Run: 2026-02-19-01KHT0GQ56A3RNCG4FGEJRNPY8

Run Details

Duration:
16.4s
Cost:
$0.000756
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The door swung open with a muffled creak, and Detective Harlow Quinn stepped inside, boots echoing softly on the uneven concrete. Her gaze immediately snapped to the victim—a battered figure slumped against a rusted, graffiti-stained pipe, head tilted at an awkward angle. Blood pooled around him, dark and thick, contrasting with the grimy floor. The air reeked of dampness and something metallic, sharp. She crouched, studying the injuries—the brutal stab wound across the torso, the fractured ribs curling beneath the torn shirt, the jagged cut on the forearm. Nothing about it. The violence was familiar, instinctive even, but there was something about it that gnawed at her. The attack had been savage, but no signs of struggle, no bruises—nothing to suggest the victim fought back. A flicker of movement caught her eye. Behind her, a figure in a battered leather jacket and jeans watched silently, arms crossed. Detective Miles Carter. He looked casual, almost bored, as if he’d seen this all before. “Unusual location,” Quinn said without greeting, eyeing the dim, cavernous space beneath the old Camden tube station. The archways loomed overhead, shadows pooling like ink. Carter tilted his head, brushing a hand through his greasy blond hair. “Yeah, makes you wonder how he ended up here. No sign of forced entry, no ticket stub, no wallet—nothing. Looks like someone dragged him in, or he knew the place.” Quinn nodded slowly, scanning the surroundings. The floor was strewn with broken glass, discarded half-melted candles, and paper crumpled into damp piles. Someone had been here recently. The place hummed with a faint thrum of supernatural energy—an odd, static-like buzz that prickled her skin. “Why here?” she asked, voice low. Carter shrugged. “No signs of robbery, no obvious motive. Death looks recent, maybe within the last few hours. Only thing that bugs me is the absence of any personal effects.” She circled the body carefully, her eyes narrowing. The position of the stab wound—precise, clean—didn’t match the chaotic surroundings. It was almost as if the killer had a particular intent, a ritualistic angle. “Have you checked the surroundings for anything unusual? Evidence? Clues?” Carter thumbed towards a small altar-like setup nearby. A makeshift arrangement of stones, some with strange carvings, a blackened shard of glass resembling a mirror, cracked and half-buried in a dirt patch. “I did. Nothing conclusive. Just that shard and some symbols scratched into the wall. Looks fresh—they’re not what I’d call standard graffiti.” He pointed, voice husky. “Didn’t seem all that threatening, honestly. More like someone wanted to send a message.” Quinn’s brow furrowed, her intuition prickling. She pressed her fingertips lightly against the carved symbols, tiny runes etched deep into the wall, faintly glinting in the low light. Her eyes traced the shapes—arcane sigils, familiar but deliberately obscure. She’d dealt with enough black-market goods to recognise the signs of a minor summoning ritual. She tilted her head, contemplating. The victim wasn’t here by accident. Someone had brought him—coerced or lured—into this hidden lair for reasons rooted in something darker, something arcane. “Did you notice the sign carved into the wall?” she asked sharply. Carter squinted. “Yeah, I saw it—looks like a cross with a circle around it. Not your typical hate symbol, but more like a mark of some ritual.” She nodded again subconsciously, but her eyes flicked back to the dirt patch. Her gaze fell on the broken shard, reflecting a dull glint of moonlight filtering through a crack overhead. She knelt, running her fingers over the jagged edge, noting its rough surface. “Strange, isn’t it,” she muttered, voice husky. “The scene doesn’t add up. No sign of disturbance until the killer showed up. No real signs of a struggle, yet the victim’s injuries tell of a brutal attack. Something’s missing.” Carter scoffed, waving a hand. “You thinking supernatural interference? Come on, Harlow. We’re not in a mumbo jumbo horror flick. It’s probably a turf-related thing — gang, maybe, or some personal vendetta.” She looked sharply at him. “Nothing suggests it. No markers, no drugs, no signs of a fight.” Her eyes drifted over the surrounding area again. “The victim’s restrained—legs splayed as if forced, but he wasn’t moved much. And this”—she tugged at her leather watch—“reminds me of an occult artefact I saw at the Veil Market. This whole thing’s connected, Miles. I can feel it.” He snorted. “You really believe in all that voodoo stuff? Come off it. You and I both know that’s just a load of hocus-pocus to scare amateurs.” She shot him a sharp look, her lips thinning. “Maybe. But the patterns on the wall, the shard, the way he’s positioned—this isn’t random. Someone knew what they were doing. Someone’s trying to send a message, buried deep beneath the surface of normality.” Carter rubbed his chin, considering. “Okay, so what’s the angle? Ritual killing? Revenge? Because this looks personal to me.” But Quinn was already kneeling by the altar. Her fingers brushed one of the carvings. The sigil responded faintly to her touch—a whisper of energy, like static on her fingertips. Her eyes flicked from the charred shard to the symbols and back, connected dots in her mind. “Look at the shard,” she said softly. “It’s not just glass. It’s a piece of something bigger, possibly a mirror or