the wall glowed faintly, a sickly green light seeping from the grooves of the carving. It pulsed again, slower this time, like a dying thing. “Quinn, *answer me*—” “Shut up.” Her voice was a whip crack in the silence. She reached out, her fingers brushing the wall. The stone was warm. *Too warm.* The symbol flared. A sound tore through the corridor—*not a sound, a feeling*—a deep, resonant *hum* that vibrated in her bones. The air pressure shifted, her ears popping as if she’d descended too quickly. Then, from the darkness ahead, a whisper. *“You shouldn’t be here.”* Davies’ torch clattered to the ground. “Did you hear that?” Quinn didn’t move. The voice hadn’t come from the corridor. It had come from *inside* her head. The symbol’s glow intensified, casting long, skeletal shadows against the walls. The whisper came again, closer this time, slithering into her mind like a serpent. *“She’s coming.”* Quinn’s hand flew to her temple, her fingers pressing hard against her skull. The voice wasn’t just in her head. It was *inside* her, coiling around her thoughts, tightening like a noose. *“She’s coming, and she’s hungry.”* Davies grabbed her arm, his grip bruising. “Quinn, *we need to go*—” The symbol *screamed*. Light erupted from the carving, a blinding, searing white that burned Quinn’s retinas. She staggered back, her free hand flying up to shield her eyes, but it was too late. The light *poured* into her, filling her vision, her mind, her *soul*— —and then it was gone. Silence. Darkness. Quinn gasped, her lungs burning as if she’d been holding her breath for minutes. The corridor was still. The symbol was dark. The air was cold. Davies’ torch lay on the ground, its beam weak but steady. He was on his knees, his face ashen, his breath coming in ragged bursts. “What the *hell* was that?” Quinn didn’t answer. She couldn’t. Her mind was a storm of images—*flashes of something vast and hungry, of teeth and shadows, of a woman with eyes like polished obsidian*—and beneath it all, a single, terrifying thought: *Morris had been right.* She forced herself to stand, her legs unsteady beneath her. The symbol was just a carving again, inert. Harmless. But she knew the truth. It had *spoken* to her. It had *shown* her. And whatever it had warned her about was coming. Davies scrambled to his feet, his voice a hoarse whisper. “Quinn, we need to call this in. We need—” “No.” She turned, her boots scuffing against the tiles as she strode back toward the platform. “We don’t call this in. Not yet.” “Are you *mad*? That—that thing just—” “It *spoke* to me.” She didn’t look at him. Didn’t want to see the fear in his eyes. The doubt. “It *warned* me.” Davies grabbed her arm again, his fingers digging in. “Quinn, *listen to yourself*. You sound like—” “Like Morris?” She whirled on him, her voice a snarl. “Like a *madman*?” He flinched. “I didn’t say that.” “You didn’t have to.” She yanked her arm free, her breath coming fast. “But you’re right. I *do* sound like him. And you know what? Maybe he wasn’t as crazy as we thought.” Davies’ face paled. “Quinn—” “That symbol.” She pointed back toward the corridor, her hand steady despite the storm inside her. “It’s not just a carving. It’s a *doorway*. And whatever’s on the other side just *spoke* to me.” Davies opened his mouth, then closed it. He knew. Deep down, he *knew*. But he wasn’t ready to admit it. Not yet. Quinn turned away, her gaze sweeping over the crime scene. The body. The blood. The knife. None of it made sense. Not anymore. But one thing was clear. This wasn’t just a murder. It was an *invitation*.
created_at"2026-02-19T03:44:45.815Z" 2/19/2026, 3:44:45 AM
model"mistralai/mistral-small-creative-20251216"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency339
moderation_latency(null)
generation_time10686
tokens_prompt4671
tokens_completion2324
native_tokens_prompt4322
native_tokens_completion2104
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0010634
router(null)
provider_responses
0
endpoint_id"0118a65e-79f9-48b0-924e-38c4a41378e1"
id"60068413f8424077981a8b983d485f36"
is_byokfalse
latency339
model_permaslug"mistralai/mistral-small-creative-20251216"
provider_name"Mistral"
status200
api_type"completions"
id"gen-1771472685-D10T77Gur5ycCt1dSzxh"
upstream_id"60068413f8424077981a8b983d485f36"
total_cost0.0010634
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags9
adverbTagCount2
adverbTags
0"she said again [again]"
1"She pointed back [back]"
dialogueSentences42
tagDensity0.214
leniency0.429
rawRatio0.222
effectiveRatio0.095
86.03% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1432
totalAiIsmAdverbs4
found
0
adverb"reluctantly"
count1
1
adverb"really"
count1
2
adverb"quickly"
count2
highlights
0"reluctantly"
1"really"
2"quickly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
44.13% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1432
totalAiIsms16
found
0
word"wavering"
count1
1
word"silence"
count4
2
word"flicker"
count1
3
word"stark"
count1
4
word"vibrated"
count2
5
word"flickered"
count1
6
word"pulsed"
count2
7
word"whisper"
count3
8
word"searing"
count1
highlights
0"wavering"
1"silence"
2"flicker"
3"stark"
4"vibrated"
5"flickered"
6"pulsed"
7"whisper"
8"searing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences146
matches
0"was scared"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences146
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences182
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen31
ratio0
matches(empty)
40.11% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans45
markdownWords114
totalWords1426
ratio0.08
matches
0"wrong"
1"Not a power surge. Not a trick of the eyes."
2"not from the station’s decay, but fresh, scattered in a deliberate arc"
3"precise"
4"terror"
5"Recent"
6"contained"
7"in"
8"held"
9"Not blood. Something else."
10"damn it"
11"Not Greek. Not Latin."
12"Good. He should be."
13"warning"
14"Magic."
