Run: 2026-02-19-01KHT04HD8D50F7ZX2CXJ95BCC

Run Details

Duration:
9.0s
Cost:
$0.001249
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The humid, cloying air of Dymas clung to Aurora's skin like a second layer, a greasy film that even the silver chain of the Heartstone Pendant, resting against her collarbone, couldn't entirely dispel. The scent of overripe fruit and roasting meat, thick enough to chew, assaulted her senses. Before them, the amber sky of Hel pulsed, a perpetual sunset that cast long, distorted shadows across a landscape of impossible abundance. Towering vines dripped with fruit that shimmered with an inner light, and trees bore leaves of spun gold, their branches laden with what looked like crystallised honey. "Christ," Eva breathed, her voice a hushed whisper that was swallowed by the sheer, overwhelming presence of the place. "It's… a lot." Aurora nodded, her fingers tightening around the cool, smooth hilt of the Fae-Forged Blade. Even in this oppressive heat, its moonsilver remained perpetually chilled. She’d left London behind, its familiar grit and grime, for this. A place rumoured to be the heart of Gluttony, governed by a Prince Belphegor. She wasn't here for the feasts, though. She was chasing a ghost, a whisper of information about the Veil, about the encroaching darkness. Nyx, a silhouette of coalescing shadow, drifted beside her, their faintly violet eyes scanning the surreal landscape. They moved with an unsettling grace, like smoke clinging to the air. "Embrace the excess, Carter," Nyx rasped, their voice like dry leaves skittering across stone. "It is the nature of this realm. To resist is to starve." "I appreciate the philosophical insight, Nyx, but I'm not particularly hungry." Aurora gestured vaguely at the overflowing bounty around them. "Just want to find the market stalls, see if anyone's seen what we're looking for." They advanced into the heart of Dymas. The ground beneath their feet was not soil, but a rich, dark loam that squelched softly with each step, releasing a new wave of exotic perfumes. Master chefs, their faces slick with sweat and concentration, tended to steaming cauldrons and impossibly large ovens. Their helbound souls were evident in the vacant stares and the way they moved with a desperate, forced cheerfulness. One, a portly man with a chef’s hat askew, chopped violently at a glistening, seven-limbed creature that wriggled feebly. He paused, his eyes flicking towards Aurora’s group, a flicker of something other than drudgery in their depths before snapping back to his task. "They seem… occupied," Eva said, a note of unease creeping into her voice. She clutched Aurora's arm, her knuckles white. "They are bound to serve, aren't they?" Aurora murmured, her gaze fixed on a magnificent stall laden with pastries that glowed with soft, internal light. Each one was a miniature work of art, sculpted into fantastical creatures and swirling patterns. The air here was thicker, sweeter, the aroma of sugar and spice a potent, nauseating perfume. Nyx stopped, their shadowy form solidifying slightly, one indistinct arm pointing towards a less ostentatious pavilion tucked between two towering trees that bore fruit resembling oversized rubies. A sign, wrought from what looked like hammered gold, hung above it: ‘Belphegor’s Bargains’. "There," Nyx’s voice whispered. "The Prince’s domain offers more than just sustenance. It offers secrets." A subtle shift in the air heralded their approach to the pavilion. The riotous noise of the main market receded, replaced by a low hum, a resonant thrum that seemed to vibrate from the very stones of the structure. The light here was softer, a warm amber glow that emanated from strategically placed crystal formations. The air, while still thick with various aromas, was less overwhelming, carrying a faint, underlying note of something metallic and sharp, like ozone. Inside, the excess was more refined, more insidious. Instead of culinary delights, the stalls displayed rare artefacts, shimmering silks woven from moonlight, and vials filled with liquids that