Run: 2026-02-19-01KHT01P0548VEGBWD4KQDJE5Y

Run Details

Duration:
6.1s
Cost:
$0.000774
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The bone token burned cold against Quinn’s palm as she stepped through the rusted service door, the stench of damp concrete and something older—something *wrong*—hitting her like a physical blow. The abandoned Camden Tube station yawned before her, its tiled walls slick with condensation, the flickering emergency lights casting long, wavering shadows that didn’t quite match the angles of the room. “You’re late.” Davies’ voice echoed from the platform below, sharp with the kind of irritation that came from too many nights spent in places like this. She didn’t look up from the body. Quinn descended the stairs, her boots scuffing against the gritty steps. The victim lay sprawled across the tracks, limbs splayed at unnatural angles. A man, mid-thirties, dressed in a tailored suit now ruined by the grime of the station. His face was frozen in an expression of sheer, unadulterated terror, mouth stretched wide as if he’d tried to scream himself into another dimension. “Time of death?” Quinn crouched beside the body, her gloved fingers hovering just above the man’s wrist. No pulse. No warmth. Just the clammy chill of the underground. “ME’s still en route.” Davies finally glanced up, her dark eyes reflecting the sickly yellow light. “But I’d say no more than two hours. Rigor’s just setting in.” Quinn exhaled through her nose, the sound sharp in the still air. “And the *other* details?” Davies didn’t answer right away. Instead, she reached into her coat pocket and pulled out a clear evidence bag. Inside was a small brass compass, its face etched with sigils that made Quinn’s teeth ache just to look at them. The needle spun wildly, then locked onto something just beyond the edge of the platform. “Found it in his hand,” Davies said. “Clutched so tight we had to pry his fingers open.” Quinn took the bag, turning it over in her fingers. The metal was cold, colder than it should have been. “You ran it?” “Clean. No prints. No serial number. But the sigils—” Davies hesitated, her jaw tightening. “They match the ones from the Morris case.” The name hit Quinn like a punch to the sternum. *Morris.* Three years ago. A missing persons case that had spiraled into something else entirely—something that had left her partner dead and her faith in the natural order of things shattered. She’d buried the file. Buried the questions. But the sigils had haunted her dreams ever since. “Coincidence,” Quinn said, but the word tasted like ash. Davies didn’t push. She never did. Instead, she gestured to the body. “Look at his eyes.” Quinn leaned in. The man’s irises were milky white, the pupils dilated into black voids. Not the cloudiness of death. Not the dilation of drugs. Something else. Something that made the hairs on the back of her neck stand on end. “He wasn’t just scared,” Quinn murmured. “He *saw* something.” Davies nodded. “And whatever it was, it came through *there*.” She pointed to the far end of the platform, where the tracks disappeared into darkness. A section of the tunnel wall was scorched black, the tiles cracked and peeling away like burnt skin. At its center, a symbol had been carved into the concrete—a circle bisected by a jagged line, the edges still glowing faintly, as if lit from within. Quinn stood, her boots crunching over broken glass. “You said the ME’s en route. Who else knows about this?” “Just us. And the uniforms who found him.” Davies’ voice dropped. “They won’t be back.” Quinn didn’t ask why. She already knew. The uniforms had seen the symbol. They’d felt the wrongness of this place, the way the air hummed with something just beyond hearing. They’d run. Smart. She stepped closer to the symbol, her breath fogging in the cold air. The glow pulsed, slow and steady, like a heartbeat. “This isn’t just a crime scene,” she said. “It’s a *doorway*.” Davies didn’t argue. She’d been with Quinn long enough to know when to trust her instincts. “So what do we do?” Quinn reached into her coat and pulled out her own evidence bag. Inside was a second bone token, identical to the one that had gotten her in. She’d kept it after her last visit to the Veil Market, tucked away in her desk drawer like a guilty secret. “We find out what he was running from.” She tossed the token to Davies. “And we do it before whatever’s on the other side decides to come looking for him.” The symbol flared brighter, the jagged line splitting open like a wound. A gust of wind howled through the tunnel, carrying with it the scent of ozone and something older—something that smelled like wet earth and rotting meat. Davies caught the token, her fingers tightening around it. “Quinn.” “I know.” The wind died as suddenly as it had come. The symbol dimmed, the glow retreating into the concrete like a living thing slinking back into the dark. But the air still hummed. And the compass in Quinn’s hand was spinning.
created_at"2026-02-19T03:45:38.329Z" 2/19/2026, 3:45:38 AM
model"mistralai/mistral-small-creative-20251216"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency316
moderation_latency(null)
generation_time5716
tokens_prompt4671
tokens_completion1326
native_tokens_prompt4322
native_tokens_completion1138
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0007736
router(null)
provider_responses
0
endpoint_id"0118a65e-79f9-48b0-924e-38c4a41378e1"
id"4ce1b87ed2924ce38af3f1a11f5448a3"
is_byokfalse
latency316
model_permaslug"mistralai/mistral-small-creative-20251216"
provider_name"Mistral"
status200
api_type"completions"
id"gen-1771472738-jcjrwwZ24CrQljRFL9Ft"
upstream_id"4ce1b87ed2924ce38af3f1a11f5448a3"
total_cost0.0007736
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags8
adverbTagCount0
adverbTags(empty)
dialogueSentences25
tagDensity0.32
leniency0.64
rawRatio0
effectiveRatio0
94.06% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount842
totalAiIsmAdverbs1
found
0
adverb"suddenly"
count1
highlights
0"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
52.49% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount842
totalAiIsms8
found
0
word"wavering"
count1
1
word"echoed"
count1
2
word"pulse"
count1
3
word"warmth"
count1
4
word"chill"
count1
5
word"etched"
count1
6
word"shattered"
count1
7
word"pulsed"
count1
highlights
0"wavering"
1"echoed"
2"pulse"
3"warmth"
4"chill"
5"etched"
6"shattered"
7"pulsed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences65
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences65
filterMatches(empty)
hedgeMatches
0"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences82
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen31
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans6
markdownWords6
totalWords837
ratio0.007
matches
0"wrong"
1"other"
2"Morris."
