Run: 2026-02-19-01KHT0710VE850JN34QV20TSDJ

Run Details

Duration:
35.2s
Cost:
$0.036591
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Romance genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4415" name="Lucien Moreau" aliases="Lucien, Luc, the Frenchman" pronouns="he/him" species="Half-Demon" storyRole="Ally"> <eyeColor>heterochromatic — one amber, one black</eyeColor> <hair>slicked-back platinum blond</hair> <height>5'11"</height> <age>32</age> <cane>ivory-handled cane that conceals a thin blade</cane> <dress>tailored charcoal suits</dress> <description>An impeccably dressed fixer and information broker in London's supernatural underworld. He speaks four languages fluently.</description> <backstory>Born in Marseille to a human mother and a demon father from the realm of Avaros.</backstory> </character> <location id="858" name="Eva's Flat" aliases="Eva's place, the flat on Brick Lane" realm="Earth"> <cat>tabby cat named Ptolemy</cat> <security>three deadbolts on the front door</security> <description>A cramped one-bedroom flat above a curry house on Brick Lane, East London. Every surface is covered with books, scrolls, and research notes.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the romance genre. Two people who parted on complicated terms are forced together again when one shows up unannounced at the other's flat. There's history between them — attraction, hurt, and things left unsaid. Write the scene from the moment the door opens. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The knock came at half past nine, three rapid raps that cut through the muffled thump of music from the curry house below. Eva yanked open the door with a scroll in one hand and Ptolemy draped over her shoulder like a living stole, the tabby's amber eyes half-lidded with the particular contempt reserved for late-evening visitors. She clearly expected a delivery. The way her expression collapsed into something between dread and relief told Rory everything she needed to know about who stood on the other side. Lucien Moreau filled the doorway the way expensive things fill a room. Charcoal suit, not a crease out of place despite the hour. The ivory-handled cane rested at an angle in his left hand, and his platinum hair caught the thin light from the corridor's single bulb. His mismatched eyes settled on Rory first, not Eva, and she got the distinct impression he'd already known she'd be here. "Bonsoir." The word landed between them like a coin dropped on marble. "You have a telephone," Eva said. "I do." He didn't move from the threshold. "May I come in?" Eva stepped aside. Ptolemy did not. The flat closed around him in a way that always struck Rory as faintly absurd, the cramped one-bedroom barely wide enough for a man of his particular energy, every horizontal surface buried under Eva's books and scrolls and printouts annotated in three different coloured pens. Lucien navigated it without touching a single thing, which was its own kind of skill, and settled into the armchair by the window as though he'd measured it for himself once and confirmed it would do. Rory stayed where she was, perched on the arm of the sofa with a cold mug of tea beside her. She hadn't seen him in six weeks. The last time, they'd stood in a car park off Bermondsey at two in the morning, and she'd told him precisely what she thought of his methods, his secrets, and his particular talent for being somewhere else when the consequences arrived. He'd said nothing. That had been worse than anything he could have said. "Eva," Lucien said, "I wonder if you might give us a moment." "This is my flat." "It is. And your research on the Avaros wards is extraordinary, by the way. The correction on page forty-two in particular." His amber eye caught hers. "I'll explain why that matters shortly. But first." Eva looked at Rory. Rory shrugged, one shoulder, which Eva apparently read correctly as *fine, go, but I will be listening from the kitchen with the door open.* She retreated, and the sound of a kettle being filled, with great theatrical noise, confirmed it. Silence settled. Ptolemy jumped off Eva's shoulder from across the room, landed on the floor, and walked to Lucien. He sat at the man's feet and stared up at him. Lucien ignored the cat with professional indifference. "You look well," he said. "You look like you want something." "Those aren't mutually exclusive." Rory set down the mug. "It's been six weeks, Lucien." "I'm aware of how weeks work." "Then you're aware you had six of them to pick up a phone." He turned the cane once in his hand, a small rotation, knuckles pale. The only tell he had, and she'd only learned it by watching him more carefully than she'd intended to. "What I said in