Run: 2026-02-19-01KHT0NFM78NC6NM7BB8W358NV

Run Details

Duration:
55.9s
Cost:
$0.078600
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The body lay face-down in a puddle of something that wasn't water. Quinn crouched at the edge of it, her knees hovering an inch above the platform tiles. The substance caught the light from her torch and threw it back wrong, refracting into colours that had no business existing in an abandoned Tube station. She'd seen petrol rainbows on wet tarmac. This wasn't that. This was something else, something that made the back of her teeth ache when she looked at it too long. "Victim is male, mid-thirties, no wallet, no phone, no keys." DS Hargreaves read from his notebook like a man ordering lunch. "Maintenance crew found him at oh-six-hundred when they came down to check the drainage. Station's been decommissioned since 1924. Camden Town bypass tunnel." Quinn didn't look up. She studied the dead man's hands instead. His fingernails were immaculate, manicured even, but the pads of his fingers were stained with something dark and granular. Soot, maybe. Or ash. She leaned closer. Not ash. The granules caught the torchlight with a faint iridescence, like crushed beetle shells. "Hargreaves." "Ma'am?" "What's your read?" "Rough sleeper found a way in, overdosed on something exotic. Wouldn't be the first time we've pulled a body out of one of these old tunnels." He clicked his pen twice. A nervous habit he didn't know he had. "That puddle could be anything. Chemical runoff, old coolant from the electrical systems." "The electrical systems were stripped in 1932." "Right. Well. Could still be residual." Quinn stood and swept her torch along the platform. The beam carved through decades of dust and neglect, illuminating crumbled tile mosaics and the ghost of an advertisement for Bovril. But something disrupted the grime. She followed the marks, footprints, dozens of them, scuffed into the filth of the platform floor. They fanned out from the far end of the tunnel in overlapping patterns. Not panicked. Organised. People had gathered here. Recently. Regularly. "This look like a rough sleeper's squat to you?" Hargreaves joined her, shining his own torch parallel. The footprints told a story he wasn't reading. "Could be kids. Urban explorers. TikTok lot." Quinn knelt beside the nearest cluster of prints. Three distinct sole patterns. One was a size twelve work boot with a distinctive chevron tread. Another was narrow, pointed, expensive, the kind of shoe that cost more than Hargreaves made in a week. The third caught her attention most: bare feet. But the toes were wrong. Too long. The arch too deep. She photographed them without comment. "Notice anything about the walls?" Hargreaves turned his torch. The original Victorian tiles ran along the platform in their usual pattern of cream and oxblood, but someone had scratched into them. At first glance the marks resembled graffiti, random gouges made by vandals with too much time. Quinn pulled a small brass compass from her coat pocket and held it flat on her palm. The needle spun. Not the lazy drift of a compass near magnetic interference. A deliberate, aggressive rotation, as if the needle were trying to unscrew itself from the face. The verdigris-coated casing grew warm against her skin. She'd bought the thing three months ago from a woman with no eyes who'd charged her forty quid and a memory she couldn't quite recall anymore. She'd told herself it was a prop, a conversation piece, a bit of Camden Market nonsense. The needle stopped. It pointed at the wall. Not north. Not south. At the wall. "Hargreaves, bring your torch over here. Closer." He did, grumbling about proper forensic procedure and contaminating the scene. Quinn ignored him and pressed her fingers against the tiles where the needle aimed. The scratches weren't random. Viewed from this angle, with the light raking across the surface at thirty degrees, they resolved into a pattern. Geometric. Repeating. Sigils, she realised, though the word felt foreign in her mind, borrowed from a vocabulary she was still learning to speak. They matched the markings etched into the compass face. "What am I looking at?" Hargreaves said. "Symbols. Carved into the tile. Same pattern repeating in a spiral from floor to ceiling." "So we've got occult graffiti and a dead junkie. Wonderful. The tabloids will have a field day." Quinn turned back to the body. She crouched again and this time lifted the dead man's left arm. His sleeve rode up, revealing a tattoo on the inside of his wrist. A circle bisected by a vertical line. Simple. Clean. Recent, the ink still sharp at the edges. "He's no rough sleeper. Look at his clothes." Hargreaves looked. The dead man wore a charcoal wool coat, well-fitted, over a collared shirt. His trousers had a crease that survived death. His shoes were polished. Or had been, before the strange iridescent fluid soaked into the leather. "So he's a banker who wandered into the wrong tunnel." "A banker with occult tattoos and ground-up something-or-other on his fingertips, in an abandoned station covered in carved symbols, surrounded by footprints from at least three other people, one of whom wasn't wearing shoes and didn't have human feet." Quinn paused to let that land. "This