Run: 2026-02-19-01KHT0VNVAT1VY1YBW1BAA94VY

Run Details

Model:
o4 Mini
Duration:
31.1s
Cost:
$0.014182
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Quinn landed on one knee, torch beam slicing through the darkness. A half-burnt sigil glittered on damp tiles. She rose, shoulders rigid. Detective Sergeant Carter knelt beyond the chalk outline, camera clicking. The body lounged against the far wall, arms splayed as if inviting a handshake it could not offer. “Looks like a robbery turned nasty,” Carter said, voice low. He aimed his torch at the victim’s neck. “Single puncture wound. Clean. No bruising.” Quinn crouched, studying the wound’s edges. A faint green halo varged the laceration. “He bled black,” she said. Carter frowned. “That’s... odd colouration.” Beneath her boot, the floor felt uneven. She tapped the tile, and it shifted. A panel. Rusted hinges creaked when she pried it open, revealing a hollow beneath the platform. Nothing but loose dirt and a scrap of leather. “Subway tunnel?” Carter asked. “Abandoned Tube station,” Quinn corrected. “Not on any official map.” She dropped to peer down the cavity. “This place shouldn’t exist.” Carter joined her, breathing heavy. “Local kids? Urban explorers?” “I’ve heard stories.” She leaned back, scanning the chamber. “Not from kids.” The chamber lay twenty metres below street level, thirty paces from the last sanctioned line. Smell of old smoke and damp metal. Flick of dripping water echoed. The crime scene tape fluttered as someone opened the steel door outside. Quinn squared her shoulders. “Who’s next?” DS Patel entered, notepad in hand. He pointed at the victim’s feet. “Mud. Borough Market soil mix. Early morning delivery.” “That’s thousands of tracks in the last 24 hours,” Carter said. “Won’t narrow it down.” Patel crouched beside Quinn. “And your partner? They found her on a building site, three years back. Different patterns.” Quinn’s heart tightened. She brushed soil from her palm. Tiny shards of bone mixed with grit. “This one’s worse.” “The skull’s intact?” Carter asked. “No cracks.” Quinn traced a finger along the jawline. “Look here.” Under her torch, the bone glowed faintly. “Veil residue.” Patel’s eyes widened. “You mean— “Leave the paranormal to me,” Quinn said sharply. She slipped a leather glove on her left hand, adjusted the worn leather watch on her wrist. Time passed too slowly in dead tunnels. Carter stood. “Let’s bag the body, document everything.” Quinn rose, keeping her gaze on the chamber’s dark corners. She pulled a small brass compass from her coat pocket—the Veil Compass. Green patina caught the torchlight. The needle spun, then locked pointing toward the inner tunnel. “Is that police issue?” Carter asked. “Found it at the market.” She tapped the sigils etched around its face. “Points to supernatural rifts.” Patel’s lips parted, then closed. “Rifts?” Quinn snapped the compass shut. “Stay focused on the living first.” She scanned the far wall where someone had scrawled Latin. Backwards. Patel knelt by the wall. “Reverse Greek last time. This one’s Latin.” “‘Mors ad fatum’.” Quinn translated. “Death to destiny.” Carter shook his head. “Sounded like graffiti.” Quinn brushed soil on a corner of the inscription. It rubbed off, revealing fresher chalk beneath. “Fresh. Someone staged this.” “Could be the victim,” Patel said. “No.” Quinn’s voice clipped. “He never moved once he fell.” She shone her torch on the body’s right hand. Fingernails etched patterns into the tile. “He clawed at the ground.” Carter crouched, fingers hovering. “Weak nails.” “Not his.” Quinn knelt, dusting each tile. Under a shard of bone she uncovered a thumb-sized token carved from ivory. A tiny bone skull suspended by a string. “Bone token.” Patel peered over her shoulder. “That’s the entry requirement for the Veil Market.” Quinn pocketed the token. “Someone lured him here.” She rose, turning in a slow circle. “I asked for a rational explanation first. But nothing fits.” Carter exhaled. “You think the black market’s involved?” Quinn held the compass, blinking at its silent needle. “I know someone’s been selling the supernatural. Weapons, poisons, summoning circles.” Patel stood, hesitant. “Because of the