Run: 2026-02-19-01KHT008Y4TXNR7ZV87RM7GB9E

Run Details

Duration:
8.4s
Cost:
$0.000843

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
In the belly of London, where the Tube's breath rattled through abandoned tunnels, Detective Harlow Quinn stepped off the train onto the cold, damp platform of the disused Camden Town station. Her worn leather watch glinted under the harsh glare of her colleague's torch, the hands ticking away the seconds in the oppressive silence. The beam swept across the peeling posters and rusted tracks, finally settling on the crumpled figure lying in the shadows. "Quinn," Detective Davies nodded, his torchlight flickering over the body. "Thought you'd want to see this." Harlow approached, her military precision bearing a stark contrast to Davies' hunched shoulders. She crouched beside the victim, a young woman with curly red hair and round glasses, her eyes wide and unseeing. A worn leather satchel lay beside her, its contents spilled across the grimy platform. "Eva Kowalski," Harlow murmured, her brow furrowing. "Aurora's friend. What's she doing down here?" "Fell, by the looks of it," Davies offered, pointing to the bloodied back of Eva's head. "Hit the edge of that bench on the way down." Harlow's gaze followed his torchlight, her keen eyes taking in the scene. The bench was indeed close, but something about the angle didn't sit right. She reached into her pocket, pulling out a small brass compass, its face etched with protective sigils. The needle quivered, then pointed towards the darkness beyond the platform. "Veil Compass," Davies commented, leaning in for a closer look. "Thought you'd retired that thing." "Old habits," Harlow replied, tucking the compass away. She turned her attention back to Eva, noticing something odd about the way her arm was bent. "Help me roll her over." Davies obliged, and together they gently turned Eva onto her back. Harlow's sharp jaw tightened as she took in the deep gash across Eva's throat, the wound far too clean to be the result of a fall. "Davies," she said, her voice low. "This isn't what it seems." He looked at her, his torchlight casting harsh shadows on his face. "What do you mean? She fell, hit her head, cut herself on something—" "No," Harlow interrupted, pointing to the wound. "This cut is too clean, too precise. And look at her arm." She held up Eva's left arm, the wrist bent at an unnatural angle. "This isn't a fall. She was killed, and then staged to look like one." Davies frowned, leaning in for a closer look. "But who would—" "Someone who knows about the Veil Market," Harlow cut in, her gaze scanning the darkness beyond the platform. "Someone who knows she was down here looking for something." She stood, her eyes never leaving the shadows. "We need to search the area. If Eva was onto something, they might have left something behind." Davies hesitated, then nodded, his torchlight sweeping across the platform. "I'll call for backup." As he spoke into his radio, Harlow stepped away from the body, her eyes scanning the ground. She noticed something glinting in the torchlight, half-hidden under a pile of debris. She reached down, pulling out a small bone token, its surface smooth and cool to the touch. "What's that?" Davies asked, returning to her side. Harlow held it up, the token catching the light. "Entry to the Veil Market. Eva wasn't just looking for something, Davies. She found it." His eyes widened, and he looked back at Eva's body, then at the darkness beyond the platform. "You think she stumbled onto something she shouldn't have?" Harlow nodded, her expression grave. "And now someone's trying to cover their tracks. We need to find out what she was after, before they do." She pocketed the bone token, her gaze sweeping across the platform once more. Her eyes landed on a small, forgotten corner, where a rusted pipe jutted out from the wall. Something about it caught her attention, and she walked towards it, Davies following close behind. As they approached, Harlow noticed something odd about the pipe. It was loose, its brackets rusted away, leaving it hanging at an awkward angle. She reached out, giving it a gentle push. It swung back and forth, revealing a small, hidden alcove behind it. "Found something?" Davies asked, leaning in for a closer look. Harlow nodded, her eyes scanning the alcove. It was empty, save for a single sheet of paper tucked into the corner. She reached in, pulling it out and unfolding it. It was a map, hand-drawn in ink, its lines faint but legible. The map showed the labyrinthine tunnels beneath Camden, with a single path marked in red, leading to a large 'X' at the heart of the market. "Eva was onto something big," Harlow murmured, her gaze fixed on the map. "And now someone else wants it too." She folded the map, tucking it into her pocket. "We need to get to the market, Davies. Before they do." He nodded, his expression determined. "I'll call for backup. We'll need all hands on deck for this one." As he spoke into his radio once more, Harlow turned her attention back to the darkness, her mind racing. The Veil Market was a dangerous place, a black market where the supernatural and the criminal underworld collided. If Eva had stumbled onto something valuable enough to get her killed, then they were dealing with something far bigger than a simple murder. She took one last look at Eva's body, her expression softening. Aurora would be devastated. She made a mental note to call her later, to break the news gently. But for now, there was work to be done. The market was moving, and they had a killer to catch. With a final nod to Davies, she turned and walked towards the darkness, her military precision bearing guiding her through the shadows. The game was afoot, and she was ready to play.
total_cost0.00084345

