Run: 2026-02-19-01KHT068WCYHQJRVEKKKMMMX0D

Run Details

Duration:
2m 20s
Cost:
$0.361785

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The silver blade cut through the air, leaving a trail of moonlight that shouldn't exist underground. Aurora watched the faint luminescence fade as she lowered the Fae-forged dagger, its cold metal burning against her palm like frozen fire. "Fascinating." Nyx's whisper came from three directions at once. "The blade remembers starlight." "Less poetry, more caution." Aurora tucked the weapon back into her belt. The tunnel stretched ahead, carved from stone that looked too smooth, too deliberate to be natural. "This place feels wrong." "Wrong is relative." The shadow being coalesced beside her, their violet eyes the only solid point in the writhing darkness. "We stand between what is and what shouldn't be. Of course it feels wrong." Aurora touched the Heartstone pendant at her throat. The crimson gem pulsed with warmth, steady as a second heartbeat. They'd followed its pull for three hours through Richmond Park, past the standing stones of Isolde's grove, down into tunnels that no map would ever show. "The Seer's directions were clear enough." She stepped forward, boots scraping against stone that sang faintly under pressure. "Find the Threshold. Cross at moonrise. Follow the Heartstone's pull." "Clear as her riddles ever are." The tunnel opened into a cavern that defied geometry. Aurora's breath caught. The ceiling arced impossibly high, disappearing into darkness that moved like liquid. Pillars of twisted crystal sprouted from floor and ceiling, meeting in the middle to form hourglasses of frozen time. Inside each one, fragments of light danced, casting shadows that moved independently of their sources. "Dymas." Nyx's form rippled with something that might have been excitement. "A pocket of it, at least. Pulled through during a rift event." Aurora approached the nearest pillar. Inside the crystal, she could see her reflection multiplied and refracted, each version slightly different. In one, her hair was white as bone. In another, her eyes burned amber instead of blue. A third showed her with wings of smoke and starlight. "Don't stare too long." Nyx pulled her back. "The crystals show possibility, not truth. They'll trap you in what-ifs if you let them." The Heartstone's warmth intensified, pulling her deeper into the cavern. The air tasted of honey and copper, thick enough to chew. Somewhere in the distance, she could hear music, discordant notes that made her teeth ache. They passed between the crystal pillars, careful not to brush against their surfaces. The floor beneath their feet shifted from stone to something that looked like compressed twilight, purple-black and shot through with veins of gold. Aurora's reflection in its surface showed her walking upside down, matching her movements perfectly. "There." Nyx gestured with what might have been an arm. "The feast hall." The cavern opened into a vast chamber that shouldn't fit inside any earthly hill. Tables of polished obsidian stretched in impossible directions, some vertical, others twisted into spirals that hurt to follow. Platters of food covered every surface, dishes that steamed and sparkled and moved of their own accord. Aurora's stomach clenched with sudden, violent hunger. The scent hit her like a physical force, every meal she'd ever loved condensed into a single overwhelming moment. Fresh bread from her mother's kitchen. Her father's Sunday roast. The lamb tagine from that Moroccan place Eva loved. "Don't." Nyx's voice cut through the haze. "Dymas feeds on hunger, makes it art. One bite and you'll never stop eating." "I know." But her feet moved forward anyway, drawn by a platter of perfect strawberries that gleamed like rubies. "I'm not hungry. I know I'm not hungry." "Your body knows. Your soul might disagree." Aurora bit down on her tongue, using pain to clear her head. The copper taste of her own blood broke the spell, replacing false hunger with genuine nausea. She turned away from the tables, focusing on the Heartstone's pull. "This way." They skirted the edge of the feast hall, past chairs carved from single blocks of amber with figures trapped inside. The trapped forms moved occasionally, reaching for food they'd never touch. Aurora didn't look too closely. The music grew louder as they walked. Not quite singing, not quite instruments, but something between the two that made her bones resonate. She could feel it in her chest, trying to sync with her heartbeat. "Cover your ears." "What?" "Now!" Aurora slapped her palms over her ears just as the music crescendoed. Even muffled, she felt it trying to rewrite her, to turn her rhythm into its own. Beside her, Nyx's form scattered and reformed, fighting to maintain cohesion. The assault ended as suddenly as it began. Aurora lowered her hands, ears ringing. "Dinner music." Nyx sounded shaken, or as shaken as a whisper could sound. "Belphegor's little joke. Makes the feast more appealing when your soul harmonizes with appetite." "Charming." They pressed on, leaving the feast hall through an archway of braided bone. The passage beyond flickered between