Run: 2026-02-19-01KHT01KZJHYPJ80M0KPF5P64Q

Run Details

Duration:
1m 58s
Cost:
$0.002962
Provider:
SiliconFlow

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The amethyst energy ripped the air apart. One moment, Rory’s trainers were crushing damp London leaves, the next they sank into soil that pulsed with a faint, unnatural warmth. The silence of Richmond Park shattered into a chorus of chittering insects and rustling leaves. She stumbled, her delivery bag swinging awkwardly against her hip. "Is this it?" Her own voice sounded thin, alien. Nyx solidified beside her, a humanoid cut-out of absolute shadow against the impossible landscape. Their whispery voice barely disturbed the heavy air. "The Grove breathes. An echo of a Fae glade on mortal soil." Aurora looked back. Where the ancient oak standing stones should have been, a shimmering curtain of silver light hung, like heat haze off summer tarmac, but cold. Through it, she could just make out the familiar outline of trees under a grey English sky. The Veil. It felt like staring through a waterfall into another life. "Don't linger at the threshold," Nyx murmured. "It dislikes hesitation." She turned her back on London. Before them stretched a clearing that defied the season. Wildflowers bloomed in riotous, vibrant colours—sapphire blue, fiery orange, deep violet—despite the late autumn chill she’d just left behind. The air tasted sweet, thick with the scent of honeysuckle and something spicier, like cinnamon and damp earth. The light had a drowsy, golden quality, as if caught in a perpetual, perfect sunset. "An hour here can be a minute out there. Or a day," Nyx said, answering her unspoken thought. Their violet eyes glowed faintly as they surveyed the grove. "Time is… fluid." "Brilliant. Hope I don't miss my next shift for Yu-Fei." Rory adjusted the strap of her bag, the familiar weight of stacked takeaway containers a bizarre anchor to normality. Her left wrist, the small crescent scar pale against her skin, itched. They moved forward. The grass, a lush emerald, felt unnaturally soft, absorbing the sound of their footsteps. Nyx left no impression at all. Aurora’s own prints vanished seconds after she lifted her foot, the blades springing back as if untouched. "Isolde!" Nyx’s call was not loud, but it carried, the sound seeming to wrap around the trunks of the massive, twisted trees that bordered the clearing. The trees themselves were like nothing Rory had ever seen; their bark swirled with silver patterns that seemed to shift if she looked at them too long. A figure detached itself from the shadows between two such trees. She moved with a grace that made the air itself seem to part for her. Isolde. Her silver hair cascaded down to her waist, seeming to hold its own light. Her eyes were the colour of lilacs, ancient and knowing. "The Shadow returns. And brings a new thread to the tapestry." Isolde’s voice was melodic, each word chosen with the care of a poet. Her gaze settled on Rory, impassive. "The one who carries a heart that does not beat." Rory’s hand flew instinctively to her chest, where the Heartstone Pendant lay hidden under her jumper. It felt warm against her skin, a steady, reassuring pulse. "How did you know?" "The Grove sings of all who enter. It sings of your… displacement." Isolde gestured for them to follow, turning back towards the trees. "Walk with me." They fell into step behind her. The grove was deeper than it appeared. The golden light filtered through the canopy in shifting dappled patterns, creating pockets of profound shadow that Nyx occasionally slipped into, reappearing several paces ahead without a sound. Rory felt a prickle of unease. It was too quiet, too perfect. There were no birds, only the incessant, melodic hum of insects. They came to a small, crystal-clear pond. Lilies floated on its surface, their petals glowing with a soft bioluminescence. Isolde knelt, and her reflection did not show in the water. "You seek knowledge of the stone you carry," Isolde stated, not a question. She trailed slender fingers just above the pond's surface, and the water rippled as if touched. "It pulses when I'm near… certain places," Rory said carefully. "Doorways that shouldn't be there." "It is a lodestone, spun from the heart of a prince's domain. Dymas." Isolde spoke the name, and the sweet air soured for a moment, carrying a faint scent of roasting meat and spilled wine. "A place of endless appetite. The stone remembers its home. It pulls you towards the cracks in the Veil." Nyx, now a solid presence beside Rory again, tilted their head. "Belphegor's influence grows. The winter solstice weakens the boundaries." "The Glutton Prince ever seeks new flavours," Isolde said, rising. Her lavender eyes held Rory's. "New experiences. Mortal souls are his most prized delicacy. They are… finite. A flavour of exquisite melancholy." A cold dread, entirely separate from the grove's warmth, coiled in Rory's stomach. Her thoughts flickered to Evan, to the cloying sense of being consumed that had driven her from Cardiff. The parallel was too sharp to ignore. "Why me?" Rory’s voice was barely a whisper. "Why any thread in a weaving?" Isolde countered. She reached into the folds of her silvery robes and produced a slender object. It was a dagger, its blade a pale, shimmering metal shaped like a willow leaf. It gleamed with a cold, internal light. "The Stone chose you. That is the only answer that matters. But choice remains. You can be the bait, or you can be the blade." She offered the weapon hilt-first. Rory hesitated, then took it. The metal was shockingly cold, a deep chill that seeped into her palm despite the warm air. The Fae-Forged Blade. It felt alive, humming