Run: 2026-02-19-01KHT089AG5FFVHGC1XQ1RNAJ0

Run Details

Duration:
35.3s
Cost:
$0.001552

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The air shimmered as Aurora stepped through the archway, her heart racing. The moment she crossed the threshold, the world behind her faded into a distant memory, swallowed by the ethereal glow of the Fae Grove. A soft hum vibrated through her bones, a melody that seemed to resonate with the very essence of the place. “Is this real?” Rory whispered, her voice barely breaking the spell of silence that enveloped them. She glanced back at Nyx, who stood beside her, their shadowy form flickering like a candle in the wind. “Real as the dreams that birthed it,” Nyx replied, their voice a whisper that danced on the edges of her consciousness. They stepped forward, their silhouette melding with the shadows cast by the ancient oak standing stones that marked the grove’s boundary. The grove unfolded before them, a tapestry of vibrant colours and surreal shapes. Wildflowers bloomed in hues that defied earthly logic—deep indigos, fiery oranges, and luminous greens. Each petal glistened with dew, catching the light in a way that made them appear almost alive. Rory knelt to touch a flower, its velvety surface cool against her fingertips. A shiver of energy coursed through her, and she pulled her hand back, startled. “Careful,” Nyx warned, their eyes glowing faintly violet. “The flora here is not merely decorative. They can sense your intentions.” “Right,” Rory muttered, straightening up. She felt a mix of awe and trepidation. “What else is lurking in this place?” “Only what you bring with you,” Nyx replied cryptically, gliding deeper into the grove. Rory followed, her senses heightened. The air was thick with the scent of sweet nectar and something else—something earthy and ancient. As they ventured further, the trees twisted into impossible shapes, their trunks spiralling like the helix of a DNA strand. The leaves whispered secrets to one another, a soft rustling that felt like a conversation just out of reach. “Do you hear that?” Rory asked, her eyes darting around. “Voices of the grove,” Nyx said, their form shifting slightly, becoming more solid. “They speak in riddles, but their wisdom is profound.” “Riddles?” Rory echoed, her brow furrowing. “Like Isolde?” “Precisely.” Nyx’s lips curled into a shadowy smile. “But these are not mere words. They are the essence of the grove itself.” As they moved deeper, Rory spotted a glimmering pool at the heart of the grove. The water shimmered like liquid glass, reflecting the kaleidoscope of colours surrounding it. She approached cautiously, mesmerised by the way the surface rippled without a breeze. “Don’t touch it,” Nyx cautioned, their voice low. “It holds memories of those who have come before.” “Memories?” Rory leaned closer, peering into the depths. Images flickered beneath the surface—faces she didn’t recognise, moments of joy and sorrow intertwined. A woman with silver hair, a child laughing, a figure cloaked in shadows. “What are they?” she breathed, entranced. “Echoes of the past,” Nyx replied. “This grove is a keeper of stories, a sanctuary for lost souls.” Rory stepped back, a chill creeping up her spine. “And what happens if we disturb them?” “Only the grove knows,” Nyx said, their tone grave. “But I would advise against it.” A rustle in the underbrush drew their attention. Rory’s heart raced as a figure emerged—a woman with silver hair cascading down her back, ethereal and ageless. Her pale lavender eyes glowed softly, and she moved with a grace that seemed to defy the laws of nature. “Isolde,” Nyx murmured, bowing slightly. “Welcome, seekers,” Isolde said, her voice melodic, yet laced with an otherworldly echo. “You tread upon sacred ground.” Rory felt a mix of reverence and unease. “We’re here to seek knowledge,” she said, her voice steady despite the fluttering in her chest. “We need to understand the Veil.” Isolde’s gaze pierced through her, as if she could see the very fabric of Rory’s soul. “The Veil is a delicate