Bermondsey—" "You didn't say anything in Bermondsey. That was rather the problem." A pause. Outside, a bus hissed past on Brick Lane, and the smell of cumin drifted up through the floorboards, thick and warm. "What I didn't say," he corrected, and the precision of it was so perfectly him that she felt something pull tight beneath her ribs, "was that you were right." She hadn't expected that. She kept her face still. "I moved the asset without telling you because I didn't trust that you'd agree with my reasoning." His gaze held hers, steady, that strange two-toned quality of his eyes giving nothing away. "I stand by the decision. I don't stand by the silence." "There's a difference?" "To me there is." Rory stood. She needed the height advantage, however marginal, and the distance from the sofa's gravity. She crossed to the window, looked down at the street, the kebab shop's sign bleeding red across the wet pavement below. "You could have come back and explained that a week later. Two weeks. Not six." "I know." "So why now?" The cane tapped the floor once. She turned. His jaw had shifted, something settling there that wasn't quite discomfort but was the closest she'd seen him get to it. "Because I need your help," he said. "And I found that I was... reluctant to ask for it until I'd said the other thing first." Rory studied him. Lucien Moreau, who spoke four languages and moved through London's supernatural underworld like oil across water, who fixed unfixable problems for people who didn't officially exist, sitting in Eva's second-hand armchair with a dead tabby cat at his feet looking, for the first time since she'd known him, like a man who'd rehearsed something and was unhappy with how the rehearsal had gone. "The wards," she said. "The wards." "The thing you just casually mentioned to get Eva out of the room so I'd know it was serious." One corner of his mouth moved. Not quite a smile, but the architecture of one. "You're irritating when you're perceptive." "I'm irritating to you specifically." "Yes," he said, simply, and somehow that landed differently than she'd braced for. She crossed her arms. Through the kitchen door came the sound of Eva very pointedly not making biscuits. "Tell me," Rory said. He reached into the inner pocket of his suit jacket and produced a single photograph, held it out. She crossed the room and took it from his hand, their fingers not quite touching, the gap between them precisely and deliberately maintained. The photograph showed a symbol burned into stone. She'd seen it before. Last month. On the wall of the alley behind her own flat, the morning she'd found the restaurant's delivery bike with its tyres slashed and something cold pooling in her chest that she'd told herself was coincidence. She looked up. His expression confirmed it wasn't.
created_at"2026-02-19T03:48:33.454Z" 2/19/2026, 3:48:33 AM
model"anthropic/claude-4.6-sonnet-20260217"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency747
moderation_latency207
generation_time34945
tokens_prompt4556
tokens_completion1589
native_tokens_prompt4657
native_tokens_completion1508
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.036591
router(null)
provider_responses
0
endpoint_id"83d802cb-44f2-45a0-a9d5-cb9bf79777c8"
id"ab7ad1b1-2700-4d64-96a2-adcd8ce3e1a3"
is_byokfalse
latency747
model_permaslug"anthropic/claude-4.6-sonnet-20260217"
provider_name"Amazon Bedrock"
status200
api_type"completions"
id"gen-1771472913-rERQxrzKgEtHuE9qodpS"
upstream_id"ab7ad1b1-2700-4d64-96a2-adcd8ce3e1a3"
total_cost0.036591
cache_discount(null)
upstream_inference_cost0
provider_name"Amazon Bedrock"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags12
adverbTagCount0
adverbTags(empty)
dialogueSentences33
tagDensity0.364
leniency0.727
rawRatio0
effectiveRatio0
71.54% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1054
totalAiIsmAdverbs6
found
0
adverb"precisely"
count2
1
adverb"carefully"
count1
2
adverb"perfectly"
count1
3
adverb"very"
count1
4
adverb"deliberately"
count1
highlights
0"precisely"
1"carefully"
2"perfectly"
3"very"
4"deliberately"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
76.28% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1054
totalAiIsms5
found
0
word"marble"
count1
1
word"navigated"
count1
2
word"measured"
count1
3
word"silence"
count2
highlights
0"marble"
1"navigated"
2"measured"
3"silence"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences62
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences62
filterMatches(empty)
hedgeMatches
0"tended to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences83
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen64
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords14
totalWords1047
ratio0.013
