Run: 2026-02-19-01KHT082JYG309QEDGJ2JKSRSC

Run Details

Model:
GPT-5.2
Duration:
1m 37s
Cost:
$0.069813
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Quinn elbowed a tattooed man aside and caught the iron railing before her boot slipped on something slick. “Watch it,” the man snapped, but his eyes slid off her warrant card as if it carried its own weight. She held the bone token up at face height, pinched between thumb and forefinger. Its carved hole looked like an eye that refused to blink. Two figures in stitched, oil-dark coats stood by the barricade of old Tube signage and welded mesh. They did not ask her name. They did not ask why a Metropolitan Police detective had pushed past a queue of people who did not look like commuters. One of them brushed the token with a gloved finger, then unhooked a chain. Metal clanked, quick and final. Quinn ducked through. The tunnel swallowed the sound of Camden above. Grease and damp brick gave way to stranger smells, clove smoke, hot sugar, something like singed hair. The abandoned station platform had become a crowded artery of stalls and curtains, rope lights strung along old adverts, tarpaulin nailed to pillars, chalk sigils layered over faded roundels. People bartered with coins, with vials, with favours. A woman in a velvet hood offered a row of teeth laid out like pearls. A boy no older than fourteen cradled a cage that whispered. Quinn kept her shoulders square and her pace deliberate. Military drill, her old sergeant would have called it. She scanned hands first, then faces, then exits. Eva Kowalski stood by the taped-off corner near the old ticket office, curly red hair pinned back in a messy knot, round glasses catching stray light. Her worn leather satchel hung open, book spines visible, pages bristling with bookmarks. She tucked hair behind her left ear as Quinn approached, the nervous habit firing like a reflex. “You came,” Eva said. Quinn stopped just outside the thin cordon of blue-and-white tape that looked obscene down here, a polite lie in a place that did not respect rules. “Someone died,” Quinn said. “You don’t keep that quiet, not even here.” Eva’s mouth tightened. “Not even here,” she echoed, and the way she said it held accusation, as if Quinn had chosen the Market to spite her. The body lay against the wall beneath a torn poster advertising cheap lager from a decade ago. Male. Late thirties. Lean, as if hunger had sharpened him. His throat gaped, but not like a slash. The skin had split in a neat crescent, edges darkened, as if cauterised. No spray. No pooling where it should have been. Blood had dribbled in thin, hesitant lines down his chest and stopped halfway, drying into rust-coloured beads that glittered oddly. Quinn crouched. Her worn leather watch pressed into her wrist as she steadied herself on the gritty tile. “Name?” she asked. Eva hesitated. “They called him Latch,” she said. “He sold passage, introductions, little shortcuts through places that shouldn’t join.” Quinn looked at the tiles around Latch’s shoes. Dust lay undisturbed, fine as flour, except for one clean half-moon where something had scraped. Not a foot. Too smooth. Too precise. “You’re treating this like a ritual,” Quinn said, keeping her voice low. The Market’s noise had a way of leaning in. Eva’s eyes flicked to the body, then to Quinn. “Look at the wound,” she said. “A knife doesn’t do that. Not clean. Not without spray.” “Could be a wire,” Quinn said. “Garrote. Quick cut.” “No fibres,” Eva said. “And his tongue,” she added, nodding. Quinn had not noticed at first because the mouth sat slightly open, as if Latch had tried to speak and failed. She leaned closer. The tongue had been bitten through. Not torn. Bitten, hard, like he had tried to swallow his own words. Quinn straightened. “That happens in seizures,” she said. “In bindings,” Eva replied. Quinn’s jaw set. She had heard too much nonsense in three years. The kind that had circled DS Morris’s death like flies around a bin bag. The kind that made witnesses fold in on themselves and refuse to testify, because the truth sounded mad. Quinn shifted her focus. She studied Latch’s hands. The fingertips held a faint grey dust, packed under the nails. Brick dust, old mortar. He had clawed at something. The right hand curled around nothing, but the tendons stayed tight, as if death had frozen him mid-grip. “Who found him?” Quinn asked. “A runner,” Eva said. “He screamed. Three stalls shut their curtains. People