boundary, a tapestry woven with threads of fate. It is both a protector and a prison.” “What do you mean?” Rory pressed, her curiosity igniting. “The Veil weakens during the winter solstice,” Isolde explained, her words flowing like a gentle stream. “It is a time when the realms bleed into one another, and the balance is disrupted. You must tread carefully, for the shadows grow restless.” Rory exchanged a glance with Nyx, who nodded slightly, their expression unreadable. “Restless how?” she asked, her voice barely above a whisper. “Those who seek to cross the Veil for their own gain will find themselves ensnared,” Isolde warned, her eyes narrowing. “The consequences are dire.” A shiver ran down Rory’s spine. “We’re not here to exploit anything,” she insisted, her voice firm. “We just want to understand.” “Understanding comes at a price,” Isolde replied, her tone shifting. “What are you willing to sacrifice?” Rory hesitated, the weight of the question pressing down on her. “I—I don’t know.” “Then you are not ready,” Isolde said, her voice softening. “But the grove will guide you. Listen to its whispers, and you may yet find your path.” As Isolde stepped back, the grove seemed to pulse with energy, the flowers swaying as if in response to her presence. Rory felt a surge of determination. “We’ll find a way,” she declared, her voice steady. “We have to.” “Then follow the path of shadows,” Isolde instructed, her form beginning to fade into the mist. “But beware the gluttonous spirits that linger in the dark.” “Gluttonous spirits?” Rory echoed, her heart racing. “Those who consume more than they deserve,” Isolde’s voice lingered in the air, a haunting echo. “They will test your resolve.” With that, she vanished, leaving Rory and Nyx alone in the grove. The atmosphere shifted, a palpable tension settling around them. “Did you feel that?” Rory asked, her pulse quickening. “Something stirs,” Nyx replied, their eyes narrowing. “We should move.” They pressed on, the path winding deeper into the grove. The air thickened, and the whispers grew louder, a cacophony of voices that seemed to beckon them forward. Rory’s heart raced as she caught glimpses of movement in the shadows—figures darting just beyond her line of sight. “Stay close,” Nyx warned, their form flickering as they shifted between solid and incorporeal. Rory nodded, her senses on high alert. The grove felt alive, a sentient being that watched their every move. As they rounded a bend, a clearing opened up before them, revealing a grand feast laid out on a long table, laden with exotic fruits and delicacies that shimmered with an otherworldly glow. “Is this…?” Rory began, her voice trailing off in disbelief. “Dymas,” Nyx confirmed, their tone grave. “A realm of excess and indulgence.” The table groaned under the weight of the food, and Rory felt a pull towards it, an insatiable hunger gnawing at her insides. “Don’t,” Nyx warned, their voice sharp. “It’s a trap.” But the allure was intoxicating. Rory stepped closer, her mouth watering at the sight of a deep crimson fruit that pulsed with warmth, reminiscent of the Heartstone Pendant hanging around her neck. “Rory, stop!” Nyx’s voice cut through the haze, snapping her back to reality. She stumbled back, shaking her head as if waking from a dream. “What was that?” “Gluttony,” Nyx said, their eyes darkening. “It preys on your desires, amplifying them until you lose yourself.” Rory swallowed hard, the temptation still lingering in the air. “We need to keep moving.” As they turned to leave, a low growl echoed from the shadows, sending a chill down Rory’s spine. The ground trembled beneath their feet, and dark shapes began to emerge from the trees, their forms shifting and writhing like smoke. “Run!” Nyx shouted, their voice urgent. Rory didn’t need to be told twice. They sprinted back the way they came, the shadows closing in around them, hungry and relentless. The grove, once a place of wonder, now felt like a labyrinth of nightmares, and Rory’s heart raced as she realised they were not alone. The chase had begun.
