Run: 2026-02-19-01KHT015M9TZRWCABPBSC5SR3D

Run Details

Duration:
48.9s
Cost:
$0.025891
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Blood pooled beneath the rusted sign, its edges curled like a withered leaf. Detective Harlow Quinn knelt, torch beam slicing a clean line of light through the station’s gloom. She stepped off the maintenance ladder onto cracked tiles. The Camden station had been out of use for decades, yet tonight it pulsed with something old, something deliberate. Her leather-­strapped watch clicked softly as she checked its face. Noises echoed from the tunnel beyond—metal groaning, half­-heard sighs. PC Jenkins hovered, mug of cold coffee trembling in one hand. “This is our murder?” he asked, nodding at the body slumped against a platform bench. Harlow didn’t answer. She let the torch roam. The victim lay on his side, suit crisply cut, sleeves rolled high. His throat had been sliced clean, like someone had scored a sheet of parchment. The cut ran from ear to collarbone, shallow at first, then deep. Blood had pooled in a perfect oval. No spray, no spatter, just a smooth curve. Jenkins swallowed. “Looks ritualistic.” Eva Kowalski crouched beside Harlow, phone screen glowing against her freckled cheek. She tucked a red curl behind her ear. “Those lines on the wall,” she murmured, “they’re runic, but old. Pre­-Norse.” Harlow shifted. The runes formed a circle around the bench, chalk etched in uneven strokes. Not protection, something else. She traced one symbol with a fingertip. Chalk flakes dusted her glove. Copper stung her nostrils. “Bone ash,” Eva said, voice low. “No chalk,” Jenkins echoed. Harlow stood. She climbed onto the bench and leaned over the man. Pale suit, green tie, crisp collar. No wallet. No phone. No sign of struggle beyond the throat. She tilted her head. The platform wall stood ten paces away. No footprints in the dust between. Whoever killed him had arrived and left without a trace. She hopped off and surveyed the far end. Yellow tape fluttered in the breeze from a fan coil above. A half­-blocked service hatch lay open. A ladder led up into darkness. Eva peered at the ladder. “He could have been dropped from above. Pulled through the hatch.” “Or...” Harlow crouched by the chalk circle’s edge. She studied the ash’s spread. It lay thickest on the bench’s edges. In the dust beyond, a few grains tracked into the tunnel, but none on the south wall. “This circle was drawn first,” she said, “then the body placed inside. Someone sealed the hatch. No one climbed down.” Jenkins set his coffee aside. “Dry masonry. No scrape marks.” He tapped the hatch frame. “Clean.” Eva frowned. “Someone with knowledge.” She clicked photos. “These symbols—” “Tell me what they aren’t,” Harlow said, tone sharp. “Neither ward nor binding,” Eva said. “Sort of… trap.” She paused. “Trap for what, I don’t know. Shadows? Spirits?” Harlow flicked her torch through the tunnel beyond the bench. Dark tiles glistened. A stain, nearly invisible, ran along the grout. She crouched again and traced it with a fingertip. Sticky. Cold. Yet the station air felt stale, warm. She jerked back. “Blood?” Jenkins knelt and sniffed. “It’s old blood. Three days, at least.” “That can’t be,” Eva said. “He was reported missing last night.” Jenkins stared at the victim’s face. “We have CCTV on the street outside. He walked in here around eight.” Harlow’s jaw tightened. She scanned the platform length. Nothing moved except the fan coil. She studied the far wall. The chalk circle ended a pace from the edge. The victim’s body lay centred. No other stains. No drag marks. No footprints. “Doesn’t add up,” she said. Eva glanced at her phone again. “His satchel’s here.” She pointed to a battered leather satchel against the platform pillar. “It’s locked.” Jenkins picked it up. The strap creaked. He unbuckled one clasp and handed it to Harlow. The satchel shook in her hand. She opened it. A bone token lay on a bed of folded documents. A small brass compass glinted beneath a coil of stained paper. Verdigris crusted its edges. The needle quivered off true north. Jenkins craned his neck. “What is it?” Eva hushed him. “Veil