Run: 2026-02-19-01KHT00H3R5Q5MGRDNJ6NTJXDS

Run Details

Duration:
10.5s
Cost:
$0.001037

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
In the hushed quiet of a Richmond dawn, Rory Carter, Nyx, and Isolde Varga stood before the ancient oak standing stones that marked the boundary of the Fae Grove. The air was cool and damp, carrying the faintest whisper of wildflowers and old magic. Rory's breath misted as she stepped closer, her eyes scanning the moss-covered stones. The Heartstone Pendant at her throat pulsed faintly, a warmth that mirrored the trepidation in her stomach. Nyx, a shifting silhouette of living shadow, stood to her left. Their form wavered, tendrils of darkness reaching out to caress the stones before recoiling. "The Veil is thin here," they whispered, their voice like wind through bare branches. "I can feel it." Isolde, ethereal and ageless, stood to her right. Her silver hair caught the first light, and her pale lavender eyes reflected the standing stones as if they were made of moonstone. "The Grove welcomes us," she said, her voice a soft rustle of leaves. "But it is not welcoming to all." Rory nodded, her fingers tracing the crescent-shaped scar on her left wrist. She had faced Hel's minions before, but this was different. This was the Fae, the unknown. She took a deep breath and stepped through the standing stones. The world shifted. One moment, she was in the quiet of Richmond Park, the next, she was in a grove filled with wildflowers that bloomed year-round, their colors vivid and vibrant. The air hummed with energy, and the sky above was a canvas of swirling colors, like someone had taken a paintbrush to the dawn. Nyx and Isolde followed, their forms solidifying as they stepped into the Grove. Nyx looked around, their form flickering with unease. "Time moves differently here," they said, their voice echoing slightly in the still air. "We should be mindful." Isolde smiled, her eyes reflecting the kaleidoscope sky. "Mindful, yes. But also, be present. The Grove is a gift, a moment to breathe before the storm." Rory took a step forward, her boots sinking slightly into the soft earth. She could feel the pulse of magic, like a heartbeat beneath her feet. She reached out, her fingers brushing against a wildflower. It was warm, its petals soft as velvet. She looked up, her eyes widening as she saw the ancient oak trees that stood sentinel around the grove. Their branches were heavy with moss, their trunks twisted with age. And in their bark, faces stared back at her, eyes closed as if in slumber. "Ancient Ones," Isolde whispered, her voice a reverent hush. "They dream here, in the heart of the Grove. Their dreams sustain it, sustain us." Rory reached out, her fingers tracing the face of one of the Ancient Ones. The bark was rough, the face weathered by time. She could feel the pulse of magic, stronger here, like a heartbeat that echoed in her own chest. She pulled her hand back, a shiver running down her spine. "They're watching us," she said, her voice barely above a whisper. Nyx nodded, their form solidifying further. "They are aware. But they do not interfere. Not unless invited." Isolde stepped forward, her feet leaving no footprints in the soft earth. "Come," she said, her voice leading them deeper into the grove. "There is much to see. Much to learn." They followed, their footsteps silent on the soft earth. The grove was a symphony of color and scent, a riot of wildflowers and ancient trees. Rory could feel the magic, like a tangible thing, pressing against her skin. She reached up, her fingers brushing against the Heartstone Pendant. It pulsed warmly, its glow matching the swirling colors of the sky. Nyx reached out, their fingers brushing against a flower. It glowed briefly, its petals shimmering like stardust. "Fae-touched," they said, their voice echoing slightly in the still air. "The magic here is strong. Potent." Isolde nodded, her eyes reflecting the glow of the flower. "The Grove is a place of power. A nexus of magic. It is why I live here. Why I hide here." Rory looked around, her eyes wide with wonder. She could feel the magic, like a living thing, pulsing around her. She reached out, her fingers brushing against another flower. It glowed, its petals shimmering like moonlight. She picked it, her fingers closing around its stem. It was warm, its glow pulsing in time with her heartbeat. Suddenly, the grove went silent. The hum of magic stilled, the rustle of leaves ceased. The Ancient Ones' faces, previously closed in slumber, were now open, their eyes watching them. Rory looked up, her heart pounding in her chest. She could feel it, the unease, the tension. Something was wrong. Nyx stepped closer, their form solidifying further. "We are not alone," they said, their voice a low growl. "Something is here. With us." Isolde turned, her eyes reflecting the sudden darkness of the sky. "It is not of the Grove," she said, her voice a soft whisper. "It is not of the Fae." Rory reached for the Fae-Forged Blade at her side, her fingers closing around its cold hilt. The blade glowed faintly, its luminescent edge casting eerie shadows on the ground. She could feel it, the presence, the watchful eyes. She took a deep breath, her eyes scanning the grove. And then, she saw it. A figure, standing at the edge of the grove, its form shrouded in darkness. "Who are you?" Rory called out, her voice echoing in the still air. "What do you want?" The figure stepped forward, its form becoming clearer. It was a woman, her hair a cascade of silver, her eyes reflecting the swirling colors of the sky. She was dressed in a gown of shimmering starlight, her feet bare, her skin glowing with an otherworldly light. She was Fae, but unlike any Fae Rory had ever seen. "I am Morrigan," the woman said, her voice a soft rustle of leaves. "I am the guardian of the Grove. I am the voice of the Ancient Ones." Rory's heart pounded in her chest. She