Run: 2026-02-19-01KHT0P6V8VH9M0TXXEZ8Q3MTV

Run Details

Duration:
22.9s
Cost:
$0.015949
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
# Chapter: The Threshold The ancient oak standing stones emerged from the mist like the ribs of some enormous creature, and Aurora felt her breath catch in her throat. Not for the first time, she questioned whether trusting Isolde's cryptic instructions had been wise. The invitation—if it could be called that—had arrived three days ago, written in silver ink on paper that dissolved the moment she'd finished reading it: Come when the city sleeps. Bring the Shade. Bring nothing else. She'd brought the Shade anyway. Nyx materialised from the shadows beside her, their form barely distinguishable from the darkness beneath the ancient oaks. The faint violet glow of their eyes swept across the boundary stones. "A threshold," Nyx whispered, their voice like wind through autumn leaves. "I taste the old magics here. Very old." Aurora ran her thumb across the crescent scar on her wrist, an old habit when her nerves fired too sharp. The Heartstone pendant at her neck pulsed with warmth, though no Hel portal lurked in Richmond Park. Not yet, anyway. She'd learned to trust the pendant's warnings. "How do we get in?" Nyx drifted closer to the nearest stone. It stood perhaps twelve feet tall, its surface worn smooth by centuries, covered in markings too deliberate to be natural erosion. "The Seer guards her boundary carefully. But..." The Shade turned back to Aurora. "We are expected." The space between the stones seemed to shimmer when Aurora looked directly at it, though the moment her eyes slid sideways, the shimmer vanished entirely. She'd experienced enough strangeness in the past months to recognise a threshold when she saw one. Swallowed hard and stepped forward. The mist thickened as she crossed the boundary. Not the London fog she'd navigated to get here, but something denser. Warmer. It clung to her skin like breath, and when she inhaled, it tasted of honey and damp earth. Behind her, she heard Nyx slip through with less resistance, the Shade's presence felt rather than seen, a cold spot in the humid air. When the mist parted, Aurora stopped walking. The grove stretched before her in impossible dimensions. It couldn't fit inside Richmond Park. Logically, mathematically, it simply couldn't. Yet there it sprawled—rolling meadows of wildflowers that bloomed in colours she'd never seen in nature. Violet that ached to look at. A blue so deep it seemed to contain depth. Gold that shimmered without reflecting light. Trees towered above, their trunks thick enough to require a dozen people holding hands to wrap around them, their branches forming a canopy so intricate it resembled lacework. And the light. There was no sun. She searched the sky instinctively, found only a gentle luminescence emanating from everywhere and nowhere. Neither day nor night, but something between. Something eternal. "Christ," Aurora breathed. "Your God has no jurisdiction here," came a familiar voice. Isolde stood at the edge of a nearby meadow, her silver hair catching that strange light and throwing it back in dancing patterns. She wore a dress that might have been gossamer or might have been spun moonlight, and her feet made no impression in the soft earth as she approached. "You came," the Seer said. "Though I suspect you've come for reasons other than friendship." "I came because you asked. Cryptically, as always." Aurora studied her. "Though I'm guessing this isn't just a social visit." Isolde's lavender eyes—ageless, impossible—shifted to Nyx. The Shade had become more solid since crossing the boundary, their humanoid form sharper, more defined. Almost dangerous. "The Shade may proceed, but know that inside the grove, the old rules apply. Deception becomes difficult. Intent becomes... visible." "Comforting," Nyx said dryly. "This way." Isolde moved deeper into the meadow, and Aurora followed, acutely aware of how far they'd walked from the boundary stones. The path should have brought them in a loop. Instead, the ancient oaks vanished behind them, and new terrain opened ahead. A forest dense with silver-barked trees. Beyond that, a crystalline stream that shouldn't exist in London. Aurora crouched at the water's edge. Her reflection stared back, but not quite right—her eyes seemed brighter, her