sigil?” “Because he bled black.” Quinn dropped the compass into her coat. “And because I saw a shadow shift behind you.” She pointed at the dark archway. Carter spun. No one. Just dripping water and twin beams of torchlight. “I saw it.” Quinn’s voice grew quiet. “A silhouette stepping across the far platform. No reflection in the puddles.” “You’re imagining things, detective.” Carter rubbed his jaw. “Check the CCTV.” Quinn took out her phone. “Station’s been decommissioned, but there’s one external camera feed that picks up the service entrance.” Carter tapped his radio. “Control, send me the CCTV of 23B service entrance. Now.” Patel unfolded his notebook, fingers ready. “While we wait, what’s your take?” Quinn stepped closer to the wall scribble, torch in hand. “He came here expecting a transaction. Probably paid with this token.” She held up her palm. “Then they offered him something he couldn’t resist. Look at the wound. Clean puncture. Poison? Drug injection? No, energy transfer.” Carter frowned. “Energy transfer?” “Every occult report I’ve filed for the last three years points here.” Quinn leaned toward the Latin. Her breath warmed the symbols. “They’re experimenting. Fusing life essence.” Patel’s eyes flickered between her and the body. “You mean someone’s harvesting rifts?” “I don’t mean it,” Quinn said. “I know it.” Carter’s radio crackled. “Detective Quinn, CCTV feed’s on your phone.” She pressed the screen. Grainy footage of the steel door sliding open. A figure stepped out. Tall coat, collar up. No hat. Face obscured by shadow. “Freeze it,” Quinn said. She tapped and froze the frame. The figure held something glinting. A small brass compass. Carter examined the image. “Another Compass? How many of these are out there?” Quinn’s jaw tightened. “At least two. Whoever’s behind this wanted him to use it. To lead him wrong.” Patel crouched by her. “So they weaponised the Compass.” “Against its purpose.” She closed the frame. “They turned guide into trap.” Carter paced. “You said the puncture’s clean. No residue. No sign of a syringe.” “Look closer.” Quinn knelt by the body. She prised open the victim’s collar. Underneath, a row of tiny incisions traced like a necklace. “They inserted needles too fine for the naked eye.” Patel flicked his torch beam along the collarbone. “Stitches? Looks deliberate.” “Practised hands.” Quinn pressed a gloved finger against one incision. The skin resisted. “Ritual scars. Fresh.” Footsteps echoed down the tunnel. Carter and Patel whipped around. The steel door shuddered as someone pushed it from the outside. Light spilled in. Headlamps bobbed. “Metropolitan Police!” Carter called. “Hands visible!” Quinn didn’t move. She stared at the tunnel’s end, where the shadows writhed. The doughnut shape of an arch cracked. Something darker emerged. “Move back!” Patel yelled. But Quinn held her ground. The figure stepped into the circle of light. A slim shape wrapped in a coat that absorbed the torch beams. No features, just a void. Quinn drew her service pistol. Heart thudding. “Don’t come any closer.” The figure paused twenty paces away. The torchlight flickered. Then it lifted a slender hand and pointed. Quinn grabbed Carter’s arm. “Behind you.” She spun him around. Patel already stumbled backwards, mouth open. No one was behind Carter. But the figure’s finger trembled. It lowered, pointing at the body. Quinn’s eyes flicked to the victim’s compass, still clutched in his right hand. It spun wildly, needle whipping. “Cut the feed,” she ordered Carter. “Power down the torches.” Carter hesitated, then yanked at his torch. Darkness swallowed the chamber. Only the victim’s compass glowed faintly, green sigils pulsing on its face. Quinn crouched. “We lose sight, we lose him.” She clicked on her watch’s flashlight. A narrow beam landed on the figure’s collar. A bone token hung there, identical to the one in her pocket. The compass on the victim’s hand glowed brighter, syncing its pulse. The figure’s head tilted. Quinn stood, pistol aimed. “Show yourself.” A rasping whisper curled through the tunnel. “You followed the compass.” She swallowed. “That’s your trap.” The compass thudded in her pocket. She pressed her palm against it. The