Run: 2026-02-19-01KHT0FTVFZF2DBXSBZ9FGBNFH

Run Details

Duration:
1m 15s
Cost:
$0.002633
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The lift’s doors groaned open to reveal an abandoned Tube platform. Detective Harlow Quinn stepped out, her sharp jaw tightening as she surveyed the scene. The air smelled like damp rust and something denser—copper and decay. Flickering candles cast long shadows on the cracked tiles, illuminating stalls that lined the platform like a macabre bazaar. The Veil Market. Even without her compass, Quinn knew she was in the right place. "Late again," a familiar voice drawled. DS Morris leaned against a crumbling pillar, arms crossed. His ghostly form shimmered faintly, the only reminder of his absence from the living world. Quinn ignored him. She strode toward the cordoned-off area where the body lay crumpled in a pool of dark liquid. A young woman, early twenties. Red curls fanned out around her head like a bloody halo. The crime scene unit busied itself snapping photos and dusting for prints, but Quinn’s attention snagged on a detail—the victim’s hands. Clenched tight, as if she’d been holding something. "Coppers think it’s a robbery," Morris said, appearing suddenly beside her. His translucent fingers pointed to the woman’s empty pockets. "Wallet’s gone. Phone too." Quinn crouched, her leather watch catching the dim light. "They’re wrong. Look at her shoes. Clean. Not a scuff or scratch. This wasn’t a mugging." Morris tilted his head. "Maybe she fought back. Maybe the killer cleaned up." "She didn’t fight." Quinn gestured to the woman’s manicured nails. "No defensive wounds. No signs of a struggle. And if the killer cleaned up, why leave her hands like that?" The ghost vanished, reappearing near a stall selling what looked like bottled shadows. Quinn scanned the scene again. Something felt off—more than just a murder in the Veil Market. The stall nearest the body displayed an assortment of enchanted trinkets. Among them, a brass compass with a patina of verdigris. "A Veil Compass," Quinn muttered. "Interesting," Morris said, reappearing beside her. "Think the victim came here to buy it?" Quinn shook her head. "No. Look at the dust on the stall. That compass hasn’t been touched in days. But someone’s been here recently." She pointed to a faint scuff mark on the ground. "Two sets of footprints. One leading away, one stopping here." Morris raised an eyebrow. "So, two people. One leaves. The killer?" "Maybe. Or the killer didn’t leave at all." Quinn pulled out her pocket notebook, scribbling observations. The market was eerily silent, despite the usual hustle of vendors and buyers. She glanced up, noticing the absence of any other patrons. "Where is everyone?" "Full moon," Morris said. "Market moves locations." "And yet, someone stayed behind." She turned back to the body, kneeling to examine the woman’s clenched hands. Using a gloved hand, Quinn gently pried open one of the fists. Inside—a small bone token, the kind required for entry into the Veil Market. "Odd," Morris said. "If she had a token, why leave it in her hand? Why not use it to escape?" "Unless she didn’t come here alone." Quinn stood, turning to survey the stalls again. "Someone led her here. Maybe even promised protection." Morris appeared beside her, his form flickering. "The killer wouldn’t leave evidence like that. Too risky." "Unless they wanted us to find it." The sound of footsteps echoed down the platform. Quinn turned to see Eva Kowalski approaching, her red curls bouncing as she tugged nervously at the strap of her satchel. "Detective Quinn," Eva said, adjusting her glasses. "I came as soon as I heard." "Miss Kowalski," Quinn said coolly. "We’re dealing with a homicide, not a curious artifact." Eva frowned, her freckled face creasing with concern. "I know. But I might be able to help. This market—it’s not just a place to buy trinkets. It’s a nexus for supernatural energy. If the murderer used something here, it could leave traces." Quinn glanced at Morris, who shrugged. "She’s got a point." "Fine," Quinn said. "But stay out of my way." Eva nodded, pulling a small notebook from her satchel. She began to inspect the stall nearest the body, her fingers tracing the sigils etched into its wooden surface. "These symbols... They’re protective wards. Meant to keep something out." "Or in," Morris murmured. Quinn moved to examine the compass again, her sharp eyes catching a detail she’d missed before. The needle spun erratically, as if trying to point in multiple directions at once. "That’s not normal," Eva said, peering over Quinn’s shoulder. "A Veil Compass should point to the nearest supernatural rift. Unless..." "Unless there’s more than one," Quinn finished. Eva nodded, her green eyes widening. "Exactly. Multiple rifts, or something disrupting the energy here. Could explain why the killer chose this location." Quinn’s gaze hardened. "And why they left the victim’s hands