Compass. Attuned to supernatural rifts.” Harlow tucked the satchel under her arm. She pressed the compass face. The needle swung hard toward the tunnel. She steadied her breath. The station hummed. Jenkins edged away. “Supernatural? You’re kidding.” Harlow didn’t look at him. She climbed onto the bench again and pointed the compass at the circle. The needle spun in short bursts, settling on a rune etched on the wall. A symbol none of them could name. Eva swallowed. “This is bad.” “Why bad?” Jenkins asked. “Because,” Harlow said, voice calm, “this circle wasn’t drawn to kill him. It was drawn to keep whatever killed him locked inside.” Jenkins’s eyes widened. He set coffee aside and reached for his radio. Harlow held up a gloved hand. “Not yet.” She swung the torch across the platform. The chalk lines winked in the beam. Too precise for someone panicked. Whoever set this trap knew exactly what they were doing. She studied the runes again. The ash ring curved inward at one point, as if someone had poured the last granules from a bowl at that spot. “Here.” She knelt and scraped away a patch of ash, revealing a darker circle carved into the tile. Faint grooves intersected, like a cracked compass rose. Eva crouched beside her. “Impossible. The station closed in nineteen sixty.” Harlow’s jaw clenched. She ran a fingernail along the crack. The stone gave a faint echo. “This is new. And it lines up with that rusted sign.” She glanced at the victim’s back. He’d been pinned with an iron rod. The rod passed through a hole drilled into the sign above. Whoever had welded that sign back onto the beam did so after the hole was carved into the tile floor. Harlow rose, voice low and urgent. “Someone summoned something down here. They trapped it beneath this floor. The victim was bait. Either he escaped, hunted it down or—” A distant rumble shook the platform. The lights on the portable rigs flickered in unison. Harlow took a step toward the tunnel. The compass needle whined. It spun faster each time the lights died. “Looks like your trap’s wearing thin,” she said. Jenkins swallowed again. “We should clear the area.” Harlow’s leather­-clad hand stroked her watch. She glanced at Eva, then back into the darkness. The rumble grew louder. Footsteps? Something heavy shifting underground. “Chief Inspector’s orders,” Jenkins mumbled, radio in hand. Harlow snapped her torch off the bench and shone it straight into the tunnel. The beam caught something crawling along the far wall. Shape blurred between shadow and dust. A long limb. A mass of corded muscle. “Evacuate the platform,” she said. “Bring the cordons right up to the service hatch.” Jenkins dropped the radio. He dashed to the tape and yanked it taut. Paula, the uniformed officer on the other side, stumbled back as he dragged her toward Harlow. Eva pressed close. “What is it?” Harlow’s eyes flicked to the compass. The needle pointed to the carved circle beneath the sign. She shifted her stance, muscles coiling. “Not human.” A metallic screech echoed from the tunnel. Dust rained from the ceiling. The rusted sign above the victim groaned. One of its bolts sheared off with a ringing twang. “That bolt’s loose,” Harlow said. “Not from decay. From pressure.” She sprinted to the bench, climbed up, and yanked at the sign. It swung free, revealing a narrow shaft bored into the beam. Blue ­grey mist welled out, curling through the chalk circle. The victim’s body slipped from the bench and thudded onto the tiles. Eva shrank back, eyes on the mist. “Harlow—don’t.” The mist pooled, then shot forward in a ribbon. It curled around the rod embedded in the floor. It shimmered, coalesced into a shape that defied logic. Ragged silhouette, pulsing joints, hollow sound like wind in an empty cave. Jenkins screamed. Paula aimed her torch, hands shaking so badly the beam wobbled. The shape drifted toward the circle’s edge, bleached ash spilling aside. Harlow dropped from the bench and stood, torch and compass held low. Her salt­-and­-pepper hair caught the light. Her brown eyes narrowed to slits. “Lock it back in,” she ordered. Her voice sliced through the groan of the mist. Eva fumbled