pulse matched the other two. “Three needles,” the figure said. “Three tears. Six souls.” Quinn’s breath hitched. She gestured to Carter. “Get back to the entrance. Seal it.” Carter obeyed, retreating inch by inch, dragging Patel with him. Quinn stared at the figure, heartbeat matching the pulsing sigils. The clock on her watch tick-tocked louder in her mind. Tick-tock. Tick-tock. One wrong move. The figure raised its free hand. From its palm, a shard of bone token shimmered into being. It fractured mid-air, slicing a ribbon of green light toward Quinn. She fired. A single shot echoed. The figure vanished. The shard struck the wall, embedding in the tile with a hollow thud. Quinn stood alone, pistol still raised. The compass in her pocket fell silent. The chamber hung empty, except for the body and whispering echoes that died as quickly as they came. Footsteps thundered back. Carter and Patel appeared at the entrance, torches off but eyes glowing with reflected panic. Quinn shoved her pistol into her holster. She reached for the shard, fingers brushing the cold bone. “Detective Quinn!” Carter called. “What the hell just happened?” She turned, bone shard in hand, face bathed in its sickly green glow. She lifted it, letting the light tremble across her sharp jaw. “They’re not just selling death,” she said. “They’re harvesting souls.”
created_at"2026-02-19T03:59:50.143Z" 2/19/2026, 3:59:50 AM
model"openai/o4-mini-2025-04-16"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency7015
moderation_latency(null)
generation_time31006
tokens_prompt4671
tokens_completion3029
native_tokens_prompt4157
native_tokens_completion2904
native_tokens_completion_images0
native_tokens_reasoning576
native_tokens_cached3840
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.0141823
router(null)
provider_responses
0
endpoint_id"bd121898-b27c-4e2c-bc92-278627465a54"
id"resp_0beae8454dfc320d0169968ab63e608195889066267d2141f5"
is_byokfalse
latency98
model_permaslug"openai/o4-mini-2025-04-16"
provider_name"OpenAI"
status200
api_type"completions"
id"gen-1771473590-M3ljjT3pCmw31sech4Jy"
upstream_id"resp_0beae8454dfc320d0169968ab63e608195889066267d2141f5"
total_cost0.0141823
cache_discount0.003168
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags66
adverbTagCount4
adverbTags
0"She leaned back [back]"
1"the bone glowed faintly [faintly]"
2"Quinn said sharply. [sharply]"
3"Patel’s lips parted then [then]"
dialogueSentences91
tagDensity0.725
leniency1
rawRatio0.061
effectiveRatio0.061
90.36% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1556
totalAiIsmAdverbs3
found
0
adverb"sharply"
count1
1
adverb"slowly"
count1
2
adverb"quickly"
count1
highlights
0"sharply"
1"slowly"
2"quickly"
80.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found
0"Patel"
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
19.67% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1556
totalAiIsms25
found
0
word"scanning"
count1
1
word"echoed"
count3
2
word"fluttered"
count1
3
word"traced"
count2
4
word"etched"
count2
5
word"scanned"
count1
6
word"flickered"
count2
7
word"glinting"
count1
8
word"flicked"
count2
9
word"footsteps"
count2
10
word"trembled"
count1
11
word"pulse"
count2
12
word"whisper"
count1
13
word"shimmered"
count1
14
word"fractured"
count1
15
word"echoes"
count1
16
word"thundered"
count1
highlights
0"scanning"
1"echoed"
2"fluttered"
3"traced"
4"etched"
5"scanned"
6"flickered"
7"glinting"
8"flicked"
9"footsteps"
10"trembled"
11"pulse"
12"whisper"
13"shimmered"
14"fractured"
15"echoes"
16"thundered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"eyes widened"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences130
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount3
hedgeCount0
narrationSentences130
filterMatches
0"watch"
1"watch’s"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences144
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen38
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1549
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions18
unquotedAttributions0
matches(empty)
0.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions93
wordCount1130
uniqueNames10
maxNameDensity3.36
worstName"Quinn"
maxWindowNameDensity5.5
