Run: 2026-02-19-01KHT0CA60CJDM2WG8GP53XYMX

Run Details

Duration:
17.0s
Cost:
$0.006466
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The yellow tape danced in the wind, snagging on the rusted iron gate of the Camden tube entrance. Detective Harlow Quinn didn't wait for the uniformed officer to lift the strand; she ducked under it with a fluid, practiced motion that didn't disturb the crease of her trousers. "The lift's out," Constable Miller said, clicking a heavy Maglite into life. "We’re taking the emergency stairs. It’s a trek, Ma’am." "I have legs, Miller. I know how they work." Quinn stepped onto the metal grating of the spiral staircase. Her boots rang out in rhythmic, metallic clangs that echoed deep into the throat of the abandoned station. The air changed ten steps down. It lost the scent of London rain and diesel, replacing it with the suffocating aroma of wet chalk and something metallic. Not blood. Not yet. It smelled like a box of old pennies left in a damp basement. They descended past Victorian tilework, cracked and weeping brown moisture, until they reached the level that didn't appear on any modern TfL map. This was the ghost platform, a graveyard for dead trains and forgotten commuters. "Over here," Miller called out. His breath misted in the beam of his torch. The platform opened into a cavernous space where the tracks had been paved over with mismatched cobblestones. Stalls stood like skeletal remains along the edges, draped in rotting canvas and tattered velvet. This was the Veil Market, or at least the shell it left behind. DS Archer stood over a bundle of rags near the center of the tracks. He looked up, his face pale under the harsh glare of the halogen work lights the forensics team had lugged down. "Thought you were on leave, Quinn." "I was. Then I saw the address on the wire." Quinn bypassed him, her eyes sweeping the floor. "Abandoned station? Deep enough to bypass the Northern Line sensors? That’s not a squatter’s paradise, Archer. That’s a destination." "Tell that to the victim." Archer pointed a gloved finger at the body. It was a man, mid-forties, dressed in a bespoke wool suit that cost more than Miller’s annual salary. He lay sprawled across a stone plinth that looked suspiciously like an altar. His throat had been opened with surgical precision. "Ritualistic," Archer said, his voice echoing too loudly. "Look at the positioning. Arms out, feet crossed. We found some chalk nearby. Probably some kids playing at being occultists. Got carried away with a kitchen knife." Quinn knelt. She didn't look at the wound first. She looked at the man's wrists. She reached out and turned his left arm over. A pale, circular mark greeted her—a puckered scar where skin had been harvested. "Hardly a kitchen knife," Quinn muttered. She stood and began a slow, deliberate circle of the plinth. "And hardly kids. Look at the dust, Archer." "What about it? It’s a hole in the ground. It’s filthy." "That’s the point. It’s inconsistently filthy." Quinn pointed to a rectangular patch of floor three feet from the body. The dust there was thin, a ghostly outline of something that had been removed recently. "Something sat there. Something heavy enough to compress the grit. A chest? A heavy display case?" She moved to the nearest stall. It was a rickety wooden affair. On the counter sat a small, round glass jar. She didn't touch it. Inside, a single, iridescent beetle crawled in circles, its shell shimmering with an oily, unnatural violet light. "Search the stalls," Quinn commanded. "Scrub the inventory. I want to know what was being sold here ten hours ago." "The brass says it’s a mugging gone wrong, Harlow," Archer said, stepping into her path. "High-flyer wanders into the wrong part of Camden, gets lured down here by a prostituted girl or a dealer, and gets done for his Rolex." Quinn grabbed Archer’s wrist and hoisted it. She pointed to the victim’s left arm, visible from where they stood. A thick, gold Patek Philippe glinted under the halogens. "Some mugger," Quinn said. "He left forty thousand pounds on the wrist but took the time to carve a perfect triangle into the victim's palm?" Archer blinked, looking down at the hand he’d ignored. "I didn't see that." "You were looking for a story you already knew how to tell." Quinn turned away from