states, sometimes narrow, sometimes vast, occasionally not there at all. Aurora had to close her eyes and trust the Heartstone's warmth to guide her through the spaces that didn't exist. "Stop." She froze, eyes snapping open. They stood at the edge of a chasm that definitely hadn't been there a second ago. The drop yawned infinite, or perhaps just convinced the eye it was. Far below, or maybe above, lights moved in patterns that suggested city streets or constellation maps or the neural firing of some vast brain. "The Between." Nyx moved to the edge, form bleeding into the void. "Every realm touches it, but none claim it. We're close to something important." "How do we cross?" "We don't. We go around." But the Heartstone pulsed urgently now, its warmth becoming heat. Aurora pulled it out, watching the crimson gem flare with inner light. It pulled not forward but down, toward the chasm's depths. "It wants us to jump." "Then it's developed a death wish." "No." Aurora studied the void, noting how the lights below moved in response to the Heartstone's glow. "Look. They're matching the pulse." The lights swirled upward, forming a spiral staircase of crystallized starlight. Each step materialized just before they'd need it, dissolving the moment they passed. Aurora took the first step, half-expecting to plummet. Solid. Cold as winter night, but solid. "This is unwise." But Nyx followed, their shadow-form flowing down the steps like spilled ink. The descent lasted years or minutes, time meaning nothing in the Between. Aurora's legs burned with exhaustion that vanished between one step and the next. The chasm walls showed glimpses of other realms, windows into places that shouldn't exist side by side. A library where books wrote themselves. A garden of glass flowers that bled color into the air. A throne room where the shadows cast people instead of the reverse. "Don't look." Nyx's warning came too late. In one window, Aurora saw herself. Not a distortion or possibility, but herself as she was now, descending these same stairs. But in the reflection, something followed her. A figure wrapped in light that hurt to perceive, reaching out with too many hands. She spun, looking up the staircase. Nothing. "The Between shows truth alongside lies." Nyx continued descending. "Best not to guess which is which." The stairs ended at a platform of black glass. A door stood in its center, carved from what looked like compressed night. No walls, no frame, just a door standing alone in the void. The Heartstone burned against Aurora's chest, its pulse synchronizing with the rhythm of her blood. "This is what we came for?" "Apparently." Nyx circled the door, form rippling with unease. "I can't see through it. That shouldn't be possible." Aurora approached slowly. The door's surface showed no reflection, absorbed light without giving anything back. The handle was silver, shaped like a crescent moon with too many curves. "Together?" "If we must." Aurora grasped the handle. Cold shot up her arm, a freezing burn that made her muscles spasm. But she held on, turned, and pulled. The door opened onto nothing. Not darkness. Not void. Simply nothing, an absence so complete it made her eyes water trying to process it. The Heartstone flared, casting crimson light that the nothing swallowed without trace. "I can't enter that." Nyx's whisper held something like fear. "It would unmake me." "Then wait here." "Aurora-" But she stepped through before doubt could take root. The nothing embraced her, erased her, reformed her between one heartbeat and the next. She stood in a garden. Not the glass garden glimpsed through the chasm walls, but something older, wilder. Trees with bark of silver grew in spirals, their leaves shifting through every color of autumn with each breath of wind. The grass beneath her feet was soft as silk, each blade a slightly different shade of deep purple. Flowers bloomed and withered and bloomed again in accelerated cycles, their petals falling upward to join clouds that looked like spun sugar. The Heartstone had gone cold. "Welcome." The voice came from everywhere and nowhere, young and ancient, kind and terrible. "I've been waiting for you to find the door." Aurora's hand went to her blade, but her fingers found only empty air. The Fae weapon was gone, along with everything else she'd carried except the Heartstone. "Who are you?" Laughter like broken bells. "The better question, dear one, is who are you? But we'll come to that. First, shall we discuss why your friend the Seer sent you to me?" "Isolde didn't mention you." "Didn't she? 