15"Supernatural."
16"died"
17"answer me"
18"Too warm."
19"not a sound, a feeling"
20"hum"
21"“You shouldn’t be here.”"
22"inside"
23"“She’s coming.”"
24"inside"
25"“She’s coming, and she’s hungry.”"
26"we need to go"
27"screamed"
28"poured"
29"soul"
30"hell"
31"flashes of something vast and hungry, of teeth and shadows, of a woman with eyes like polished obsidian"
32"Morris had been right."
33"spoken"
34"shown"
35"mad"
36"spoke"
37"warned"
38"listen to yourself"
39"madman"
40"do"
41"doorway"
42"spoke"
43"knew"
44"invitation"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions19
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions25
wordCount1148
uniqueNames6
maxNameDensity1.13
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Quinn13
Tube1
Greek1
Davies7
Morris2
Didn1
persons
0"Quinn"
1"Davies"
2"Morris"
places(empty)
globalScore0.934
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences76
glossingSentenceCount1
matches
0"quite match the angles of the room"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.701
wordCount1426
matches
0"not from the station’s decay, but fresh, scattered in a deliberate arc*"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences182
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs67
mean21.28
std18.69
cv0.878
sampleLengths
01
170
236
368
423
568
625
725
856
915
1010
1170
1216
137
1410
1537
163
1745
188
1928
2014
214
2225
2358
2427
255
261
2715
2854
293
3025
313
3238
334
3410
3517
3625
372
3832
395
4012
413
4242
435
441
451
4626
4730
4836
494
95.65% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences146
matches
0"was frozen"
1"was *held"
2"been posed"
3"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs200
matches
0"was coming"
1.57% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount14
semicolonCount0
flaggedSentences9
totalSentences182
ratio0.049
matches
0"The bone token burned cold against Quinn’s palm as she stepped through the rusted service door, the scent of damp concrete and something older—something *wrong*—hitting her like a physical blow."
1"Her boots crunched over broken glass—*not from the station’s decay, but fresh, scattered in a deliberate arc*—as she moved toward the corpse."
2"And the knife—she leaned in, her breath fogging the air between them—wasn’t just *in* his hand."
3"The darkness swallowed her, but not before she caught the flicker of something at the edge of her vision—a symbol, carved into the wall."
4"The symbol pulsed, once, twice—like a heartbeat."
5"A sound tore through the corridor—*not a sound, a feeling*—a deep, resonant *hum* that vibrated in her bones."
6"The light *poured* into her, filling her vision, her mind, her *soul*—"
7"—and then it was gone."
8"Her mind was a storm of images—*flashes of something vast and hungry, of teeth and shadows, of a woman with eyes like polished obsidian*—and beneath it all, a single, terrifying thought:"
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount201
adjectiveStacks0
stackExamples(empty)
adverbCount6
adverbRatio0.029850746268656716
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences182
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences182
mean7.82
std5.98
cv0.764
sampleLengths
030
130
24
36
415
518
63
73
822
918
1011
117
123
134
1412
156
165
1714
1812
1911
2010
2121
2210
238
241
256
265
2720
288
296
302
312
326
3316
343
3513
3612
373
387
393
406
4116
4212
4312
4420
452
462
476
4810
493
41.21% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats16
diversityRatio0.26373626373626374
totalSentences182
uniqueOpeners48
56.50% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences118
matches
0"Then the lights went out."
1"Then, from the darkness ahead,"
ratio0.017
87.80% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount39
totalSentences118
matches
0"He stood over the body,"
1"Her boots crunched over broken"
2"They were *precise*."
3"He wanted her to say"
4"She reached for the victim’s"
5"She ignored him, her gaze"
6"It was *held*."
7"She stood, her joints protesting"
8"She moved past him, her"
9"It led to a service"
10"She didn’t turn."
11"She ignored him, pulling her"
12"she called over her shoulder"
13"She turned, the torchlight catching"
14"He was scared."
15"He should be.*"
16"she said again, softer this"
17"It was a *warning*."
18"She turned back to the"
19"Her torch flickered."
ratio0.331
57.46% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount95
totalSentences118
matches
0"The bone token burned cold"
1"The abandoned Tube station yawned"
2"He stood over the body,"
3"Quinn didn’t answer."
4"Her boots crunched over broken"
5"The victim lay sprawled across"
6"Blood pooled black under the"
7"The edges of the wound"
8"They were *precise*."
9"He wanted her to say"
10"Quinn crouched, the leather of"
11"The victim’s face was frozen"
12"This was the look of"
13"She reached for the victim’s"
14"The skin was cold, but"
15"Davies exhaled through his nose."
16"She ignored him, her gaze"
17"The blood pattern was all"
18"It was *held*."
19"Fingers curled around the hilt"
ratio0.805
42.37% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences118
matches
0"—and then it was gone."
ratio0.008
63.49% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences45
technicalSentenceCount5
matches
0"The abandoned Tube station yawned before her, its tiled walls slick with condensation, the flickering emergency lights casting long, wavering shadows that didn’…"
1"Something that made the hairs on the back of her neck stand on end."
2"A sound tore through the corridor—*not a sound, a feeling*—a deep, resonant *hum* that vibrated in her bones."
3"It was *inside* her, coiling around her thoughts, tightening like a noose."
4"Quinn gasped, her lungs burning as if she’d been holding her breath for minutes."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags9
uselessAdditionCount4
matches
0"She stood, her joints protesting"
1"She whirled, her voice a snarl"
2"She yanked, her breath coming fast"
3"She pointed back, her hand steady despite the storm inside her"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount0
fancyTags(empty)
dialogueSentences42
tagDensity0.048
leniency0.095
rawRatio0
effectiveRatio0
79.9886%