don’t want police attention. They want… quiet.” Quinn’s gaze travelled over the wall behind Latch. Chalk marks. Not a circle, not the dramatic nonsense people drew in horror films. These were simple strokes, like tally marks, but they sat at careful intervals, as if someone had measured the space. Quinn reached into her coat pocket and drew out a small evidence torch. The beam caught something that the rope lights missed. A thin film on the tile, like dried glue. It shimmered faintly, not with colour, but with absence, as if the light bent away. Eva’s breath caught. “That’s rift residue,” she said. Quinn swept the torch lower, following the smear. It ran from the wall to the floor and then vanished under a thick rubber mat placed near the ticket office door, a makeshift welcome mat someone had painted with a smiling skull. Quinn hooked the edge of the mat with two fingers and peeled it back. The tiles beneath looked cleaner than the rest, as if they had been scrubbed, but something clung to the grout lines. Fine metallic flecks. Brass, ground down. A faint greenish stain, verdigris. Eva’s hand went to her satchel at once. “Don’t,” Quinn said. Eva paused, fingers hovering, then pulled anyway. She produced a small brass compass with a casing mottled by verdigris, its face etched with protective sigils. It looked old and purposeful, not decorative. The needle shivered even before Eva opened her palm fully, as if it sensed the air. Quinn’s eyes narrowed. “You brought a compass.” “It isn’t for directions,” Eva said. “It’s for proximity.” Quinn watched the needle. It swung hard towards the wall behind Latch, clicked against the glass, swung again, faster. The compass did not settle. It hunted. Quinn held out her hand. Eva clutched it closer. “This isn’t evidence you get to bag and tag,” Eva said. Quinn kept her hand extended, patient in the way she had learned to be with suspects who liked control. “You want me to take you seriously,” Quinn said. “You hand me what you’ve got.” Eva’s freckles stood out as her face paled. “You don’t take anything seriously,” she said. “You take it away. You put it in a room with fluorescent lights and pretend it behaves.” Quinn’s fingers closed gently around the compass anyway. Eva did not let go at first. Then she did, like it cost her. The compass felt cold, too heavy for its size. The sigils scratched at Quinn’s palm. The needle snapped towards the poster above Latch’s shoulder, not the chalk, not the wound. The poster. Quinn rose and stepped closer to the wall. She could smell the body now, not rot, not blood, but something briny and sharp, like seaweed left on metal. The poster had been glued, then torn, then slapped back on with new paste. Layers of paper, soft with damp. Someone had handled it recently. Quinn pinched a corner and pulled. The paper came away with a wet sigh, revealing a rectangle of newer tile beneath, cleaner and whiter, its edges sealed with fresh grout. Not original. Not even close. Someone had bricked over a doorway and disguised it. Eva exhaled, quick and thin. “That wasn’t there last week,” she said. Quinn looked over her shoulder. “You were here last week.” Eva’s lips pressed together. “I come here when I need things the Museum won’t catalogue,” she said. “Information. Odd texts. Materials.” Quinn turned back to the wall. The compass needle strained towards the sealed rectangle, trembling as if it wanted to leap out of its housing. Quinn ran her fingertips along the grout. It felt gritty, still curing. Whoever sealed it did so recently, and in a hurry. She crouched again, closer to the floor this time. The clean half-moon scrape in the dust pointed to the base of the rectangle. Something heavy had slid along here, not dragged by a person, but guided. Like a slab being moved into place. Quinn’s voice stayed flat. “Latch didn’t die where he fell,” she said. Eva blinked. “He’s right there.” Quinn pointed at the thin blood dribbles. They had run down and stopped too soon. Gravity did not do that unless something changed. “He hung,” Quinn said. “Or he lay flat. The blood dried, then someone propped him here for show. They wanted him found in front of this wall.” Eva swallowed. She tucked hair behind her left ear again, fast, as if she could tuck the fear away with it. “So it’s a message,” she said. Quinn nodded once. “A warning,” she said. “Or a lock.” Eva shifted closer, careful not to cross the tape. Her trainers made almost no sound on the tile, but Quinn saw