with a faint, eager vibration. "It cuts what other steel cannot," Isolde explained. "Wards. Bindings. The essence of creatures from beyond the Veil. A gift. For a choice yet unmade." Rory’s fingers tightened around the grip. The cold was bracing, clarifying. This was not a cosmology textbook or a late-night speculation with Eva. This was real. The pendant pulsed warmly against her chest, a counterpoint to the blade's frost. A sudden, violent shudder ran through the grove. The golden light flickered, dimming to a sickly orange. The harmonious insect chorus twisted into a discordant screech. The flowers around the pond seemed to wilt momentarily, their vibrant colours leaching away. Nyx became a whirlwind of darkness, their form blurring. "The threshold! It's breached!" Isolde stood rigid, her head cocked as if listening to a distant sound. "A scavenger. Drawn by the stone's resonance. They have forced the passage." From the direction of the shimmering Veil came a sound like tearing silk, followed by a guttural, hungry roar that vibrated through the soles of Rory’s feet. The air filled with the stench of ozone and spoiled meat. Rory spun, the Fae blade held out in front of her, its pale glow suddenly the brightest thing in the dimming grove. Through the trees, she saw it. A hulking, misshapen figure, all scarred flesh and jagged bone, had shoved its way through the curtain of light. It paused, its head swivelling, before its burning coal eyes locked directly onto her. Onto the pulse of the Heartstone. It charged.
created_at"2026-02-19T03:45:36.262Z" 2/19/2026, 3:45:36 AM
model"deepseek/deepseek-chat-v3.1"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2696
moderation_latency(null)
generation_time117702
tokens_prompt5355
tokens_completion1847
native_tokens_prompt4953
native_tokens_completion1625
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00296231
router(null)
provider_responses
0
endpoint_id"5d5c9c1d-af0d-4e4a-8aee-c5cd2b3883f3"
id"019c7400d7a362b11458a8e37c801803"
is_byokfalse
latency2696
model_permaslug"deepseek/deepseek-chat-v3.1"
provider_name"SiliconFlow"
status200
api_type"completions"
id"gen-1771472736-gvUX17j2A05qVRYy8jSo"
upstream_id"019c7400d7a362b11458a8e37c801803"
total_cost0.00296231
cache_discount(null)
upstream_inference_cost0
provider_name"SiliconFlow"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags13
adverbTagCount1
adverbTags
0"Rory said carefully [carefully]"
dialogueSentences28
tagDensity0.464
leniency0.929
rawRatio0.077
effectiveRatio0.071
87.47% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1197
totalAiIsmAdverbs3
found
0
adverb"carefully"
count1
1
adverb"warmly"
count1
2
adverb"suddenly"
count1
highlights
0"carefully"
1"warmly"
2"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1197
totalAiIsms31
found
0
word"pulsed"
count2
1
word"warmth"
count2
2
word"silence"
count1
3
word"shattered"
count1
4
word"echo"
count1
5
word"familiar"
count2
6
word"chill"
count2
7
word"perfect"
count2
8
word"unspoken"
count1
9
word"weight"
count1
10
word"footsteps"
count1
11
word"tapestry"
count1
12
word"pulse"
count2
13
word"profound"
count1
14
word"crystal"
count1
15
word"stomach"
count1
16
word"flickered"
count2
17
word"sense of"
count1
18
word"whisper"
count1
19
word"resonance"
count1
20
word"silk"
count1
21
word"vibrated"
count1
22
word"hulking"
count1
23
word"charged"
count1
highlights
0"pulsed"
1"warmth"
2"silence"
3"shattered"
4"echo"
5"familiar"
6"chill"
7"perfect"
8"unspoken"
9"weight"
10"footsteps"
11"tapestry"
12"pulse"
13"profound"
14"crystal"
15"stomach"
16"flickered"
17"sense of"
18"whisper"
19"resonance"
20"silk"
21"vibrated"
22"hulking"
23"charged"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences87
matches
0"felt a prickle"
93.60% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences87
filterMatches(empty)
hedgeMatches
0"seemed to"
1"seem to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences101
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen35
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1189
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
50.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions50
wordCount943
uniqueNames16
maxNameDensity1.59
worstName"Rory"
maxWindowNameDensity3.5
worstWindowName"Rory"
discoveredNames
Rory15
London2
Richmond1
Park1
Nyx8
English1
Veil2
Heartstone2
Pendant1
Isolde10
Evan1
Cardiff1
Fae-Forged1
Blade1
Eva1
Fae2
persons
0"Rory"
1"Nyx"
2"Veil"
3"Isolde"
4"Evan"
5"Eva"
places
0"London"
1"Richmond"
2"Park"
3"Cardiff"
globalScore0.705
windowScore0.5
42.86% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences70
glossingSentenceCount3
matches
0"felt like staring through a waterfall i"
1"patterns that seemed to shift if she looked at them too long"
2"as if listening to a distant sound"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.841
wordCount1189
matches
0"not loud, but it carried, the sound seeming to wrap around the trunks of t"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences101
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs34
mean34.97
std18.1
cv0.518
sampleLengths
07
147
29
334
456
510
667
731
841
940
1053
1151
1240
1330
1426
1564
1630
1729
1815
1954
2020
2132
2238
238
2469
2539
2625
2739
2840
2913
3025
3138
3267
332
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences87
matches
0"being consumed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs158
matches
0"were crushing"
1"was bracing"
86.28% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount2
semicolonCount1
flaggedSentences2
totalSentences101
ratio0.02
matches
0"Wildflowers bloomed in riotous, vibrant colours—sapphire blue, fiery orange, deep violet—despite the late autumn chill she’d just left behind."