'Follow the stone to where hunger meets dream.' I am the dream that hunger builds, the feast that never fills, the want that creates itself. I am why Dymas exists." A figure stepped from behind a silver tree. Aurora's breath caught. It looked like her, exactly like her, down to the small scar on her left wrist. But this version's eyes held depths that had swallowed stars. "I am you, of course. The you that said yes instead of no. The you that stayed instead of fled. The you that opened the door three years ago, when the Heartstone first called." "That's impossible." "In most places, yes." Her doppelganger smiled, and the expression was wrong, too wide, too knowing. "But this is Dymas, where hunger writes reality. I hungered to exist, and so I do. Just as you hunger for answers, and so here they are." The other Aurora gestured to the garden. Where trees had stood, mirrors now grew, each one showing a different scene. Aurora saw herself in London, delivering takeaway. Saw herself in Cardiff, still with Evan, bruises hidden beneath foundation. Saw herself somewhere else entirely, wearing a crown of black thorns and commanding shadows like Nyx. "Every choice creates hunger for the paths not taken." Her double moved between the mirrors, trailing fingers across their surfaces. "Dymas collects those hungers, feeds on them, grows fat with possibility. And sometimes, when the hunger is sharp enough, it creates." "You're not real." "Real enough to know what you're really looking for. Why you've come so far on the word of a Fae who speaks in riddles." The other Aurora pulled out an identical Heartstone pendant. "You want to know why you have this. Why it chose you. Why doors keep opening that you can't help but walk through." Aurora's hand closed around her own pendant. "Tell me." "I could. But would you believe words from your own mouth? Or would you rather see?" The mirrors shifted, their surfaces rippling like water. In their depths, Aurora saw a night three years past. Herself, younger, standing at a crossroads in Cardiff. Evan's flat to the left. The train station to the right. And straight ahead, barely visible in the lamplight, a door that shouldn't exist. "You almost opened it then." Her doppelganger's voice held something like pity. "But fear won. You chose the train, chose London, chose the safe path. And the door closed. But doors like that don't forget. They wait. They send gifts." The mirror showed a flash of crimson, a stone falling from nowhere to land at her feet weeks later. "The Heartstone found you because you'd already found the door. It's a key, yes, but also a chain. Binding you to the choice you didn't make, the hunger you created by walking away." "I don't understand." "Then let me show you another truth." The mirrors shattered, reforming into a single vast surface. In it, Aurora saw the feast hall they'd passed through, but filled now with diners. Hundreds of them, all eating with mechanical precision, their faces blank with bliss. At the head table sat a figure that hurt to perceive directly, all appetite and absence. "Belphegor." Her double's voice dropped to a whisper. "Prince of Hunger, Lord of the Feast Eternal. He Who Consumes. And he knows you're here." The figure in the mirror turned, and Aurora felt its attention like acid on her skin. Eyes that were not eyes fixed on her through the glass, and she understood with terrible clarity that the mirror was not showing a reflection but a window. "Run," her doppelganger said, but the voice was changing, becoming deeper, older, wrong. "Run, little morsel. Make the chase interesting." Aurora turned to flee, but the garden was gone. She stood again in the feast hall, but now it was full, the tables groaning under weight of impossible delicacies. The diners turned to look at her with synchronized precision, their mouths still chewing, always chewing. At the head table, Belphegor smiled with too many teeth. "Welcome to my realm proper. I do so hope you're hungry." The Heartstone erupted with heat, searing through her shirt. Aurora gasped, stumbling backward, and found herself falling through shadow. Nyx had somehow reached through the nothing, pulled her back, but the shade's form was tattered, edges bleeding smoke. "Run," Nyx wheezed, and they ran, up stairs that crumbled beneath their feet, past windows showing their deaths in a hundred different ways, through passages that tried to loop back to the feast. Behind them, laughter rolled like thunder, and Aurora knew with cold certainty that they'd woken something that should have stayed sleeping. The Heartstone pulled them forward, no longer a guide but a desperate beacon, and she wondered if Isolde had known, if this had always been the plan. They burst from the tunnels into Richmond Park just as the sun rose, collapsing onto frost-covered grass. The entrance sealed behind them, leaving only smooth earth and the echo of distant hunger. "That," Nyx gasped, form slowly stabilizing, "was not a pocket of Dymas." "No." Aurora clutched the Heartstone, feeling it pulse in time with her racing heart. "That was a trap." And somewhere in the spaces between heartbeats, she could still hear Belphegor laughing, could still feel the weight of his attention. The Heartstone had led them true, but to what end? In the distance, church bells rang six times, and Aurora realized they'd been gone for hours that felt like minutes, or perhaps minutes that felt like hours. Time, like everything else, meant nothing in the presence of hunger. She stood on shaking legs, helping Nyx solidify enough to move. They needed to find Isolde, needed answers that wouldn't come wrapped in riddles. But as they walked toward the grove, Aurora caught her reflection in a puddle and froze. For just a moment, her eyes had burned amber instead of blue.