isn't an overdose, Hargreaves." "You don't know that." "His face." "What about it?" Quinn gripped the dead man's shoulder and rolled him onto his back. Hargreaves inhaled through his teeth. The man's expression was frozen in something beyond fear. His mouth gaped wide, jaw dislocated, stretched into an oval that no natural scream could produce. His eyes were open. They were white. Not rolled-back white, not death-glazed white. The irises and pupils had been replaced, overwritten, by a milky opacity that shimmered faintly in the torchlight. The same iridescence as the puddle beneath him. "Jesus Christ." "Check the inside of his mouth." "I'm not checking the inside of his, absolutely not." Quinn pulled a latex glove from her pocket, snapped it on, and tilted the dead man's head back. His jaw moved too freely, the tendons slack and wrong. She shone her torch past his teeth. The inside of his mouth was coated in the same dark granular substance that stained his fingertips. But deeper, past the tongue, the tissue of his throat had crystallised. Hardened into faceted surfaces that caught and fractured the torchlight into those impossible colours. Quinn sat back on her heels. "Three years ago," she said, her voice flattening into something measured and deliberate, "Morris and I pulled a woman out of the Regent's Canal. Same expression. Same eyes. Pathologist couldn't explain the crystallisation in her oesophagus. Filed it as an anomalous reaction to an unidentified substance. Case went cold in a fortnight." "You never mentioned that." "Because it sounded insane." She stripped off the glove and stood. "It still sounds insane. But I'm staring at it again." The compass in her pocket pulsed warm against her thigh. She didn't reach for it. Hargreaves didn't need to see that particular complication. She swept her torch across the platform one more time. The footprints led toward the far tunnel mouth, where the darkness pressed back against the light with an almost physical weight. Something glinted on the ground near the tunnel entrance. Quinn crossed to it and crouched. A bone token. Small, oblong, carved from something dense and ivory-coloured. One side bore a symbol she'd seen before in a photograph Eva Kowalski had shown her, the girl from the British Museum who kept turning up in places she shouldn't be. The token was warm. Like the compass. Like the fluid. Everything in this station radiated a low, persistent heat that had nothing to do with temperature. She pocketed it before Hargreaves could see. "We're going to need to widen the cordon," she said. "Both tunnel approaches. And I want the CCTV from every entrance within a quarter mile, working or not." "For a rough sleeper?" Quinn looked at him. He had the good sense to stop clicking his pen. "For a murder. Victim profile suggests professional class. The scene suggests multiple participants in something organised. The cause of death suggests..." She trailed off. What did it suggest? Poison? Ritual? Something that turned human throat tissue into crystal? "Suggests what?" "Suggests we're out of our depth." Hargreaves scribbled in his notebook and retreated to make calls. Quinn stood alone on the dead platform and listened. The silence down here wasn't empty. It hummed. A low, subsonic vibration she felt in her sternum more than heard, like standing too close to a cathedral organ. Her phone buzzed. A text from an unknown number. *You found the body. Don't touch the walls. Meet me at the Regent Street exit, twenty minutes. Bring the token.* Quinn stared at the screen. She hadn't told anyone about the token. She'd picked it up less than sixty seconds ago. Down the tunnel, past the reach of any torch, something scraped against the tracks.
created_at"2026-02-19T03:56:27.165Z" 2/19/2026, 3:56:27 AM
model"anthropic/claude-4.6-opus-20260205"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1770
moderation_latency164
generation_time55624
tokens_prompt4671
tokens_completion2333
native_tokens_prompt4740
native_tokens_completion2196
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0786
router(null)
provider_responses
0
endpoint_id"a8708fb9-08ea-43bb-a3b1-165c87ef09df"
id"84ee98ee-e9ce-4ceb-9aa2-f56238a09809"
is_byokfalse
latency1770
model_permaslug"anthropic/claude-4.6-opus-20260205"
provider_name"Amazon Bedrock"
status200
api_type"completions"
id"gen-1771473387-lPz7YaJs0KDKfqQ2iMPX"
upstream_id"84ee98ee-e9ce-4ceb-9aa2-f56238a09809"
total_cost0.0786
cache_discount(null)
upstream_inference_cost0
provider_name"Amazon Bedrock"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags8
adverbTagCount0
adverbTags(empty)
dialogueSentences36
tagDensity0.222
leniency0.444
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1487
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
56.29% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1487
totalAiIsms13
found
0
word"disrupted"
count1
1
word"magnetic"
count1
2
word"charged"
count1
3
word"resolved"
count1
4
word"etched"
count1
5
word"shimmered"
count1
6
word"absolutely"
count1
7
word"fractured"
count1
8
word"measured"
count1
9
word"pulsed"
count1
10
word"weight"
count1
11
word"crystal"
count1
12
word"silence"
count1
highlights
0"disrupted"
1"magnetic"
2"charged"
3"resolved"
4"etched"
5"shimmered"
6"absolutely"
