Run: 2026-02-19-01KHT0SRAM396E5218TNHVWBSJ

Run Details

Duration:
57.5s
Cost:
$0.000000
Provider:
Arcee AI

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The air grew thick with an unfamiliar energy as Rory stepped through the shimmering boundary that separated the mortal world from the Fae Grove. Her boots crunched against a carpet of frost-kissed moss, each step releasing a faint, melodic chime that seemed to emanate from the ground itself. Beside her, Silas exhaled sharply, his breath forming crystalline patterns in the air. "Bloody hell," he muttered, eyes wide as he took in their surroundings. "I've been to some strange places in my time, but this..." The grove stretched before them in impossible dimensions. Ancient oaks, their bark silver and smooth as polished marble, rose impossibly high into a sky that seemed both brighter and more distant than the one they'd left behind. Stars twinkled in the daylight, scattered across a lavender canopy that pulsed gently like a living thing. Eva reached out to touch one of the trees, her fingers hovering just above the bark. "It's warm," she whispered, pulling her hand back as if burned. "Like it's breathing." Rory's pendant pulsed against her chest, the crimson stone warming with each step they took deeper into the grove. The Fae blade at her hip thrummed in response, its moonsilver surface catching the strange light and throwing it back in patterns that hurt to look at directly. They followed a path of glowing mushrooms that led them to a clearing where a pool of liquid starlight reflected their faces back at them, but not quite as they were. Rory's reflection showed her with silver-streaked hair and eyes that glowed faintly violet, while Silas appeared taller, his features sharper, more otherworldly. "That's not right," he said, stepping back from the water's edge. "That's not how I look." Eva knelt beside the pool, dipping her fingers into the liquid. It clung to her skin like mercury, forming tiny constellations that mapped themselves across her palm before dissolving into mist. "The water shows us as we might be, in this place," she said softly. "Or perhaps as we truly are, beneath the surface." A sound like wind chimes made of crystal drew their attention to the center of the clearing, where a circle of standing stones rose from the ground. Each stone was carved with intricate patterns that seemed to shift and change when viewed from different angles, depicting scenes of ancient battles, forgotten rituals, and creatures that defied description. As they approached, the ground beneath their feet began to hum, vibrating up through their bones with a frequency that made their teeth ache. Rory reached for the nearest stone, her fingers tracing the cool surface. The moment she made contact, images flooded her mind—a great tree with roots that stretched into the earth and branches that scraped the heavens, a woman with hair like spun silver weeping tears that turned to stars, a blade of moonlight cutting through darkness. She stumbled back, gasping for breath. "There's power here," she said, her voice unsteady. "Old power. Older than anything I've ever felt." Silas caught her arm, steadying her. "You alright?" Rory nodded, though her heart still raced. "Just overwhelmed. This place... it's like nothing I've ever encountered." Eva had wandered to the far side of the clearing, where a wall of vines hung heavy with flowers that bloomed and withered in the span of seconds. Each blossom was a different color, and as they opened and closed, they released notes of music that combined into a haunting melody. "The music of the spheres," Eva said, her eyes distant as she listened. "Or at least, a fragment of it. Each flower represents a different celestial body, singing its song." Rory joined her, listening to the otherworldly music. It stirred something deep within her, a longing for a home she'd never known, a connection to something vast and ancient. From somewhere deeper in the grove, a voice called out—soft as a whisper, yet carrying clearly across the distance. "Welcome, children of Earth. You seek answers in a place that trades in riddles." They turned as one to see a figure emerge from between two of the standing stones. She was tall and slender, with hair like liquid silver that pooled at her feet. Her eyes were the color of twilight, and when she smiled, it was with a knowing that spoke of centuries lived. "I am Isolde," she said, her voice carrying the weight of ages. "Seer of the Fae Courts, keeper of the grove. You have questions, I think. And perhaps, if you are brave enough, I have answers." Rory stepped forward, her hand resting on the hilt of the Fae blade. "We need to know about the Heartstone," she said. "About the portals to Hel, and the creatures that are coming through them." Isolde's smile widened, though it never quite reached her eyes. "Ah, yes. The Heartstone. A powerful artifact, indeed. But power always comes with a price, does it not?" She moved closer, her bare feet making no sound on the moss. Up close, Rory could see that Isolde's features were both beautiful and terrible, ancient and young all at once. There was something wild about her, something that spoke of forests untouched by mortal hands and skies unpolluted by city lights. "The portals you speak of," Isolde continued, "are tears in the Veil between worlds. And they are growing larger, more numerous. Something is pushing through from the other side, something that does not belong in your realm." Eva stepped forward, her expression fierce. "Can you tell us what it is? How to stop it?" Isolde tilted her head, considering them with eyes that seemed to see more than they should. "I can show you," she said at last. "But knowledge is not given freely in this place. There is always a trade to be made." Rory's hand tightened