total_cost0.361785

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags26
adverbTagCount0
adverbTags(empty)
dialogueSentences80
tagDensity0.325
leniency0.65
rawRatio0
effectiveRatio0
86.38% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount2569
totalAiIsmAdverbs7
found
0
adverb"slightly"
count2
1
adverb"perfectly"
count1
2
adverb"suddenly"
count1
3
adverb"slowly"
count2
4
adverb"really"
count1
highlights
0"slightly"
1"perfectly"
2"suddenly"
3"slowly"
4"really"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
31.88% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount2569
totalAiIsms35
found
0
word"fascinating"
count1
1
word"whisper"
count4
2
word"pulsed"
count2
3
word"warmth"
count4
4
word"crystal"
count3
5
word"stomach"
count1
6
word"perfect"
count1
7
word"could feel"
count1
8
word"flickered"
count1
9
word"depths"
count3
10
word"pulse"
count3
11
word"crystallized"
count1
12
word"silk"
count1
13
word"shattered"
count1
14
word"mechanical"
count1
15
word"weight"
count2
16
word"synchronized"
count1
17
word"searing"
count1
18
word"beacon"
count1
19
word"echo"
count1
20
word"racing"
count1
highlights
0"fascinating"
1"whisper"
2"pulsed"
3"warmth"
4"crystal"
5"stomach"
6"perfect"
7"could feel"
8"flickered"
9"depths"
10"pulse"
11"crystallized"
12"silk"
13"shattered"
14"mechanical"
15"weight"
16"synchronized"
17"searing"
18"beacon"
19"echo"
20"racing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells3
narrationSentences166
matches
0"d with warmth"
1"g with unease"
2"k with bliss"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences166
filterMatches(empty)
hedgeMatches
0"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences219
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen34
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords2563
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions16
unquotedAttributions0
matches(empty)
50.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions88
wordCount1961
uniqueNames15
maxNameDensity1.78
worstName"Aurora"
maxWindowNameDensity3.5
worstWindowName"Aurora"
discoveredNames
Fae-forged1
Aurora35
Heartstone15
Richmond2
Park2
Isolde3
Sunday1
Moroccan1
Eva1
Nyx18
Fae2
London1
Cardiff2
Evan2
Belphegor2
persons
0"Aurora"
1"Heartstone"
2"Isolde"
3"Eva"
4"Nyx"
5"Evan"
6"Belphegor"
places
0"Richmond"
1"Park"
2"Moroccan"
3"London"
4"Cardiff"
globalScore0.608
windowScore0.5
12.07% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences145
glossingSentenceCount8
matches
0"looked like compressed twilight, purple-b"
1"something between the two that made her bones r"
2"Not quite singing, not quite instruments, but something between the two that made her bones resonate"
3"looked like compressed night"
4"something like fear"
5"looked like spun sugar"
6"looked like her, exactly like her, down t"
7"something like pity"
8"felt like minutes, or perhaps minutes t"
9"felt like hours"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches7
per1kWords2.731
wordCount2563
matches
0"Not quite singing, not quite instruments, but something between the two"
1"not quite instruments, but something between the two"
2"not forward but down, toward the chasm's depths"
3"Not a distortion or possibility, but herself as she was now, descending these same stairs"
4"Not the glass garden glimpsed through the chasm walls, but something older, wilder"
5"not showing a reflection but a window"
6"no longer a guide but"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences219
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs103
mean24.88
std17.94
cv0.721
sampleLengths
038
113
232
334
445
528
66
758
823
947
1023
1136
1250
1313
1449
1545
1621
1727
187
1939
202
2136
2236
233
241
251
2639
2714
2827
291
3048
311
3257
3325
344
355
3632
375
386
3922
4032
417
4215
4371
447
4543
467
4716
4849
496
94.69% Passive voice overuse
Target: ≤2% passive sentences
passiveCount5
totalSentences166
matches
0"being coalesced"
1"was gone"
2"was gone"
3"was tattered"
4"been gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs347
matches
0"was not showing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences219
ratio0
matches(empty)
98.06% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1966
adjectiveStacks0
stackExamples(empty)
adverbCount83
adverbRatio0.0422177009155646
lyAdverbCount23
lyAdverbRatio0.011698880976602238
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences219
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences219
mean11.7
std6.84
cv0.584
sampleLengths
016
122
29
34
412
516
64
720
814
98
1011
1126
1218
1310
146
159
163
1712
1819
1915
2011
2112
225
2315
248
259
2610
278
2815
2910
3011
3115
3213
3323
3414
3510
363
3714
3818
3917
407
4119
426
434
449
457
4614
4719
488
497
52.66% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats13
diversityRatio0.3515981735159817
totalSentences219
uniqueOpeners77
61.73% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences162
matches
0"Somewhere in the distance, she"
1"Even muffled, she felt it"
2"Simply nothing, an absence so"
ratio0.019
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount24
totalSentences162
matches
0"They'd followed its pull for"
1"She stepped forward, boots scraping"
2"They passed between the crystal"
3"Her father's Sunday roast."
