Run: 2026-02-19-01KHT0DVFBZWHVFZKEJ4372AZP

Run Details

Duration:
1m 2s
Cost:
$0.003366
Provider:
Novita

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The scent of ozone and overripe peaches hit Aurora the moment they stepped through the shimmering distortion in the air. Her stomach lurched, a sudden, violent rejection of the unnatural transition. She stumbled forward, her trainers sinking into something soft and yielding. Nyx flowed through the breach behind her, their shadowy form coalescing into a solid shape with an unsettling whisper of displaced air. "Disorientation is common," their voice murmured, a chill breeze against her ear. "Breathe. The feeling will pass." Rory focused on the ground beneath her feet. It wasn't soil, but a spongy, moss-like carpet that glowed with a faint, pulsating green light. She straightened up, her hand instinctively going to the Heartstone pendant at her throat. It was warm, a steady, comforting pulse against her skin. "Where are we?" she asked, her voice sounding small in the immense silence. "The borderlands," Isolde replied. The Half-Fae seer stood a few feet away, her silver hair seeming to absorb the strange ambient light. "A place that is neither here nor there. A pocket woven into the Veil itself." She gestured with a slender hand. "The Grove is just ahead." Ahead was an archway formed by two colossal, intertwined oak trees, their bark shimmering as if dusted with starlight. Beyond it, the air hummed with a low, resonant frequency that Rory felt in her teeth. They moved forward, the glowing moss muffling their footsteps into nothingness. Passing through the archway was like stepping through a curtain of cool silk. The world shifted. The humming intensified, resolving into a chorus of whispers that seemed to come from the very leaves on the trees. The Fae Grove stretched out before them, a breathtaking contradiction. Wildflowers in impossible hues—sapphire blue, fiery orange, deep violet—bloomed in chaotic profusion, their petals seeming to shift and change pattern as Rory watched. The light didn't come from a sun, but from everywhere and nowhere, casting no distinct shadows. Nyx, usually a stark silhouette, seemed to soften at the edges, their form blending with the perpetual twilight. "It's beautiful," Rory breathed, her lawyer's mind struggling to catalogue the sensory overload. "Beauty is a trap for the unwary," Isolde said, not unkindly. She glided ahead, her feet leaving no impression on the flower-strewn path. "Do not touch the silver-thorned blossoms. Do not drink from the streams that flow uphill. And do not, under any circumstances, answer if you hear your name called from the weeping willows." Rory’s fingers brushed the cool hilt of the Fae-forged blade tucked into her belt. Isolde had given it to her only an hour before, with those same cryptic warnings. The dagger felt alien and alive against her hip. They followed Isolde along a winding path paved with smooth, milky stones. The Grove felt ancient, a place where time had stopped making sense. Rory glanced at her watch; the hands were spinning lazily in both directions. "Time behaves as a river does here," Nyx observed, noticing her confusion. "Sometimes it flows fast, sometimes slow. Sometimes it eddies and pools. An hour inside could be a minute in London. Or a week." "Helpful," Rory muttered, a spike of anxiety piercing her wonder. Eva would worry if she was gone too long. The thought of her London life—of Yu-Fei’s kitchen and Silas’s bar—felt like a distant dream. Ahead, a structure emerged from the lush foliage. It wasn't built, but grown. A living house formed from the trunks of several vast trees, their branches woven together to create walls and a roof from which hung curtains of glowing lichen. As they approached, Rory saw that the patterns in the wood grain weren't random. They shifted, telling silent, swirling stories of battles and betrayals, of love and loss. She saw a knight with a crown of stars, a serpent with a woman's face, a city burning under an amber sky. "Incredible," she whispered, reaching out a hand but stopping herself just short of touching the story-filled wood. "The history of my people," Isolde said, her lavender eyes lingering on the image of the burning city. A flicker of ancient pain crossed her ageless features. "It is not always a happy tale." She led them inside. The interior was a single, circular room, open to the canopy above where bioluminescent fungi clung to the branches, providing a soft, shifting light. The air was thick with the scent of damp earth