on her blade. "What do you want?" The Fae woman's smile turned sharp. "A taste of your world, perhaps. A story, a song, a memory. Something to remind me of what lies beyond these borders." Silas shifted uncomfortably, but Rory nodded. "Alright. We'll give you something. But first, you show us what we're up against." Isolde's laugh was like wind through autumn leaves. "Very well. But remember, children of Earth—once you see, you cannot unsee. Once you know, the knowing changes you." She raised her hands, and the air between them began to shimmer and distort. Images formed in the space—a city of brass and fire, its towers reaching toward a blood-red sky. Creatures of shadow and flame moved through streets paved with bones, their eyes burning with hunger. And at the center of it all, a figure in dark robes stood atop a ziggurat, hands raised to a sky that boiled with storm clouds. Around its neck hung a pendant that pulsed with the same crimson light as Rory's Heartstone. "The Prince of Gluttony," Isolde whispered. "Belphegor. He seeks to consume all realms, to make them part of his own. And he is growing stronger with each passing day." The image faded, leaving them standing in the grove once more. Rory's heart hammered in her chest, the pendant at her throat burning hot against her skin. "We have to stop him," she said, her voice barely above a whisper. Isolde stepped back, her expression unreadable. "Then you must be willing to pay the price," she said. "For in the game of realms, there are no free moves. Only consequences." Rory met her gaze, feeling the weight of the choice before her. "Tell us what we need to do," she said. "And we'll pay whatever price you ask."
created_at"2026-02-19T03:58:47.136Z" 2/19/2026, 3:58:47 AM
model"arcee-ai/trinity-large-preview:free"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency347
moderation_latency(null)
generation_time57351
tokens_prompt1816
tokens_completion1912
native_tokens_prompt1610
native_tokens_completion1565
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0
router(null)
provider_responses
0
endpoint_id"b9d81865-ce9a-432a-9cd5-0d9be55e7cb5"
id"chatcmpl-b31df911c141c724"
is_byokfalse
latency216
model_permaslug"arcee-ai/trinity-large-preview"
provider_name"Arcee AI"
status200
api_type"completions"
id"gen-1771473527-USlaVM0UhzxZUJ1tahQz"
upstream_id"chatcmpl-b31df911c141c724"
total_cost0
cache_discount(null)
upstream_inference_cost0
provider_name"Arcee AI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags14
adverbTagCount1
adverbTags
0"she said softly [softly]"
dialogueSentences35
tagDensity0.4
leniency0.8
rawRatio0.071
effectiveRatio0.057
76.38% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1270
totalAiIsmAdverbs6
found
0
adverb"sharply"
count1
1
adverb"gently"
count1
2
adverb"softly"
count1
3
adverb"truly"
count1
4
adverb"very"
count1
5
adverb"barely above a whisper"
count1
highlights
0"sharply"
1"gently"
2"softly"
3"truly"
4"very"
5"barely above a whisper"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
37.01% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1270
totalAiIsms16
found
0
word"crystalline"
count1
1
word"marble"
count1
2
word"pulsed"
count3
3
word"otherworldly"
count2
4
word"crystal"
count1
5
word"intricate"
count1
6
word"tracing"
count1
7
word"raced"
count1
8
word"whisper"
count2
9
word"weight"
count2
10
word"unreadable"
count1
highlights
0"crystalline"
1"marble"
2"pulsed"
3"otherworldly"
4"crystal"
5"intricate"
6"tracing"
7"raced"
8"whisper"
9"weight"
10"unreadable"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"heart pounded in chest"
count1
highlights
0"heart hammered in her chest"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences63
matches(empty)
29.48% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount5
narrationSentences63
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences84
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen45
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1264
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions18
unquotedAttributions0
matches(empty)
77.78% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions35
wordCount900
uniqueNames7
maxNameDensity1.44
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Rory"
discoveredNames
Rory13
Fae4
Grove1
Silas4
Eva5
Isolde7
Heartstone1
persons
0"Rory"
1"Silas"
2"Eva"
3"Isolde"
places
0"Fae"
1"Grove"
globalScore0.778
windowScore0.833
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences55
glossingSentenceCount5
matches
0"chime that seemed to emanate from the ground itself"
1"not quite as they were"
2"appeared taller his features sharper, more otherworldly"
3"patterns that seemed to shift and change when viewed from different angles, depicting scenes of ancient battles, forgotten rituals, and creatures that defied description"
4"eyes that seemed to see more than they should"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1264
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences84
matches
0"see that Isolde's"
82.94% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs36
mean35.11
std15.46
cv0.44
sampleLengths
048
136
254
330
447
553
616
754
857
980
1022
118
1217
1351
1430
1529
1633
1752
1836
1935
2028
2152
2237
2317
2441
2510
2628
2720
2827
2947
3042
3129
3227
3313
3430
3528
99.69% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences63
matches
0"was carved"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs166
matches(empty)
40.82% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount3
semicolonCount0
flaggedSentences3
totalSentences84
ratio0.036
matches
0"The moment she made contact, images flooded her mind—a great tree with roots that stretched into the earth and branches that scraped the heavens, a woman with hair like spun silver weeping tears that turned to stars, a blade of moonlight cutting through darkness."
