Run: 2026-02-19-01KHT0CP08ACXXTN4J5EC33CHR

Run Details

Duration:
16.5s
Cost:
$0.006612
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Fae blade sliced through the thick, shimmering air of the Veil like a razor through silk. Aurora stepped through the distortion, her boots thudding onto soil that felt less like dirt and more like crushed velvet. Behind her, the familiar sounds of Richmond Park—the distant hum of London traffic and the rustle of dry oak leaves—vanished, replaced by a silence so absolute it made her ears ring. "Stay close, Rory. The border is porous, and the Grove likes to rearrange its guests." Isolde Varga moved ahead, her silver hair trailing behind her like a comet’s tail. She left no footprints on the luminescent moss, her Weightless stride suggesting she belonged to the ether more than the earth. Aurora gripped the hilt of the moonsilver dagger, its unnatural cold seeping through her leather glove. It was a grounding chill, a reminder that she was still solid, still human, even as the world around her began to bleed into impossible colours. The Grove was not a forest so much as a cathedral grown from starlight and ancient spite. Massive trees, their bark the colour of tarnished pewter, spiralled upward until their branches entwined to blot out any recognisable sky. In place of a sun, the canopy dripped with glowing, pendulous flowers that pulsed in a slow, rhythmic violet. A shadow detached itself from the underside of a jagged rock formation. "The air tastes of copper and old dreams." Nyx’s voice drifted over Aurora’s shoulder, a whisper that seemed to come from inside her own skull. The Shade hovered in a humanoid silhouette, their violet eyes flickering with a faint, predatory light. "A far cry from the greasy scent of your Golden Empress, little delivery girl." "Focus, Nyx. If we miss the alignment, I'm stuck here, and you're back to haunting Silas’s cellar." Aurora’s heartbeat thudded against the Heartstone Pendant tucked beneath her shirt. The crimson gem grew uncomfortably warm, a frantic pulse that mirrored her own. She looked down at her left wrist, the small crescent-shaped scar white against her tanned skin. She had survived Evan, she had survived Cardiff, and she would survive a pocket dimension run by exiled immortals. They crested a small rise, and the landscape opened into a panoramic impossibility. Rivers of liquid mercury flowed uphill, winding between standing stones that hummed with a low-frequency vibration Aurora felt in her teeth. Nearby, a cluster of crystalline mushrooms shattered with sounds like tiny glass bells as a breeze—sour and smelling of overripe peaches—brushed past them. "This is Dymas’s influence," Isolde said, pausing by a pool of water that reflected a warm amber sky that wasn’t there. "The Prince of Gluttony reaches even into these hidden folds. Excess is a rot, Aurora. It starts with a hunger for beauty and ends with the consumption of the soul." "I just want the way out, Isolde. Spare me the Sunday school version of Hel's geography." "The way out is the way through." Isolde turned, her pale lavender eyes tracking something moving in the high canopy. "Do you feel that? The Veil is thinning. The solstice draws near, and the barrier between what is and what should never be grows brittle." Aurora reached out to steady herself against a nearby trunk, but her hand passed right through a section of the bark. She tumbled forward, catching herself on a patch of wildflowers that smelled of rotting meat and expensive perfume. The contradiction made her head swim. "Watch your step." Nyx drifted over the hollow tree, their form flickering like a candle in a gale. "The geography here is opinionated. It changes based on what you expect to see. You are thinking of Cardiff, aren't you? The grey stone, the rain, the dull safety of a law degree." "Get out of my head." "I don't need to be in your head to see your posture. You're bracing for a blow that landed years ago." Aurora stood up, brushing iridescent spores from her jeans. She pulled the Fae-Forged Blade once more, the moonsilver glowing with a faint blue light in the dimness of the Grove. "If the Veil is weakening, why does the pendant feel like it's trying to burn a hole through my