the way people nearby watched them, eyes flicking away whenever Quinn looked back. A man with milky irises pretended to inspect jars of black honey. A woman with a face like cracked porcelain adjusted bracelets made of braided hair. Curiosity here carried a price. Quinn took out a pair of nitrile gloves and snapped them on. Eva’s eyebrows rose. “You came prepared,” she said. “I always come prepared,” Quinn replied. Quinn slid her fingers into Latch’s coat pocket. She expected a knife, a vial, a roll-up, a phone. Her glove met paper instead. She pulled it free. A British Museum requisition slip, folded into quarters, smudged with charcoal. The printed header looked ordinary until Quinn saw the department line, stamped in red: RESTRICTED ARCHIVES. Eva leaned in, then flinched as if it burned. “That’s mine,” she said. Quinn unfolded it carefully. The request listed an accession number and a short description, handwritten in a neat, academic hand. It ended with a signature. Eva Kowalski. Quinn held it up between them. “You put this in his pocket,” Quinn said. Eva’s eyes flashed. “I didn’t touch him.” Quinn watched Eva’s pupils. No false dilation. No darting. Fear, yes. Anger. Not guilt. “Then he took it,” Quinn said. “Or someone took it from you.” Eva’s voice dropped. “That accession number is for a tablet,” she said. “Old. Not Greek, not Latin. It’s… it’s a contract. Not legal, not like you mean. A binding text. Names matter in those.” Quinn folded the slip again, slower this time. “What name?” she asked. Eva’s throat bobbed. “I don’t know,” she said. “I never got it out. The request was flagged. Someone in-house blocked it.” Quinn’s gaze hardened. A colleague at the Museum. A gatekeeper. Someone who knew what Eva hunted. “And Latch?” Quinn asked. “He had access to things that connect.” Eva nodded. “He claimed he could get me a look at it,” she said. “Off-site. He wanted a favour. I said no. He smiled like he had already been paid.” Quinn moved to Latch’s other pocket. Her glove brushed something hard and ridged. A second bone token. Not identical to Quinn’s. This one had been stained dark, almost black, and carved with a different symbol, a circle split by three lines. The edges looked chipped, as if someone had snapped part of it off and then filed it smooth again. Eva stared at it. “That’s a toll token,” she said. “Old stock. People use them for crossings. For doors.” Quinn’s skin tightened under the gloves. “Doors like the one behind that wall,” she said. Eva’s mouth opened, then shut. She nodded once. Quinn held the token closer to the sealed rectangle. The compass needle jerked so hard it struck the glass again with a sharp tick-tock sound, like it kept time for something no one could hear. Quinn glanced down at the floor by the wall. The verdigris flecks had a pattern. Not random. A crescent, like the scrape mark, but fainter, as if brass had been pressed and then lifted. “Something sat here,” Quinn said. Eva’s voice came out small. “A compass,” she said. “Like yours. Like mine.” Quinn’s grip tightened on the Veil Compass. The protective sigils bit her palm through the glove. “So the killer used one to find a rift,” Quinn said, “then bricked it up.” Eva shook her head. “You don’t brick up a rift,” she said. “Not properly. You can disguise it. You can anchor it. But if someone opened it once…” Quinn looked at Latch’s bitten tongue again. “They made him speak something,” Quinn said. “A name. A phrase. He resisted, so he bit down. They forced it anyway.” Eva’s eyes shone behind her glasses. “A contract spoken aloud is enforceable,” she said. “That’s why the tablet matters. Written terms. Spoken activation.” Quinn straightened and scanned the crowd again. People had drawn closer, pretending not to. Their attention had weight. The cordon tape fluttered when a woman brushed past it, and no one apologised. Quinn turned to Eva. “You told someone about the tablet,” she said. “Who else knew the accession number.” Eva’s fingers clenched on her satchel strap. “My supervisor,” she said. “Two curators. Security, for the request. And one man who doesn’t work there but acts like he owns the place when he visits.” Quinn waited. Eva forced the words out. “He calls himself Mr Sable.” Quinn stored the name without showing it on her face. She had a list in her head, a private ledger of people who moved between institutions like mould between tiles. A scrape cut through the Market noise. Quinn turned back to the sealed wall. The