him, her gaze fixed on the shadows near the tunnel mouth. Something was tugging at the back of her mind—a frequency she couldn't quite hear. It was the same humming she’d felt three years ago on the night Morris died. The air felt heavy, charged with a static that made the hair on her arms stand up. She reached into her pocket and pulled out a small brass compass she’d confiscated from a lead in Soho a month prior. The casing had a thick patina of verdigris, and the face was etched with sigils that made her eyes ache if she stared too long. The needle didn't point North. It spun in a frantic, dizzying circle before snapping violently toward the tunnel leading deeper into the dark. "Miller! Bring that light over here." The constable hurried over. The beam cut through the gloom, illuminating the soot-stained bricks of the tunnel arch. There, tucked behind a junction box, sat a satchel. It was worn leather, stuffed to bursting with books. Quinn pulled on a fresh pair of nitrile gloves. She pried the bag open. The contents weren't the usual dross of a drifter. There were thick, vellum-bound journals and a British Museum ID badge. "Eva Kowalski," Quinn read the name aloud. "Research assistant," Miller added, leaning over her shoulder. "That’s a long way from Bloomsbury." Quinn pulled a small object from the side pocket of the satchel. It was a bone token, carved with the image of a weeping eye. As her fingers closed around it, the frantic spinning of the compass in her other hand stopped. The needle settled, pointing directly at the token. "This wasn't a murder," Quinn said, her voice dropping to a jagged whisper. "It was a tax." "A what?" Archer laughed, a sharp, nervous sound. "Harlow, you're losing it. It's a crime scene, not a history lecture." "Look at the blood, Archer. Really look at it." She gestured to the floor beneath the altar. The blood hadn't pooled. It had flowed in straight, narrow lines, defying the natural slope of the station floor. It traced the grooves between the cobblestones, forming a wide, intricate geometric pattern that spanned the entire market floor. The pattern was glowing. A faint, bruised purple light began to pulse from the cracks in the earth. "The hell is that?" Miller backed away, his Maglite shaking. "Is that a gas leak? Some kind of chemical reaction?" "Get back," Quinn ordered, her hand moving instinctively to the grip of her sidearm. "Both of you. Get to the stairs." "We aren't leaving the body," Archer snapped, though he didn't move closer. The humming intensified. It wasn't just a sound anymore; it was a vibration in the marrow of her bones. The iridescent beetle in the jar on the nearby stall began to beat its wings with a sound like grinding metal. The jar shattered. From the darkness of the tunnel, a soft, rhythmic clicking emerged. It sounded like dozens of fingernails tapping on stone. Quinn didn't look back at her colleagues. She kept her eyes on the tunnel, her boots planted firm on the vibrating stone. She saw them then—shadows that possessed more substance than the air around them, moving with a jerky, multi-limbed grace. "Miller, the stairs! Now!" The lights flickered. The halogens groaned, the filaments screaming under a sudden surge of power, before they exploded in a rain of white-hot glass. Darkness swallowed the platform, save for the sickly purple glow of the blood-map on the floor. In the sudden gloom, the compass in Quinn's hand began to glow a vibrant, angry red. The needle wasn't pointing at the tunnel anymore. It was pointing straight up. A wet, heavy thud sounded from the ceiling above them. Then another. "They aren't coming from the tunnels," Quinn whispered, her heart hammering against her ribs like a trapped bird. She looked up. Hanging from the rusted iron supports of the station roof were figures wrapped in grey, moth-eaten silk. Their eyes reflected the purple light of the floor like the eyes of a cat. One of them shifted, dropping a few feet on a cord of shimmering translucent thread. "Archer," Quinn said, her voice deathly calm. "Don't move. Don't even breathe." A drop of something thick and caustic landed on Archer’s shoulder, sizzling through his jacket. He let out a strangled yelp and bolted toward the stairs. The shadows on the ceiling didn't hiss. They didn't scream. They simply dropped.