1"From somewhere deeper in the grove, a voice called out—soft as a whisper, yet carrying clearly across the distance."
2"Images formed in the space—a city of brass and fire, its towers reaching toward a blood-red sky."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount905
adjectiveStacks0
stackExamples(empty)
adverbCount26
adverbRatio0.028729281767955802
lyAdverbCount11
lyAdverbRatio0.012154696132596685
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences84
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences84
mean15.05
std7.97
cv0.529
sampleLengths
024
124
213
312
411
58
629
717
816
911
103
1119
1228
1331
1422
1511
165
1711
1820
1914
209
2127
2230
2324
2412
2544
266
278
288
296
302
317
3210
3328
3423
3513
3617
378
3821
3919
4014
4116
4215
4321
4412
4524
4613
479
4813
4910
86.11% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats1
diversityRatio0.5238095238095238
totalSentences84
uniqueOpeners44
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences58
matches(empty)
ratio0
95.86% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount18
totalSentences58
matches
0"Her boots crunched against a"
1"he muttered, eyes wide as"
2"she whispered, pulling her hand"
3"They followed a path of"
4"he said, stepping back from"
5"It clung to her skin"
6"she said softly"
7"She stumbled back, gasping for"
8"she said, her voice unsteady"
9"It stirred something deep within"
10"They turned as one to"
11"She was tall and slender,"
12"Her eyes were the color"
13"she said, her voice carrying"
14"She moved closer, her bare"
15"she said at last"
16"She raised her hands, and"
17"she said, her voice barely"
ratio0.31
28.97% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount50
totalSentences58
matches
0"The air grew thick with"
1"Her boots crunched against a"
2"he muttered, eyes wide as"
3"The grove stretched before them"
4"Stars twinkled in the daylight,"
5"Eva reached out to touch"
6"she whispered, pulling her hand"
7"Rory's pendant pulsed against her"
8"The Fae blade at her"
9"They followed a path of"
10"Rory's reflection showed her with"
11"he said, stepping back from"
12"Eva knelt beside the pool,"
13"It clung to her skin"
14"she said softly"
15"A sound like wind chimes"
16"Each stone was carved with"
17"Rory reached for the nearest"
18"The moment she made contact,"
19"She stumbled back, gasping for"
ratio0.862
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences58
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences38
technicalSentenceCount10
matches
0"The air grew thick with an unfamiliar energy as Rory stepped through the shimmering boundary that separated the mortal world from the Fae Grove."
1"Her boots crunched against a carpet of frost-kissed moss, each step releasing a faint, melodic chime that seemed to emanate from the ground itself."
2"Ancient oaks, their bark silver and smooth as polished marble, rose impossibly high into a sky that seemed both brighter and more distant than the one they'd le…"
3"The Fae blade at her hip thrummed in response, its moonsilver surface catching the strange light and throwing it back in patterns that hurt to look at directly."
4"They followed a path of glowing mushrooms that led them to a clearing where a pool of liquid starlight reflected their faces back at them, but not quite as they…"
5"It clung to her skin like mercury, forming tiny constellations that mapped themselves across her palm before dissolving into mist."
6"Each stone was carved with intricate patterns that seemed to shift and change when viewed from different angles, depicting scenes of ancient battles, forgotten …"
7"As they approached, the ground beneath their feet began to hum, vibrating up through their bones with a frequency that made their teeth ache."
8"The moment she made contact, images flooded her mind—a great tree with roots that stretched into the earth and branches that scraped the heavens, a woman with h…"
9"There was something wild about her, something that spoke of forests untouched by mortal hands and skies unpolluted by city lights."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags14
uselessAdditionCount5
matches
0"he muttered, eyes wide as he took in their surroundings"
1"she said, her voice unsteady"
2"Eva said, her eyes distant as she listened"
3"she said, her voice carrying the weight of ages"
4"she said, her voice barely above a whisper"
35.71% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags14
fancyCount4
fancyTags
0"he muttered (mutter)"
1"she whispered (whisper)"
2"Isolde continued (continue)"
3"Isolde whispered (whisper)"
dialogueSentences35
tagDensity0.4
leniency0.8
rawRatio0.286
effectiveRatio0.229
69.6915%