Run: 2026-02-19-01KHT0W1T6G0MR2EVZ05AYHH8M

Run Details

Duration:
15.1s
Cost:
$0.001059
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The shadows thickened around them, presses of dark cold that squirmed and flickered like whispers. Aurora Carter, her Fae-forged blade tense in her grip, paused abruptly. The air prickled with a strange energy, alive with a sickly hum that vibrated in her bones. Her bright blue eyes darted ahead, senses on high alert, yet she saw little in the dense darkness—only shifting shapes that refused to resolve into anything familiar. She took a hesitant step forward, heart pounding softly, as though daring the shadows themselves to bite. Nyx moved beside her, the living shadow of their form flickering with every cautious advance. Their faintly glowing violet eyes flicked over the strange environment, flickers of curiosity and suspicion intertwined. Nyx’s whisper floated through the air, almost inaudible, like a sigh carried on the wind. "Something is off," Nyx murmured, voice barely more than a ripple. "The darkness here—it isn’t natural." Aurora’s fingers tightened on her Fae blade, the cold moonsilver edge luminescent in the gloom. She inhaled sharply through her nose, scenting things that shouldn’t be—spiced with decay, tinged with a metallic tang that reminded her of copper. Her mind raced, recalling the stories of other realms, strange portals that challenged the senses and broke the mind if not approached carefully. This place was no ordinary shadow or myth; it thrummed with a forbidding vitality. Behind them, Isolde Varga silently emerged, her silver hair blending into the moonlit darkness that spilled from the shifting, glowing fissures like liquid light. The Fey seer moved lightly, as if stepping on air, her pale lavender eyes fixed ahead. Every step she took was silent, yet her face twisted with a riddle only she could solve. "Time hums differently here," Isolde whispered, voice like the ripple of an enigma. "Time bends, warps. Be mindful of what you perceive—what the walls tell you aren’t walls." Aurora nodded, unwilling to trust her own senses. She looked around, noting the twisted architecture that stretched and curled unpredictably. The ground was scorched black, cracked open like shattered glass, but within the fractures, faint wisps of unseen light flickered—perhaps remnants of some ancient magic, or a trap laid by unknown architects. Exploring, they moved deeper, each step cautious. The environment was an alien mosaic, features that defied the logic of natural evolution. Throbbing veins of luminescent crystal snaked across the surfaces, pulsing with a faint, rhythmic heartbeat. Shadows flickered in the corners of her eyes—one instant, a flicker of a figure that disappeared when she turned her head. They passed through a corridor of organic arches, the walls alive with pulsating, translucent membranes. Aurora brushed her hand against one, expecting a slick, wet feeling, but instead touched a surface that felt like the softest silk. The membranes shimmered at her touch, their profiles rippling with strange, internal life—like breaths or whispers unseen, sighs muffled by layers of some otherworldly flesh. Nyx hovered near a translucent surface, inspecting a tiny glyph etched into the membrane that shimmered with faint violet light. The sigil was unfamiliar, yet it thrummed with a familiar tone—a language of curses or blessings abandoned long ago in a world forgotten. "These walls..." Nyx’s voice was hushed, yet heavy with suspicion. "They respire. A conscious act. Ancient magic, or consciousness. Or both." A sudden ripple of sound shattered the silence. It was like a thousand tiny chimes, but none sounded pleasant. Instead, they grated and scratched across their nerves—lingering in the air, as if broken remnants of a melody long lost. The sound grew louder, more persistent, a chorus of whispers that seemed to echo from every direction, yet originated from nowhere. Aurora spun, scanning the surroundings—her sharp gaze cutting through the cobweb of shadows. The flickering shapes coalesced momentarily into a figure, a silhouette of shimmering black that moved with unnatural grace. It was impossible to tell if it was a person, an projection, or a trick of the environment. "Stay sharp," she ordered, voice steady despite the shiver crawling along her spine. Her fingers