Run: 2026-02-19-01KHT00SMZ405X6T4PGH60YAB5

Run Details

Duration:
1m 56s
Cost:
$0.001942
Provider:
SambaNova

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The scent hit Detective Harlow Quinn six steps before she saw the caution tape. Not the metallic tang of fresh blood, the chemical bleach stink of cleanup, or even the spoiled meat odour of a body left too long. This was pine, sandalwood, and something else, something charred and ancient. Incense. The caution tape fluttered across the mouth of the abandoned Aldwych Tube station, the wind whipping up from the darkness below. Quinn’s sharp jaw tightened. She flashed her badge at the uniformed officer, a young lad who looked greener than the slime on the tunnel walls. “S’pose you’re the expert they called for,”“Just the one who’s seen more of this weird shit than anyone else,” she corrected, her tone leaving no room for debate. She descended into the gloom, the worn leather of her watch strap brushing against her wrist with each measured step. The platform below was a surreal diorama. Emergency lights bathed the curved, tiled walls in a sickly orange glow, catching the dust motes dancing in the air. Forensics teams in white bunny suits moved with a slow, meticulous purpose, their flashlights cutting beams through the murk. At the centre of it all stood DS Davies, a man built like a wardrobe, frowning down at a chalk outline. “Quinn,” he grunted without looking up. “Took your time.” “Traffic’s a bitch when the world’s not ending. What have we got?” “Male. Late twenties. No ID. Cause of death is a right mess. Looks like his heart just… stopped. But the scene…” Davies trailed off, waving a gloved hand around. “It’s all wrong.” Quinn’s eyes scanned the area, taking in the details with military precision. The chalk outline was neat, the man’s final position supine, arms at his sides. Almost peaceful. But ten feet away, a stack of hardback books lay in a heap, spines cracked. A worn leather satchel, its contents spilt across the grimy tiles, sat beside them. She recognised it instantly. “Where’s Eva Kowalski?” Quinn’s voice was low, a blade sliding from its sheath. Davies finally looked at her, his brow furrowed. “The researcher from the museum? Sent her home an hour ago. Found her down here, hyperventilating. Said she’d been meeting a contact, heard a scuffle, came running, and found the body. Gave her statement, was properly shaken up. Why?” Quinn didn’t answer. She walked over to the spilled satchel, careful not to disturb the forensic markers. Textbooks on semiotic theory. A notebook filled with tight, precise script. And tucked into a side pocket, something that didn't belong: a small, irregularly shaped token carved from what looked like yellowed bone. “Her statement’s clean,” Davies continued, mistaking her silence for doubt. “Timelines match. No defensive wounds on the vic, no signs of a struggle. Just… a man who dropped dead in a disused Tube station after meeting an occult bookworm. Weird, but not exactly a whodunit.” “Did she tell you *who* her contact was?” Quinn asked, her focus on the bone token. “Some bloke named Alistair. Seller of rare texts. We’re running it down.” Quinn straightened up, her gaze sweeping the platform again. The peaceful outline of the body. The violent spill of the books. The lingering incense. Her mind, a catalogue of strange cases and unexplained deaths, began to cross-reference. The name ‘Alistair’ pinged against a memory from a confiscated ledger months back, a known fence for enchanted artefacts. “He wasn’t meeting her for books, Davies.” “What?” “He was her ticket in.” She pointed to the token in the evidence bag a tech was now sealing. “That’s a bone token. Entry requirement for the Veil Market. Moves locations every full moon. This month, it’s down here.” Davies stared at her, his expression a mix of skepticism and growing unease. “The what market? Quinn, don’t start with that spooky bollocks. The woman was scared. She dropped her bag when she found the body. It’s simple.” “Is it?” Quinn moved past him, her eyes locked on the ground near the wall. The forensics team had missed it, their lights focused on the immediate area around the body. But a few feet away, almost hidden in the shadow of a rusted service ladder, the dust on the floor was disturbed. Not by a panicked stumble or a frantic search. It was a perfect, deliberate circle, about three feet in diameter. The dust within it was gone, scoured away as if by a sudden, intense