swirled with captured starlight. A being of pure, incandescent fat, clad in silken robes, presided over a stall piled high with shimmering jewels. He turned his enormous head, his features a grotesque parody of human joy, and a smile that revealed rows of tiny, needle-like teeth split his face. "Welcome, travellers, lost souls," the being purred, his voice like the grinding of gemstones. "Come, feast your eyes, and perhaps, your very being." Aurora ignored him, her attention drawn to a stall at the far end, where a figure shrouded in deep violet robes sat behind a meagre collection of items. They were simple things: a tarnished silver locket, a handful of dried herbs tied with black string, a faded, hand-drawn map. Yet, a strange energy pulsed from them, a quiet hum that resonated with the Fae-Forged Blade at Aurora's hip. As they neared, the robed figure raised their head. Beneath the cowl, their face was smooth, ageless, framed by a cascade of silver hair. Pale lavender eyes, impossibly ancient and filled with a sorrow that seemed to stretch back through millennia, fixed on Aurora. Isolde Varga. "The Seer," Eva gasped, a tremor in her voice. Isolde’s gaze remained on Aurora. “The threads of fate are tangled, child. You seek answers in a place that thrives on forgetting.” Her voice was like the chiming of distant bells, ethereal and precise. Aurora’s heart hammered against her ribs. This was it. The reason she’d endured the stomach-churning journey through the rift. "I need to know about the Veil," she said, her voice steady despite the tremor in her hands. "The rifts. They're widening." Isolde’s lips curved into a fractional, enigmatic smile. "The Veil thins when the world forgets the balance. When indulgence blinds the eye." She picked up a small, obsidian shard from her stall, its surface reflecting no light. "The echoes of this place ripple outwards. They weaken the boundaries." "We saw the signs," Eva interjected, her usual bravado strained. "The wrongness. The way shadows… twist." Nyx shifted, their form shrinking as if sensing a subtle danger. "This realm feeds on oblivion. Yet, it also births… opportunities." Isolde’s lavender eyes flickered towards Nyx, a brief, almost imperceptible softening of her ancient gaze. “The Shade who remembers the touch of starlight. You tread a dangerous path, one between worlds.” She turned back to Aurora. "You carry a shard of a broken heart, do you not?" Aurora’s hand instinctively went to the Heartstone Pendant. It had been given to her by a stranger, a cryptic message attached, mentioning a portal and a desperate need. It pulsed faintly against her skin, a familiar warmth. "The pendant?" "It glows near the passage," Isolde confirmed, her voice barely a whisper. "A beacon in the labyrinth. But the labyrinth is guarded. Its master enjoys games with mortals." Suddenly, the air seemed to thicken, the warm amber light of Dymas dimming as if a colossal shadow had fallen over the realm. A guttural roar, amplified by the strange acoustics of the pavilion, echoed from the entrance. Four hulking figures, their skin the colour of dried blood, their bodies covered in rippling muscle and adorned with jagged, bone-like armour, blocked the entrance to the pavilion. Their eyes, small and black as obsidian chips, gleamed with malicious intent. They wielded crude, cleaver-like weapons that dripped with a viscous, dark fluid. "It seems," Isolde stated, her voice unnervingly calm, "the master of this domain takes an interest in our conversation." Aurora snapped the Fae-Forged Blade free of its sheath. The moonsilver hissed, a faint luminescence blooming around it in the dimming light. Eva drew a concealed dagger, her face a mask of grim determination. Nyx’s shadowy form began to stretch and writhe, ready to dissipate into the encroaching darkness. The largest of the brutes, a scarred monstrosity with tusks protruding from its lower jaw, took a step forward, its weapon raised. "Prince Belphegor welcomes you," it rumbled, its voice a grating growl. "But only as guests of honour. For the evening's main course."