unconsciously traced the Heartstone pendant beneath her shirt, feeling its faint warmth—a heartbeat in her hand that grounded her. The shadows darted again, faster this time, blurring the edges of their vision. Something was hunting them within this place, or perhaps, simply waiting. Aurora’s mind flicked to the stories of Dymas, the realm of gluttony, where excess and indulgence warped the senses into grotesque illusions. This environment was no less hungry; it scratched at the edges of their minds, luring them deeper with promises of wonder, or threats of madness. They reached a chamber of impossible proportions—an oval cathedral space that defied all known geometry. The ceiling was a sprawling lattice of crystalline networks, humming with faint energy, casting fractured lights across walls that seemed to ripple as if made of water. In the centre of the chamber, a monolithic block of stone sat atop a pedestal, carved with avengeful glyphs. Isolde stepped forward, her gaze slipping past the others as if she saw what they could not. Her voice cracked into a riddling tone. "A throne of truths and lies, resting on the bones of forgotten worlds. It waits for the one who dares to claim it." Aurora moved closer, eyes fixed on the glowing glyphs swirling around the stone. She reached out cautiously, her fingers just grazing its surface when a sudden surge of energy blasted through her, making her stagger back. The glyphs flared brighter, their runes twisting into new shapes—symbols she couldn't decipher, yet resonating with a familiar, ancient dread. A guttural chittering sound erupted from the shadows’ depths, the echoes bouncing off the crystalline lattice like a twisted lullaby. Shadows thickened once more, flickering into the shape of a sprawled figure—lean, hunched, edge of the dark’s maw showing jagged teeth. Its eyes, entirely black, reflected the fractured light with malevolence. Nyx slid into shadow, voice low and dangerous. "We’ve crossed a threshold. Something notices." Aurora tightened her grip on the blade. Every hair on her body stood on end, sensing the growing danger, the creeping feeling that this place was alive—hungry—something that could devour them whole if they weren’t careful. She glanced over her shoulder to Isolde, who nodded once, cryptic and resigned. The shadows lunged, and in that instant, the ancient, alien world flung its secrets loose, ready to swallow them whole. The chamber rippled with ominous energy, fractured light, and the creeping fear that within this space, their reality was about to fracture forever.
created_at"2026-02-19T04:00:02.394Z" 2/19/2026, 4:00:02 AM
model"openai/gpt-4.1-nano-2025-04-14"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency564
moderation_latency(null)
generation_time14812
tokens_prompt5338
tokens_completion1765
native_tokens_prompt4855
native_tokens_completion1434
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.0010591
router(null)
provider_responses
0
endpoint_id"9251cee5-5503-4be9-9439-7ae21ff062a3"
id"resp_0e06d913bfeb31a40169968ac28c908194a520c4b0bc3b586e"
is_byokfalse
latency194
model_permaslug"openai/gpt-4.1-nano-2025-04-14"
provider_name"OpenAI"
status200
api_type"completions"
id"gen-1771473602-vgMJefAT0mReYqn4SMc6"
upstream_id"resp_0e06d913bfeb31a40169968ac28c908194a520c4b0bc3b586e"
total_cost0.0010591
cache_discount(null)
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences9
tagDensity0.333
leniency0.667
rawRatio0
effectiveRatio0
77.17% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1095
totalAiIsmAdverbs5
found
0
adverb"softly"
count1
1
adverb"sharply"
count1
2
adverb"carefully"
count1
3
adverb"lightly"
count1
4
adverb"cautiously"
count1
highlights
0"softly"
1"sharply"
2"carefully"
3"lightly"
4"cautiously"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1095
totalAiIsms40
found
0
word"flickered"
count3
1
word"vibrated"
count1
2
word"resolve"
count1
3
word"familiar"
count3
4
word"pounding"
count1
5
word"flicked"
count2
6
word"whisper"
count1
7
word"gloom"
count1
8
word"tinged"
count1
9
word"raced"
count1
10
word"enigma"
count1
11
word"shattered"
count2
12
word"mosaic"
count1
13
word"crystal"
count1
14
word"rhythmic"
count1
15
word"flicker"
count1
16
word"silk"
count1
17
word"shimmered"
count2
18
word"otherworldly"
count1
19
word"etched"
count1
20
word"silence"
count1
21
word"echo"
count1
22
word"scanning"
count1