vacuum. Around the circumference, the tiles were scored with faint, precise marks. She knelt, ignoring the protest of her knees. She didn’t touch it, just leaned in close. The scent of incense was stronger here. And within the clean circle, the air felt different. Colder. Thinner. “This isn’t a crime scene,” she said, her voice flat. “It’s a departure lounge.” Davies came to stand behind her. “What are you on about?” “The body’s a diversion. A prop. The heart didn’t just stop. Something sucked the life right out of him to power this.” She gestured to the circle. “A teleportation sigil. A bloody powerful one. Your ‘scuffle’ Eva heard wasn’t a fight. It was the sound of a portal opening.” The pieces clicked into a terrifying new picture. Eva, with her master’s degree and her access to the museum’s restricted archives, wasn’t just a researcher. She was a procurer. She’d arranged a meet with a black-market dealer, Alistair, to get into the Veil Market. But someone else had been waiting. They’d killed Alistair, used his life force to fuel an escape route, and taken something. Or someone. “Eva didn’t just find the body,” Quinn said, rising to her feet. Her hand went to her radio. “She *created* the chaos. She was the distraction. She gave her statement and walked right out of here while we were looking at the shiny dead thing she left for us.” Davies opened his mouth to argue, to call it conjecture, but the logic was ice-cold and undeniable. The peaceful body amidst the violent spillage. The convenient witness. The token left behind, a red herring for those who wouldn’t know its true purpose. Before he could speak, Quinn’s radio crackled to life. Control’s voice was tense. “Detective Quinn, be advised. We’ve got a BOLO on your consultant, Eva Kowalski. Patrol units just found her flat empty. Looks like a grab-and-go. And sir?” The dispatcher’s voice faltered. “There’s a… a smell of incense.” Quinn’s eyes met Davies’s. The game had changed the moment they’d stepped down here, and they were miles behind. “Get every available unit to search the tunnels branching off this station,” she barked into the radio, already moving, pulling out her phone to call the specialist unit she’d been building for three years, the one that dealt with things that didn’t add up. “And get me the schematics for every utility tunnel, sewer line, and abandoned passage within a five-mile radius. She’s not on the run. She’s been taken underground.” Her phone screen lit up, showing a new email from an encrypted server. The subject line was a single, chilling word: *Morris?* The attachment was a single, grainy photo from a traffic camera. It showed Eva, her curly red hair a vivid splash in the monochrome image, being led into the back of a nondescript van by a figure whose face was obscured by shadow. But on the figure’s left wrist, just visible as he reached to close the doors, was a worn leather watch.
created_at"2026-02-19T03:45:09.3Z" 2/19/2026, 3:45:09 AM
model"deepseek/deepseek-chat-v3.1"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2657
moderation_latency(null)
generation_time115728
tokens_prompt4688
tokens_completion1956
native_tokens_prompt4249
native_tokens_completion1739
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0019416
router(null)
provider_responses
0
endpoint_id"1dda4bb9-c626-4816-bb54-99665323fef0"
id"eb597d2b-68de-478c-9058-cac62f10eadb"
is_byokfalse
latency2657
model_permaslug"deepseek/deepseek-chat-v3.1"
provider_name"SambaNova"
status200
api_type"completions"
id"gen-1771472709-ix5k7DY6nFPr8IDSqLbd"
upstream_id"eb597d2b-68de-478c-9058-cac62f10eadb"
total_cost0.0019416
cache_discount(null)
upstream_inference_cost0
provider_name"SambaNova"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags13
adverbTagCount0
adverbTags(empty)
dialogueSentences29
tagDensity0.448
leniency0.897
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1245
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
55.82% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1245
totalAiIsms11
found
0
word"fluttered"
count1
1
word"gloom"
count1
2
word"measured"
count1
3
word"surreal"
count1
4
word"dancing"
count1
5
word"scanned"
count1
6
word"furrowed"
count1
7
word"silence"
count1
8
word"perfect"
count1
9
word"amidst"
count1
10
word"chilling"
count1
highlights
0"fluttered"
1"gloom"
2"measured"
3"surreal"
4"dancing"
5"scanned"
6"furrowed"
7"silence"
8"perfect"
9"amidst"
10"chilling"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences78
matches(empty)
