Run: 2026-02-19-01KHT0116KR2ZQYCXG4CANC3C8

Run Details

Duration:
8.7s
Cost:
$0.000000
Provider:
Stealth

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
“Feel it,” Aurora whispered, pressing the crimson silver pendant against her palm. The stone arch shivered, its ancient runes flickering like a dying candle. “The Veil thins here.” Nyx drifted beside her, a violet‑glowing silhouette that stretched between the shadows. “The whisper grows louder,” they murmured, voice a wind‑bent sigh. “Hel is close.” A faint glyph glowed on the arch’s belly, pulsing in sync with the pendant. The air tasted of cinnamon and iron, and a low hum resonated beneath their feet, as if the earth itself kept a secret rhythm. Aurora stepped forward, the n pulse quickening. “If we cross, we must be swift.” She glanced at Isolde, who lingered at the edge of the grove, her silver‑white hair catching an unseen light. “Your riddles guide us still?” Isolde’s eyes, pale lavender, flickered like distant stars. “When the moon drinks the sun, the gate opens for those who bear the heart of fire.” She smiled, a thin line that revealed a hidden dagger. “Take heed, for the path drinks not forgive the careless.” The trio entered the arch, and the world dissolved into a cavern of amber‑hued sky, where vines of obsidian twisted around crystalline pillars. A river of molten amber flowed silently, its surface rippling with reflections of unseen feasts. The scent of spiced figs and roasted meat drifted on a warm breeze that seemed to carry the echo of distant laughter. Nyx’s form flickered, solid for a heartbeat, then vaporised into a ripple of shadow that slipped through the cracks in the floor. “The Rift is thin,” they said, their voice a whisper that brushed Aurora’s ear. “The Wardens watch, but their eyes are blind to us.” Aurora’s boots sank into a carpet of soft moss that glowed a faint teal. The pendant warmed, its inner glow spreading up her wrist, casting a thin halo around the crescent scar. “We’re close,” she said, feeling the pulse echo through her bones. Isolde stepped lightly, leaving no footprints in the moss. She traced a finger along a column carved with swirling symbols. “The ancient ones bound this place with promises of excess,” she murmured. “Gluttony feeds the walls, yet the walls hunger for something else.” A sudden clatter rang from deeper within the cavern. The sound rose and fell like a heartbeat, tick‑tock, tick‑tock, echoing off the vaulted ceiling. Aurora turned, eyes narrowing. “What was that?” From the darkness emerged a statue of a grotesque banquet: a massive, rotund figure of flesh and stone, its belly swollen with golden grapes, its eyes hollow pits that seemed to devour light. The creature’s mouth opened, revealing rows of teeth made of crystal, each one dripping a viscous amber liquid. Nyx’s silhouette stretched, forming a thin blade of shadow that hovered at Aurora’s side. “A sentinel of gluttony,” they said. “It feeds on desire, on the very scent of hunger.” Isolde raised a hand, the air shimmering around her fingertips. “The Veil trembles,” she rasped. “Do not let its hunger claim your thoughts.” Her words fell like a riddle, but the meaning settled in Aurora’s mind like a stone. Aurora drew the Fae‑forged blade from her satchel. The dagger’s leaf‑shaped edge glimmered with cold silver, its surface forever chilled. “A sharp cold silver leaf‑shaped dagger,” she said, voice steady. “It will cut through the wards that bind this place.” She thrust the blade into the statue’s marble cheek. The metal sang, a high‑pitched note that resonated with the amber river. Cracks spidered across the stone, and a gasp of steam escaped the creature’s maw. The amber liquid pooled, forming a shallow pool that reflected the cavern’s sky like a mirror. The pool shimmered, and from its surface rose a portal of swirling violet and black, a tear in the Veil that pulsed like a heart. The pendant’s glow intensified, beating in time with the portal’s rhythm. “Now,” Aurora said, her voice low, “we step through.” Nyx shifted, their form becoming a ribbon of darkness that slipped into the portal ahead, disappearing without a sound. Isolde’s eyes widened, a flicker of fear hidden behind her riddles. “Remember, the path drinks not forgive the careless,” she warned, her voice barely audible over the rising hum. Aurora inhaled, feeling the heat of the amber river against her cheek, the scent of spiced figs filling her lungs. She stepped forward, the pendant’s warmth searing her skin, and the portal swallowed her. The world tilted. She fell through a cascade of violet and black, the sound of distant feasting turning into a deafening silence. Her breath came in short bursts, and the Fae‑forged blade clutched tight in her hand. She landed on a stone platform that