Run: 2026-02-19-01KHT023YG0DSA84G0RKCHCGR9

Run Details

Duration:
26.5s
Cost:
$0.015124
Provider:
Anthropic

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
# Chapter 2: The Geometry of Wrongness The chalk outline didn't match the body. Detective Harlow Quinn crouched beside the corpse sprawled across the grimy platform of the abandoned Camden tube station, her worn leather watch catching what little light penetrated the darkness. The outline curved slightly inward at the left shoulder. The actual body curved outward. Someone had drawn it from memory, or worse, from a photograph taken at a different angle. She'd been a Metropolitan Police detective for eighteen years. She noticed things. "Preliminary assessment says blunt force trauma to the back of the skull," Sergeant Davies said from behind her, consulting his notebook like he might find different words if he looked hard enough. "Looks like your standard homeless camp gone wrong. Territorial dispute, probably. Or drug deal." Quinn stood, her knees protesting. The station smelled of rust, wet concrete, and something organic rotting in the darkness beyond the work lights. Human waste, she realised. Someone lived here. Multiple someones, judging by the sleeping bags and cardboard shelters arranged like a bizarre shantytown along the platform. "Who found the body?" She pulled on latex gloves, her movements precise and economical. "Station worker. Came down to assess structural damage and found our friend here." Davies gestured vaguely at the corpse, a middle-aged man with grey matted hair and skin the colour of old parchment. "Called it in immediately. Scene's clean. No witnesses." Quinn began walking the perimeter of the station platform. The work lights cast long shadows, turning the abandoned tube station into something that belonged in a fever dream. The tiled walls bore the ghost of old advertisements, decades of grime obscuring whatever products once promised salvation to morning commuters. "Clean." She repeated the word, testing it like a wine taster. "A homeless encampment finds a body and the scene's clean." "Forensics swept it thoroughly-" "I don't mean forensically clean. I mean narratively clean." Quinn crouched beside a sleeping bag nearest the corpse. High-quality gear. North Face. Recent purchase, the stitching still bright against the darkened fabric. She touched nothing, just observed. "This isn't a territorial dispute, Davies." "Then what?" She moved to the next shelter. More expensive equipment. A Coleman lantern, barely used. Tins of premium food stacked with mathematical precision. This wasn't a camp of desperate people. This was staged. Quinn's jaw tightened. She'd learned to trust that feeling, the small tension at the hinge of her teeth that meant something had slipped sideways from the official narrative. She pulled out her phone and photographed everything. The sleeping bags. The food. The meticulous arrangement. Then she photographed the corpse again, from multiple angles, paying particular attention to the position of his limbs and the spread of his blood pool. "The wound. Show me," she said. Davies led her back to the body. Quinn knelt, examining the skull without touching it. The fracture pattern resembled a spider web radiating outward from a central point. Clean impact. Single blow, probably. The back of the skull, just as Davies had noted. But something about the blood spray seemed wrong. She shifted position, moving her head to track the arterial spatter patterns across the platform. They painted a story if you knew how to read it. This man hadn't been facing away from his attacker when the blow landed. The spatter suggested he'd been struck from the side, his body rotating with the impact before collapsing. "You said the preliminary assessment was blunt force trauma," Quinn said. "That's what the paramedics noted." "Who was first on scene?" "PC Roberts and his partner, Constable Mills." Quinn stood up and made a note in her own book. The leather binding was cracked from years of use, the pages filled with observations that no one else had thought important until she connected the dots. Three years ago, she'd had a partner who understood this. DS Morris had been sharp, clever, and then one day he'd disappeared during an investigation into something that Quinn still couldn't explain. The supernatural bullshit that Davies and everyone else pretended didn't exist. She pushed the thought away. Focus. "This location," Quinn said. "Why this station?" "It's abandoned. Been closed for sixty years. No CCTV, no witnesses-" "Why was the station worker down here?" Davies flipped through his notes. "Structural assessment. The council's been concerned about ground stability." "On a Saturday?" "Emergency assessment. There were some subsidence reports from the properties above." Quinn moved to the edge of the platform and looked down into the tracks below. Even with the work lights, the darkness seemed to swallow the light greedily. She pulled out a compact torch and aimed it into the tunnel. The beam caught something glinting in the darkness. "Davies, did anyone check down there?" "Down where?" "The tracks. Below the platform." "Why would-" "Because that's where someone practiced the ritual." The words hung in the stale air between them. Davies's expression shifted, moving through confusion toward something more uncomfortable. "Ritual? It's a murder, Quinn. Random