grout line at the bottom of the rectangle darkened, as if ink seeped through it. The compass needle spun and then slammed towards the floor, quivering so hard the whole casing trembled in Quinn’s hand. Eva stepped back. “That’s not residue,” she said. “That’s active.” A low thud sounded behind the wall, not a human knock, but a pressure change. The tiles beneath Quinn’s boots vibrated, subtle at first, then stronger, as if a train approached without tracks. Quinn raised her torch and aimed it at the rectangle. The clean white tile surface dimpled inward, as if something pressed from the other side. Another thud. The dimple shifted, travelled upwards, like a hand sliding over fabric. Eva’s breath hitched. “It’s coming through,” she said. Quinn reached for her radio out of habit, then remembered there was no signal down here, no proper channel, no control. She moved between Eva and the wall, blocking her line without asking permission. Her shoulders squared, her feet set. “Back,” Quinn said. A crack sounded, sharp as a snapped bone. The rectangle split along the grout line from bottom to top, and a thin seam of black opened in the wall, not darkness, but a void that swallowed the torch beam whole. Something on the other side inhaled. The Market lights flickered, and every stall curtain in sight dropped at once like a coordinated execution. Quinn heard the click-clack of boots on tile, fast and purposeful, closing in from both ends of the platform. Then a voice spoke from inside the seam, wet and eager, using Latch’s name like it tasted it. “Token,” it said. “Debt.”
created_at"2026-02-19T03:49:07.826Z" 2/19/2026, 3:49:07 AM
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api_type"completions"
id"gen-1771472947-XuoeEBuNsFfDzbZajsw8"
upstream_id"resp_08136aad86200b280169968833eb808193890e5dbaaf5aad8a"
total_cost0.06981275
cache_discount(null)
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags51
adverbTagCount0
adverbTags(empty)
dialogueSentences81
tagDensity0.63
leniency1
rawRatio0
effectiveRatio0
94.20% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount2586
totalAiIsmAdverbs3
found
0
adverb"slightly"
count1
1
adverb"gently"
count1
2
adverb"carefully"
count1
highlights
0"slightly"
1"gently"
2"carefully"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
71.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount2586
totalAiIsms15
found
0
word"weight"
count2
1
word"velvet"
count1
2
word"scanned"
count2
3
word"echoed"
count1
4
word"flicked"
count1
5
word"measured"
count1
6
word"shimmered"
count1
7
word"etched"
count1
8
word"porcelain"
count1
9
word"fluttered"
count1
10
word"trembled"
count1
11
word"vibrated"
count1
12
word"flickered"
count1
highlights
0"weight"
1"velvet"
2"scanned"
3"echoed"
4"flicked"
5"measured"
6"shimmered"
7"etched"
8"porcelain"
9"fluttered"
10"trembled"
11"vibrated"
12"flickered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"eyes narrowed"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences263
matches
0"w in horror"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount3
narrationSentences263
filterMatches
0"watch"
hedgeMatches
0"tried to"
1"tended to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences293
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen33
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords2574
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions52
unquotedAttributions0
matches(empty)
0.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions141
wordCount2094
uniqueNames14
maxNameDensity3.49
worstName"Quinn"
maxWindowNameDensity6.5
worstWindowName"Quinn"
discoveredNames
Tube1
Metropolitan1
Police1
Camden1
Kowalski2
Quinn73
Eva42
Market4
Latch10
Morris1
British1
Museum2
Veil1
Compass1
persons
0"Kowalski"
1"Quinn"
2"Eva"
3"Market"
4"Latch"
5"Morris"
6"Compass"
places
0"Museum"
globalScore0
windowScore0
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences138
glossingSentenceCount2
matches
0"looked like an eye that refused to blink"
1"something like singed hair"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches6
per1kWords2.331
wordCount2574
matches
0"not with colour, but with absence, as if the light bent away"
1"not rot, not blood, but something briny"
2"not blood, but something briny"
3"not dragged by a person, but guided"
4"not a human knock, but a pressure change"
5"not darkness, but a void"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences293
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs152