and something sweet, like honeysuckle. In the centre of the room, a pool of perfectly still, black water reflected the glowing fungi upside down. "Sit," Isolde commanded, gesturing to cushions of moss arranged around the pool. Rory sat, Nyx settling beside her as a patch of concentrated shadow. Isolde knelt by the water's edge, her reflection a perfect, ghostly duplicate. "You seek the rift," the seer stated, her gaze fixed on the dark water. "The tear in the Veil that the Prince of Gluttony seeks to widen." "It's why we came to you," Rory said. "You said you could show us." "I can show you more than the location," Isolde replied. Her voice had dropped to a chant-like rhythm. "I can show you the consequence." She passed a hand over the pool. The still surface rippled, not from her touch, but from within. The reflection of the fungi shattered, and a new image formed. Rory leaned forward, her breath catching. She saw London, but a London twisted into a nightmare version of itself. The sky was the warm, sickly amber of Dymas. The Shard was draped in flowering vines that pulsed with a malevolent light. Figures—human and otherwise—staggered through the streets in a frenzied, endless feast, their faces masks of ecstatic agony. And standing atop Tower Bridge, a colossal, indistinct shape presided over the chaos, a crown of antlers etched against the hellish sky. "Nihil ex nihilo," Isolde whispered, the words hanging in the air. "Nothing comes from nothing. For a Prince of Hel to step fully into your world, your world must first be made ready to receive him. He does not break the door down. He persuades the house to invite him in." "The gluttony..." Rory realised, her mind making the connection. "The excess. The feasts. It's not just what he does. It's what he *is*. He's reshaping the city in his image." "A key must fit its lock," Nyx said, their violet gaze fixed on the horrifying vision. "He is forging the key from the weakness of mortals." The image in the pool shifted again, zooming in on a familiar location. A nondescript brick building in Southwark, the one Rory delivered to last Tuesday. Golden Empress takeaway containers were piled high outside its door. As they watched, the bricks seemed to shimmer, a faint amber glow pulsing from within the mortar. "There," Isolde said. "The infection has taken root. The rift is thin there. A wound that will not heal." The vision vanished, the pool returning to a sheet of black glass. The three of them sat in silence, the weight of what they had seen pressing down. The wonder of the Grove had curdled into a deep, chilling unease. "We have to go there," Rory said, her voice firm. The analytical part of her mind was already running through possibilities, discarding the useless, homing in on a course of action. "We have to stop it before it widens." "You have the blade," Isolde said, rising. "It can cut the bonds that hold the nascent rift open. But you will not be alone. The Prince’s chefs, his tasters, his loyal guests... they will be there. They feast on the energy it emits." Nyx flowed to their feet, their form seeming to draw the faint light from the room. "Then we shall ensure their feast is interrupted." Rory stood, her hand closing around the Fae-forged dagger. The cold metal was a jolt of reality. They had a target. They had a weapon. The time for wondering was over. Isolde led them back to the edge of the Grove, to the archway of starlit oaks. The transition back to the borderlands was just as jarring. The vibrant colours of the Grove faded, replaced by the monochrome glow of the moss. The whispering leaves fell silent. "Remember the warnings," Isolde said, her lavender eyes grave. "The Prince of Gluttony deals in temptation. He offers a feast for every hunger. Do not partake." Rory nodded, her jaw set. She turned towards the shimmering distortion that was their way back to London, to the normal world that was anything but. Nyx moved to her side, a protective darkness. They stepped through the Veil. The smell of diesel fumes and rain-washed pavement assaulted Rory’s senses. They stood in a dank alley behind Richmond Park, the roar of the A205 a familiar soundtrack. She checked her watch. Only ten minutes had passed. But something was wrong. The amber glow from the vision lingered behind her eyes. And from the direction of the city centre, carried on the wind, she caught a faint, discordant sound weaving through the traffic noise. It wasn't sirens or shouts. It was laughter. Wild, unchecked, hysterical laughter rolling out across the night sky, getting closer.