3"saw"
4"there"
5"doorway"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions11
unquotedAttributions0
matches(empty)
37.39% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions29
wordCount666
uniqueNames7
maxNameDensity2.25
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Quinn"
discoveredNames
Quinn15
Camden1
Tube1
Three1
Davies9
Veil1
Market1
persons
0"Quinn"
1"Davies"
2"Market"
places
0"Veil"
globalScore0.374
windowScore0.667
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences42
glossingSentenceCount3
matches
0"quite match the angles of the room"
1"tasted like ash"
2"smelled like wet earth and rotting meat"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount837
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences82
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs29
mean28.86
std18.76
cv0.65
sampleLengths
061
133
263
328
428
516
655
717
823
922
1057
119
1216
1341
149
1570
1619
1715
1833
1933
2021
2156
2222
2338
2410
252
2627
275
288
94.47% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences65
matches
0"was frozen"
1"been carved"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs113
matches
0"was spinning"
3.48% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount5
semicolonCount0
flaggedSentences4
totalSentences82
ratio0.049
matches
0"The bone token burned cold against Quinn’s palm as she stepped through the rusted service door, the stench of damp concrete and something older—something *wrong*—hitting her like a physical blow."
1"A missing persons case that had spiraled into something else entirely—something that had left her partner dead and her faith in the natural order of things shattered."
2"At its center, a symbol had been carved into the concrete—a circle bisected by a jagged line, the edges still glowing faintly, as if lit from within."
3"A gust of wind howled through the tunnel, carrying with it the scent of ozone and something older—something that smelled like wet earth and rotting meat."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount158
adjectiveStacks0
stackExamples(empty)
adverbCount5
adverbRatio0.03164556962025317
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences82
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences82
mean10.21
std7.37
cv0.722
sampleLengths
030
131
226
37
411
512
616
724
817
92
102
117
1216
1312
1412
154
165
1714
1821
1915
207
2110
2210
2310
243
2514
268
2710
284
2927
304
313
329
339
343
353
366
374
383
3912
405
415
422
4314
446
453
462
4723
4818
4927
58.54% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.4024390243902439
totalSentences82
uniqueOpeners33
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences56
matches
0"Just the clammy chill of"
1"Instead, she reached into her"
2"Instead, she gestured to the"
ratio0.054
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount11
totalSentences56
matches
0"She didn’t look up from"
1"His face was frozen in"
2"She’d buried the file."
3"She never did."
4"She pointed to the far"
5"She already knew."
6"They’d felt the wrongness of"
7"She stepped closer to the"
8"She’d been with Quinn long"
9"She’d kept it after her"
10"She tossed the token to"
ratio0.196
67.14% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount44
totalSentences56
matches
0"The bone token burned cold"
1"The abandoned Camden Tube station"
2"She didn’t look up from"
3"Quinn descended the stairs, her"
4"The victim lay sprawled across"
5"A man, mid-thirties, dressed in"
6"His face was frozen in"
7"Quinn crouched beside the body,"
8"Davies finally glanced up, her"
9"Quinn exhaled through her nose,"
10"Davies didn’t answer right away."
11"The needle spun wildly, then"
12"Quinn took the bag, turning"
13"The metal was cold, colder"
14"Davies hesitated, her jaw tightening"
15"The name hit Quinn like"
16"*Morris.* Three years ago."
17"A missing persons case that"
18"She’d buried the file."
19"Quinn said, but the word"
ratio0.786
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences56
matches(empty)
ratio0
10.58% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences27
technicalSentenceCount5
matches
0"The abandoned Camden Tube station yawned before her, its tiled walls slick with condensation, the flickering emergency lights casting long, wavering shadows tha…"
1"His face was frozen in an expression of sheer, unadulterated terror, mouth stretched wide as if he’d tried to scream himself into another dimension."
2"A missing persons case that had spiraled into something else entirely—something that had left her partner dead and her faith in the natural order of things shat…"
3"Something that made the hairs on the back of her neck stand on end."
4"A gust of wind howled through the tunnel, carrying with it the scent of ozone and something older—something that smelled like wet earth and rotting meat."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags8
uselessAdditionCount3
matches
0"Quinn crouched, her gloved fingers hovering just above the man’s wrist"
1"Davies hesitated, her jaw tightening"
2"Quinn said, but the word tasted like ash"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount1
fancyTags
0"Quinn murmured (murmur)"
dialogueSentences25
tagDensity0.16
leniency0.32
rawRatio0.25
effectiveRatio0.08
77.2719%