clenched." Morris appeared suddenly beside Eva, causing her to jump. "You’re saying the killer used a rift?To escape?" "Or to hide," Quinn said. She turned back to the body, her mind racing. "Either way, we’re dealing with something more calculated than a simple robbery." Eva tucked a strand of hair behind her ear, her nervous habit betraying her unease. "Detective, if the killer used a rift, they could be anywhere. Even another realm." Quinn straightened, her bearing rigid with military precision. "Then we’ll find them. But first—" She gestured to the bone token in the victim’s hand. "We need to know who brought her here." "Good luck," Morris said, his form shimmering faintly. "Market’s closed until the next full moon." Quinn ignored him, striding toward the lift. Eva hurried to keep up, her satchel bouncing against her hip. "Where are we going?" Eva asked. "To find someone who knows more about how this market operates," Quinn said, her voice firm. "And don’t argue. You’re coming with me." Eva hesitated, then nodded, clutching her satchel tighter. As the lift doors closed behind them, Quinn’s sharp eyes caught Morris’s faint smirk before he vanished completely. She had a feeling this case was about to unravel in ways no one could predict.
created_at"2026-02-19T03:53:22.048Z" 2/19/2026, 3:53:22 AM
model"deepseek/deepseek-chat-v3"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency455
moderation_latency(null)
generation_time74860
tokens_prompt4671
tokens_completion1626
native_tokens_prompt4248
native_tokens_completion1431
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00263295
router(null)
provider_responses
0
endpoint_id"5294d55f-9012-496b-8f22-8cc919432dcd"
id"chatcmpl-R5ZTzVQoHPeX3BUtgln26ZBT"
is_byokfalse
latency60
model_permaslug"deepseek/deepseek-chat-v3"
provider_name"DeepInfra"
status200
api_type"completions"
id"gen-1771473202-r5RKI9jMf6aQG5M0bwo3"
upstream_id"chatcmpl-R5ZTzVQoHPeX3BUtgln26ZBT"
total_cost0.00263295
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags21
adverbTagCount2
adverbTags
0"She turned back [back]"
1"Quinn said coolly [coolly]"
dialogueSentences50
tagDensity0.42
leniency0.84
rawRatio0.095
effectiveRatio0.08
70.09% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1003
totalAiIsmAdverbs6
found
0
adverb"suddenly"
count2
1
adverb"gently"
count1
2
adverb"nervously"
count1
3
adverb"coolly"
count1
4
adverb"completely"
count1
highlights
0"suddenly"
1"gently"
2"nervously"
3"coolly"
4"completely"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
30.21% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1003
totalAiIsms14
found
0
word"macabre"
count1
1
word"familiar"
count1
2
word"shimmered"
count1
3
word"reminder"
count1
4
word"scanned"
count1
5
word"eyebrow"
count1
6
word"footsteps"
count1
7
word"echoed"
count1
8
word"tracing"
count1
9
word"etched"
count1
10
word"disrupting"
count1
11
word"racing"
count1
12
word"calculated"
count1
13
word"unravel"
count1
highlights
0"macabre"
1"familiar"
2"shimmered"
3"reminder"
4"scanned"
5"eyebrow"
6"footsteps"
7"echoed"
8"tracing"
9"etched"
10"disrupting"
11"racing"
12"calculated"
13"unravel"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences70
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences70
filterMatches
0"watch"
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences99
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen35
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords997
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions19
unquotedAttributions0
matches(empty)
0.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions59
wordCount617
uniqueNames9
maxNameDensity4.05
worstName"Quinn"
maxWindowNameDensity6
worstWindowName"Quinn"
discoveredNames
Tube1
Harlow1
Quinn25
Veil3
Market3
Morris13
Using1
Eva11
Kowalski1
persons
0"Harlow"
1"Quinn"
2"Morris"
3"Eva"
4"Kowalski"
places
0"Veil"
globalScore0
windowScore0
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences49
glossingSentenceCount5
matches
0"smelled like damp rust and something dense"
1"looked like bottled shadows"
2"appeared beside her, his form flickering"
3"as if trying to point in multiple directions at once"
4"appeared suddenly beside Eva, causing her to jump"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount997
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences99
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs42
mean23.74
std15.48
cv0.652
sampleLengths
070
130
265
324
425
513
630
750
85
914
1044
1111
128
1334
147
1543
1620
1722
1816
197
2029
2114
2214
2342
2410
259
2638
274
2830
2920
307
3123
3211
3317
3426
3529
3632
3715
3818
396
4023
4142
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences70
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs131
matches(empty)
27.42% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount4
semicolonCount0
flaggedSentences4
totalSentences99
ratio0.04
matches
0"The air smelled like damp rust and something denser—copper and decay."