created_at"2026-02-19T03:52:17.15Z" 2/19/2026, 3:52:17 AM
model"deepseek/deepseek-chat-v3.1"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1442
moderation_latency(null)
generation_time61689
tokens_prompt5355
tokens_completion2331
native_tokens_prompt4951
native_tokens_completion2029
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00336577
router(null)
provider_responses
0
endpoint_id"715d05e1-9fa7-4ceb-834a-833f5e26a55a"
id"229c8130-8814-430d-9868-b2a6b0ea03af"
is_byokfalse
latency1442
model_permaslug"deepseek/deepseek-chat-v3.1"
provider_name"Novita"
status200
api_type"completions"
id"gen-1771473137-sp93bPQ3ehPI71cmgfAC"
upstream_id"229c8130-8814-430d-9868-b2a6b0ea03af"
total_cost0.00336577
cache_discount(null)
upstream_inference_cost0
provider_name"Novita"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags21
adverbTagCount0
adverbTags(empty)
dialogueSentences37
tagDensity0.568
leniency1
rawRatio0
effectiveRatio0
90.26% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1540
totalAiIsmAdverbs3
found
0
adverb"very"
count1
1
adverb"lazily"
count1
2
adverb"perfectly"
count1
highlights
0"very"
1"lazily"
2"perfectly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
18.83% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1540
totalAiIsms25
found
0
word"stomach"
count1
1
word"lurched"
count1
2
word"whisper"
count1
3
word"chill"
count1
4
word"comforting"
count1
5
word"pulse"
count1
6
word"silence"
count2
7
word"footsteps"
count1
8
word"silk"
count1
9
word"resolving"
count1
10
word"chaotic"
count1
11
word"stark"
count1
12
word"structure"
count1
13
word"flicker"
count1
14
word"perfect"
count1
15
word"shattered"
count1
16
word"pulsed"
count1
17
word"etched"
count1
18
word"familiar"
count2
19
word"weight"
count1
20
word"chilling"
count1
21
word"ensure"
count1
22
word"grave"
count1
highlights
0"stomach"
1"lurched"
2"whisper"
3"chill"
4"comforting"
5"pulse"
6"silence"
7"footsteps"
8"silk"
9"resolving"
10"chaotic"
11"stark"
12"structure"
13"flicker"
14"perfect"
15"shattered"
16"pulsed"
17"etched"
18"familiar"
19"weight"
20"chilling"
21"ensure"
22"grave"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"air was thick with"
count1
highlights
0"The air was thick with"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences104
matches(empty)
60.44% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount3
hedgeCount3
narrationSentences104
filterMatches
0"watch"
1"wonder"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences120
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen40
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords1
totalWords1526
ratio0.001
matches
0"is"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions19
unquotedAttributions0
matches(empty)
78.21% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions70
wordCount1184
uniqueNames24
maxNameDensity1.44
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Rory"
discoveredNames
Aurora1
Rory17
Heartstone1
Isolde13
Half-Fae1
Ahead2
Fae4
Grove5
Fae-forged2
Eva1
London4
Yu-Fei1
Silas1
Nyx7
Dymas1
Shard1
Tower1
Bridge1
Southwark1
Tuesday1
Empress1
Veil1
Richmond1
Park1
persons
0"Rory"
1"Isolde"
2"Grove"
3"Eva"
4"Yu-Fei"
5"Silas"
6"Nyx"
places
0"Heartstone"
1"Fae"
2"London"
3"Tower"
4"Bridge"
5"Southwark"
6"Veil"
7"Richmond"
8"Park"
globalScore0.782
windowScore0.833
89.76% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences83
glossingSentenceCount2
matches
0"whispers that seemed to come from the very leaves on the trees"
1"felt like a distant dream"
68.94% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.311
wordCount1526
matches
0"neither here nor"
1"not from her touch, but from within"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences120
matches
0"saw that the"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs40
mean38.15
std20.61
cv0.54
sampleLengths
064
117
248
313
448
546
6103
713
855
938
1037
1135
1234
1391
1417
1534
1662
1712
1824
1927
2014
2124
2235
2374
2451
2530
2626
2753
2819
2940
3039
3143
3224
3331
3446
3526
3634
375
3837
3957
95.14% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences104
matches
0"was gone"
1"was draped"
2"were piled"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs189
matches
0"were spinning"
47.62% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount6
semicolonCount1
flaggedSentences4
totalSentences120
ratio0.033
matches
0"Wildflowers in impossible hues—sapphire blue, fiery orange, deep violet—bloomed in chaotic profusion, their petals seeming to shift and change pattern as Rory watched."