matches
0"fine, go, but I will be listening from the kitchen with the door open."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions21
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions36
wordCount817
uniqueNames10
maxNameDensity1.22
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Eva"
discoveredNames
Ptolemy3
Rory10
Moreau2
Eva10
Bermondsey1
Lucien6
Brick1
Lane1
London1
One1
persons
0"Ptolemy"
1"Rory"
2"Moreau"
3"Eva"
4"Lucien"
places
0"Brick"
1"Lane"
2"London"
3"One"
globalScore0.888
windowScore0.833
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences37
glossingSentenceCount5
matches
0"something between dread and relief told Rory ev"
1"der, which Eva apparently read correctly as *"
2"quite discomfort but was the closest she'd seen him get to it"
3"Not quite a smile, but the architecture of one"
4"not quite touching, the gap between them precisely and deliberately maintained"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.955
wordCount1047
matches
0"Not quite a smile, but the architecture of one"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences83
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs46
mean22.76
std22.21
cv0.976
sampleLengths
023
164
268
312
46
512
66
781
881
912
104
1134
1244
1337
145
156
164
1710
186
1913
2037
2111
2223
2329
249
2543
263
274
2852
292
303
3129
3225
3366
344
352
3619
3720
385
3913
4018
414
4241
4349
443
455
93.94% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences62
matches
0"was, perched"
1"being filled"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs141
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences83
ratio0
matches(empty)
91.79% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount823
adjectiveStacks1
stackExamples
0"strange two-toned quality"
adverbCount35
adverbRatio0.0425273390036452
lyAdverbCount16
lyAdverbRatio0.019441069258809233
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences83
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences83
mean12.61
std11.81
cv0.937
sampleLengths
023
134
25
325
412
511
624
721
812
96
108
114
123
133
1445
1536
1620
177
1841
193
2010
2112
224
2326
248
254
2640
272
2817
2911
307
315
326
334
345
355
366
3713
3813
3919
405
4111
422
4321
4429
454
465
4732
4811
493
61.04% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.40963855421686746
totalSentences83
uniqueOpeners34
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences51
matches(empty)
ratio0
47.45% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount22
totalSentences51
matches
0"She clearly expected a delivery."
1"His mismatched eyes settled on"
2"He didn't move from the"
3"She hadn't seen him in"
4"He'd said nothing."
5"His amber eye caught hers"
6"He sat at the man's"
7"He turned the cane once"
8"he corrected, and the precision"
9"She hadn't expected that."
10"She kept her face still."
11"His gaze held hers, steady,"
12"She needed the height advantage,"
13"She crossed to the window,"
14"His jaw had shifted, something"
15"he said, simply, and somehow"
16"She crossed her arms."
17"He reached into the inner"
18"She crossed the room and"
19"She'd seen it before."
ratio0.431
9.02% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount46
totalSentences51
matches
0"The knock came at half"
1"Eva yanked open the door"
2"She clearly expected a delivery."
3"The way her expression collapsed"
4"Lucien Moreau filled the doorway"
5"Charcoal suit, not a crease"
6"The ivory-handled cane rested at"
7"His mismatched eyes settled on"
8"The word landed between them"
9"He didn't move from the"
10"Eva stepped aside."
11"Ptolemy did not."
12"The flat closed around him"
13"Lucien navigated it without touching"
14"Rory stayed where she was,"
15"She hadn't seen him in"
16"The last time, they'd stood"
17"He'd said nothing."
18"That had been worse than"
19"His amber eye caught hers"
ratio0.902
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences51
matches(empty)
ratio0
60.44% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences26
technicalSentenceCount3
matches
0"Lucien navigated it without touching a single thing, which was its own kind of skill, and settled into the armchair by the window as though he'd measured it for…"
1"His jaw had shifted, something settling there that wasn't quite discomfort but was the closest she'd seen him get to it."
2"Lucien Moreau, who spoke four languages and moved through London's supernatural underworld like oil across water, who fixed unfixable problems for people who di…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags12
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags8
fancyCount1
fancyTags
0"he corrected (correct)"
dialogueSentences33
tagDensity0.242
leniency0.485
rawRatio0.125
effectiveRatio0.061
79.8280%