mean16.93
std16.02
cv0.946
sampleLengths
018
120
270
319
43
588
626
756
84
926
1012
113
1223
1377
1418
153
162
1717
1830
1921
209
2116
229
2310
2443
252
266
274
2844
2946
305
3119
3242
3346
343
355
3641
3714
3832
398
403
417
4241
433
444
459
4626
475
484
4911
97.26% Passive voice overuse
Target: ≤2% passive sentences
passiveCount6
totalSentences263
matches
0"been bitten"
1"been scrubbed"
2"been glued"
3"being moved"
4"been stained"
5"been pressed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs407
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences293
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount2105
adjectiveStacks0
stackExamples(empty)
adverbCount69
adverbRatio0.0327790973871734
lyAdverbCount10
lyAdverbRatio0.004750593824228029
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences293
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences293
mean8.78
std6.26
cv0.713
sampleLengths
018
120
214
311
417
56
622
714
85
93
108
1117
1229
138
1415
1511
169
179
188
1926
2013
2117
224
2326
244
258
263
2723
2817
291
302
317
328
3313
342
357
3620
372
3816
393
402
416
4211
438
4415
453
462
472
4812
499
43.86% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats18
diversityRatio0.23208191126279865
totalSentences293
uniqueOpeners68
34.90% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences191
matches
0"Then she did, like it"
1"Then a voice spoke from"
ratio0.01
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount36
totalSentences191
matches
0"She held the bone token"
1"Its carved hole looked like"
2"They did not ask her"
3"They did not ask why"
4"She scanned hands first, then"
5"Her worn leather satchel hung"
6"She tucked hair behind her"
7"she echoed, and the way"
8"His throat gaped, but not"
9"Her worn leather watch pressed"
10"she added, nodding"
11"She leaned closer."
12"She had heard too much"
13"She studied Latch’s hands."
14"He had clawed at something."
15"It shimmered faintly, not with"
16"It ran from the wall"
17"She produced a small brass"
18"It looked old and purposeful,"
19"It swung hard towards the"
ratio0.188
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount176
totalSentences191
matches
0"Quinn elbowed a tattooed man"
1"the man snapped, but his"
2"She held the bone token"
3"Its carved hole looked like"
4"They did not ask her"
5"They did not ask why"
6"Metal clanked, quick and final."
7"Quinn ducked through."
8"The tunnel swallowed the sound"
9"Grease and damp brick gave"
10"The abandoned station platform had"
11"People bartered with coins, with"
12"A woman in a velvet"
13"A boy no older than"
14"Quinn kept her shoulders square"
15"Military drill, her old sergeant"
16"She scanned hands first, then"
17"Eva Kowalski stood by the"
18"Her worn leather satchel hung"
19"She tucked hair behind her"
ratio0.921
26.18% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences191
matches
0"Whoever sealed it did so"
ratio0.005
54.79% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences73
technicalSentenceCount9
matches
0"Quinn stopped just outside the thin cordon of blue-and-white tape that looked obscene down here, a polite lie in a place that did not respect rules."
1"Blood had dribbled in thin, hesitant lines down his chest and stopped halfway, drying into rust-coloured beads that glittered oddly."
2"The kind that had circled DS Morris’s death like flies around a bin bag."
3"The right hand curled around nothing, but the tendons stayed tight, as if death had frozen him mid-grip."
4"The compass needle strained towards the sealed rectangle, trembling as if it wanted to leap out of its housing."
5"She had a list in her head, a private ledger of people who moved between institutions like mould between tiles."
6"The tiles beneath Quinn’s boots vibrated, subtle at first, then stronger, as if a train approached without tracks."
7"The clean white tile surface dimpled inward, as if something pressed from the other side."
8"The rectangle split along the grout line from bottom to top, and a thin seam of black opened in the wall, not darkness, but a void that swallowed the torch beam…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags51
uselessAdditionCount1
matches
0"the man snapped, but his eyes slid off her warrant card as if it carried its own weight"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags50
fancyCount2
fancyTags
0"the man snapped (snap)"
1"she added (add)"
dialogueSentences81
tagDensity0.617
leniency1
rawRatio0.04
effectiveRatio0.04
80.7396%