glowed with a faint inner light. Around her, towering pillars rose like bones, each etched with scenes of endless banquets: tables piled high with exotic fruits, goblets overflowing with liquid fire, beasts of myth devouring one another in an eternal feast. The sky overhead was a warm amber, endless and oppressive, dotted with floating lanterns that emitted a soft, hungry glow. A low rumble vibrated through the platform. The ground shifted, and a massive shadow rose from the darkness beyond the pillars. It was a hulking figure composed of swirling smoke and bone, eyes twin pits of violet fire. Its maw opened, revealing rows of teeth that clicked like gears. Nyx’s voice echoed from the shadows, thin and urgent. “The sentinel awakens.” The figure’s presence made the air thicken, as if the very scent of food turned to ash. Aurora raised her dagger, its cold silver edge flashing. “We fight,” she said, her tone fierce. “We will not become its feast.” Isolde appeared beside her, her silver hair floating as if underwater. She placed a hand on Aurora’s shoulder, the faint lavender glow of her eyes intensifying. “The Veil is a thin thread,” she intoned. “Tie it with a knot of will, or it will unravel.” The shadow beast lunged, its massive arm sweeping across the platform. Aurora ducked, the blade slipping through the creature’s smoky armor, leaving a line of sparkling frost that spread outward. The cold seeped into the beast, causing it to hiss, a sound like steam escaping a kettle. Nyx surged, their form coalescing into a spear of violet darkness, thrusting into the beast’s chest. The creature staggered, its form flickering between solid and incorporeal. “You cannot bind us, monster,” Nyx hissed. “We are the shadows you devour.” The ground cracked, fissures spidering out from the point where Aurora’s dagger struck. From the fissures rose a torrent of molten amber, cascading like a waterfall of fire. The liquid splashed against the beast, scorching its smoky flesh. Isolde lifted her hand, and a wave of pale lavender light burst from her palm, striking the amber. The liquid hissed, turning to steam that rose in ghostly tendrils. “The Veil weakens at solstice,” she whispered, “but it can be reforged with fire and frost.” The beast roared, a guttural sound that shook the pillars. Its eyes blazed brighter, and it lunged again, this time with a speed that belied its size. Aurora leapt, her feet finding purchase on the slick stone, and drove the dagger deep into the creature’s throat. The blade sang, a note that resonated through the cavern, and the beast’s scream split the air, echoing like a cracked bell. The shadow dissolved, leaving behind a swirl of ash that drifted toward the portal. The portal pulsed, its edges flickering, as if trying to close. Nyx’s voice, barely a whisper, cut through the tension. “The gate closes. We must leave.” Aurora turned to Isolde, the pendant’s glow dimming as the portal’s rhythm slowed. “One more step,” she said, gripping the dagger and the pendant tightly. “We’ll finish this together.” The portal’s surface rippled, reflecting their faces in a distorted mirror. A sudden surge of wind blew through the cavern, scattering ash and dust. The amber river surged, spilling over the edge of the platform, and a torrent of molten gold surged toward them. A deafening crack split the cavern as a massive stone ceiling gave way, a slab of rock falling toward the trio. The sound was a thunderous boom, a final, unforgiving note. Aurora’s eyes widened. She thrust the dagger forward, the cold silver blade meeting the falling stone. The impact sent a shockwave of frost through the air, freezing the stone mid‑fall. The portal flared, a vortex of violet and black, and the cavern’s walls began to collapse. Nyx’s silhouette stretched, their form a ripple of shadow that slipped into the portal just as the stone slab shattered, sending shards of crystal raining down. Isolde’s lavender eyes flickered, a mixture of fear and resolve, as she whispered a final riddle. “The moon drinks the sun, but the night will swallow the feast.” Her words hung in the air, a promise and a warning. The portal’s edge curled, a hungry mouth ready to devour them. Aurora felt the pendant’s warmth surge, a pulse that matched the beating of her own heart. She stepped forward, the cold silver dagger held tight, and the portal’s vortex pulled her in. A sudden, ear‑splitting crack echoed as the cavern collapsed behind them, the amber river spilling into oblivion. The last thing Aurora saw before darkness claimed her was the gleam of the dagger’s edge catching the violet light, and the shadow of the beast’s eye disappearing into the void. The world beyond the Veil shivered, and the ancient place fell silent, waiting for the next brave soul to seek its secrets.