4"She turned away from the"
5"They skirted the edge of"
6"She could feel it in"
7"They pressed on, leaving the"
8"She froze, eyes snapping open."
9"They stood at the edge"
10"It pulled not forward but"
11"She spun, looking up the"
12"She stood in a garden."
13"It looked like her, exactly"
14"Her doppelganger smiled, and the"
15"Her double moved between the"
16"Herself, younger, standing at a"
17"Her doppelganger's voice held something"
18"Her double's voice dropped to"
19"her doppelganger said, but the"
ratio0.148
74.20% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount125
totalSentences162
matches
0"The silver blade cut through"
1"Aurora watched the faint luminescence"
2"Nyx's whisper came from three"
3"Aurora tucked the weapon back"
4"The tunnel stretched ahead, carved"
5"The shadow being coalesced beside"
6"Aurora touched the Heartstone pendant"
7"The crimson gem pulsed with"
8"They'd followed its pull for"
9"She stepped forward, boots scraping"
10"The tunnel opened into a"
11"Aurora's breath caught."
12"The ceiling arced impossibly high,"
13"Pillars of twisted crystal sprouted"
14"Nyx's form rippled with something"
15"Aurora approached the nearest pillar."
16"A third showed her with"
17"Nyx pulled her back"
18"The Heartstone's warmth intensified, pulling"
19"The air tasted of honey"
ratio0.772
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences162
matches(empty)
ratio0
58.37% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences93
technicalSentenceCount11
matches
0"The silver blade cut through the air, leaving a trail of moonlight that shouldn't exist underground."
1"The tunnel stretched ahead, carved from stone that looked too smooth, too deliberate to be natural."
2"Inside each one, fragments of light danced, casting shadows that moved independently of their sources."
3"The floor beneath their feet shifted from stone to something that looked like compressed twilight, purple-black and shot through with veins of gold."
4"The cavern opened into a vast chamber that shouldn't fit inside any earthly hill."
5"Tables of polished obsidian stretched in impossible directions, some vertical, others twisted into spirals that hurt to follow."
6"Aurora's legs burned with exhaustion that vanished between one step and the next."
7"Cold shot up her arm, a freezing burn that made her muscles spasm."
8"And straight ahead, barely visible in the lamplight, a door that shouldn't exist."
9"Eyes that were not eyes fixed on her through the glass, and she understood with terrible clarity that the mirror was not showing a reflection but a window."
10"Behind them, laughter rolled like thunder, and Aurora knew with cold certainty that they'd woken something that should have stayed sleeping."
48.08% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags26
uselessAdditionCount4
matches
0"She stepped, boots scraping against stone that sang faintly under pressure"
1"But Nyx followed, their shadow-form flowing down the steps like spilled ink"
2"Her doppelganger smiled, and the expression was wrong, too wide, too knowing"
3"her doppelganger said, but the voice was changing, becoming deeper, older, wrong"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount3
fancyTags
0"Nyx continued (continue)"
1"Nyx wheezed (wheeze)"
2"Nyx gasped (gasp)"
dialogueSentences80
tagDensity0.05
leniency0.1
rawRatio0.75
effectiveRatio0.075
78.9372%