87.91% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount1
narrationSentences78
filterMatches
0"watch"
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences94
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen44
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans3
markdownWords3
totalWords1239
ratio0.002
matches
0"who"
1"created"
2"Morris?"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions11
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions29
wordCount837
uniqueNames10
maxNameDensity1.31
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Detective1
Harlow1
Quinn11
Aldwych1
Tube1
Davies8
Alistair2
Veil1
Market1
Eva2
persons
0"Harlow"
1"Quinn"
2"Davies"
3"Alistair"
4"Eva"
places
0"Veil"
globalScore0.843
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences59
glossingSentenceCount1
matches
0"looked like yellowed bone"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1239
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences94
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs32
mean38.72
std22.74
cv0.587
sampleLengths
051
146
248
367
49
512
632
761
813
947
1050
1145
1216
1312
1456
157
161
1739
1838
1999
2034
2114
2211
2349
2467
2549
2642
2749
2819
2971
3022
3163
91.77% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences78
matches
0"was gone"
1"were scored"
2"being led"
3"was obscured"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs133
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences94
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount750
adjectiveStacks0
stackExamples(empty)
adverbCount15
adverbRatio0.02
lyAdverbCount5
lyAdverbRatio0.006666666666666667
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences94
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences94
mean13.18
std9.09
cv0.689
sampleLengths
014
125
211
31
421
54
621
728
820
97
1020
1119
1221
136
143
1512
1629
173
1812
1914
202
2115
2214
234
2413
258
2639
273
2814
294
307
3122
3210
3335
3416
3512
369
376
386
393
4013
4119
427
431
4419
4520
4613
4725
4815
4916
63.48% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.425531914893617
totalSentences94
uniqueOpeners40
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences72
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount20
totalSentences72
matches
0"She flashed her badge at"
1"she corrected, her tone leaving"
2"She descended into the gloom,"
3"he grunted without looking up"
4"She recognised it instantly."
5"She walked over to the"
6"Her mind, a catalogue of"
7"She pointed to the token"
8"It was a perfect, deliberate"
9"She knelt, ignoring the protest"
10"She didn’t touch it, just"
11"she said, her voice flat"
12"She gestured to the circle"
13"She was a procurer."
14"She’d arranged a meet with"
15"They’d killed Alistair, used his"
16"Her hand went to her"
17"she barked into the radio,"
18"Her phone screen lit up,"
19"It showed Eva, her curly"
ratio0.278
36.39% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount61
totalSentences72
matches
0"The scent hit Detective Harlow"
1"This was pine, sandalwood, and"
2"The caution tape fluttered across"
3"Quinn’s sharp jaw tightened."
4"She flashed her badge at"
5"she corrected, her tone leaving"
6"She descended into the gloom,"
7"The platform below was a"
8"Emergency lights bathed the curved,"
9"Forensics teams in white bunny"
10"he grunted without looking up"
11"Davies trailed off, waving a"
12"Quinn’s eyes scanned the area,"
13"The chalk outline was neat,"
14"A worn leather satchel, its"
15"She recognised it instantly."
16"Quinn’s voice was low, a"
17"Davies finally looked at her,"
18"Quinn didn’t answer."
19"She walked over to the"
ratio0.847
69.44% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences72
matches
0"Before he could speak, Quinn’s"
ratio0.014
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences32
technicalSentenceCount1
matches
0"And tucked into a side pocket, something that didn't belong: a small, irregularly shaped token carved from what looked like yellowed bone."
48.08% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags13
uselessAdditionCount2
matches
0"she corrected, her tone leaving no room for debate"
1"she said, her voice flat"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags8
fancyCount5
fancyTags
0"she corrected (correct)"
1"he grunted (grunt)"
2"Davies continued (continue)"
3"The dispatcher’s voice faltered (falter)"
4"she barked (bark)"
dialogueSentences29
tagDensity0.276
leniency0.552
rawRatio0.625
effectiveRatio0.345
84.5407%