violence in a homeless camp." "Is it?" She descended the metal ladder carefully, her trainers finding purchase on each rung. "The body is placed here for discovery. The scene is kept clean. The encampment is staged with new equipment. This isn't a crime of passion. Someone set this up. Someone wanted us to find a specific narrative." "That's speculation-" "No." Quinn dropped the last metre onto the tracks, her knees absorbing the impact. She turned, training her torch deeper into the tunnel. "That's observation followed by deduction. There's a difference." The glinting she'd seen earlier resolved itself into a brass compass, its casing dark with patina, nestled between two rails. Quinn approached it carefully, documenting its position before attempting to move it. The face was etched with symbols. Protective sigils, if her reading of occult architecture served her correctly. And it did. She'd spent three years learning to see things other detectives dismissed as coincidence. She knew what this was. A Veil Compass. One of those artefacts that supposedly pointed toward supernatural rifts and portals. The kind of thing that shouldn't exist outside of Davies's nightmare, let alone in a London tube station. "Quinn?" Davies's voice echoed down from the platform above. "What did you find?" She bagged the compass without answering. Her mind was already three moves ahead, plotting connections that nobody else would see. The compass here. The staged scene above. The mysterious structural assessment that had brought a worker into the station on a weekend. Someone was opening doors that should have stayed closed. She climbed back up to the platform and found Davies standing over the body again, his face gone pale beneath the work lights. "We need to shut this site down," Quinn said. "No one enters or leaves without my clearance." "On what grounds?" "On the grounds that something is very wrong here, and every moment we stand around accepting the simple narrative is a moment that something else slips through the cracks." She glanced at her watch, noting the time. 3:47 AM. The morning was still hours away. "Get everyone out. I want just you and me here with two uniforms. I want the coroner to wait before taking the body. And I want you to find me every detail about the worker who called this in. Every contact. Every conversation. Every reason they had to be in this station this morning." "Quinn, you're being paranoid-" "No." She made eye contact with him, held it. "I'm being careful. There's a difference. DS Morris was paranoid. And they found his body three years later in a place that shouldn't exist." Davies swallowed hard. Most of the Metropolitan Police had accepted the official story about Morris. Runaway detective, psychological breakdown, probably dead by his own hand. But Quinn had never accepted it because she'd been with him the night before he vanished, and she'd seen his face when he realised something on a case had started looking back. "Get me the worker," Quinn repeated. "Now." Davies moved to make the call, and Quinn turned back to the corpse. She crouched again, studying the body with fresh eyes. This wasn't a random victim. This was a message. Someone had brought a compass to this abandoned station and left it deliberately. Someone had placed this body where it would be found, had constructed an entire false narrative around it. But they'd made a mistake. The chalk outline. The body position. The spatter pattern. Small things. The sort of things that only someone looking very carefully would notice. Quinn opened her notebook and began to write. By the time Davies returned with the worker's details, she'd filled three pages with observations. And at the bottom of the last page, she'd written a single question: *Who is trying to open the Veil from our side?* Because that's what this felt like. Not a crime scene. Not a territorial dispute or a drug deal gone wrong. This felt like an invitation. A calling card left by someone who was very deliberately reaching through the cracks between worlds.
created_at"2026-02-19T03:45:52.611Z" 2/19/2026, 3:45:52 AM
model"anthropic/claude-4.5-haiku-20251001"
app_id182717
external_user(null)
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cancelledfalse
latency533
moderation_latency(null)
generation_time26355
tokens_prompt4671
tokens_completion2438
native_tokens_prompt4739
native_tokens_completion2077
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
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latency533
model_permaslug"anthropic/claude-4.5-haiku-20251001"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags15
adverbTagCount1
adverbTags
0"Davies gestured vaguely [vaguely]"
dialogueSentences46
tagDensity0.326
leniency0.652
rawRatio0.067
effectiveRatio0.043
70.16% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1508
totalAiIsmAdverbs9
found
0
adverb"slightly"
count1
1
adverb"carefully"
count3
2
adverb"very"
count3
3
adverb"deliberately"
count2
highlights
0"slightly"
1"carefully"
2"very"
3"deliberately"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
73.47% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1508
totalAiIsms8
found
0
word"standard"
count1
1
word"tension"
count1
2
word"glinting"
count2
3
word"resolved"
count1
4
word"etched"
count1
5
word"echoed"
count1
6
word"constructed"
count1
highlights
0"standard"
1"tension"
2"glinting"
3"resolved"
4"etched"
5"echoed"