1"The trees themselves were like nothing Rory had ever seen; their bark swirled with silver patterns that seemed to shift if she looked at them too long."
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount950
adjectiveStacks2
stackExamples
0"blue, fiery orange, deep violet—"
1"small, crystal-clear pond."
adverbCount38
adverbRatio0.04
lyAdverbCount16
lyAdverbRatio0.016842105263157894
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences101
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences101
mean11.77
std6.95
cv0.591
sampleLengths
07
122
215
310
49
514
68
712
83
924
1017
112
1210
137
143
156
169
1719
1818
1915
2018
2110
223
2329
2412
253
2614
276
2817
2926
3027
3111
3215
331
3414
3510
3624
376
3810
3916
4010
414
4223
433
446
457
4628
476
486
4911
46.20% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.33663366336633666
totalSentences101
uniqueOpeners34
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences81
matches(empty)
ratio0
96.54% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount25
totalSentences81
matches
0"She stumbled, her delivery bag"
1"Her own voice sounded thin,"
2"Their whispery voice barely disturbed"
3"It felt like staring through"
4"She turned her back on"
5"Their violet eyes glowed faintly"
6"Her left wrist, the small"
7"They moved forward."
8"She moved with a grace"
9"Her silver hair cascaded down"
10"Her eyes were the colour"
11"Her gaze settled on Rory,"
12"It felt warm against her"
13"They fell into step behind"
14"It was too quiet, too"
15"They came to a small,"
16"She trailed slender fingers just"
17"Her lavender eyes held Rory's."
18"Her thoughts flickered to Evan,"
19"She reached into the folds"
ratio0.309
9.38% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount73
totalSentences81
matches
0"The amethyst energy ripped the"
1"The silence of Richmond Park"
2"She stumbled, her delivery bag"
3"Her own voice sounded thin,"
4"Nyx solidified beside her, a"
5"Their whispery voice barely disturbed"
6"Aurora looked back."
7"It felt like staring through"
8"She turned her back on"
9"Wildflowers bloomed in riotous, vibrant"
10"The air tasted sweet, thick"
11"The light had a drowsy,"
12"Nyx said, answering her unspoken"
13"Their violet eyes glowed faintly"
14"Rory adjusted the strap of"
15"Her left wrist, the small"
16"They moved forward."
17"The grass, a lush emerald,"
18"Nyx left no impression at"
19"Aurora’s own prints vanished seconds"
ratio0.901
61.73% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences81
matches
0"Before them stretched a clearing"
ratio0.012
38.33% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences41
technicalSentenceCount6
matches
0"The light had a drowsy, golden quality, as if caught in a perpetual, perfect sunset."
1"Aurora’s own prints vanished seconds after she lifted her foot, the blades springing back as if untouched."
2"The metal was shockingly cold, a deep chill that seeped into her palm despite the warm air."
3"Isolde stood rigid, her head cocked as if listening to a distant sound."
4"From the direction of the shimmering Veil came a sound like tearing silk, followed by a guttural, hungry roar that vibrated through the soles of Rory’s feet."
5"It paused, its head swivelling, before its burning coal eyes locked directly onto her."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags13
uselessAdditionCount0
matches(empty)
7.14% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags7
fancyCount4
fancyTags
0"Nyx murmured (murmur)"
1"Isolde stated (state)"
2"Isolde spoke (speak)"
3"Isolde explained (explain)"
dialogueSentences28
tagDensity0.25
leniency0.5
rawRatio0.571
effectiveRatio0.286
76.9177%