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags14
adverbTagCount0
adverbTags(empty)
dialogueSentences30
tagDensity0.467
leniency0.933
rawRatio0
effectiveRatio0
89.70% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount971
totalAiIsmAdverbs2
found
0
adverb"gently"
count2
highlights
0"gently"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
33.06% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount971
totalAiIsms13
found
0
word"oppressive"
count1
1
word"silence"
count1
2
word"stark"
count1
3
word"furrowing"
count1
4
word"etched"
count1
5
word"quivered"
count1
6
word"scanning"
count3
7
word"glinting"
count1
8
word"grave"
count1
9
word"determined"
count1
10
word"racing"
count1
highlights
0"oppressive"
1"silence"
2"stark"
3"furrowing"
4"etched"
5"quivered"
6"scanning"
7"glinting"
8"grave"
9"determined"
10"racing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"eyes widened"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences59
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences59
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences77
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen31
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords969
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
48.92% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions43
wordCount742
uniqueNames11
maxNameDensity2.02
worstName"Harlow"
maxWindowNameDensity3
worstWindowName"Harlow"
discoveredNames
London1
Tube1
Detective2
Harlow15
Quinn1
Camden2
Town1
Davies10
Eva8
Veil1
Market1
persons
0"Tube"
1"Detective"
2"Harlow"
3"Quinn"
4"Davies"
5"Eva"
places
0"London"
1"Camden"
2"Town"
globalScore0.489
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences54
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount969
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences77
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs31
mean31.26
std17.52
cv0.561
sampleLengths
074
116
247
314
426
553
615
730
837
911
1025
1146
1211
1328
1425
1514
1647
178
1824
1926
2025
2145
2244
2310
2468
2520
2620
2718
2861
2949
3032
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences59
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs137
matches
0"were dealing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences77
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount249
adjectiveStacks0
stackExamples(empty)
adverbCount7
adverbRatio0.028112449799196786
lyAdverbCount2
lyAdverbRatio0.008032128514056224
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences77
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences77
mean12.58
std5.84
cv0.464
sampleLengths
031
123
220
310
46
513
620
714
87
97
1016
1110
1212
1313
1417
1511
1610
175
188
1917
205
2111
2226
236
245
2512
2613
277
2825
2914
308
313
3218
3310
348
3517
3610
374
3817
3913
4017
418
429
4315
4417
459
465
4720
4813
4917
69.70% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.44155844155844154
totalSentences77
uniqueOpeners34
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences59
matches(empty)
ratio0
64.07% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount23
totalSentences59
matches
0"Her worn leather watch glinted"
1"She crouched beside the victim,"
2"She reached into her pocket,"
3"She turned her attention back"
4"she said, her voice low"
5"He looked at her, his"
6"She held up Eva's left"
7"She stood, her eyes never"
8"She noticed something glinting in"
9"She reached down, pulling out"
10"His eyes widened, and he"
11"She pocketed the bone token,"
12"Her eyes landed on a"
13"It was loose, its brackets"
14"She reached out, giving it"
15"It swung back and forth,"
16"It was empty, save for"
17"She reached in, pulling it"
18"It was a map, hand-drawn"
19"She folded the map, tucking"
ratio0.39
19.32% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount52
totalSentences59
matches
0"Her worn leather watch glinted"
1"The beam swept across the"
2"Detective Davies nodded, his torchlight"
3"Harlow approached, her military precision"
4"She crouched beside the victim,"
5"A worn leather satchel lay"
6"Harlow murmured, her brow furrowing"
7"Davies offered, pointing to the"
8"Harlow's gaze followed his torchlight,"
9"The bench was indeed close,"
10"She reached into her pocket,"
11"The needle quivered, then pointed"
12"Davies commented, leaning in for"
13"Harlow replied, tucking the compass"
14"She turned her attention back"
15"Davies obliged, and together they"
16"Harlow's sharp jaw tightened as"
17"she said, her voice low"
18"He looked at her, his"
19"Harlow interrupted, pointing to the"
ratio0.881
84.75% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences59
matches
0"If Eva had stumbled onto"
ratio0.017
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences34
technicalSentenceCount0
matches(empty)
17.86% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags14
uselessAdditionCount3
matches
0"Detective Davies nodded, his torchlight flickering over the body"
1"Harlow murmured, her brow furrowing"
2"she said, her voice low"
16.67% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags8
fancyCount4
fancyTags
0"Harlow murmured (murmur)"
1"Davies commented (comment)"
2"Harlow interrupted (interrupt)"
3"Harlow murmured (murmur)"
dialogueSentences30
tagDensity0.267
leniency0.533
rawRatio0.5
effectiveRatio0.267
81.4679%