6"constructed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences116
matches(empty)
93.60% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount2
narrationSentences116
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences147
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen54
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords10
totalWords1506
ratio0.007
matches
0"Who is trying to open the Veil from our side?"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions13
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions49
wordCount1124
uniqueNames16
maxNameDensity1.6
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Quinn"
discoveredNames
Chapter1
Geometry1
Wrongness1
Harlow1
Quinn18
Camden1
Metropolitan2
Police2
Davies13
High-quality1
Face1
Coleman1
Morris2
Veil2
Compass1
London1
persons
0"Harlow"
1"Quinn"
2"Police"
3"Davies"
4"Face"
5"Coleman"
6"Morris"
places
0"London"
globalScore0.699
windowScore0.667
83.33% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences75
glossingSentenceCount2
matches
0"seemed wrong"
1"felt like"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1506
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences147
matches
0"trust that feeling"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs59
mean25.53
std22.72
cv0.89
sampleLengths
07
17
259
312
446
548
614
741
849
921
104
1143
122
1332
1428
1541
166
1751
1856
1911
205
215
227
2380
246
257
2611
277
2814
293
3011
3148
326
332
345
352
367
3719
3811
3952
402
4131
4265
4338
4413
4542
469
4723
4817
493
96.19% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences116
matches
0"was staged"
1"been struck"
2"was etched"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs191
matches
0"was opening"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences147
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1126
adjectiveStacks0
stackExamples(empty)
adverbCount42
adverbRatio0.037300177619893425
lyAdverbCount14
lyAdverbRatio0.012433392539964476
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences147
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences147
mean10.24
std8.33
cv0.813
sampleLengths
014
129
29
35
416
59
63
732
814
95
1018
114
123
1318
1414
1533
168
179
1819
1921
2011
2110
224
2318
242
252
2610
275
286
292
306
313
325
338
347
353
363
3725
388
393
402
413
4225
436
447
458
4613
472
483
4910
56.01% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats16
diversityRatio0.4013605442176871
totalSentences147
uniqueOpeners59
64.10% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences104
matches
0"More expensive equipment."
1"Then she photographed the corpse"
ratio0.019
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount22
totalSentences104
matches
0"She'd been a Metropolitan Police"
1"She noticed things."
2"She pulled on latex gloves,"
3"She repeated the word, testing"
4"She touched nothing, just observed."
5"She moved to the next"
6"She'd learned to trust that"
7"She pulled out her phone"
8"She shifted position, moving her"
9"They painted a story if"
10"She pushed the thought away."
11"She pulled out a compact"
12"She descended the metal ladder"
13"She turned, training her torch"
14"She'd spent three years learning"
15"She knew what this was."
16"She bagged the compass without"
17"Her mind was already three"
18"She climbed back up to"
19"She glanced at her watch,"
ratio0.212
51.35% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount85
totalSentences104
matches
0"# Chapter 2: The Geometry"
1"Detective Harlow Quinn crouched beside"
2"The outline curved slightly inward"
3"The actual body curved outward."
4"Someone had drawn it from"
5"She'd been a Metropolitan Police"
6"She noticed things."
7"Sergeant Davies said from behind"
8"Quinn stood, her knees protesting."
9"The station smelled of rust,"
10"Human waste, she realised."
11"Someone lived here."
12"She pulled on latex gloves,"
13"Davies gestured vaguely at the"
14"Quinn began walking the perimeter"
15"The work lights cast long"
16"The tiled walls bore the"
17"She repeated the word, testing"
18"Quinn crouched beside a sleeping"
19"She touched nothing, just observed."
ratio0.817
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount3
totalSentences104
matches
0"Even with the work lights,"
1"By the time Davies returned"
2"Because that's what this felt"
ratio0.029
63.49% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences45
technicalSentenceCount5
matches
0"The work lights cast long shadows, turning the abandoned tube station into something that belonged in a fever dream."
1"She'd learned to trust that feeling, the small tension at the hinge of her teeth that meant something had slipped sideways from the official narrative."
2"The spatter suggested he'd been struck from the side, his body rotating with the impact before collapsing."
3"The kind of thing that shouldn't exist outside of Davies's nightmare, let alone in a London tube station."
4"The mysterious structural assessment that had brought a worker into the station on a weekend."
58.33% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags15
uselessAdditionCount2
matches
0"She pulled, her movements precise and economical"
1"Quinn dropped, her knees absorbing the impact"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags7
fancyCount2
fancyTags
0"She repeated (repeat)"
1"Quinn repeated (repeat)"
dialogueSentences46
tagDensity0.152
leniency0.304
rawRatio0.286
effectiveRatio0.087
89.2234%