chest?" "Because we are close to a rift," Isolde said, her voice dropping to a cautious melodic hush. "A tear where the Dymasian plains bleed into the Grove. Belphegor’s chefs are always looking for new spices, and a mortal heart seasoned with fear is a rare delicacy in the gluttonous courts." As they moved deeper, the air grew thick and heavy, saturated with the cloying scent of caramel and burnt hair. The trees began to change, their bark turning into something resembling cured leather, their leaves dripping with a thick, golden viscous fluid that pooled in the hollows of the roots. Aurora stopped. In front of her sat a cafe. It was an exact replica of the small corner shop she’d frequented in Cardiff, down to the chipped green paint on the door and the "Open" sign hanging crookedly in the window. But through the glass, there were no tables. Just a sprawling, endless banquet table laden with roasted meats that still twitched and fruits that bled vibrant, neon juices. "Don't look," Nyx hissed, their shadow stretching long and thin. "It's a lure. Gluttony isn't just about food, Aurora. It's about the things you crave so much you'd stop moving to have them." "It looks so... real." Aurora took a step toward the shop. The Heartstone Pendant throbbed, a warning heat that made her gasp. "Reality is a consensus, and you are currently outvoted," Isolde said. She didn't stop, her feet gliding over the leathered earth. "If you enter that door, you will find a feast that never ends, and a hunger that can never be satisfied. You will become an ingredient." The door of the Cardiff cafe creaked open. There was no one behind it, but the smell of her mother’s Welsh cakes wafted out, warm and spiced with nutmeg. It was a physical tug, a hook caught in her ribs. Aurora’s feet moved of their own accord. "Rory, stop." Nyx’s voice was no longer a whisper. It was sharp, cold. She didn't stop. She saw a figure sitting at the back of the shop. It looked like her father, Brendan, hunched over a legal brief, a steaming mug of tea at his elbow. He looked up, his eyes bright blue—exactly like hers—and smiled. "You're late for dinner, Laila," the apparition said. Aurora’s hand reached for the brass handle. The Fae blade in her other hand began to vibrate, the cold of the hilt turning into a piercing, agonising frost that snapped her back to the present. She looked down at the dagger. The moonsilver was screaming in its own way, reacting to the demonic mirage. She looked back at the shop. The "Brendan" figure’s jaw unhinged, dropping too low, revealing rows of needle-like teeth. The Welsh cakes turned into black, writhing beetles. "Go to hell," Aurora spat. "Precisely where we’re trying to avoid," Isolde remarked, appearing at Aurora’s side. The Seer didn't touch her—she couldn't—but the sheer presence of the Half-Fae seemed to push the illusion back. The cafe flickered and dissolved into a pile of bleached bones and rotting gourds. They were standing at the edge of a massive, shimmering rift. The air on the other side glowed with a sickly, warm amber light. Beyond the tear in the Veil, Aurora could see sprawling vineyards where the grapes were the size of human heads, and figures in tall white hats moved with terrifying, insectoid grace between স্বায়ত্তδήποτε fires. "The Dymas gate," Nyx whispered, their violet eyes wide. "The Prince’s larder." A low, guttural roar echoed from the amber sky beyond the rift. Something was coming through—something vast and hungry, scenting the mortal blood that had wandered too close to the kitchen door. The ground beneath Aurora’s boots began to shake, and the standing stones around them groaned as the magical wards began to buckle. Isolde turned to Aurora, her silver hair whipping in a wind that shouldn't exist. "The choice is yours, Aurora Carter. Run back to the world of grey rain and law books, or use the gift I gave you." The pendant on Aurora’s neck flared, a blinding crimson light that synchronised with the amber glow of the rift. From the shimmering golden haze, a hand—long, pale, and tipped with obsidian claws—reached out and gripped the edge of the Veil. "Isolde, what is that?" "A waiter," the Seer replied, her voice devoid of its usual riddles. "And I believe he’s come for the check."