could feel the power radiating from the woman, like a physical thing, pressing against her skin. She took a deep breath, her fingers tightening around the hilt of the Fae-Forged Blade. "What do you want with us?" she asked, her voice steady despite the fear that gripped her heart. Morrigan smiled, her eyes reflecting the glow of the Fae-Forged Blade. "I have been waiting for you, Aurora Carter," she said, her voice a soft whisper. "I have been waiting for you to bring the blade." Rory's heart skipped a beat. She looked down at the blade, its glow pulsing in time with her heartbeat. She looked back up, her eyes meeting Morrigan's. "The blade?" she asked, her voice barely above a whisper. "What do you mean?" Morrigan took a step forward, her form shimmering like starlight. "The blade is the key," she said, her voice echoing in the still air. "The key to unlocking the power of the Grove. The power that will be needed to face what is coming." Rory's heart pounded in her chest. She could feel it, the unease, the tension. Something was coming. Something dark. Something dangerous. She took a deep breath, her fingers tightening around the hilt of the Fae-Forged Blade. "What is coming?" she asked, her voice steady despite the fear that gripped her heart. Morrigan smiled, her eyes reflecting the darkness of the sky. "War," she said, her voice a soft whisper. "A war that will consume all realms. A war that will determine the fate of all existence." Rory's heart skipped a beat. She could feel it, the fear, the dread. She looked at Nyx, at Isolde. They were watching her, their eyes reflecting the darkness of the sky. She took a deep breath, her fingers tightening around the hilt of the Fae-Forged Blade. She knew what she had to do. She knew what she had to face. She looked back at Morrigan, her eyes meeting the Fae's. "I'm ready," she said, her voice steady despite the fear that gripped her heart. "I'm ready to face what is coming."
total_cost0.00103665

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags18
adverbTagCount0
adverbTags(empty)
dialogueSentences36
tagDensity0.5
leniency1
rawRatio0
effectiveRatio0
74.38% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1366
totalAiIsmAdverbs7
found
0
adverb"slightly"
count3
1
adverb"barely above a whisper"
count2
2
adverb"warmly"
count1
3
adverb"suddenly"
count1
highlights
0"slightly"
1"barely above a whisper"
2"warmly"
3"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1366
totalAiIsms45
found
0
word"whisper"
count6
1
word"scanning"
count2
2
word"pulsed"
count2
3
word"warmth"
count1
4
word"trepidation"
count1
5
word"stomach"
count1
6
word"wavered"
count1
7
word"tracing"
count2
8
word"echoing"
count4
9
word"kaleidoscope"
count1
10
word"could feel"
count9
11
word"pulse"
count2
12
word"velvet"
count1
13
word"sentinel"
count1
14
word"echoed"
count1
15
word"down her spine"
count1
16
word"footsteps"
count1
17
word"symphony"
count1
18
word"tangible"
count1
19
word"pounding"
count1
20
word"tension"
count2
21
word"otherworldly"
count1
22
word"skipped a beat"
count2
highlights
0"whisper"
1"scanning"
2"pulsed"
3"warmth"
4"trepidation"
5"stomach"
6"wavered"
7"tracing"
8"echoing"
9"kaleidoscope"
10"could feel"
11"pulse"
12"velvet"
13"sentinel"
14"echoed"
15"down her spine"
16"footsteps"
17"symphony"
18"tangible"
19"pounding"
20"tension"
21"otherworldly"
22"skipped a beat"
66.67% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow2
found
0
label"heart pounded in chest"
count2
highlights
0"heart pounded in her chest"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells2
narrationSentences104
matches
0"g with unease"
1"e with wonder"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences104
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences122
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen29
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1357
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions19
unquotedAttributions0
matches(empty)
81.76% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions72
wordCount1099
uniqueNames17
maxNameDensity1.36
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Rory"
discoveredNames
Richmond2
Rory15
Carter1
Nyx8
Isolde9
Varga1
Fae10
Grove2
Heartstone2
Pendant2
Hel1
Park1
Ancient2
Ones1
Fae-Forged5
Blade5
Morrigan5
persons
0"Rory"
1"Carter"
2"Nyx"
3"Isolde"
4"Varga"
5"Fae"
6"Hel"
7"Ancient"
8"Morrigan"
places
0"Richmond"
1"Grove"
2"Park"
globalScore0.818
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences94
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1357
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences122
matches(empty)
75.74% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs30
mean45.23
std18.78
cv0.415
sampleLengths
074
143
251
339
455
539
626
788
824
963
1017
1131
1260
1334
1431
1556
1650
1723
1830
1967
2017
2157
2228
2356
2436
2541
2644
2751
2835
2991
98.52% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences104
matches
0"were made"
1"was dressed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs191
matches
0"was coming"
1"were watching"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences122
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount729
adjectiveStacks0
stackExamples(empty)
adverbCount17
adverbRatio0.023319615912208505
lyAdverbCount8
lyAdverbRatio0.010973936899862825
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences122
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences122
mean11.12
std4.99
cv0.449
sampleLengths
029
115
213
317
411
514
614
74
88
923
1013
117
1212
1310
146
1511
163
1728
1824
1913
208
2114
224
238
2418
2513
2613
279
288
2919
3011
3115
329
3315
3414
359
3618
3711
3811
396
4011
4112
4211
438
449
4516
4613
4710
4812
499
33.61% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats20
diversityRatio0.23770491803278687
totalSentences122
uniqueOpeners29
33.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences101
matches
0"Suddenly, the grove went silent."