created_at"2026-02-19T03:45:17.034Z" 2/19/2026, 3:45:17 AM
model"openrouter/aurora-alpha"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3142
moderation_latency(null)
generation_time7910
tokens_prompt5338
tokens_completion2529
native_tokens_prompt4646
native_tokens_completion2033
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0
router(null)
provider_responses(null)
api_type"completions"
id"gen-1771472717-zP98ydiuF1tVaKblZCNI"
upstream_id"gen-1771472717-zP98ydiuF1tVaKblZCNI"
total_cost0
cache_discount(null)
upstream_inference_cost0
provider_name"Stealth"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags20
adverbTagCount1
adverbTags
0"Her words fell like [like]"
dialogueSentences34
tagDensity0.588
leniency1
rawRatio0.05
effectiveRatio0.05
87.42% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1590
totalAiIsmAdverbs4
found
0
adverb"lightly"
count1
1
adverb"very"
count2
2
adverb"tightly"
count1
highlights
0"lightly"
1"very"
2"tightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1590
totalAiIsms47
found
0
word"whisper"
count3
1
word"resonated"
count3
2
word"pulse"
count3
3
word"flickered"
count3
4
word"crystalline"
count1
5
word"echo"
count2
6
word"traced"
count1
7
word"echoing"
count2
8
word"crystal"
count2
9
word"sentinel"
count2
10
word"desire"
count1
11
word"chilled"
count1
12
word"marble"
count1
13
word"maw"
count2
14
word"shimmered"
count1
15
word"pulsed"
count2
16
word"flicker"
count1
17
word"warmth"
count2
18
word"searing"
count1
19
word"silence"
count1
20
word"etched"
count1
21
word"oppressive"
count1
22
word"vibrated"
count1
23
word"hulking"
count1
24
word"echoed"
count2
25
word"unravel"
count1
26
word"cascading"
count1
27
word"tension"
count1
28
word"shattered"
count1
29
word"resolve"
count1
30
word"the last thing"
count1
highlights
0"whisper"
1"resonated"
2"pulse"
3"flickered"
4"crystalline"
5"echo"
6"traced"
7"echoing"
8"crystal"
9"sentinel"
10"desire"
11"chilled"
12"marble"
13"maw"
14"shimmered"
15"pulsed"
16"flicker"
17"warmth"
18"searing"
19"silence"
20"etched"
21"oppressive"
22"vibrated"
23"hulking"
24"echoed"
25"unravel"
26"cascading"
27"tension"
28"shattered"
29"resolve"
30"the last thing"
0.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches4
maxInWindow4
found
0
label"eyes widened/narrowed"
count2
1
label"hung in the air"
count1
2
label"flicker of emotion"
count1
highlights
0"eyes widened"
1"hung in the air"
2"a flicker of fear"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences102
matches
0"a flicker of fear"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences102
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences116
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen35
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1590
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions17
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions39
wordCount1367
uniqueNames4
maxNameDensity1.39
worstName"Aurora"
maxWindowNameDensity3
worstWindowName"Aurora"
discoveredNames
Isolde9
Aurora19
Veil2
Nyx9
persons
0"Isolde"
1"Aurora"
2"Nyx"
places
0"Veil"
globalScore0.805
windowScore0.667
38.89% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences90
glossingSentenceCount4
matches
0"breeze that seemed to carry the echo of distant laughter"
1"pits that seemed to devour light"
2"appeared beside her, her silver hair floating as if underwater"
3"as if trying to close"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1590
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences116
matches(empty)
40.68% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs40
mean39.75
std11.62
cv0.292
sampleLengths
028
125
238
338
445
560
646
743
843
931
1051
1130
1239
1340
1451
1545
1648
1734
1837
1968
2049
2129
2222
2345
2447
2539
2638
2745
2868
2925
3015
3129
3244
3331
3446
3542
3623
3743
3848
3922
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences102
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs233
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences116
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1367
adjectiveStacks0
stackExamples(empty)
adverbCount19
adverbRatio0.013899049012435992
lyAdverbCount8
lyAdverbRatio0.005852231163130944
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences116
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences116
mean13.71
std6.37
cv0.465
sampleLengths
012
112
24
312
410
53
614
724
87
926
105
118
1227
1310
1423