worstWindowName"Quinn"
discoveredNames
Sergeant1
Carter29
Quinn38
Patel17
Veil1
Compass1
Latin2
Fusing1
Footsteps2
Six1
persons
0"Sergeant"
1"Carter"
2"Quinn"
3"Patel"
4"Compass"
5"Footsteps"
6"Six"
places
0"Latin"
globalScore0
windowScore0
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences68
glossingSentenceCount1
matches
0"as if inviting a handshake it could not offer"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1549
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences144
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs93
mean16.66
std9.29
cv0.558
sampleLengths
018
132
224
313
45
55
639
74
821
99
1012
1139
126
1320
1415
1519
1619
175
1820
195
2032
218
2237
236
2417
256
2622
2712
288
297
3020
316
3230
336
3430
3513
3625
378
3820
397
4026
4112
4219
438
4423
4514
4612
4746
484
4927
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences130
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs239
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount1
semicolonCount0
flaggedSentences1
totalSentences144
ratio0.007
matches
0"Quinn rose, keeping her gaze on the chamber’s dark corners. She pulled a small brass compass from her coat pocket—the Veil Compass. Green patina caught the torchlight. The needle spun, then locked pointing toward the inner tunnel."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount476
adjectiveStacks0
stackExamples(empty)
adverbCount7
adverbRatio0.014705882352941176
lyAdverbCount2
lyAdverbRatio0.004201680672268907
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences144
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences144
mean10.76
std8.17
cv0.759
sampleLengths
011
17
24
310
418
510
68
76
86
97
105
112
123
137
147
152
1614
179
184
195
2012
214
225
234
249
253
2615
277
285
2912
304
312
326
336
348
3511
364
374
3815
393
406
417
423
435
449
459
462
473
482
4932
73.38% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats1
diversityRatio0.4444444444444444
totalSentences144
uniqueOpeners64
33.67% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences99
matches
0"Probably paid with this they"
ratio0.01
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount13
totalSentences99
matches
0"She rose, shoulders rigid."
1"He aimed his torch at"
2"She tapped the tile, and"
3"She dropped to peer down"
4"She leaned back, scanning the"
5"He pointed at the victim’s"
6"She brushed soil from her"
7"She tapped the sigils etched"
8"She pressed the screen. Grainy"
9"She closed the frame"
10"she ordered Carter"
11"She fired. A single shot"
12"She turned, bone shard in"
ratio0.131
20.61% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount87
totalSentences99
matches
0"Quinn landed on one knee,"
1"A half-burnt sigil glittered on"
2"She rose, shoulders rigid."
3"Detective Sergeant Carter knelt beyond"
4"The body lounged against the"
5"Carter said, voice low"
6"He aimed his torch at"
7"Quinn crouched, studying the wound’s"
8"A faint green halo varged"
9"She tapped the tile, and"
10"Nothing but loose dirt and"
11"She dropped to peer down"
12"Carter joined her, breathing heavy."
13"She leaned back, scanning the"
14"The chamber lay twenty metres"
15"Smell of old smoke and"
16"Flick of dripping water echoed."
17"The crime scene tape fluttered"
18"Quinn squared her shoulders."
19"DS Patel entered, notepad in"
ratio0.879
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences99
matches
0"Whoever’s behind this wanted him"
1"To lead him"
ratio0.02
87.91% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences26
technicalSentenceCount2
matches
0"The body lounged against the far wall, arms splayed as if inviting a handshake it could not offer."
1"Quinn stood alone, pistol still raised. The compass in her pocket fell silent. The chamber hung empty, except for the body and whispering echoes that died as qu…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags42
uselessAdditionCount1
matches
0"Carter said, voice low"
95.05% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags19
fancyCount5
fancyTags
0"Quinn corrected (correct)"
1"Quinn snapped (snap)"
2"Quinn pressed (press)"
3"Patel yelled (yell)"
4"she ordered (order)"
dialogueSentences91
tagDensity0.209
leniency0.418
rawRatio0.263
effectiveRatio0.11
86.6883%