features sharper. The scar on her wrist glowed faintly. "Time flows differently here," Isolde said. Behind her, Nyx's shadow stretched impossibly long, touching things that cast no shadows of their own. "An hour inside can be minutes or decades beyond the boundary. The Fae Courts demand such accommodations." "How long are we staying?" "As long as necessary." They pressed deeper into the forest, and Aurora began to notice details that made her scalp prickle. The trees bore no bark in the traditional sense, but rather seemed carved from solid moonlight. When she ran her hand across one, it felt neither warm nor cold, but existed at exactly her body temperature. Perfect neutrality. The ground beneath her feet changed texture every few metres—velvet moss giving way to soft sand, then to something like clouds that held her weight without sinking. Sensations contradicting themselves, yet somehow all true. "The grove manifests according to need," Isolde explained, as if reading her discomfort. "The Fae realm bleeds through here. Reality becomes... negotiable." A sound stopped them. Not bird song, though it resembled it. Melodic but wrong, with harmonics that didn't exist in normal sound. Aurora turned toward it and found herself staring into a clearing she didn't remember appearing. At its centre grew a single tree, enormous beyond measure, its roots rising above ground like grasping fingers. Its leaves shimmered through colour after colour—green to silver to violet to that impossible deep blue, cycling endlessly. "The heart of the grove," Isolde said. "The anchor point between worlds." Aurora took a step forward, but Isolde's hand caught her wrist. The Seer's touch was cool, insubstantial as silk. "Not yet. First, you must understand what you've become." Nyx drifted closer to the tree, their violet eyes brightening. "Aldric," they whispered, and the name carried weight, history, sorrow. "I remember this place. When it was new. Before the Veil hardened." "You're speaking of your human life," Aurora said. The words emerged as observation, not question. She was beginning to understand how Isolde spoke—the truth wrapped in necessity, delivered in fragments. "I am speaking of necessity," the Shade corrected. "The Veil between realms weakens this year. Winter solstice approaches. The barrier thins. Already, tears form. Already, things press through." Isolde's grip tightened. "That pendant you wear. Its warmth is not accident. Someone gifted it to you with foresight. With purpose." Aurora pulled the Heartstone from beneath her shirt. In this light, it gleamed with interior depth, as if containing an entire sunset. "Who sent it to me?" "That," Isolde said, "depends on which future wins." The tree at the clearing's heart began to move. Not physically—its roots remained anchored—but the light within it changed. The colours accelerated their cycle, faster and faster until they blurred into white. And in that light, Aurora saw images. Faces. Places. A great city made of crystal and shadow. A throne of bone and fire. The Veil splitting like torn silk. And herself, standing at the edge, holding a blade of moonsilver that seemed to drink the light. "You have choices ahead," Isolde continued, her voice distant now, prophetic. "Paths that diverge into infinity. Some lead to salvation. Some to perdition. Most lead to both." Nyx turned back to them, their form flickering between solid and shadow. "The pendulum swings. Powers move. The Wardens sense it. Hel senses it." The tree's light reached fever brightness, and Aurora had to shield her eyes. When she opened them again, the clearing had changed. A doorway now stood at the tree's base—not physical, but a threshold nonetheless, layered with sigils and warnings written in languages that predated speech. Behind it, something vast waited. "We don't have much time," Isolde said, releasing Aurora's wrist. "They've found the first tear. The first true breach between worlds. Hel sends agents. The Fae grow restless." "Agents?" Aurora's hand moved instinctively to the Fae blade at her hip. "What kind of—" The sound came first—a distant shriek, wrong and discordant. Above the canopy, the impossible sky fractured. For just a moment, Aurora glimpsed something else beyond it. A sky of warm amber. Heat poured through the crack like breath from an oven. Then the first demon squeezed through.