a piece of chalk from her pocket. Harlow snagged it, drew a swift arc on the floor. The mist recoiled. She caught Jenkins’s eye and nodded. He yanked two lengths of police tape, stretching them across the hatch entrance. The shape thrashed. Mist billowed. Tiles cracked, ash scurrying like frightened rats. The compass needle spun, locked on the carved circle beneath the rod. Harlow dashed to the victim, ripped the rod free. She dropped it at the circle’s centre and kicked it flush. Eva drew the last rune, sweat pearling her brow. Runes glowed in faint slate, then brightened. A wave of cold air swept the mist backward. The shape shrieked in a voice older than stone. It cratered against the hatch frame as Harlow slammed it shut and latched the bolts. The mist vanished in a hiss. Silence clamped the station. Jenkins sagged against a pillar, coffee forgotten. Paula stared at the hatch, pale as bone. Eva pocketed her chalk, hands shaking. Harlow stood over the bench, torch beam bouncing between the body and the sealed hatch. She checked her watch. No click this time. The battery had died. She shook her head, face grim. “Call for specialists,” she said. “This isn’t just a homicide.” Jenkins cleared his throat. “Sirens coming.” Harlow stared down the tunnel. Dust motes drifted in a shaft of torchlight. The rusted sign lay on the tiles, chalk still clinging to its edges. She picked it up, turned it over. A single word stamped on its back: RITE. She swallowed. “Time’s up.” And with that, she stepped back, ready for what came next.
created_at"2026-02-19T03:45:21.567Z" 2/19/2026, 3:45:21 AM
model"openai/o4-mini-high-2025-04-16"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency19994
moderation_latency(null)
generation_time48731
tokens_prompt4671
tokens_completion3104
native_tokens_prompt4157
native_tokens_completion4845
native_tokens_completion_images0
native_tokens_reasoning2496
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.0258907
router(null)
provider_responses
0
endpoint_id"60020533-2fb2-4aa1-9454-181029fd52de"
id"resp_0e79943d30d615490169968751c46881979b6e594f24955270"
is_byokfalse
latency256
model_permaslug"openai/o4-mini-high-2025-04-16"
provider_name"OpenAI"
status200
api_type"completions"
id"gen-1771472721-nEnKppef9VZo1u59e2Cs"
upstream_id"resp_0e79943d30d615490169968751c46881979b6e594f24955270"
total_cost0.0258907
cache_discount(null)
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags26
adverbTagCount1
adverbTags
0"that she stepped back [back]"
dialogueSentences50
tagDensity0.52
leniency1
rawRatio0.038
effectiveRatio0.038
96.98% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1653
totalAiIsmAdverbs1
found
0
adverb"softly"
count1
highlights
0"softly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
36.48% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1653
totalAiIsms21
found
0
word"gloom"
count1
1
word"pulsed"
count1
2
word"echoed"
count3
3
word"perfect"
count1
4
word"etched"
count2
5
word"traced"
count2
6
word"fluttered"
count1
7
word"flicked"
count2
8
word"scanned"
count1
9
word"quivered"
count1
10
word"jaw clenched"
count1
11
word"echo"
count1
12
word"flickered"
count1
13
word"footsteps"
count1
14
word"shimmered"
count1
15
word"silence"
count1
highlights
0"gloom"
1"pulsed"
2"echoed"
3"perfect"
4"etched"
5"traced"
6"fluttered"
7"flicked"
8"scanned"
9"quivered"
10"jaw clenched"
11"echo"
12"flickered"
13"footsteps"
14"shimmered"
15"silence"
33.33% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches3
maxInWindow3
found
0
label"eyes widened/narrowed"
count2
1
label"jaw/fists clenched"
count1
highlights
0"eyes widened"
1"eyes narrowed"
2"jaw clenched"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences204
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount0
narrationSentences204
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences228
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen22
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1652
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions20
unquotedAttributions0
matches(empty)
49.93% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions69
wordCount1399
uniqueNames8
maxNameDensity2