a fragment of something enchanted. Someone’s been summoning—testing the waters.” Carter frowned. “You’re sounding like you’re describing a séance gone wrong.” “Or a warning,” Quinn said sharply. She stood, eyes narrowing. “Someone’s been playing with forces they don’t understand, and the victim’s the sacrifice. Nothing else explains the energy in this place, the symbols, and why the crime scene feels deliberately staged.” She pulled her coat tighter, glancing upward through a jagged crack near the ceiling. The faint hum of supernatural energy grew stronger. The signs layered into a story she was beginning to piece together—one of power, danger, and secrets buried beneath the city’s stone and secrets visible only to those willing to look deep enough. “Someone brought him here for a reason,” she muttered, voice almost a whisper. “And that reason’s not just about violence.” Carter looked skeptical but held his tongue, watching her with a mix of curiosity and cautious respect. “Time to dig deeper,” she commanded, turning back to the scene. “We’re chasing shadows, but I have a feeling this shadowness hides something close—something they don’t want uncovered. Not yet.” As she moved to search again, a faint breeze stirred the dust, carrying with it the faint scent of something burnt—smoke, or perhaps a warning. Quinn’s gaze sharpened, already envisioning the next steps. This was no ordinary case. Whatever was controlling this, it was watching, waiting, and powerful enough to turn London’s underground into its hiding place. And she was getting closer.
created_at"2026-02-19T03:53:51.032Z" 2/19/2026, 3:53:51 AM
model"openai/gpt-4.1-nano-2025-04-14"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency488
moderation_latency(null)
generation_time16288
tokens_prompt4671
tokens_completion1907
native_tokens_prompt4158
native_tokens_completion1594
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached3968
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.0007558
router(null)
provider_responses
0
endpoint_id"9251cee5-5503-4be9-9439-7ae21ff062a3"
id"resp_09ecb608917c6239016996894f24fc819489d638ee293d2e7d"
is_byokfalse
latency171
model_permaslug"openai/gpt-4.1-nano-2025-04-14"
provider_name"OpenAI"
status200
api_type"completions"
id"gen-1771473231-KrMRRT1JejPUF9oUllI7"
upstream_id"resp_09ecb608917c6239016996894f24fc819489d638ee293d2e7d"
total_cost0.0007558
cache_discount0.0002976
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
0.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags10
adverbTagCount3
adverbTags
0"she asked sharply [sharply]"
1"she said softly [softly]"
2"Quinn said sharply [sharply]"
dialogueSentences26
tagDensity0.385
leniency0.769
rawRatio0.3
effectiveRatio0.231
52.13% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1149
totalAiIsmAdverbs11
found
0
adverb"softly"
count2
1
adverb"slowly"
count1
2
adverb"carefully"
count1
3
adverb"lightly"
count1
4
adverb"deliberately"
count2
5
adverb"sharply"
count3
6
adverb"really"
count1
highlights
0"softly"
1"slowly"
2"carefully"
3"lightly"
4"deliberately"
5"sharply"
6"really"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
17.32% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1149
totalAiIsms19
found
0
word"echoing"
count1
1
word"fractured"
count1
2
word"familiar"
count2
3
word"flicker"
count1
4
word"loomed"
count1
5
word"scanning"
count1
6
word"chaotic"
count1
7
word"standard"
count1
8
word"furrowed"
count1
9
word"etched"
count1
10
word"glinting"
count1
11
word"traced"
count1
12
word"flicked"
count2
13
word"glint"
count1
14
word"restrained"
count1
15
word"whisper"
count2
highlights
0"echoing"
1"fractured"
2"familiar"
3"flicker"
4"loomed"
5"scanning"
6"chaotic"
7"standard"
8"furrowed"
9"etched"
10"glinting"
11"traced"
12"flicked"
13"glint"
14"restrained"
15"whisper"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences65
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences65
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences81
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen40
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1125
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions14
unquotedAttributions0
matches(empty)
84.78% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions22
wordCount690
uniqueNames7
maxNameDensity1.3
worstName"Carter"
maxWindowNameDensity2
worstWindowName"Carter"
discoveredNames
Detective2
Harlow1
Quinn7
Miles1
Carter9
Camden1
London1
persons
0"Harlow"
1"Quinn"
2"Carter"
places
0"London"
globalScore0.848
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences45
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.889
wordCount1125
matches
0"Not your typical hate symbol, but more like a mark of some ritual"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences81
matches(empty)
92.98% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs33
mean34.09
std16.21
cv0.475
sampleLengths
063
162
237
325
442
544
66
730
833
910
1032
1140
1253
1328
1412
1527
1644
1738
1832
1964
2027
2143
2219
2347
2431
2511
2641
2755
2820
2917
3030
3157
325
99.87% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences65
matches
0"was strewn"
0.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount4
totalVerbs129
matches
0"was beginning"
1"was controlling was watching"
2"was getting"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount12
semicolonCount0
flaggedSentences10
totalSentences81
ratio0.123
matches
0"Her gaze immediately snapped to the victim—a battered figure slumped against a rusted, graffiti-stained pipe, head tilted at an awkward angle."