created_at"2026-02-19T03:51:26.677Z" 2/19/2026, 3:51:26 AM
model"google/gemini-3-flash-preview-20251217"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1040
moderation_latency(null)
generation_time16839
tokens_prompt4671
tokens_completion2244
native_tokens_prompt4537
native_tokens_completion2009
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached4065
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
usage0.00646625
router(null)
provider_responses
0
endpoint_id"6e82f652-2693-4b60-bbe0-7362d6e345f0"
is_byokfalse
latency1039
model_permaslug"google/gemini-3-flash-preview-20251217"
provider_name"Google AI Studio"
status200
api_type"completions"
id"gen-1771473086-sJpxY3BhtCUE6KIWm08Q"
upstream_id(null)
total_cost0.00646625
cache_discount0.00182925
upstream_inference_cost0
provider_name"Google AI Studio"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags19
adverbTagCount0
adverbTags(empty)
dialogueSentences41
tagDensity0.463
leniency0.927
rawRatio0
effectiveRatio0
96.60% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1472
totalAiIsmAdverbs1
found
0
adverb"really"
count1
highlights
0"really"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
42.26% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1472
totalAiIsms17
found
0
word"rhythmic"
count2
1
word"echoed"
count1
2
word"velvet"
count1
3
word"echoing"
count1
4
word"perfect"
count1
5
word"charged"
count1
6
word"etched"
count1
7
word"gloom"
count2
8
word"whisper"
count1
9
word"traced"
count1
10
word"intricate"
count1
11
word"pulse"
count1
12
word"shattered"
count1
13
word"flickered"
count1
14
word"silk"
count1
highlights
0"rhythmic"
1"echoed"
2"velvet"
3"echoing"
4"perfect"
5"charged"
6"etched"
7"gloom"
8"whisper"
9"traced"
10"intricate"
11"pulse"
12"shattered"
13"flickered"
14"silk"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences107
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences107
filterMatches(empty)
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences129
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen30
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1462
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions14
unquotedAttributions0
matches(empty)
50.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions49
wordCount1144
uniqueNames18
maxNameDensity1.66
worstName"Quinn"
maxWindowNameDensity3.5
worstWindowName"Quinn"
discoveredNames
Camden1
Harlow1
Quinn19
Miller5
Maglite2
London1
Victorian1
TfL1
Veil1
Market1
Archer9
Patek1
Philippe1
Morris1
Soho1
North1
British1
Museum1
persons
0"Harlow"
1"Quinn"
2"Miller"
3"Maglite"
4"Archer"
5"Patek"
6"Philippe"
7"Morris"
places
0"London"
1"Soho"
globalScore0.67
windowScore0.5
61.76% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences85
glossingSentenceCount3
matches
0"smelled like a box of old pennies left in"
1"quite hear"
2"sounded like dozens of fingernails tapping"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1462
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences129
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs53
mean27.58
std15.71
cv0.569
sampleLengths
048
121
29
372
436
514
645
735
86
937
1013
1139
1235
1337
1425
1511
1650
1742
1820
1940
2028
2125
2213
2312
2461
2547
2623
276
2836
2934
307
3114
3250
3317
3420
359
3646
3718
3820
3921
4012
4143
4220
4341
444
4540
4629
4712
4818
4950
88.87% Passive voice overuse
Target: ≤2% passive sentences
passiveCount5
totalSentences107
matches
0"been paved"
1"been opened"
2"been harvested"
3"been removed"
4"was etched"
67.99% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount4
totalVerbs202
matches
0"was tugging"
1"was glowing"
2"wasn't pointing"
3"was pointing"
32.12% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount3
semicolonCount2
flaggedSentences5
totalSentences129
ratio0.039
matches
0"Detective Harlow Quinn didn't wait for the uniformed officer to lift the strand; she ducked under it with a fluid, practiced motion that didn't disturb the crease of her trousers."
1"A pale, circular mark greeted her—a puckered scar where skin had been harvested."
2"Something was tugging at the back of her mind—a frequency she couldn't quite hear."
3"It wasn't just a sound anymore; it was a vibration in the marrow of her bones."