created_at"2026-02-19T03:47:11.96Z" 2/19/2026, 3:47:11 AM
model"google/gemini-2.5-flash-lite"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency414
moderation_latency(null)
generation_time8749
tokens_prompt5338
tokens_completion2083
native_tokens_prompt5247
native_tokens_completion1812
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
usage0.0012495
router(null)
provider_responses
0
endpoint_id"ce839073-aa24-4f29-8358-15b319bd05ec"
is_byokfalse
latency414
model_permaslug"google/gemini-2.5-flash-lite"
provider_name"Google AI Studio"
status200
api_type"completions"
id"gen-1771472832-SFCVXn1xz3bPska42Wbk"
upstream_id(null)
total_cost0.0012495
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"

Evaluation details

Result Evaluator Details Meta Data
75.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags16
adverbTagCount2
adverbTags
0"Aurora gestured vaguely [vaguely]"
1"She turned back [back]"
dialogueSentences29
tagDensity0.552
leniency1
rawRatio0.125
effectiveRatio0.125
80.89% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1308
totalAiIsmAdverbs5
found
0
adverb"softly"
count1
1
adverb"slightly"
count1
2
adverb"very"
count2
3
adverb"suddenly"
count1
highlights
0"softly"
1"slightly"
2"very"
3"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1308
totalAiIsms28
found
0
word"pulsed"
count3
1
word"shimmered"
count1
2
word"whisper"
count3
3
word"oppressive"
count1
4
word"chilled"
count1
5
word"familiar"
count2
6
word"scanning"
count1
7
word"surreal"
count1
8
word"glistening"
count1
9
word"flicker"
count1
10
word"depths"
count1
11
word"structure"
count1
12
word"crystal"
count1
13
word"resonated"
count1
14
word"stomach"
count1
15
word"churning"
count1
16
word"enigmatic"
count1
17
word"echoes"
count1
18
word"flickered"
count1
19
word"warmth"
count1
20
word"beacon"
count1
21
word"echoed"
count1
22
word"hulking"
count1
highlights
0"pulsed"
1"shimmered"
2"whisper"
3"oppressive"
4"chilled"
5"familiar"
6"scanning"
7"surreal"
8"glistening"
9"flicker"
10"depths"
11"structure"
12"crystal"
13"resonated"
14"stomach"
15"churning"
16"enigmatic"
17"echoes"
18"flickered"
19"warmth"
20"beacon"
21"echoed"
22"hulking"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences74
matches(empty)
46.33% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount5
narrationSentences74
filterMatches(empty)
hedgeMatches
0"tended to"
1"seemed to"
2"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences87
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen33
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1302
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions53
wordCount1066
uniqueNames17
maxNameDensity1.31
worstName"Aurora"
maxWindowNameDensity3
worstWindowName"Aurora"
discoveredNames
Dymas3
Aurora14
Heartstone2
Pendant2
Hel1
Fae-Forged3
Blade3
London1
Gluttony1
Prince1
Belphegor1
Veil1
Nyx7
Varga1
Isolde6
Eva5
Suddenly1
persons
0"Dymas"
1"Aurora"
2"Blade"
3"Gluttony"
4"Prince"
5"Belphegor"
6"Nyx"
7"Isolde"
8"Eva"
places
0"Heartstone"
1"London"
globalScore0.843
windowScore0.667
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences69
glossingSentenceCount5
matches
0"looked like crystallised honey"
1"looked like hammered gold, hung above it"
2"thrum that seemed to vibrate from the very stones of the structure"
3"sorrow that seemed to stretch back through millennia, fixed on Aurora"
4"as if sensing a subtle danger"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.768
wordCount1302
matches
0"not soil, but a rich, dark loam"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences87
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs28
mean46.5
std26.24
cv0.564
sampleLengths
097
122
272
355
435
5112
620
756
841
915
1078
1177
1223
1368
1446
159
1634
1741
1848
1916
2021
2147
2239
2328
2490
2519
2649
2744
91.04% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences74
matches
0"was swallowed"
1"being purred"
2"been given"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs170
matches
0"was chasing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences87
ratio0
matches(empty)
97.86% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount589
adjectiveStacks0
stackExamples(empty)
adverbCount25
adverbRatio0.042444821731748725
lyAdverbCount11
lyAdverbRatio0.01867572156196944
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences87
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences87
mean14.97
std7.13
cv0.476
sampleLengths
033
115
222
327
419
53
614
710
811
914
107
1116
1217
1312
1414
1512