ratio0.01
6.14% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount54
totalSentences101
matches
0"Their form wavered, tendrils of"
1"they whispered, their voice like"
2"Her silver hair caught the"
3"she said, her voice a"
4"She had faced Hel's minions"
5"She took a deep breath"
6"they said, their voice echoing"
7"She could feel the pulse"
8"She reached out, her fingers"
9"It was warm, its petals"
10"She looked up, her eyes"
11"Their branches were heavy with"
12"She could feel the pulse"
13"She pulled her hand back,"
14"she said, her voice barely"
15"she said, her voice leading"
16"They followed, their footsteps silent"
17"She reached up, her fingers"
18"It pulsed warmly, its glow"
19"It glowed briefly, its petals"
ratio0.535
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount96
totalSentences101
matches
0"The air was cool and"
1"Rory's breath misted as she"
2"The Heartstone Pendant at her"
3"Nyx, a shifting silhouette of"
4"Their form wavered, tendrils of"
5"they whispered, their voice like"
6"Isolde, ethereal and ageless, stood"
7"Her silver hair caught the"
8"she said, her voice a"
9"Rory nodded, her fingers tracing"
10"She had faced Hel's minions"
11"This was the Fae, the"
12"She took a deep breath"
13"The world shifted."
14"The air hummed with energy,"
15"Nyx and Isolde followed, their"
16"Nyx looked around, their form"
17"they said, their voice echoing"
18"Isolde smiled, her eyes reflecting"
19"Rory took a step forward,"
ratio0.95
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences101
matches(empty)
ratio0
53.57% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences48
technicalSentenceCount6
matches
0"The Heartstone Pendant at her throat pulsed faintly, a warmth that mirrored the trepidation in her stomach."
1"Her silver hair caught the first light, and her pale lavender eyes reflected the standing stones as if they were made of moonstone."
2"One moment, she was in the quiet of Richmond Park, the next, she was in a grove filled with wildflowers that bloomed year-round, their colors vivid and vibrant."
3"She looked up, her eyes widening as she saw the ancient oak trees that stood sentinel around the grove."
4"She was dressed in a gown of shimmering starlight, her feet bare, her skin glowing with an otherworldly light."
5"They were watching her, their eyes reflecting the darkness of the sky."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags18
uselessAdditionCount17
matches
0"she said, her voice a soft rustle of leaves"
1"they said, their voice echoing slightly in the still air"
2"Isolde whispered, her voice a reverent hush"
3"she said, her voice barely above a whisper"
4"she said, her voice leading them deeper into the grove"
5"they said, their voice echoing slightly in the still air"
6"they said, their voice a low growl"
7"she said, her voice a soft whisper"
8"Rory called out, her voice echoing in the still air"
9"the woman said, her voice a soft rustle of leaves"
10"she asked, her voice steady despite the fear that gripped her heart"
11"she said, her voice a soft whisper"
12"she asked, her voice barely above a whisper"
13"she said, her voice echoing in the still air"
14"she asked, her voice steady despite the fear that gripped her heart"
15"she said, her voice a soft whisper"
16"she said, her voice steady despite the fear that gripped her heart"
66.67% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags18
fancyCount3
fancyTags
0"they whispered (whisper)"
1"Isolde whispered (whisper)"
2"Rory called out (call out)"
dialogueSentences36
tagDensity0.5
leniency1
rawRatio0.167
effectiveRatio0.167
73.0013%