total_cost0.0015515700000000002

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags37
adverbTagCount1
adverbTags
0"Nyx replied cryptically [cryptically]"
dialogueSentences64
tagDensity0.578
leniency1
rawRatio0.027
effectiveRatio0.027
62.52% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1334
totalAiIsmAdverbs10
found
0
adverb"very"
count2
1
adverb"slightly"
count3
2
adverb"precisely"
count1
3
adverb"cautiously"
count1
4
adverb"softly"
count1
5
adverb"carefully"
count1
6
adverb"barely above a whisper"
count1
highlights
0"very"
1"slightly"
2"precisely"
3"cautiously"
4"softly"
5"carefully"
6"barely above a whisper"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1334
totalAiIsms49
found
0
word"shimmered"
count3
1
word"racing"
count2
2
word"vibrated"
count1
3
word"silence"
count1
4
word"whisper"
count2
5
word"tapestry"
count2
6
word"surreal"
count1
7
word"almost alive"
count1
8
word"trepidation"
count1
9
word"profound"
count1
10
word"echoed"
count3
11
word"furrowing"
count1
12
word"kaleidoscope"
count1
13
word"depths"
count1
14
word"flickered"
count1
15
word"echoes"
count1
16
word"sanctuary"
count1
17
word"chill"
count2
18
word"grave"
count2
19
word"raced"
count3
20
word"cascading"
count1
21
word"otherworldly"
count2
22
word"echo"
count2
23
word"disrupted"
count1
24
word"unreadable"
count1
25
word"weight"
count2
26
word"pulse"
count2
27
word"resolve"
count1
28
word"palpable"
count1
29
word"tension"
count1
30
word"cacophony"
count1
31
word"pulsed"
count1
32
word"warmth"
count1
33
word"trembled"
count1
highlights
0"shimmered"
1"racing"
2"vibrated"
3"silence"
4"whisper"
5"tapestry"
6"surreal"
7"almost alive"
8"trepidation"
9"profound"
10"echoed"
11"furrowing"
12"kaleidoscope"
13"depths"
14"flickered"
15"echoes"
16"sanctuary"
17"chill"
18"grave"
19"raced"
20"cascading"
21"otherworldly"
22"echo"
23"disrupted"
24"unreadable"
25"weight"
26"pulse"
27"resolve"
28"palpable"
29"tension"
30"cacophony"
31"pulsed"
32"warmth"
33"trembled"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"air was thick with"
count1
highlights
0"The air was thick with"
96.26% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells3
narrationSentences87
matches
0"a surge of determination"
1"f in disbelief"
2"d with warmth"
60.76% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount5
narrationSentences87
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences114
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen33
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1329
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions23
unquotedAttributions0
matches(empty)
0.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions63
wordCount980
uniqueNames9
maxNameDensity2.96
worstName"Rory"
maxWindowNameDensity5
worstWindowName"Rory"
discoveredNames
Aurora1
Fae1
Grove1
Nyx19
Rory29
Images1
Isolde9
Heartstone1
Pendant1
persons
0"Aurora"
1"Nyx"
2"Rory"
3"Images"
4"Isolde"
5"Pendant"
places
0"Fae"
1"Grove"
globalScore0.02
windowScore0
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences64
glossingSentenceCount6
matches
0"melody that seemed to resonate with the very essence of the place"
1"felt like a conversation just out of re"
2"grace that seemed to defy the laws of nature"
3"voices that seemed to beckon them forward"
4"as if waking from a dream"
5"felt like a labyrinth of nightmares, an"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1329
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences114
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs55
mean24.16
std15.49
cv0.641
sampleLengths
056
135
242
371
420
520
614
760
810
922
108
1122
1241
1317
1435
156
1618
1716
1815
1946
205
2118
2230
2337
249
2541
2622
2724
2822
2916
3014
3127
3239
3326
347
3521
3621
379
3810
3947
4014
4152
4210
4312
4423
459
4632
4713
4815
4917
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences87
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs186
matches(empty)
17.54% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount5
semicolonCount0
flaggedSentences5
totalSentences114
ratio0.044
matches
0"Wildflowers bloomed in hues that defied earthly logic—deep indigos, fiery oranges, and luminous greens."
1"The air was thick with the scent of sweet nectar and something else—something earthy and ancient."
2"Images flickered beneath the surface—faces she didn’t recognise, moments of joy and sorrow intertwined."
3"Rory’s heart raced as a figure emerged—a woman with silver hair cascading down her back, ethereal and ageless."