created_at"2026-02-19T03:51:38.781Z" 2/19/2026, 3:51:38 AM
model"google/gemini-3-flash-preview-20251217"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1031
moderation_latency(null)
generation_time16367
tokens_prompt5338
tokens_completion2206
native_tokens_prompt5247
native_tokens_completion1940
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached4069
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
usage0.00661245
router(null)
provider_responses
0
endpoint_id"6e82f652-2693-4b60-bbe0-7362d6e345f0"
is_byokfalse
latency1031
model_permaslug"google/gemini-3-flash-preview-20251217"
provider_name"Google AI Studio"
status200
api_type"completions"
id"gen-1771473098-lF48dF8ire6rPBf7X1Ig"
upstream_id(null)
total_cost0.00661245
cache_discount0.00183105
upstream_inference_cost0
provider_name"Google AI Studio"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags15
adverbTagCount0
adverbTags(empty)
dialogueSentences33
tagDensity0.455
leniency0.909
rawRatio0
effectiveRatio0
96.56% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1454
totalAiIsmAdverbs1
found
0
adverb"precisely"
count1
highlights
0"precisely"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
44.98% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1454
totalAiIsms16
found
0
word"silk"
count1
1
word"velvet"
count1
2
word"familiar"
count1
3
word"silence"
count1
4
word"chill"
count1
5
word"reminder"
count1
6
word"pulsed"
count1
7
word"rhythmic"
count1
8
word"whisper"
count2
9
word"pulse"
count1
10
word"crystalline"
count1
11
word"shattered"
count1
12
word"throbbed"
count1
13
word"flickered"
count1
14
word"echoed"
count1
highlights
0"silk"
1"velvet"
2"familiar"
3"silence"
4"chill"
5"reminder"
6"pulsed"
7"rhythmic"
8"whisper"
9"pulse"
10"crystalline"
11"shattered"
12"throbbed"
13"flickered"
14"echoed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences74
matches(empty)
27.03% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount6
narrationSentences74
filterMatches(empty)
hedgeMatches
0"began to"
1"seemed to"
95.87% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences91
gibberishSentences1
adjustedGibberishSentences1
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen34
ratio0.011
matches
0"Beyond the tear in the Veil, Aurora could see sprawling vineyards where the grapes were the size of human heads, and figures in tall white hats moved with terrifying, insectoid gra…"
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1439
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions60
wordCount1055
uniqueNames22
maxNameDensity1.61
worstName"Aurora"
maxWindowNameDensity3
worstWindowName"Aurora"
discoveredNames
Fae4
Veil3
Richmond1
Park1
London1
Varga1
Weightless1
Grove2
Aurora17
Shade1
Heartstone2
Pendant2
Evan1
Cardiff3
Isolde7
Fae-Forged1
Blade1
Welsh2
Brendan1
Seer2
Half-Fae1
Nyx5
persons
0"Fae"
1"Varga"
2"Aurora"
3"Shade"
4"Pendant"
5"Evan"
6"Isolde"
7"Blade"
8"Brendan"
9"Seer"
10"Half-Fae"
11"Nyx"
places
0"Richmond"
1"Park"
2"London"
3"Cardiff"
globalScore0.694
windowScore0.667
76.47% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences68
glossingSentenceCount2
matches
0"whisper that seemed to come from inside her own skull"
1"looked like her father, Brendan, hunched"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1439
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences91
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs40
mean35.98
std20.23
cv0.562
sampleLengths
068
115
277
357
412
555
617
759
857
951
1016
1145
1245
1351
145
1521
1630
1720
1850
1950
2069
2133
2222
2347
2447
2513
2643
278
2854
2927
305
3144
3258
3312
3454
3514
3624
3740
384
3920
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences74
matches(empty)
83.72% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs172
matches
0"was screaming"
1"were standing"
2"was coming"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount11
semicolonCount0
flaggedSentences6
totalSentences91
ratio0.066
matches
0"Behind her, the familiar sounds of Richmond Park—the distant hum of London traffic and the rustle of dry oak leaves—vanished, replaced by a silence so absolute it made her ears ring."
1"Nearby, a cluster of crystalline mushrooms shattered with sounds like tiny glass bells as a breeze—sour and smelling of overripe peaches—brushed past them."
2"He looked up, his eyes bright blue—exactly like hers—and smiled."
3"The Seer didn't touch her—she couldn't—but the sheer presence of the Half-Fae seemed to push the illusion back."