1"Rory glanced at her watch; the hands were spinning lazily in both directions."
2"The thought of her London life—of Yu-Fei’s kitchen and Silas’s bar—felt like a distant dream."
3"Figures—human and otherwise—staggered through the streets in a frenzied, endless feast, their faces masks of ecstatic agony."
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1197
adjectiveStacks2
stackExamples
0"blue, fiery orange, deep violet—"
1"Wild, unchecked, hysterical laughter"
adverbCount20
adverbRatio0.01670843776106934
lyAdverbCount9
lyAdverbRatio0.007518796992481203
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences120
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences120
mean12.72
std6.59
cv0.518
sampleLengths
020
111
211
322
412
55
68
716
814
910
1013
114
1218
1321
145
1519
1616
1711
1813
193
2020
2110
2223
2316
2418
2513
2611
2712
2832
2914
3015
319
3212
3312
3413
3512
3623
3710
389
3915
408
415
4228
4314
4414
4522
4617
4718
489
497
45.28% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats14
diversityRatio0.3416666666666667
totalSentences120
uniqueOpeners41
33.33% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences100
matches
0"Only ten minutes had passed."
ratio0.01
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount27
totalSentences100
matches
0"Her stomach lurched, a sudden,"
1"She stumbled forward, her trainers"
2"their voice murmured, a chill"
3"It wasn't soil, but a"
4"She straightened up, her hand"
5"It was warm, a steady,"
6"she asked, her voice sounding"
7"She gestured with a slender"
8"They moved forward, the glowing"
9"She glided ahead, her feet"
10"They followed Isolde along a"
11"It wasn't built, but grown."
12"They shifted, telling silent, swirling"
13"She saw a knight with"
14"she whispered, reaching out a"
15"She led them inside."
16"Her voice had dropped to"
17"She passed a hand over"
18"She saw London, but a"
19"They had a target."
ratio0.27
25.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount87
totalSentences100
matches
0"The scent of ozone and"
1"Her stomach lurched, a sudden,"
2"She stumbled forward, her trainers"
3"Nyx flowed through the breach"
4"their voice murmured, a chill"
5"Rory focused on the ground"
6"It wasn't soil, but a"
7"She straightened up, her hand"
8"It was warm, a steady,"
9"she asked, her voice sounding"
10"The Half-Fae seer stood a"
11"She gestured with a slender"
12"They moved forward, the glowing"
13"The world shifted."
14"The humming intensified, resolving into"
15"The Fae Grove stretched out"
16"Wildflowers in impossible hues—sapphire blue,"
17"The light didn't come from"
18"Nyx, usually a stark silhouette,"
19"Rory breathed, her lawyer's mind"
ratio0.87
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences100
matches(empty)
ratio0
93.60% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences58
technicalSentenceCount4
matches
0"It wasn't soil, but a spongy, moss-like carpet that glowed with a faint, pulsating green light."
1"Ahead was an archway formed by two colossal, intertwined oak trees, their bark shimmering as if dusted with starlight."
2"The humming intensified, resolving into a chorus of whispers that seemed to come from the very leaves on the trees."
3"She turned towards the shimmering distortion that was their way back to London, to the normal world that was anything but."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags21
uselessAdditionCount7
matches
0"their voice murmured, a chill breeze against her ear"
1"she asked, her voice sounding small in the immense silence"
2"Isolde said, not unkindly"
3"Rory muttered, a spike of anxiety piercing her wonder"
4"Isolde whispered, the words hanging in the air"
5"Rory realised, her mind making the connection"
6"Rory said, her voice firm"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags18
fancyCount7
fancyTags
0"their voice murmured (murmur)"
1"Rory breathed (breathe)"
2"Nyx observed (observe)"
3"Rory muttered (mutter)"
4"she whispered (whisper)"
5"the seer stated (state)"
6"Isolde whispered (whisper)"
dialogueSentences37
tagDensity0.486
leniency0.973
rawRatio0.389
effectiveRatio0.378
74.4802%