7"fractured"
8"measured"
9"pulsed"
10"weight"
11"crystal"
12"silence"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences131
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences131
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences159
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen52
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords20
totalWords1475
ratio0.014
matches
0"You found the body. Don't touch the walls. Meet me at the Regent Street exit, twenty minutes. Bring the token."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions13
unquotedAttributions0
matches(empty)
82.61% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions36
wordCount1113
uniqueNames13
maxNameDensity1.35
worstName"Quinn"
maxWindowNameDensity2
worstWindowName"Quinn"
discoveredNames
Tube1
Hargreaves10
Quinn15
Bovril1
Victorian1
Camden1
Market1
Eva1
Kowalski1
British1
Museum1
Regent1
Street1
persons
0"Hargreaves"
1"Quinn"
2"Victorian"
3"Eva"
4"Kowalski"
places
0"British"
1"Regent"
2"Street"
globalScore0.826
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences78
glossingSentenceCount1
matches
0"quite recall anymore"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1475
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences159
matches
0"let that land"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs61
mean24.18
std23.4
cv0.968
sampleLengths
012
172
244
352
41
51
63
752
87
96
1073
119
1216
137
1461
155
165
1759
183
1976
208
217
227
2380
247
2515
2617
2748
288
2939
3010
3150
324
332
343
3517
3664
372
386
399
4035
4143
426
4352
444
4521
4623
4746
4868
497
97.23% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences131
matches
0"was frozen"
1"been replaced"
2"was coated"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs193
matches
0"wasn't reading"
1"were trying"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences159
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1119
adjectiveStacks0
stackExamples(empty)
adverbCount30
adverbRatio0.02680965147453083
lyAdverbCount4
lyAdverbRatio0.0035746201966041107
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences159
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences159
mean9.28
std7.87
cv0.848
sampleLengths
012
116
226
37
43
520
621
723
84
97
1019
112
122
133
142
1513
161
171
183
1931
208
2113
227
236
249
2521
265
2716
2813
292
301
314
321
331
349
358
368
377
388
394
4012
4118
428
435
442
454
465
475
484
4922
59.33% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.389937106918239
totalSentences159
uniqueOpeners62
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences111
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount33
totalSentences111
matches
0"She'd seen petrol rainbows on"
1"She studied the dead man's"
2"His fingernails were immaculate, manicured"
3"She leaned closer."
4"He clicked his pen twice"
5"She followed the marks, footprints,"
6"They fanned out from the"
7"She photographed them without comment."
8"She'd bought the thing three"
9"She'd told herself it was"
10"It pointed at the wall."
11"He did, grumbling about proper"
12"They matched the markings etched"
13"She crouched again and this"
14"His sleeve rode up, revealing"
15"His trousers had a crease"
16"His shoes were polished."
17"His mouth gaped wide, jaw"
18"His eyes were open."
19"They were white."
ratio0.297
59.10% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount89
totalSentences111
matches
0"The body lay face-down in"
1"Quinn crouched at the edge"
2"The substance caught the light"
3"She'd seen petrol rainbows on"
4"This wasn't that."
5"This was something else, something"
6"DS Hargreaves read from his"
7"Quinn didn't look up."
8"She studied the dead man's"
9"His fingernails were immaculate, manicured"
10"She leaned closer."
11"The granules caught the torchlight"
12"He clicked his pen twice"
13"A nervous habit he didn't"
14"Quinn stood and swept her"
15"The beam carved through decades"
16"She followed the marks, footprints,"
17"They fanned out from the"
18"People had gathered here."
19"Hargreaves joined her, shining his"
ratio0.802
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences111
matches(empty)
ratio0
26.58% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences43
technicalSentenceCount7
matches
0"The body lay face-down in a puddle of something that wasn't water."
1"Another was narrow, pointed, expensive, the kind of shoe that cost more than Hargreaves made in a week."
2"A deliberate, aggressive rotation, as if the needle were trying to unscrew itself from the face."
3"The irises and pupils had been replaced, overwritten, by a milky opacity that shimmered faintly in the torchlight."
4"The inside of his mouth was coated in the same dark granular substance that stained his fingertips."
5"Hardened into faceted surfaces that caught and fractured the torchlight into those impossible colours."
6"Everything in this station radiated a low, persistent heat that had nothing to do with temperature."
62.50% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags8
uselessAdditionCount1
matches
0"she said, her voice flattening into something measured and deliberate,"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount0
fancyTags(empty)
dialogueSentences36
tagDensity0.083
leniency0.167
rawRatio0
effectiveRatio0
84.7879%