23
word"traced"
count1
24
word"warmth"
count1
25
word"crystalline"
count2
26
word"fractured"
count3
27
word"depths"
count1
28
word"echoes"
count1
29
word"maw"
count1
highlights
0"flickered"
1"vibrated"
2"resolve"
3"familiar"
4"pounding"
5"flicked"
6"whisper"
7"gloom"
8"tinged"
9"raced"
10"enigma"
11"shattered"
12"mosaic"
13"crystal"
14"rhythmic"
15"flicker"
16"silk"
17"shimmered"
18"otherworldly"
19"etched"
20"silence"
21"echo"
22"scanning"
23"traced"
24"warmth"
25"crystalline"
26"fractured"
27"depths"
28"echoes"
29"maw"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences60
matches(empty)
95.24% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences60
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences65
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen33
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1079
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions28
wordCount995
uniqueNames11
maxNameDensity0.8
worstName"Aurora"
maxWindowNameDensity1.5
worstWindowName"Nyx"
discoveredNames
Carter1
Fae-forged1
Aurora8
Fae2
Isolde4
Varga1
Fey1
Heartstone1
Dymas1
Shadows2
Nyx6
persons
0"Carter"
1"Aurora"
2"Isolde"
3"Varga"
4"Shadows"
5"Nyx"
places(empty)
globalScore1
windowScore1
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences60
glossingSentenceCount5
matches
0"as though daring the shadows themselves to bite"
1"as if stepping on air, her pale lavender eyes fixed ahead"
2"felt like the softest silk"
3"whispers that seemed to echo from every direction, yet originated from nowhere"
4"walls that seemed to ripple as if made of water"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1079
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences65
matches(empty)
61.63% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs22
mean49.05
std17.94
cv0.366
sampleLengths
087
146
216
375
457
528
652
757
862
943
1021
1160
1249
1334
1471
1561
1647
1756
1851
1914
2049
2143
99.42% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences60
matches
0"was hushed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs177
matches
0"was hunting"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount14
semicolonCount2
flaggedSentences15
totalSentences65
ratio0.231
matches
0"Her bright blue eyes darted ahead, senses on high alert, yet she saw little in the dense darkness—only shifting shapes that refused to resolve into anything familiar."
1"She inhaled sharply through her nose, scenting things that shouldn’t be—spiced with decay, tinged with a metallic tang that reminded her of copper."
2"This place was no ordinary shadow or myth; it thrummed with a forbidding vitality."
3"The ground was scorched black, cracked open like shattered glass, but within the fractures, faint wisps of unseen light flickered—perhaps remnants of some ancient magic, or a trap laid by unknown architects."
4"Shadows flickered in the corners of her eyes—one instant, a flicker of a figure that disappeared when she turned her head."
5"The membranes shimmered at her touch, their profiles rippling with strange, internal life—like breaths or whispers unseen, sighs muffled by layers of some otherworldly flesh."
6"The sigil was unfamiliar, yet it thrummed with a familiar tone—a language of curses or blessings abandoned long ago in a world forgotten."
7"Instead, they grated and scratched across their nerves—lingering in the air, as if broken remnants of a melody long lost."
8"Aurora spun, scanning the surroundings—her sharp gaze cutting through the cobweb of shadows."
9"Her fingers unconsciously traced the Heartstone pendant beneath her shirt, feeling its faint warmth—a heartbeat in her hand that grounded her."
10"This environment was no less hungry; it scratched at the edges of their minds, luring them deeper with promises of wonder, or threats of madness."
11"They reached a chamber of impossible proportions—an oval cathedral space that defied all known geometry."
12"The glyphs flared brighter, their runes twisting into new shapes—symbols she couldn't decipher, yet resonating with a familiar, ancient dread."
13"Shadows thickened once more, flickering into the shape of a sprawled figure—lean, hunched, edge of the dark’s maw showing jagged teeth."
14"Every hair on her body stood on end, sensing the growing danger, the creeping feeling that this place was alive—hungry—something that could devour them whole if they weren’t careful."