1"The crime scene unit busied itself snapping photos and dusting for prints, but Quinn’s attention snagged on a detail—the victim’s hands."
2"Something felt off—more than just a murder in the Veil Market."
3"Inside—a small bone token, the kind required for entry into the Veil Market."
99.25% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount622
adjectiveStacks0
stackExamples(empty)
adverbCount22
adverbRatio0.03536977491961415
lyAdverbCount13
lyAdverbRatio0.02090032154340836
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences99
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences99
mean10.07
std5.55
cv0.552
sampleLengths
011
114
211
319
43
512
66
79
815
93
1017
115
1211
1321
148
1511
169
174
189
1916
204
219
2210
2320
2413
255
2611
2711
2810
295
306
318
324
3330
3410
354
367
378
388
3913
4010
413
424
433
4418
4512
4613
473
4817
4914
84.18% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats0
diversityRatio0.5050505050505051
totalSentences99
uniqueOpeners50
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences62
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount10
totalSentences62
matches
0"His ghostly form shimmered faintly,"
1"She strode toward the cordoned-off"
2"His translucent fingers pointed to"
3"She pointed to a faint"
4"She glanced up, noticing the"
5"She turned back to the"
6"She began to inspect the"
7"She turned back to the"
8"She gestured to the bone"
9"She had a feeling this"
ratio0.161
24.52% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount54
totalSentences62
matches
0"The lift’s doors groaned open"
1"Detective Harlow Quinn stepped out,"
2"The air smelled like damp"
3"The Veil Market."
4"a familiar voice drawled"
5"DS Morris leaned against a"
6"His ghostly form shimmered faintly,"
7"Quinn ignored him."
8"She strode toward the cordoned-off"
9"A young woman, early twenties."
10"The crime scene unit busied"
11"Morris said, appearing suddenly beside"
12"His translucent fingers pointed to"
13"Quinn crouched, her leather watch"
14"Morris tilted his head."
15"Quinn gestured to the woman’s"
16"The ghost vanished, reappearing near"
17"Quinn scanned the scene again."
18"Something felt off—more than just"
19"The stall nearest the body"
ratio0.871
80.65% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences62
matches
0"Even without her compass, Quinn"
ratio0.016
85.71% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences25
technicalSentenceCount2
matches
0"Flickering candles cast long shadows on the cracked tiles, illuminating stalls that lined the platform like a macabre bazaar."
1"The needle spun erratically, as if trying to point in multiple directions at once."
29.76% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags21
uselessAdditionCount4
matches
0"She turned back, kneeling to examine the woman’s clenched hands"
1"Quinn stood, turning to survey the stalls again"
2"Morris said, his form shimmering faintly"
3"Quinn said, her voice firm"
90.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags15
fancyCount3
fancyTags
0"a familiar voice drawled (drawl)"
1"Quinn muttered (mutter)"
2"Morris murmured (murmur)"
dialogueSentences50
tagDensity0.3
leniency0.6
rawRatio0.2
effectiveRatio0.12
77.3926%