4"Rory’s heart raced as she caught glimpses of movement in the shadows—figures darting just beyond her line of sight."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount985
adjectiveStacks0
stackExamples(empty)
adverbCount36
adverbRatio0.03654822335025381
lyAdverbCount12
lyAdverbRatio0.012182741116751269
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences114
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences114
mean11.66
std6.12
cv0.525
sampleLengths
012
124
220
316
419
521
621
713
814
917
1013
1114
128
1312
145
158
167
1714
185
1916
2020
2119
2210
2313
249
256
262
278
2814
2915
3013
3113
328
339
348
3514
3613
376
386
3912
409
417
429
436
448
4518
4620
475
4813
495
60.53% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.39473684210526316
totalSentences114
uniqueOpeners45
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences86
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount13
totalSentences86
matches
0"She glanced back at Nyx,"
1"They stepped forward, their silhouette"
2"She felt a mix of"
3"She approached cautiously, mesmerised by"
4"she breathed, entranced"
5"Her pale lavender eyes glowed"
6"she said, her voice steady"
7"she asked, her voice barely"
8"she insisted, her voice firm"
9"she declared, her voice steady"
10"They pressed on, the path"
11"She stumbled back, shaking her"
12"They sprinted back the way"
ratio0.151
0.70% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount79
totalSentences86
matches
0"The air shimmered as Aurora"
1"The moment she crossed the"
2"A soft hum vibrated through"
3"Rory whispered, her voice barely"
4"She glanced back at Nyx,"
5"Nyx replied, their voice a"
6"They stepped forward, their silhouette"
7"The grove unfolded before them,"
8"Wildflowers bloomed in hues that"
9"Each petal glistened with dew,"
10"Rory knelt to touch a"
11"A shiver of energy coursed"
12"Nyx warned, their eyes glowing"
13"Rory muttered, straightening up"
14"She felt a mix of"
15"Nyx replied cryptically, gliding deeper"
16"Rory followed, her senses heightened."
17"The air was thick with"
18"The leaves whispered secrets to"
19"Rory asked, her eyes darting"
ratio0.919
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences86
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences38
technicalSentenceCount8
matches
0"She glanced back at Nyx, who stood beside her, their shadowy form flickering like a candle in the wind."
1"They stepped forward, their silhouette melding with the shadows cast by the ancient oak standing stones that marked the grove’s boundary."
2"Wildflowers bloomed in hues that defied earthly logic—deep indigos, fiery oranges, and luminous greens."
3"Isolde’s gaze pierced through her, as if she could see the very fabric of Rory’s soul."
4"Rory exchanged a glance with Nyx, who nodded slightly, their expression unreadable."
5"As they rounded a bend, a clearing opened up before them, revealing a grand feast laid out on a long table, laden with exotic fruits and delicacies that shimmer…"
6"Rory stepped closer, her mouth watering at the sight of a deep crimson fruit that pulsed with warmth, reminiscent of the Heartstone Pendant hanging around her n…"
7"The ground trembled beneath their feet, and dark shapes began to emerge from the trees, their forms shifting and writhing like smoke."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags37
uselessAdditionCount23
matches
0"Nyx warned, their eyes glowing faintly violet"
1"Rory asked, her eyes darting around"
2"Nyx said, their form shifting slightly, becoming more solid"
3"Rory echoed, her brow furrowing"
4"Nyx cautioned, their voice low"
5"Isolde said, her voice melodic, yet laced with an otherworldly echo"
6"she said, her voice steady despite the fluttering in her chest"
7"Rory pressed, her curiosity igniting"
8"Isolde explained, her words flowing like a gentle stream"
9"she asked, her voice barely above a whisper"
10"Isolde warned, her eyes narrowing"
11"she insisted, her voice firm"
12"Isolde replied, her tone shifting"
13"Isolde said, her voice softening"
14"she declared, her voice steady"
15"Rory echoed, her heart racing"
16"Rory asked, her pulse quickening"
17"Nyx replied, their eyes narrowing"
18"Nyx warned, their form flickering as they shifted between solid and incorporeal"
19"Rory began, her voice trailing off in disbelief"
20"Nyx warned, their voice sharp"
21"Nyx said, their eyes darkening"
22"Nyx shouted, their voice urgent"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags29
fancyCount15
fancyTags
0"Rory whispered (whisper)"
1"Nyx warned (warn)"
2"Rory muttered (mutter)"
3"she breathed (breathe)"
4"Nyx murmured (murmur)"
5"Rory pressed (press)"
6"Isolde explained (explain)"
7"Isolde warned (warn)"
8"she insisted (insist)"
9"she declared (declare)"
10"Nyx warned (warn)"
11"Nyx confirmed (confirm)"
12"Nyx warned (warn)"
13"the haze snapping (snap)"
14"Nyx shouted (shout)"
dialogueSentences64
tagDensity0.453
leniency0.906
rawRatio0.517
effectiveRatio0.469
63.2769%