93.16% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount879
adjectiveStacks1
stackExamples
0"scorched black, cracked open like"
adverbCount36
adverbRatio0.040955631399317405
lyAdverbCount17
lyAdverbRatio0.019340159271899887
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences65
echoCount0
echoWords(empty)
85.67% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences65
mean16.6
std6.05
cv0.364
sampleLengths
015
111
217
327
417
515
616
715
811
95
1015
1123
1223
1314
1424
1516
1617
1713
1815
198
2012
2132
227
2314
2415
2521
2615
2722
2825
2920
3023
3110
3211
338
3411
3520
3621
3713
3818
3918
4013
4121
4213
4311
4422
4525
4615
4727
4819
4917
58.46% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats2
diversityRatio0.36923076923076925
totalSentences65
uniqueOpeners24
55.56% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences60
matches
0"Instead, they grated and scratched"
ratio0.017
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount16
totalSentences60
matches
0"Her bright blue eyes darted"
1"She took a hesitant step"
2"Their faintly glowing violet eyes"
3"She inhaled sharply through her"
4"Her mind raced, recalling the"
5"She looked around, noting the"
6"They passed through a corridor"
7"It was like a thousand"
8"It was impossible to tell"
9"she ordered, voice steady despite"
10"Her fingers unconsciously traced the"
11"They reached a chamber of"
12"Her voice cracked into a"
13"She reached out cautiously, her"
14"Its eyes, entirely black, reflected"
15"She glanced over her shoulder"
ratio0.267
1.67% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount55
totalSentences60
matches
0"The shadows thickened around them,"
1"Aurora Carter, her Fae-forged blade"
2"The air prickled with a"
3"Her bright blue eyes darted"
4"She took a hesitant step"
5"Nyx moved beside her, the"
6"Their faintly glowing violet eyes"
7"Nyx’s whisper floated through the"
8"Nyx murmured, voice barely more"
9"Aurora’s fingers tightened on her"
10"She inhaled sharply through her"
11"Her mind raced, recalling the"
12"This place was no ordinary"
13"The Fey seer moved lightly,"
14"Every step she took was"
15"Isolde whispered, voice like the"
16"Aurora nodded, unwilling to trust"
17"She looked around, noting the"
18"The ground was scorched black,"
19"The environment was an alien"
ratio0.917
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences60
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences49
technicalSentenceCount19
matches
0"Her bright blue eyes darted ahead, senses on high alert, yet she saw little in the dense darkness—only shifting shapes that refused to resolve into anything fam…"
1"She took a hesitant step forward, heart pounding softly, as though daring the shadows themselves to bite."
2"Her mind raced, recalling the stories of other realms, strange portals that challenged the senses and broke the mind if not approached carefully."
3"Behind them, Isolde Varga silently emerged, her silver hair blending into the moonlit darkness that spilled from the shifting, glowing fissures like liquid ligh…"
4"The Fey seer moved lightly, as if stepping on air, her pale lavender eyes fixed ahead."
5"She looked around, noting the twisted architecture that stretched and curled unpredictably."
6"The environment was an alien mosaic, features that defied the logic of natural evolution."
7"Shadows flickered in the corners of her eyes—one instant, a flicker of a figure that disappeared when she turned her head."
8"Aurora brushed her hand against one, expecting a slick, wet feeling, but instead touched a surface that felt like the softest silk."
9"Nyx hovered near a translucent surface, inspecting a tiny glyph etched into the membrane that shimmered with faint violet light."
10"Instead, they grated and scratched across their nerves—lingering in the air, as if broken remnants of a melody long lost."
11"The sound grew louder, more persistent, a chorus of whispers that seemed to echo from every direction, yet originated from nowhere."
12"Her fingers unconsciously traced the Heartstone pendant beneath her shirt, feeling its faint warmth—a heartbeat in her hand that grounded her."
13"They reached a chamber of impossible proportions—an oval cathedral space that defied all known geometry."
14"The ceiling was a sprawling lattice of crystalline networks, humming with faint energy, casting fractured lights across walls that seemed to ripple as if made o…"
15"Isolde stepped forward, her gaze slipping past the others as if she saw what they could not."
16"The glyphs flared brighter, their runes twisting into new shapes—symbols she couldn't decipher, yet resonating with a familiar, ancient dread."
17"Shadows thickened once more, flickering into the shape of a sprawled figure—lean, hunched, edge of the dark’s maw showing jagged teeth."
18"Every hair on her body stood on end, sensing the growing danger, the creeping feeling that this place was alive—hungry—something that could devour them whole if…"
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount2
matches
0"Nyx murmured, voice barely more than a ripple"
1"she ordered, voice steady despite the shiver crawling along her spine"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount3
fancyTags
0"Nyx murmured (murmur)"
1"Isolde whispered (whisper)"
2"she ordered (order)"
dialogueSentences9
tagDensity0.333
leniency0.667
rawRatio1
effectiveRatio0.667
67.5990%