created_at"2026-02-19T03:56:50.94Z" 2/19/2026, 3:56:50 AM
model"anthropic/claude-4.5-haiku-20251001"
app_id182717
external_user(null)
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cancelledfalse
latency1235
moderation_latency136
generation_time22639
tokens_prompt5338
tokens_completion2251
native_tokens_prompt5559
native_tokens_completion2078
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
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origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.015949
router(null)
provider_responses
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endpoint_id"d000261c-5aeb-47d1-ac87-ad64dbe1cdb6"
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is_byokfalse
latency1232
model_permaslug"anthropic/claude-4.5-haiku-20251001"
provider_name"Amazon Bedrock"
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Evaluation details

Result Evaluator Details Meta Data
42.11% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags17
adverbTagCount3
adverbTags
0"The Shade turned back [back]"
1"Nyx said dryly [dryly]"
2"Aurora's hand moved instinctively [instinctively]"
dialogueSentences38
tagDensity0.447
leniency0.895
rawRatio0.176
effectiveRatio0.158
92.84% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1396
totalAiIsmAdverbs2
found
0
adverb"very"
count1
1
adverb"carefully"
count1
highlights
0"very"
1"carefully"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
31.95% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1396
totalAiIsms19
found
0
word"pulsed"
count1
1
word"warmth"
count2
2
word"navigated"
count1
3
word"shimmered"
count2
4
word"intricate"
count1
5
word"familiar"
count1
6
word"dancing"
count1
7
word"comforting"
count1
8
word"crystalline"
count1
9
word"perfect"
count1
10
word"velvet"
count1
11
word"weight"
count2
12
word"silk"
count2
13
word"crystal"
count1
14
word"fractured"
count1
highlights
0"pulsed"
1"warmth"
2"navigated"
3"shimmered"
4"intricate"
5"familiar"
6"dancing"
7"comforting"
8"crystalline"
9"perfect"
10"velvet"
11"weight"
12"silk"
13"crystal"
14"fractured"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences108
matches
0"d with warmth"
76.72% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount5
narrationSentences108
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences128
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1382
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions18
unquotedAttributions0
matches(empty)
63.79% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions63
wordCount1102
uniqueNames15
maxNameDensity1.72
worstName"Aurora"
maxWindowNameDensity3
worstWindowName"Isolde"
discoveredNames
Chapter1
Threshold1
Aurora19
Isolde13
Come1
Shade6
Heartstone2
Hel1
Richmond2
Park2
London2
Nyx9
Seer2
Veil1
Fae1
persons
0"Aurora"
1"Isolde"
2"Shade"
3"Nyx"
4"Seer"
5"Veil"
places
0"Richmond"
1"Park"
2"London"
3"Fae"
globalScore0.638
windowScore0.667
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences79
glossingSentenceCount7
matches
0"something between"
1"not quite right—her eyes seemed brighter, her features sharper"
2"seemed brighter her features sharper"
3"seemed carved from solid moonlight"
4"something like clouds that held her weight w"
5"as if reading her discomfort"
6"as if containing an entire sunset"
7"moonsilver that seemed to drink the light"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches4
per1kWords2.894
wordCount1382
matches
0"Not the London fog she'd navigated to get here, but something denser"
1"Neither day nor"
2"neither warm nor"
3"not physical, but a threshold nonetheless, layered with sigils"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences128
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs49
mean28.2
std19.68
cv0.698
sampleLengths
04
125
251
335
419
547
65
744
846
963
107
1184
1231
133
1410
1551
1615
1720
1824
1920
204
2159
2227
2339
245
254
2655
2734
2822
2973
3012
3119
329
3332
3430
3528
3621
3727
388
3961
4017
4127
4224
4346
445
4528
4615
4741
486
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences108
matches
0"been spun"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs187
matches
0"was beginning"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount13
semicolonCount0
flaggedSentences10
totalSentences128
ratio0.078
matches
0"The invitation—if it could be called that—had arrived three days ago, written in silver ink on paper that dissolved the moment she'd finished reading it: Come when the city sleeps."
1"Yet there it sprawled—rolling meadows of wildflowers that bloomed in colours she'd never seen in nature."
2"Isolde's lavender eyes—ageless, impossible—shifted to Nyx."
3"Her reflection stared back, but not quite right—her eyes seemed brighter, her features sharper."
4"The ground beneath her feet changed texture every few metres—velvet moss giving way to soft sand, then to something like clouds that held her weight without sinking."