4"Something was coming through—something vast and hungry, scenting the mortal blood that had wandered too close to the kitchen door."
5"From the shimmering golden haze, a hand—long, pale, and tipped with obsidian claws—reached out and gripped the edge of the Veil."
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1070
adjectiveStacks2
stackExamples
0"small crescent-shaped scar"
1"thick, golden viscous fluid"
adverbCount20
adverbRatio0.018691588785046728
lyAdverbCount4
lyAdverbRatio0.003738317757009346
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences91
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences91
mean15.81
std7.65
cv0.484
sampleLengths
017
120
231
315
414
521
616
726
817
921
1019
1112
1225
1316
1414
1517
1611
1713
1816
1919
2013
2121
2223
2321
2430
2516
2620
2725
2821
2918
306
3118
3233
335
3421
359
3621
3720
3817
3933
4020
4130
422
437
4432
458
4620
4710
4823
4911
57.14% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.3956043956043956
totalSentences91
uniqueOpeners36
46.95% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences71
matches
0"Just a sprawling, endless banquet"
ratio0.014
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount18
totalSentences71
matches
0"She left no footprints on"
1"It was a grounding chill,"
2"She looked down at her"
3"She had survived Evan, she"
4"They crested a small rise,"
5"She tumbled forward, catching herself"
6"She pulled the Fae-Forged Blade"
7"It was an exact replica"
8"She didn't stop, her feet"
9"It was a physical tug,"
10"It was sharp, cold."
11"She didn't stop."
12"She saw a figure sitting"
13"It looked like her father,"
14"He looked up, his eyes"
15"She looked down at the"
16"She looked back at the"
17"They were standing at the"
ratio0.254
37.46% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount60
totalSentences71
matches
0"The Fae blade sliced through"
1"Aurora stepped through the distortion,"
2"Isolde Varga moved ahead, her"
3"She left no footprints on"
4"Aurora gripped the hilt of"
5"It was a grounding chill,"
6"The Grove was not a"
7"A shadow detached itself from"
8"Nyx’s voice drifted over Aurora’s"
9"The Shade hovered in a"
10"Aurora’s heartbeat thudded against the"
11"The crimson gem grew uncomfortably"
12"She looked down at her"
13"She had survived Evan, she"
14"They crested a small rise,"
15"Rivers of liquid mercury flowed"
16"Isolde said, pausing by a"
17"Isolde turned, her pale lavender"
18"Aurora reached out to steady"
19"She tumbled forward, catching herself"
ratio0.845
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences71
matches(empty)
ratio0
15.87% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences45
technicalSentenceCount8
matches
0"Rivers of liquid mercury flowed uphill, winding between standing stones that hummed with a low-frequency vibration Aurora felt in her teeth."
1"She tumbled forward, catching herself on a patch of wildflowers that smelled of rotting meat and expensive perfume."
2"The trees began to change, their bark turning into something resembling cured leather, their leaves dripping with a thick, golden viscous fluid that pooled in t…"
3"Just a sprawling, endless banquet table laden with roasted meats that still twitched and fruits that bled vibrant, neon juices."
4"The Heartstone Pendant throbbed, a warning heat that made her gasp."
5"The Fae blade in her other hand began to vibrate, the cold of the hilt turning into a piercing, agonising frost that snapped her back to the present."
6"Something was coming through—something vast and hungry, scenting the mortal blood that had wandered too close to the kitchen door."
7"The pendant on Aurora’s neck flared, a blinding crimson light that synchronised with the amber glow of the rift."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags15
uselessAdditionCount4
matches
0"Nyx drifted, their form flickering like a candle in a gale"
1"Isolde said, her voice dropping to a cautious melodic hush"
2"Nyx hissed, their shadow stretching long and thin"
3"the Seer replied, her voice devoid of its usual riddles"
59.09% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags8
fancyCount3
fancyTags
0"Nyx hissed (hiss)"
1"Aurora spat (spit)"
2"Nyx whispered (whisper)"
dialogueSentences33
tagDensity0.242
leniency0.485
rawRatio0.375
effectiveRatio0.182
73.1938%