worstName"Harlow"
maxWindowNameDensity3.5
worstWindowName"Harlow"
discoveredNames
Harlow28
Quinn1
Camden1
Jenkins18
Kowalski1
Eva16
Faint1
Paula3
persons
0"Harlow"
1"Quinn"
2"Jenkins"
3"Kowalski"
4"Eva"
5"Paula"
places(empty)
globalScore0.499
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences120
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.605
wordCount1652
matches
0"Neither ward nor"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences228
matches
0"welded that sign"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs67
mean24.66
std16.06
cv0.651
sampleLengths
029
158
215
361
44
532
635
76
84
956
1031
1116
1257
1316
1410
159
1619
1739
1815
1911
2019
2141
225
2322
2456
257
269
2726
286
2939
305
314
3222
3318
3458
3526
3611
3727
3844
3928
4034
418
428
4324
448
4537
4614
4729
486
4924
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences204
matches
0"been sliced"
1"been pinned"
2"was carved"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs281
matches
0"were doing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount1
semicolonCount0
flaggedSentences1
totalSentences228
ratio0.004
matches
0"Noises echoed from the tunnel beyond—metal groaning, half­-heard sighs."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1400
adjectiveStacks0
stackExamples(empty)
adverbCount38
adverbRatio0.027142857142857142
lyAdverbCount5
lyAdverbRatio0.0035714285714285713
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences228
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences228
mean7.25
std4.18
cv0.577
sampleLengths
013
116
29
319
410
59
611
715
83
95
1012
1114
1212
137
148
152
162
1712
188
1912
202
2113
224
237
245
254
266
274
282
2910
306
312
322
337
344
357
366
3710
388
3911
406
416
425
4311
448
455
467
4717
4820
495
48.25% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.3157894736842105
totalSentences228
uniqueOpeners72
18.83% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences177
matches
0"Too precise for someone panicked."
ratio0.006
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount49
totalSentences177
matches
0"She stepped off the maintenance"
1"Her leather-­strapped watch clicked softly"
2"he asked, nodding at the"
3"She let the torch roam."
4"His throat had been sliced"
5"She tucked a red curl"
6"She traced one symbol with"
7"She climbed onto the bench"
8"She tilted her head."
9"She hopped off and surveyed"
10"She studied the ash’s spread."
11"It lay thickest on the"
12"He tapped the hatch frame"
13"She clicked photos"
14"She crouched again and traced"
15"She jerked back."
16"She scanned the platform length."
17"She studied the far wall."
18"She pointed to a battered"
19"He unbuckled one clasp and"
ratio0.277
22.15% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount155
totalSentences177
matches
0"Blood pooled beneath the rusted"
1"Detective Harlow Quinn knelt, torch"
2"She stepped off the maintenance"
3"The Camden station had been"
4"Her leather-­strapped watch clicked softly"
5"Noises echoed from the tunnel"
6"PC Jenkins hovered, mug of"
7"he asked, nodding at the"
8"Harlow didn’t answer."
9"She let the torch roam."
10"The victim lay on his"
11"His throat had been sliced"
12"The cut ran from ear"
13"Blood had pooled in a"
14"Eva Kowalski crouched beside Harlow,"
15"She tucked a red curl"
16"The runes formed a circle"
17"She traced one symbol with"
18"Chalk flakes dusted her glove."
19"Copper stung her nostrils."
ratio0.876
84.75% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount3
totalSentences177
matches
0"Whoever killed him had arrived"
1"Whoever set this trap knew"
2"Whoever had welded that sign"
ratio0.017
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences43
technicalSentenceCount0
matches(empty)
67.31% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags26
uselessAdditionCount3
matches
0"Eva said, voice low"
1"Harlow said, tone sharp"
2"Harlow said, voice calm,"
90.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags16
fancyCount3
fancyTags
0"she murmured (murmur)"
1"Jenkins mumbled (mumble)"
2"she ordered (order)"
dialogueSentences50
tagDensity0.32
leniency0.64
rawRatio0.188
effectiveRatio0.12
84.9332%