1"She crouched, studying the injuries—the brutal stab wound across the torso, the fractured ribs curling beneath the torn shirt, the jagged cut on the forearm."
2"The attack had been savage, but no signs of struggle, no bruises—nothing to suggest the victim fought back."
3"The place hummed with a faint thrum of supernatural energy—an odd, static-like buzz that prickled her skin."
4"The position of the stab wound—precise, clean—didn’t match the chaotic surroundings."
5"Her eyes traced the shapes—arcane sigils, familiar but deliberately obscure."
6"Someone had brought him—coerced or lured—into this hidden lair for reasons rooted in something darker, something arcane."
7"The sigil responded faintly to her touch—a whisper of energy, like static on her fingertips."
8"The signs layered into a story she was beginning to piece together—one of power, danger, and secrets buried beneath the city’s stone and secrets visible only to those willing to look deep enough."
9"As she moved to search again, a faint breeze stirred the dust, carrying with it the faint scent of something burnt—smoke, or perhaps a warning."
90.64% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount706
adjectiveStacks0
stackExamples(empty)
adverbCount34
adverbRatio0.04815864022662889
lyAdverbCount16
lyAdverbRatio0.0226628895184136
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences81
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences81
mean13.89
std8.72
cv0.628
sampleLengths
021
121
212
39
425
53
616
718
87
915
103
1112
1217
138
1412
1530
166
1716
185
1917
206
212
2228
238
2411
2514
2610
278
2824
2926
3014
316
3222
3310
3415
355
366
3717
3812
392
4025
4113
4218
4313
447
4531
465
4727
485
4920
66.26% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.41975308641975306
totalSentences81
uniqueOpeners34
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences61
matches(empty)
ratio0
49.51% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount26
totalSentences61
matches
0"Her gaze immediately snapped to"
1"She crouched, studying the injuries—the"
2"He looked casual, almost bored,"
3"she asked, voice low"
4"She circled the body carefully,"
5"It was almost as if"
6"He pointed, voice husky"
7"She pressed her fingertips lightly"
8"Her eyes traced the shapes—arcane"
9"She’d dealt with enough black-market"
10"She tilted her head, contemplating."
11"she asked sharply"
12"She nodded again subconsciously, but"
13"Her gaze fell on the"
14"She knelt, running her fingers"
15"she muttered, voice husky"
16"She looked sharply at him."
17"Her eyes drifted over the"
18"She shot him a sharp"
19"Her fingers brushed one of"
ratio0.426
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount57
totalSentences61
matches
0"The door swung open with"
1"Her gaze immediately snapped to"
2"Blood pooled around him, dark"
3"The air reeked of dampness"
4"She crouched, studying the injuries—the"
5"Nothing about it."
6"The violence was familiar, instinctive"
7"The attack had been savage,"
8"A flicker of movement caught"
9"Detective Miles Carter."
10"He looked casual, almost bored,"
11"Quinn said without greeting, eyeing"
12"The archways loomed overhead, shadows"
13"Carter tilted his head, brushing"
14"Quinn nodded slowly, scanning the"
15"The floor was strewn with"
16"Someone had been here recently."
17"The place hummed with a"
18"she asked, voice low"
19"She circled the body carefully,"
ratio0.934
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences61
matches(empty)
ratio0
66.33% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences28
technicalSentenceCount3
matches
0"The violence was familiar, instinctive even, but there was something about it that gnawed at her."
1"The place hummed with a faint thrum of supernatural energy—an odd, static-like buzz that prickled her skin."
2"It was almost as if the killer had a particular intent, a ritualistic angle."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags10
uselessAdditionCount4
matches
0"she asked, voice low"
1"He pointed, voice husky"
2"she muttered, voice husky"
3"she muttered, voice almost a whisper"
73.08% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags7
fancyCount2
fancyTags
0"she muttered (mutter)"
1"she muttered (mutter)"
dialogueSentences26
tagDensity0.269
leniency0.538
rawRatio0.286
effectiveRatio0.154
66.4296%