5"Its leaves shimmered through colour after colour—green to silver to violet to that impossible deep blue, cycling endlessly."
6"She was beginning to understand how Isolde spoke—the truth wrapped in necessity, delivered in fragments."
7"Not physically—its roots remained anchored—but the light within it changed."
8"A doorway now stood at the tree's base—not physical, but a threshold nonetheless, layered with sigils and warnings written in languages that predated speech."
9"The sound came first—a distant shriek, wrong and discordant."
93.72% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1116
adjectiveStacks1
stackExamples
0"impossible deep blue, cycling"
adverbCount45
adverbRatio0.04032258064516129
lyAdverbCount16
lyAdverbRatio0.014336917562724014
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences128
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences128
mean10.8
std6.61
cv0.612
sampleLengths
029
115
230
33
43
55
618
712
811
98
1020
1117
123
137
145
157
1621
1713
183
1925
2016
215
228
2312
241
2518
2624
277
288
296
305
3116
326
339
346
3528
363
374
3815
397
402
413
4210
4323
4428
455
4610
4711
489
496
71.61% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.453125
totalSentences128
uniqueOpeners58
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences97
matches
0"Logically, mathematically, it simply couldn't."
1"Instead, the ancient oaks vanished"
2"Then the first demon squeezed"
ratio0.031
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount13
totalSentences97
matches
0"She'd brought the Shade anyway."
1"She'd learned to trust the"
2"It stood perhaps twelve feet"
3"She'd experienced enough strangeness in"
4"It clung to her skin"
5"It couldn't fit inside Richmond"
6"She searched the sky instinctively,"
7"She wore a dress that"
8"Her reflection stared back, but"
9"They pressed deeper into the"
10"Its leaves shimmered through colour"
11"they whispered, and the name"
12"She was beginning to understand"
ratio0.134
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount67
totalSentences97
matches
0"# Chapter: The Threshold The"
1"The invitation—if it could be"
2"She'd brought the Shade anyway."
3"Nyx materialised from the shadows"
4"The faint violet glow of"
5"Nyx whispered, their voice like"
6"Aurora ran her thumb across"
7"The Heartstone pendant at her"
8"She'd learned to trust the"
9"Nyx drifted closer to the"
10"It stood perhaps twelve feet"
11"The Shade turned back to"
12"The space between the stones"
13"She'd experienced enough strangeness in"
14"The mist thickened as she"
15"It clung to her skin"
16"The grove stretched before her"
17"It couldn't fit inside Richmond"
18"Violet that ached to look"
19"A blue so deep it"
ratio0.691
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences97
matches(empty)
ratio0
12.99% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences44
technicalSentenceCount8
matches
0"The invitation—if it could be called that—had arrived three days ago, written in silver ink on paper that dissolved the moment she'd finished reading it: Come w…"
1"She wore a dress that might have been gossamer or might have been spun moonlight, and her feet made no impression in the soft earth as she approached."
2"Beyond that, a crystalline stream that shouldn't exist in London."
3"Behind her, Nyx's shadow stretched impossibly long, touching things that cast no shadows of their own."
4"The ground beneath her feet changed texture every few metres—velvet moss giving way to soft sand, then to something like clouds that held her weight without sin…"
5"Melodic but wrong, with harmonics that didn't exist in normal sound."
6"At its centre grew a single tree, enormous beyond measure, its roots rising above ground like grasping fingers."
7"In this light, it gleamed with interior depth, as if containing an entire sunset."
36.76% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags17
uselessAdditionCount3
matches
0"Isolde explained, as if reading her discomfort"
1"they whispered, and the name carried weight, history, sorrow"
2"Isolde continued, her voice distant now, prophetic"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags13
fancyCount6
fancyTags
0"Nyx whispered (whisper)"
1"Aurora breathed (breathe)"
2"Isolde explained (explain)"
3"they whispered (whisper)"
4"the Shade corrected (correct)"
5"Isolde continued (continue)"
dialogueSentences38
tagDensity0.342
leniency0.684
rawRatio0.462
effectiveRatio0.316
70.7496%