1515
1622
1722
1814
1910
2014
2118
2211
239
2411
2512
2611
279
2815
294
303
3133
3218
3314
346
3510
3610
375
3824
398
4012
4110
4210
439
4412
4514
4616
4725
4811
499
39.66% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.23275862068965517
totalSentences116
uniqueOpeners27
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences96
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount23
totalSentences96
matches
0"they murmured, voice a wind‑bent"
1"She glanced at Isolde, who"
2"She smiled, a thin line"
3"they said, their voice a"
4"she said, feeling the pulse"
5"She traced a finger along"
6"Her words fell like a"
7"she said, voice steady"
8"She thrust the blade into"
9"she warned, her voice barely"
10"She stepped forward, the pendant’s"
11"She fell through a cascade"
12"Her breath came in short"
13"She landed on a stone"
14"It was a hulking figure"
15"Its maw opened, revealing rows"
16"she said, her tone fierce"
17"She placed a hand on"
18"Its eyes blazed brighter, and"
19"she said, gripping the dagger"
ratio0.24
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount93
totalSentences96
matches
0"Aurora whispered, pressing the crimson"
1"The stone arch shivered, its"
2"Nyx drifted beside her, a"
3"they murmured, voice a wind‑bent"
4"A faint glyph glowed on"
5"The air tasted of cinnamon"
6"Aurora stepped forward, the n"
7"She glanced at Isolde, who"
8"Isolde’s eyes, pale lavender, flickered"
9"She smiled, a thin line"
10"The trio entered the arch,"
11"A river of molten amber"
12"The scent of spiced figs"
13"Nyx’s form flickered, solid for"
14"they said, their voice a"
15"Aurora’s boots sank into a"
16"The pendant warmed, its inner"
17"she said, feeling the pulse"
18"Isolde stepped lightly, leaving no"
19"She traced a finger along"
ratio0.969
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences96
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences69
technicalSentenceCount15
matches
0"Nyx drifted beside her, a violet‑glowing silhouette that stretched between the shadows."
1"The air tasted of cinnamon and iron, and a low hum resonated beneath their feet, as if the earth itself kept a secret rhythm."
2"Nyx’s form flickered, solid for a heartbeat, then vaporised into a ripple of shadow that slipped through the cracks in the floor."
3"The pendant warmed, its inner glow spreading up her wrist, casting a thin halo around the crescent scar."
4"From the darkness emerged a statue of a grotesque banquet: a massive, rotund figure of flesh and stone, its belly swollen with golden grapes, its eyes hollow pi…"
5"Nyx’s silhouette stretched, forming a thin blade of shadow that hovered at Aurora’s side."
6"Nyx shifted, their form becoming a ribbon of darkness that slipped into the portal ahead, disappearing without a sound."
7"The sky overhead was a warm amber, endless and oppressive, dotted with floating lanterns that emitted a soft, hungry glow."
8"Its maw opened, revealing rows of teeth that clicked like gears."
9"Isolde appeared beside her, her silver hair floating as if underwater."
10"Nyx surged, their form coalescing into a spear of violet darkness, thrusting into the beast’s chest."
11"The portal pulsed, its edges flickering, as if trying to close."
12"Nyx’s silhouette stretched, their form a ripple of shadow that slipped into the portal just as the stone slab shattered, sending shards of crystal raining down."
13"Aurora felt the pendant’s warmth surge, a pulse that matched the beating of her own heart."
14"The last thing Aurora saw before darkness claimed her was the gleam of the dagger’s edge catching the violet light, and the shadow of the beast’s eye disappeari…"
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags20
uselessAdditionCount7
matches
0"they said, their voice a whisper that brushed Aurora’s ear"
1"Her words fell like, but the meaning settled in Aurora’s mind like a stone"
2"she said, voice steady"
3"Aurora said, her voice low,"
4"she warned, her voice barely audible over the rising hum"
5"The figure’s presence made, as if the very scent of food turned to ash"
6"she said, her tone fierce"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags13
fancyCount6
fancyTags
0"Aurora whispered (whisper)"
1"they murmured (murmur)"
2"she murmured (murmur)"
3"she warned (warn)"
4"Nyx hissed (hiss)"
5"she whispered (whisper)"
dialogueSentences34
tagDensity0.382
leniency0.765
rawRatio0.462
effectiveRatio0.353
65.7772%