4"She saw them then—shadows that possessed more substance than the air around them, moving with a jerky, multi-limbed grace."
82.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1153
adjectiveStacks3
stackExamples
0"thick, vellum-bound journals"
1"faint, bruised purple light"
2"grey, moth-eaten silk."
adverbCount28
adverbRatio0.024284475281873375
lyAdverbCount11
lyAdverbRatio0.009540329575021683
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences129
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences129
mean11.33
std5.97
cv0.527
sampleLengths
018
130
212
39
49
510
618
76
821
92
102
1113
1223
1313
145
159
1617
1715
1813
1914
2021
216
2218
2319
2413
2518
2613
278
288
2927
302
317
326
339
3413
356
3611
378
3811
3919
4015
4116
426
436
449
454
4617
475
4815
4915
59.43% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.40310077519379844
totalSentences129
uniqueOpeners52
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences100
matches(empty)
ratio0
76.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount36
totalSentences100
matches
0"Her boots rang out in"
1"It lost the scent of"
2"It smelled like a box"
3"They descended past Victorian tilework,"
4"His breath misted in the"
5"He looked up, his face"
6"It was a man, mid-forties,"
7"He lay sprawled across a"
8"His throat had been opened"
9"She didn't look at the"
10"She looked at the man's"
11"She reached out and turned"
12"She stood and began a"
13"She moved to the nearest"
14"It was a rickety wooden"
15"She didn't touch it."
16"She pointed to the victim’s"
17"It was the same humming"
18"She reached into her pocket"
19"It spun in a frantic,"
ratio0.36
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount92
totalSentences100
matches
0"The yellow tape danced in"
1"Detective Harlow Quinn didn't wait"
2"Constable Miller said, clicking a"
3"Quinn stepped onto the metal"
4"Her boots rang out in"
5"The air changed ten steps"
6"It lost the scent of"
7"It smelled like a box"
8"They descended past Victorian tilework,"
9"This was the ghost platform,"
10"Miller called out"
11"His breath misted in the"
12"The platform opened into a"
13"Stalls stood like skeletal remains"
14"This was the Veil Market,"
15"DS Archer stood over a"
16"He looked up, his face"
17"Quinn bypassed him, her eyes"
18"Archer pointed a gloved finger"
19"It was a man, mid-forties,"
ratio0.92
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences100
matches(empty)
ratio0
55.39% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences49
technicalSentenceCount6
matches
0"Detective Harlow Quinn didn't wait for the uniformed officer to lift the strand; she ducked under it with a fluid, practiced motion that didn't disturb the crea…"
1"Her boots rang out in rhythmic, metallic clangs that echoed deep into the throat of the abandoned station."
2"They descended past Victorian tilework, cracked and weeping brown moisture, until they reached the level that didn't appear on any modern TfL map."
3"It was a man, mid-forties, dressed in a bespoke wool suit that cost more than Miller’s annual salary."
4"The casing had a thick patina of verdigris, and the face was etched with sigils that made her eyes ache if she stared too long."
5"It traced the grooves between the cobblestones, forming a wide, intricate geometric pattern that spanned the entire market floor."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags19
uselessAdditionCount7
matches
0"Quinn bypassed, her eyes sweeping the floor"
1"Archer said, his voice echoing too loudly"
2"Quinn said, her voice dropping to a jagged whisper"
3"Miller backed away, his Maglite shaking"
4"Quinn ordered, her hand moving instinctively to the grip of her sidearm"
5"Quinn whispered, her heart hammering against her ribs like a trapped bird"
6"Quinn said, her voice deathly calm"
3.66% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags12
fancyCount6
fancyTags
0"Quinn muttered (mutter)"
1"Miller added (add)"
2"Archer laughed (laugh)"
3"Quinn ordered (order)"
4"Archer snapped (snap)"
5"Quinn whispered (whisper)"
dialogueSentences41
tagDensity0.293
leniency0.585
rawRatio0.5
effectiveRatio0.293
70.5359%