1620
1715
187
1926
2017
2119
2219
2324
2413
257
2625
2715
2816
2927
3014
314
3211
3312
3427
3516
3623
378
3824
3919
4026
4114
429
4328
4421
4519
469
4715
4820
492
63.98% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.42528735632183906
totalSentences87
uniqueOpeners37
91.32% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences73
matches
0"Instead of culinary delights, the"
1"Suddenly, the air seemed to"
ratio0.027
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount19
totalSentences73
matches
0"She’d left London behind, its"
1"She wasn't here for the"
2"She was chasing a ghost,"
3"They moved with an unsettling"
4"They advanced into the heart"
5"Their helbound souls were evident"
6"He paused, his eyes flicking"
7"She clutched Aurora's arm, her"
8"He turned his enormous head,"
9"They were simple things: a"
10"Her voice was like the"
11"she said, her voice steady"
12"She picked up a small,"
13"She turned back to Aurora"
14"It had been given to"
15"It pulsed faintly against her"
16"Their eyes, small and black"
17"They wielded crude, cleaver-like weapons"
18"it rumbled, its voice a"
ratio0.26
42.19% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount61
totalSentences73
matches
0"The humid, cloying air of"
1"The scent of overripe fruit"
2"Eva breathed, her voice a"
3"Aurora nodded, her fingers tightening"
4"She’d left London behind, its"
5"A place rumoured to be"
6"She wasn't here for the"
7"She was chasing a ghost,"
8"Nyx, a silhouette of coalescing"
9"They moved with an unsettling"
10"Nyx rasped, their voice like"
11"Aurora gestured vaguely at the"
12"They advanced into the heart"
13"The ground beneath their feet"
14"Master chefs, their faces slick"
15"Their helbound souls were evident"
16"He paused, his eyes flicking"
17"Eva said, a note of"
18"She clutched Aurora's arm, her"
19"Aurora murmured, her gaze fixed"
ratio0.836
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount3
totalSentences73
matches
0"Before them, the amber sky"
1"Even in this oppressive heat,"
2"Yet, a strange energy pulsed"
ratio0.041
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences45
technicalSentenceCount12
matches
0"Towering vines dripped with fruit that shimmered with an inner light, and trees bore leaves of spun gold, their branches laden with what looked like crystallise…"
1"The ground beneath their feet was not soil, but a rich, dark loam that squelched softly with each step, releasing a new wave of exotic perfumes."
2"One, a portly man with a chef’s hat askew, chopped violently at a glistening, seven-limbed creature that wriggled feebly."
3"He paused, his eyes flicking towards Aurora’s group, a flicker of something other than drudgery in their depths before snapping back to his task."
4"Nyx stopped, their shadowy form solidifying slightly, one indistinct arm pointing towards a less ostentatious pavilion tucked between two towering trees that bo…"
5"The riotous noise of the main market receded, replaced by a low hum, a resonant thrum that seemed to vibrate from the very stones of the structure."
6"The light here was softer, a warm amber glow that emanated from strategically placed crystal formations."
7"Instead of culinary delights, the stalls displayed rare artefacts, shimmering silks woven from moonlight, and vials filled with liquids that swirled with captur…"
8"He turned his enormous head, his features a grotesque parody of human joy, and a smile that revealed rows of tiny, needle-like teeth split his face."
9"Yet, a strange energy pulsed from them, a quiet hum that resonated with the Fae-Forged Blade at Aurora's hip."
10"Pale lavender eyes, impossibly ancient and filled with a sorrow that seemed to stretch back through millennia, fixed on Aurora."
11"Nyx shifted, their form shrinking as if sensing a subtle danger."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags16
uselessAdditionCount5
matches
0"Eva said, a note of unease creeping into her voice"
1"she said, her voice steady despite the tremor in her hands"
2"Isolde confirmed, her voice barely a whisper"
3"Isolde stated, her voice unnervingly calm,"
4"it rumbled, its voice a grating growl"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags9
fancyCount7
fancyTags
0"Eva breathed (breathe)"
1"Aurora murmured (murmur)"
2"Nyx’s voice whispered (whisper)"
3"Eva gasped (gasp)"
4"Eva interjected (interject)"
5"Isolde confirmed (confirm)"
6"Isolde stated (state)"
dialogueSentences29
tagDensity0.31
leniency0.621
rawRatio0.778
effectiveRatio0.483
75.1762%